2 Commits

Author SHA1 Message Date
MechaCat02
93f60a3ba0 [iterate-2M] PCR+0x10C (PRCB.current_cpu): init per-HW-thread to unwedge spin-barrier
Ours never initialized the PRCB `current_cpu` byte at PCR+0x10C
(prcb_data@0x100 + current_cpu@0xC). Canary sets it from
`GetFakeCpuNumber(affinity)` (xthread.cc:847 `pcr->prcb_data.current_cpu =
cpu_index`), which equals the HW thread id ours already writes at PCR+0x2C.
Left unwritten it read 0 for every thread.

Guest spin-barrier `sub_824D1328` (used by the audio/update pump threads at
entries 0x824D2878 / 0x824D2940, ours tid 9 / tid 10) indexes a per-HW-thread
occupancy byte array via `lbz r11, 268(r13)` then `stbx ..., [array+index]`.
With index 0 for all threads, every thread marked slot 0; the multi-byte
rendezvous signature it then spins on (`ld [obj+0x164]` compared against the
packed per-slot expectation) could never assemble. Both pump threads busied at
pc 0x824d140c/0x824d1410 forever (Ready, 5M+ barrier iterations) and never ran
their `KeSetEvent` loops — so the events they signal (the 21k-per-thread
heartbeat in canary) never fired, starving the downstream worker handshake.

Fix: write `hw_id` to PCR+0x10C alongside PCR+0x2C in both the static thread
image init (thread.rs) and the dynamic PcrWriter (state.rs, used by scheduler
spawn + affinity migration) so the two stay in sync.

Runtime-verified BOTH engines. Post-fix the pump threads escape the barrier
(barrier iterations 5M+ -> 3) and advance into their loop bodies, now correctly
Blocked(WaitAny) at pc 0x824d28d0 / 0x824d29c0 (was spinning at 0x824d140c).
imports at n50M 339,766 -> 451,508; deterministic (two cold runs byte-identical).
draws still 0 (a later, separate render gate). golden re-baselined.
cargo test --workspace: 672 passed, 0 failed.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-13 18:08:46 +02:00
MechaCat02
2bdb93e51e [iterate-2K] GPU physical-mirror aliasing: ring/IB/RPtr/resolve read wrong host region
Root cause (physical-mirror aliasing gap → GPU read wrong region → ring never
truly drained → render worker ring-space wait → no frame → no draw):

The Xbox 360 maps its 512 MB of physical DRAM into several virtual mirror
windows differing only in cache policy — bare physical (0x0xxxxxxx),
write-combine (0x4xxxxxxx), and cached 0xA/0xC/0xExxxxxxx — all aliasing
addr & 0x1FFF_FFFF. Ours has one flat membase and `heap_alloc`
(MmAllocatePhysicalMemoryEx) commits physical backing in the 0x4xxxxxxx
window. The guest masks its CP-ring allocation base to bare physical
(0x4adcc000 & 0x1FFFFFFF = 0x0adcc000) before handing it to
VdInitializeRingBuffer, and PM4 INDIRECT_BUFFER / writeback / resolve
pointers are likewise bare-physical. Ours stored those verbatim and read
`membase + 0x0adcc000`, a never-committed zero-filled page — so the GPU
drained ~718k zero PM4 headers, never executed the real Type3/DRAW stream,
and the RPtr writeback landed on a zero page the render worker (tid=8) polls,
freezing it forever.

Fix (GPU/Vd-boundary translation, not memory-layer): add
`physical_to_backing(addr)` deriving the committed backing exactly from
`heap_alloc`'s placement (0x4000_0000 | (addr & 0x1FFF_FFFF), idempotent for
the WC window, flat for non-physical code/stack). Apply it at every point the
GPU/kernel consumes a guest physical address: ring base
(initialize_ring_buffer), RPtr writeback (enable_rptr_writeback), PM4
INDIRECT_BUFFER pointer, WAIT_REG_MEM / COND_WRITE memory poll+write,
REG_TO_MEM / MEM_WRITE / EVENT_WRITE* / LOAD_ALU_CONSTANT / IM_LOAD addresses,
the resolve dest write, and the vd_swap frontbuffer present read. This was
chosen over memory-layer aliasing because the latter re-projects every CPU
load/store and corrupts the guest's flat 0xA/0xC/0xE accesses (it caused an
early PC=0xfffffffc fault).

Two adjacent GPU-backend gates this exposed and also fixed (canary-faithful):
- WaitCmp::from_wait_info was off by one vs canary's MatchValueAndRef
  selector (it decoded wait_info&7==3 as NotEqual instead of Equal),
  inverting the standard CP coherency wait so the GPU parked forever on the
  first INDIRECT_BUFFER. Remapped to 1=Less..7=Always, 0=Never.
- Added MakeCoherent: a WAIT polling COHER_STATUS_HOST clears the status bit
  (mirrors command_processor.cc:801-838) so the coherency handshake resolves.

Result: the GPU now decodes the real Type3 packets at 0x4adcc000 (ME_INIT,
INDIRECT_BUFFER → real Type0/WAIT_REG_MEM at 0x4adf5080) instead of
zero-headers; RPtr at 0x408619fc advances (0x13, 0x16, … written by the GPU
worker); the frame loop sub_822F1AA8 actively writes the controller at
0x40d09a40 (0x20→0x21→0x23); no fault, full 200M/1B budget runs clean.

draws_seen is still 0: the remaining gate is upstream and separate — the main
frame loop never sets controller bit-28 (frame-ready) at [0x40d09a40] (stalls
at 0x23, the known iterate-2C state-divergence gate), so the guest never
enqueues a render IB; the GPU only ever replays the init IB. This fix
correctly unblocks the GPU ring/IB/RPtr data path (gate-2 GPU backend); the
bit-28 frame-ready gate is the next target.

Stable golden (sylpheed_n50m) unchanged (draws/swaps/RTs/shaders identical at
50M); regenerated twice byte-identical. cargo test --workspace: 672 passed.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-13 13:39:57 +02:00
7 changed files with 162 additions and 27 deletions

View File

@@ -1,6 +1,6 @@
{ {
"instructions": 50000000, "instructions": 50000003,
"imports": 339766, "imports": 451508,
"unimpl": 0, "unimpl": 0,
"draws": 0, "draws": 0,
"swaps": 2, "swaps": 2,

View File

@@ -28,6 +28,56 @@ use crate::primitive::{self, ProcessedPrimitive};
use crate::register_file::RegisterFile; use crate::register_file::RegisterFile;
use crate::ring_view::RingBufferView; use crate::ring_view::RingBufferView;
/// The guest-virtual window that physical allocations are committed into.
/// `xenia-kernel`'s `heap_alloc` bumps its cursor through `0x4000_0000..=
/// 0x6FFF_FFFF` and commits the host backing for `MmAllocatePhysicalMemoryEx`
/// there, so this write-combine mirror is the canonical home of physical DRAM.
/// Keep in sync with `KernelState::heap_cursor`'s initial value.
pub const PHYSICAL_BACKING_BASE: u32 = 0x4000_0000;
/// Re-project a guest *physical* address — as handed to the Vd/GPU ABI and
/// embedded in PM4 pointers (`INDIRECT_BUFFER`, `WAIT_REG_MEM`-memory,
/// `MEM_WRITE`, `EVENT_WRITE*`, `IM_LOAD`, …) — onto the guest-virtual window
/// where its host backing is actually committed.
///
/// The Xbox 360 maps its 512 MB of physical DRAM into several virtual mirror
/// windows that differ only in cache policy: bare physical (`0x0xxxxxxx`),
/// write-combine (`0x4xxxxxxx`), and the cached `0xA/0xC/0xExxxxxxx` mirrors —
/// all aliasing `addr & 0x1FFF_FFFF`. On real hardware (and in xenia-canary
/// via overlapping `mmap`s) these are literally the same bytes.
///
/// Ours has a single flat `membase` and `MmAllocatePhysicalMemoryEx` commits
/// physical backing in the write-combine `0x4xxxxxxx` window. The guest then
/// masks its allocation base to *bare physical* before passing it to
/// `VdInitializeRingBuffer` / `VdEnableRingBufferRPtrWriteBack`, and PM4
/// pointers are likewise bare-physical. A flat `membase + phys` access
/// therefore hits a never-committed, zero-filled page instead of the committed
/// `0x4xxxxxxx` backing — so the GPU decoded zero PM4 headers and never ran
/// the real command stream.
///
/// Projecting any physical-mirror address back onto the `0x4xxxxxxx` window
/// lands on the page `heap_alloc` actually backed, regardless of which mirror
/// the guest used (idempotent for `0x4xxxxxxx` itself). The projection is
/// derived from `heap_alloc`'s placement, not a guess — if that window ever
/// moves, `PHYSICAL_BACKING_BASE` must move with it.
///
/// This is deliberately applied only at the GPU/Vd boundary (where addresses
/// arrive in their bare-physical form), NOT on the CPU's flat load/store path:
/// the guest CPU already accesses its allocations through the `0x4xxxxxxx`
/// base, and non-physical guest-virtual addresses (image `0x82xxxxxx`, stacks
/// `0x7xxxxxxx`) must stay flat.
#[inline]
pub fn physical_to_backing(addr: u32) -> u32 {
match addr {
0x0000_0000..=0x1FFF_FFFF
| 0x4000_0000..=0x4FFF_FFFF
| 0xA000_0000..=0xBFFF_FFFF
| 0xC000_0000..=0xDFFF_FFFF
| 0xE000_0000..=0xFFFF_FFFF => PHYSICAL_BACKING_BASE | (addr & 0x1FFF_FFFF),
_ => addr,
}
}
/// Cached Xenos microcode blob, produced by `PM4_IM_LOAD*` packets. /// Cached Xenos microcode blob, produced by `PM4_IM_LOAD*` packets.
#[derive(Debug, Clone)] #[derive(Debug, Clone)]
pub struct ShaderBlob { pub struct ShaderBlob {
@@ -58,21 +108,37 @@ pub enum WaitCmp {
GreaterEq, GreaterEq,
/// value > ref /// value > ref
Greater, Greater,
/// Always — caller wants to sleep regardless. /// Always — caller wants to sleep regardless (selector bit 7).
Always, Always,
/// Never matches — `wait_info & 7 == 0` selects bit 0 of canary's
/// selector word, which is always zero.
Never,
} }
impl WaitCmp { impl WaitCmp {
/// Interpret the lower 3 bits of `wait_info` per canary's `MatchValueAndRef`. /// Interpret the lower 3 bits of `wait_info` per canary's `MatchValueAndRef`
/// (`pm4_command_processor_implement.h:685-696`). Canary forms a selector
/// `((value<ref)<<1) | ((value<=ref)<<2) | ((value==ref)<<3) |
/// ((value!=ref)<<4) | ((value>=ref)<<5) | ((value>ref)<<6) | (1<<7)` and
/// evaluates `(selector >> (wait_info & 7)) & 1`. So the index is the bit
/// position: 1=Less, 2=LessEq, 3=Equal, 4=NotEqual, 5=GreaterEq,
/// 6=Greater, 7=always-true, 0=never (bit 0 is always clear).
///
/// GPUBUG: the prior mapping was off by one (it started at `0 => Less`),
/// so `wait_info & 7 == 3` decoded as `NotEqual` instead of `Equal`. That
/// inverted the standard CP coherency wait
/// (`WAIT_REG_MEM COHER_STATUS_HOST, Equal 0`): the GPU parked forever on
/// the first INDIRECT_BUFFER and never reached any draw.
pub fn from_wait_info(wait_info: u32) -> Self { pub fn from_wait_info(wait_info: u32) -> Self {
match wait_info & 0x7 { match wait_info & 0x7 {
0 => WaitCmp::Less, 1 => WaitCmp::Less,
1 => WaitCmp::LessEq, 2 => WaitCmp::LessEq,
2 => WaitCmp::Equal, 3 => WaitCmp::Equal,
3 => WaitCmp::NotEqual, 4 => WaitCmp::NotEqual,
4 => WaitCmp::GreaterEq, 5 => WaitCmp::GreaterEq,
5 => WaitCmp::Greater, 6 => WaitCmp::Greater,
_ => WaitCmp::Always, 7 => WaitCmp::Always,
_ => WaitCmp::Never,
} }
} }
@@ -85,6 +151,7 @@ impl WaitCmp {
WaitCmp::GreaterEq => value >= reference, WaitCmp::GreaterEq => value >= reference,
WaitCmp::Greater => value > reference, WaitCmp::Greater => value > reference,
WaitCmp::Always => true, WaitCmp::Always => true,
WaitCmp::Never => false,
} }
} }
} }
@@ -561,6 +628,12 @@ impl GpuSystem {
pub fn execute_one(&mut self, mem: &dyn MemoryAccess) -> ExecOutcome { pub fn execute_one(&mut self, mem: &dyn MemoryAccess) -> ExecOutcome {
// 0) If currently parked, probe the condition and either wake up or stay blocked. // 0) If currently parked, probe the condition and either wake up or stay blocked.
if let Some(block) = self.pending_block.clone() { if let Some(block) = self.pending_block.clone() {
// Re-service the CP coherency handshake on each probe so a
// COHER_STATUS_HOST wait can clear (canary does this in its WAIT
// loop body, not just at entry).
if let GpuBlock::WaitRegMem { poll_addr, is_memory: false, .. } = &block {
self.make_coherent(*poll_addr);
}
if block.is_satisfied(mem, &self.register_file) { if block.is_satisfied(mem, &self.register_file) {
tracing::debug!(?block, "gpu: wait satisfied — resuming"); tracing::debug!(?block, "gpu: wait satisfied — resuming");
self.pending_block = None; self.pending_block = None;
@@ -658,6 +731,10 @@ impl GpuSystem {
/// Called by `VdInitializeRingBuffer` to give us the primary ring. /// Called by `VdInitializeRingBuffer` to give us the primary ring.
pub fn initialize_ring_buffer(&mut self, base: u32, size_log2: u32) { pub fn initialize_ring_buffer(&mut self, base: u32, size_log2: u32) {
let size_bytes = 1u32 << size_log2.min(31); let size_bytes = 1u32 << size_log2.min(31);
// The guest hands us a bare *physical* ring base; project it onto the
// committed backing window so ring reads hit real PM4 packets (see
// `physical_to_backing`).
let base = physical_to_backing(base);
self.ring.base = base; self.ring.base = base;
self.ring.size_dwords = size_bytes / 4; self.ring.size_dwords = size_bytes / 4;
self.ring.read_offset_dwords = 0; self.ring.read_offset_dwords = 0;
@@ -675,6 +752,10 @@ impl GpuSystem {
/// Called by `VdEnableRingBufferRPtrWriteBack` to record where the guest /// Called by `VdEnableRingBufferRPtrWriteBack` to record where the guest
/// expects us to mirror `read_offset_dwords`. /// expects us to mirror `read_offset_dwords`.
pub fn enable_rptr_writeback(&mut self, addr: u32, block_log2: u32) { pub fn enable_rptr_writeback(&mut self, addr: u32, block_log2: u32) {
// The guest registers a bare *physical* writeback address and polls
// the same allocation through its `0x4xxxxxxx` base; project so our
// RPtr store lands on the page the guest actually reads.
let addr = physical_to_backing(addr);
self.ring.rptr_writeback_addr = addr; self.ring.rptr_writeback_addr = addr;
self.ring.rptr_writeback_block_dwords = 1u32 << block_log2.min(31); self.ring.rptr_writeback_block_dwords = 1u32 << block_log2.min(31);
tracing::info!( tracing::info!(
@@ -724,6 +805,26 @@ impl GpuSystem {
/// upstream packet effects (memory writes, register file updates /// upstream packet effects (memory writes, register file updates
/// the guest reads via subsequent MMIO) happen-before the /// the guest reads via subsequent MMIO) happen-before the
/// CPU-visible RPTR bump. /// CPU-visible RPTR bump.
/// Service a CP coherency request, mirroring canary's
/// `CommandProcessor::MakeCoherent` (`command_processor.cc:801-838`).
///
/// The guest requests a vertex/texture-cache flush by writing
/// `COHER_STATUS_HOST` with its status bit (bit 31) set, then spins on a
/// `WAIT_REG_MEM COHER_STATUS_HOST, Equal 0`. We have no host cache to
/// flush (memory is shared, coherency is implicit), so completing the
/// request is simply clearing the register — which lets the wait satisfy.
/// No-op unless `poll_addr` is `COHER_STATUS_HOST` and its status bit is
/// set, so it is safe to call on every coherency-register WAIT probe.
fn make_coherent(&mut self, poll_addr: u32) {
if poll_addr != reg::COHER_STATUS_HOST {
return;
}
let status = self.register_file.read(reg::COHER_STATUS_HOST);
if status & 0x8000_0000 != 0 {
self.register_file.write(reg::COHER_STATUS_HOST, 0);
}
}
fn writeback_read_ptr(&mut self, mem: &dyn MemoryAccess) { fn writeback_read_ptr(&mut self, mem: &dyn MemoryAccess) {
if self.ring.rptr_writeback_addr != 0 && self.ring.is_initialized() { if self.ring.rptr_writeback_addr != 0 && self.ring.is_initialized() {
mem.write_u32_fence( mem.write_u32_fence(
@@ -816,7 +917,9 @@ impl GpuSystem {
} }
pm4::PM4_INDIRECT_BUFFER | pm4::PM4_INDIRECT_BUFFER_PFD => { pm4::PM4_INDIRECT_BUFFER | pm4::PM4_INDIRECT_BUFFER_PFD => {
self.stats.indirect_buffer_jumps += 1; self.stats.indirect_buffer_jumps += 1;
let ib_ptr = self.read_payload(mem, 1); // The IB pointer is a guest *physical* address — project it
// onto the committed backing window (see `physical_to_backing`).
let ib_ptr = physical_to_backing(self.read_payload(mem, 1));
let ib_size = self.read_payload(mem, 2); let ib_size = self.read_payload(mem, 2);
// Advance past the IB header + payload before recursing so // Advance past the IB header + payload before recursing so
// the return location is correct. // the return location is correct.
@@ -854,7 +957,8 @@ impl GpuSystem {
let is_memory = (wait_info & 0x10) != 0; let is_memory = (wait_info & 0x10) != 0;
let cmp = WaitCmp::from_wait_info(wait_info); let cmp = WaitCmp::from_wait_info(wait_info);
let poll_addr = if is_memory { let poll_addr = if is_memory {
poll_addr_raw & !3 // Physical memory poll address → committed backing.
physical_to_backing(poll_addr_raw & !3)
} else { } else {
poll_addr_raw poll_addr_raw
}; };
@@ -865,6 +969,12 @@ impl GpuSystem {
mask, mask,
cmp, cmp,
}; };
// A WAIT polling COHER_STATUS_HOST is the CP coherency
// handshake: service it now so the status bit clears (see
// `make_coherent`), exactly as canary does in its WAIT loop.
if !is_memory {
self.make_coherent(poll_addr);
}
if block.is_satisfied(mem, &self.register_file) { if block.is_satisfied(mem, &self.register_file) {
// Condition already true; proceed past this packet. // Condition already true; proceed past this packet.
tracing::trace!(?block, "gpu: WAIT_REG_MEM immediately satisfied"); tracing::trace!(?block, "gpu: WAIT_REG_MEM immediately satisfied");
@@ -908,7 +1018,7 @@ impl GpuSystem {
pm4::PM4_REG_TO_MEM => { pm4::PM4_REG_TO_MEM => {
// payload[0] = reg_index, payload[1] = mem addr // payload[0] = reg_index, payload[1] = mem addr
let reg_index = self.read_payload(mem, 1) & 0x1FFF; let reg_index = self.read_payload(mem, 1) & 0x1FFF;
let dst = self.read_payload(mem, 2) & !3; let dst = physical_to_backing(self.read_payload(mem, 2) & !3);
let value = self.register_file.read(reg_index); let value = self.register_file.read(reg_index);
mem.write_u32(dst, value); mem.write_u32(dst, value);
tracing::trace!( tracing::trace!(
@@ -920,7 +1030,7 @@ impl GpuSystem {
} }
pm4::PM4_MEM_WRITE => { pm4::PM4_MEM_WRITE => {
// payload[0] = dst, payload[1..=count-1] = values // payload[0] = dst, payload[1..=count-1] = values
let mut dst = self.read_payload(mem, 1) & !3; let mut dst = physical_to_backing(self.read_payload(mem, 1) & !3);
for i in 2..=count { for i in 2..=count {
let val = self.read_payload(mem, i); let val = self.read_payload(mem, i);
mem.write_u32(dst, val); mem.write_u32(dst, val);
@@ -936,7 +1046,7 @@ impl GpuSystem {
let mask = self.read_payload(mem, 4); let mask = self.read_payload(mem, 4);
let is_memory = (wait_info & 0x10) != 0; let is_memory = (wait_info & 0x10) != 0;
let cmp = WaitCmp::from_wait_info(wait_info); let cmp = WaitCmp::from_wait_info(wait_info);
let poll_addr = if is_memory { poll_raw & !3 } else { poll_raw }; let poll_addr = if is_memory { physical_to_backing(poll_raw & !3) } else { poll_raw };
let cur_raw = if is_memory { let cur_raw = if is_memory {
mem.read_u32(poll_addr) mem.read_u32(poll_addr)
} else { } else {
@@ -946,7 +1056,7 @@ impl GpuSystem {
let write_addr = self.read_payload(mem, 5); let write_addr = self.read_payload(mem, 5);
let write_data = self.read_payload(mem, 6); let write_data = self.read_payload(mem, 6);
if (wait_info & 0x100) != 0 { if (wait_info & 0x100) != 0 {
mem.write_u32(write_addr & !3, write_data); mem.write_u32(physical_to_backing(write_addr & !3), write_data);
} else { } else {
self.register_file self.register_file
.write(write_addr & 0x1FFF, write_data); .write(write_addr & 0x1FFF, write_data);
@@ -965,7 +1075,7 @@ impl GpuSystem {
// payload[0] = initiator (bit 31: write counter, else write `value`) // payload[0] = initiator (bit 31: write counter, else write `value`)
// payload[1] = address, payload[2] = value // payload[1] = address, payload[2] = value
let initiator = self.read_payload(mem, 1); let initiator = self.read_payload(mem, 1);
let address = self.read_payload(mem, 2); let address = physical_to_backing(self.read_payload(mem, 2));
let value = self.read_payload(mem, 3); let value = self.read_payload(mem, 3);
self.register_file self.register_file
.write(reg::VGT_EVENT_INITIATOR, initiator & 0x3F); .write(reg::VGT_EVENT_INITIATOR, initiator & 0x3F);
@@ -993,7 +1103,7 @@ impl GpuSystem {
// payload[0] = initiator, [1] = address. Writes 6 u16 extents // payload[0] = initiator, [1] = address. Writes 6 u16 extents
// (min/max x/y/z) — we're not tracking scissors yet, so write zeros. // (min/max x/y/z) — we're not tracking scissors yet, so write zeros.
let initiator = self.read_payload(mem, 1); let initiator = self.read_payload(mem, 1);
let address = self.read_payload(mem, 2) & !3; let address = physical_to_backing(self.read_payload(mem, 2) & !3);
self.register_file self.register_file
.write(reg::VGT_EVENT_INITIATOR, initiator & 0x3F); .write(reg::VGT_EVENT_INITIATOR, initiator & 0x3F);
self.handle_event_initiator(initiator & 0x3F, mem); self.handle_event_initiator(initiator & 0x3F, mem);
@@ -1123,7 +1233,7 @@ impl GpuSystem {
} }
pm4::PM4_LOAD_ALU_CONSTANT => { pm4::PM4_LOAD_ALU_CONSTANT => {
// payload[0] = source mem addr, [1] = offset_type, [2] = size_dwords // payload[0] = source mem addr, [1] = offset_type, [2] = size_dwords
let src = self.read_payload(mem, 1) & !3; let src = physical_to_backing(self.read_payload(mem, 1) & !3);
let offset_type = self.read_payload(mem, 2); let offset_type = self.read_payload(mem, 2);
let size_dwords = self.read_payload(mem, 3); let size_dwords = self.read_payload(mem, 3);
let index = offset_type & 0x7FF; let index = offset_type & 0x7FF;
@@ -1155,7 +1265,7 @@ impl GpuSystem {
} }
v v
} else { } else {
let addr = self.read_payload(mem, 1) & !3; let addr = physical_to_backing(self.read_payload(mem, 1) & !3);
let mut v = Vec::with_capacity(size_dwords as usize); let mut v = Vec::with_capacity(size_dwords as usize);
for i in 0..size_dwords { for i in 0..size_dwords {
v.push(mem.read_u32(addr + i * 4)); v.push(mem.read_u32(addr + i * 4));
@@ -1477,8 +1587,9 @@ mod tests {
// header // header
let hdr = (3u32 << 30) | ((5u32 - 1) << 16) | ((pm4::PM4_WAIT_REG_MEM as u32) << 8); let hdr = (3u32 << 30) | ((5u32 - 1) << 16) | ((pm4::PM4_WAIT_REG_MEM as u32) << 8);
mem.write_u32(0x4000_0000, hdr); mem.write_u32(0x4000_0000, hdr);
// wait_info: is_memory=1 (bit 4), cmp=equal (bits 2:0 = 2) // wait_info: is_memory=1 (bit 4), cmp=equal (bits 2:0 = 3, per canary's
mem.write_u32(0x4000_0004, 0x12); // MatchValueAndRef selector: 1=Less, 2=LessEq, 3=Equal, …).
mem.write_u32(0x4000_0004, 0x13);
mem.write_u32(0x4000_0008, 0x4000_1000); mem.write_u32(0x4000_0008, 0x4000_1000);
mem.write_u32(0x4000_000C, 0x42); mem.write_u32(0x4000_000C, 0x42);
mem.write_u32(0x4000_0010, 0xFFFF_FFFF); mem.write_u32(0x4000_0010, 0xFFFF_FFFF);

View File

@@ -34,7 +34,7 @@ pub mod xenos_constants;
pub use gpu_system::{ pub use gpu_system::{
ExecOutcome, GpuBlock, GpuMmio, GpuStats, GpuSystem, InterruptSource, PendingInterrupt, ExecOutcome, GpuBlock, GpuMmio, GpuStats, GpuSystem, InterruptSource, PendingInterrupt,
ShaderBlob, SwapNotification, WaitCmp, PHYSICAL_BACKING_BASE, ShaderBlob, SwapNotification, WaitCmp, physical_to_backing,
}; };
pub use handle::{ pub use handle::{
DrainReply, GpuBackend, GpuCommand, GpuDigestSnapshot, GpuHandle, GpuWorker, DrainReply, GpuBackend, GpuCommand, GpuDigestSnapshot, GpuHandle, GpuWorker,

View File

@@ -364,7 +364,11 @@ pub fn copy_to_memory(
// Destination coordinates are 0-based against `dest_base` — the // Destination coordinates are 0-based against `dest_base` — the
// base already points at the top-left of the copy rectangle. // base already points at the top-left of the copy rectangle.
let dst_off = tiled_2d_offset(dx, dy, pitch_aligned, bpp_log2); let dst_off = tiled_2d_offset(dx, dy, pitch_aligned, bpp_log2);
let dst_addr = info.dest_base.wrapping_add(dst_off); // `dest_base` is a bare guest *physical* address; project onto the
// committed backing window so resolved pixels land where the guest
// (and `vd_swap`'s frontbuffer read) actually see them.
let dst_addr =
crate::gpu_system::physical_to_backing(info.dest_base.wrapping_add(dst_off));
if info.source_is_64bpp { if info.source_is_64bpp {
let (lo, hi) = match single_sample_idx { let (lo, hi) = match single_sample_idx {

View File

@@ -3169,13 +3169,18 @@ fn vd_swap(ctx: &mut PpcContext, mem: &GuestMemory, state: &mut KernelState) {
// safer to cap the read at the known total size to avoid OOB. // safer to cap the read at the known total size to avoid OOB.
let mut tiled = Vec::with_capacity(total_tiled_bytes); let mut tiled = Vec::with_capacity(total_tiled_bytes);
let mut ok = true; let mut ok = true;
// The frontbuffer is a guest *physical* address; project onto the
// committed backing window (see `xenia_gpu::physical_to_backing`)
// so the present reads the pixels the GPU resolved, not a stale /
// zero mirror page.
let fb_backing = xenia_gpu::physical_to_backing(swap.frontbuffer_phys);
for i in 0..total_tiled_bytes { for i in 0..total_tiled_bytes {
// read_u8 is cheap — the VirtualMemory handler returns 0 // read_u8 is cheap — the VirtualMemory handler returns 0
// for unmapped pages so we get a recognisable dark frame // for unmapped pages so we get a recognisable dark frame
// rather than a crash if the address turned out bogus. // rather than a crash if the address turned out bogus.
let addr = swap.frontbuffer_phys.wrapping_add(i as u32); let addr = fb_backing.wrapping_add(i as u32);
tiled.push(mem.read_u8(addr)); tiled.push(mem.read_u8(addr));
if addr < swap.frontbuffer_phys { if addr < fb_backing {
ok = false; ok = false;
break; break;
} }

View File

@@ -17,6 +17,16 @@ impl PcrWriter for GuestMemoryPcr<'_> {
// `GuestMemory::write_u32` takes `&self` post-M2 trait flip; the // `GuestMemory::write_u32` takes `&self` post-M2 trait flip; the
// wrapping `&'a GuestMemory` is sufficient. // wrapping `&'a GuestMemory` is sufficient.
self.0.write_u32(pcr_base + 0x2C, hw_id as u32); self.0.write_u32(pcr_base + 0x2C, hw_id as u32);
// PRCB.current_cpu byte at PCR+0x10C (prcb_data@0x100 + current_cpu@0xC).
// Canary writes `GetFakeCpuNumber(affinity)` here (xthread.cc:847
// `pcr->prcb_data.current_cpu = cpu_index`), which equals the HW thread
// id we already compute. Guest spin-barriers (e.g. sub_824D1328, used by
// the audio/update pump threads at entries 0x824D2878/0x824D2940) index a
// per-HW-thread occupancy array by `lbz r11, 268(r13)` = this byte. Left
// unwritten it stayed 0 for every thread, so all threads collided on
// slot 0 and the multi-thread rendezvous signature never assembled —
// the pump threads spun forever and never fired their KeSetEvent loops.
self.0.write_u8(pcr_base + 0x10C, hw_id);
} }
} }

View File

@@ -57,6 +57,11 @@ pub fn allocate_thread_image(
mem.write_u32(pcr_base, tls_base); mem.write_u32(pcr_base, tls_base);
mem.write_u32(pcr_base + 0x2C, hw_thread_id as u32); mem.write_u32(pcr_base + 0x2C, hw_thread_id as u32);
mem.write_u32(pcr_base + 0x100, 0x1000); mem.write_u32(pcr_base + 0x100, 0x1000);
// +0x10C prcb_data.current_cpu — canary `pcr->prcb_data.current_cpu`
// (PRCB@0x100 + current_cpu@0xC). Guest spin-barriers index a
// per-HW-thread slot array by `lbz r11, 268(r13)` = this byte; it
// must equal the HW thread id (== PCR+0x2C). See state.rs PcrWriter.
mem.write_u8(pcr_base + 0x10C, hw_thread_id);
mem.write_u32(pcr_base + 0x150, 0); mem.write_u32(pcr_base + 0x150, 0);
Some(ThreadImage { Some(ThreadImage {