Compare commits
7 Commits
iterate-2P
...
iterate-2Z
| Author | SHA1 | Date | |
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3f5d5cf5f7 | ||
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2f55d1fd7d | ||
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a91f4c550b | ||
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66bd805726 | ||
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ad9c8e4cb8 | ||
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873c197ff1 | ||
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1ae472bd2b |
@@ -1540,8 +1540,19 @@ fn cmd_exec_inner(
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mem.write_u32(addr, block);
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mem.write_u32(addr, block);
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}
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}
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("xboxkrnl.exe", 0x01BE) => {
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("xboxkrnl.exe", 0x01BE) => {
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// VdGlobalDevice — passed through to Vd* shims. Write 0.
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// VdGlobalDevice — a *pointer to* a global D3D-device cell.
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mem.write_u32(addr, 0);
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// Mirror xenia-canary RegisterVideoExports (xboxkrnl_video.cc:
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// 557-564): allocate a 4-byte cell, point the import slot at
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// it, and zero the cell. The guest's graphics init then stores
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// its device object INTO the cell (e.g. sub_824C6DC0 @
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// 0x824C6F18 `stw r31, 0([0x82000750])`), and the swap-complete
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// callback sub_824CE2B8 reads it back via the two-level
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// `[[VdGlobalDevice]+0]+15160` to bump the swap counter (clock
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// B). Writing 0 directly here (the old behaviour) made that
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// store land at address 0 and the swap counter never advance —
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// freezing the title-loop's per-frame manager update.
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let cell = alloc_zero(0x4, &mut mem, &mut kernel);
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mem.write_u32(addr, cell);
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}
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}
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("xboxkrnl.exe", 0x01C0) => {
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("xboxkrnl.exe", 0x01C0) => {
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// VdGpuClockInMHz
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// VdGpuClockInMHz
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@@ -2327,10 +2338,22 @@ fn coord_post_round(
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}
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}
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if kernel.gpu.has_pending_interrupts() {
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if kernel.gpu.has_pending_interrupts() {
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for _pi in kernel.gpu.take_pending_interrupts() {
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for pi in kernel.gpu.take_pending_interrupts() {
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// Canary `ExecutePacketType3_INTERRUPT` dispatches the callback
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// once per set bit of `cpu_mask` with that bit's index as the
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// target CPU (`DispatchInterruptCallback(1, n)`). The guest's
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// swap-acknowledge fence stores `cpu_mask`, and the ISR clears
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// `1 << current_cpu` from it — so the ISR must run impersonating
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// the masked CPU or the fence never reaches 0. Sylpheed uses a
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// single-bit mask (`0x4` → CPU 2); take the lowest set bit.
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let cpu = if pi.cpu_mask == 0 {
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xenia_kernel::interrupts::VSYNC_TARGET_CPU
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} else {
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pi.cpu_mask.trailing_zeros().min(5) as u8
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};
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kernel
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kernel
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.interrupts
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.interrupts
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.queue_interrupt(xenia_kernel::INTERRUPT_SOURCE_CP);
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.queue_interrupt(xenia_kernel::INTERRUPT_SOURCE_CP, cpu);
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}
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}
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}
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}
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@@ -3534,7 +3557,17 @@ fn dispatch_graphics_interrupts(
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None
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None
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};
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};
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/// X_KPCR offset of `prcb_data.current_cpu` (canary `xthread.cc`
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/// `SetActiveCpu` → `pcr.prcb_data.current_cpu`). The guest graphics
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/// ISR reads it via `lbz r10, 268(r13)` to decide which per-CPU bit of
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/// the swap-acknowledge fence to clear.
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const PCR_CURRENT_CPU_OFF: u32 = 268;
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while let Some(source) = kernel.interrupts.peek_next() {
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while let Some(source) = kernel.interrupts.peek_next() {
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let target_cpu = kernel
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.interrupts
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.peek_next_cpu()
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.unwrap_or(xenia_kernel::interrupts::VSYNC_TARGET_CPU);
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// Victim selection: Ready first, then Blocked (canary's
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// Victim selection: Ready first, then Blocked (canary's
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// `XThread::GetCurrentThread()` analog — any live thread will
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// `XThread::GetCurrentThread()` analog — any live thread will
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// do for borrowing context). Skip Idle/Exited/ServicingIrq.
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// do for borrowing context). Skip Idle/Exited/ServicingIrq.
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@@ -3604,6 +3637,19 @@ fn dispatch_graphics_interrupts(
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saved
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saved
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};
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};
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// Impersonate the interrupt's target CPU on the borrowed thread's
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// PCR, mirroring canary `EmulateCPInterruptDPC` →
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// `XThread::SetActiveCpu(cpu)`. The guest swap-complete ISR clears
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// `1 << [pcr.current_cpu]` from the per-present swap-acknowledge
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// fence; if it runs on the wrong CPU it clears the wrong bit and
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// the GPU's trailing `WAIT_REG_MEM` on that fence never releases —
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// stranding the present/title loop. Save/restore so borrowing a
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// thread doesn't permanently rewrite its processor number.
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let pcr_addr = (kernel.scheduler.ctx_mut_ref(target_ref).gpr[13] as u32)
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.wrapping_add(PCR_CURRENT_CPU_OFF);
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let saved_cpu = mem.read_u8(pcr_addr);
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mem.write_u8(pcr_addr, target_cpu);
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// Stash the previous `scheduler.current` (call_export reaches
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// Stash the previous `scheduler.current` (call_export reaches
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// it; imports the ISR calls must dispatch on the borrowed
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// it; imports the ISR calls must dispatch on the borrowed
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// thread). Restore on the way out.
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// thread). Restore on the way out.
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@@ -3696,6 +3742,7 @@ fn dispatch_graphics_interrupts(
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// Restore the borrowed context.
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// Restore the borrowed context.
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saved.restore(kernel.scheduler.ctx_mut_ref(target_ref));
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saved.restore(kernel.scheduler.ctx_mut_ref(target_ref));
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mem.write_u8(pcr_addr, saved_cpu);
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kernel.scheduler.current = prev_current;
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kernel.scheduler.current = prev_current;
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kernel.interrupts.delivered += 1;
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kernel.interrupts.delivered += 1;
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@@ -1,10 +1,10 @@
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{
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{
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"instructions": 50000001,
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"instructions": 50000014,
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"imports": 451499,
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"imports": 352251,
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"unimpl": 0,
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"unimpl": 0,
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"draws": 78,
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"draws": 718,
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"swaps": 3,
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"swaps": 147,
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"unique_render_targets": 2,
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"unique_render_targets": 2,
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"shader_blobs_live": 3,
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"shader_blobs_live": 6,
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"texture_cache_entries": 0
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"texture_cache_entries": 0
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}
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}
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@@ -57,6 +57,16 @@ fn run_oracle(label: &str, max_instr: u64, golden_rel: &str) {
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&iso,
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&iso,
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"-n",
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"-n",
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&max_instr_str,
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&max_instr_str,
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// Pin the inline (single-threaded) GPU backend. The default
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// threaded backend drains the ring on a separate host thread,
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// so the exact instruction at which a CP interrupt is queued —
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// and therefore when the guest's swap-complete ISR callback runs
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// (iterate-2S armed it via SCRATCH_REG writeback) — varies run to
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// run. Inline draining is instruction-count-deterministic, which
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// is what a regression golden needs. (The threaded path is the
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// documented "GPU thread race" the stable-digest already warns
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// about.)
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"--gpu-inline",
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"--stable-digest",
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"--stable-digest",
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"--expect",
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"--expect",
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&golden_str,
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&golden_str,
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@@ -78,6 +78,30 @@ pub fn physical_to_backing(addr: u32) -> u32 {
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}
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}
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}
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}
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/// Max guest page-version over the `[base, base+len)` span, walking 4 KiB
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/// pages via the `MemoryAccess` trait's `page_version`.
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///
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/// The concrete heap exposes an inherent `max_page_version(base, len)`, but
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/// the draw handler only holds `&dyn MemoryAccess` (which carries the coarser
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/// `page_version(addr)` accessor). This is byte-equivalent to
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/// `heap::max_page_version` and stays a pure function of the per-page write
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/// counters (no wall-clock), so texture-decode timing remains deterministic.
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fn span_max_version(mem: &dyn MemoryAccess, base: u32, len: u32) -> u64 {
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const PAGE: u32 = 0x1000;
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let last = base.saturating_add(len.saturating_sub(1));
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let mut page = base & !(PAGE - 1);
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let last_page = last & !(PAGE - 1);
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let mut max = 0u64;
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loop {
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max = max.max(mem.page_version(page));
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if page >= last_page {
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break;
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}
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page = page.wrapping_add(PAGE);
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}
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max
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}
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/// Cached Xenos microcode blob, produced by `PM4_IM_LOAD*` packets.
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/// Cached Xenos microcode blob, produced by `PM4_IM_LOAD*` packets.
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#[derive(Debug, Clone)]
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#[derive(Debug, Clone)]
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pub struct ShaderBlob {
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pub struct ShaderBlob {
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@@ -400,6 +424,12 @@ pub struct GpuSystem {
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/// on every texture-fetch resolution; the UI thread sees the decoded
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/// on every texture-fetch resolution; the UI thread sees the decoded
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/// bytes via `UiBridge::publish_texture`.
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/// bytes via `UiBridge::publish_texture`.
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pub texture_cache: crate::texture_cache::TextureCache,
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pub texture_cache: crate::texture_cache::TextureCache,
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/// P5b: textures decoded at the most recent `PM4_DRAW_INDX*`, keyed off
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/// the *active* pixel shader's real `tfetch` fetch-constant slots (not a
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/// hardcoded slot). `vd_swap` publishes the first of these to the UI so
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/// the replay binds the texture the draw actually samples. Cleared and
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/// repopulated each draw; empty when the active PS issues no `tfetch`.
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pub last_draw_textures: Vec<(crate::texture_cache::TextureKey, Vec<u8>)>,
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/// 10 MiB shadow of the Xenos EDRAM. Written by clear-resolves and
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/// 10 MiB shadow of the Xenos EDRAM. Written by clear-resolves and
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/// (future) host-render-target readback; read by the resolve byte-copy
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/// (future) host-render-target readback; read by the resolve byte-copy
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/// path that writes tiled pixels into guest memory. Allocated once at
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/// path that writes tiled pixels into guest memory. Allocated once at
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@@ -431,6 +461,7 @@ impl GpuSystem {
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rt_cache: crate::render_target_cache::RenderTargetCache::new(),
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rt_cache: crate::render_target_cache::RenderTargetCache::new(),
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last_resolve: None,
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last_resolve: None,
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texture_cache: crate::texture_cache::TextureCache::new(),
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texture_cache: crate::texture_cache::TextureCache::new(),
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last_draw_textures: Vec::new(),
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edram: crate::edram::ShadowEdram::new(),
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edram: crate::edram::ShadowEdram::new(),
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}
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}
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}
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}
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@@ -726,10 +757,13 @@ impl GpuSystem {
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width,
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width,
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height,
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height,
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});
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});
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self.pending_interrupts.push(PendingInterrupt {
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// iterate-2T: do NOT raise a CP swap-complete interrupt here. Canary's
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source: InterruptSource::Swap,
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// `VdSwap`/PM4_XE_SWAP path raises no interrupt; swap-complete CP
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cpu_mask: 0x1,
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// interrupts come ONLY from in-stream `PM4_INTERRUPT` packets, which
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});
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// are naturally ordered after D3D has armed the swap-callback slot.
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// Synthesizing one out of band (as we did pre-2T) delivered a CP
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// interrupt while the slot still held the `0xBADF00D` placeholder,
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// tripping the graphics ISR's "Unanticipated CPU_INTERRUPT" assert.
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tracing::info!(
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tracing::info!(
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frame = self.swap_counter,
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frame = self.swap_counter,
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fb = format_args!("{frontbuffer_phys:#010x}"),
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fb = format_args!("{frontbuffer_phys:#010x}"),
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@@ -844,6 +878,38 @@ impl GpuSystem {
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}
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}
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}
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}
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/// CP scratch-register memory writeback, mirroring canary's
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/// `CommandProcessor::HandleSpecialRegisterWrite`
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/// (`command_processor.cc:545-552`). Every register write runs through
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/// here; when the target is one of the eight `SCRATCH_REG{n}`
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/// (`0x0578..=0x057F`) **and** the matching bit in `SCRATCH_UMSK` is set,
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/// the value is also written (big-endian, as `mem.write_u32` already
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/// stores) to `SCRATCH_ADDR + n*4` in guest physical memory.
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///
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/// Sylpheed arms its CP swap-complete interrupt callback through this
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/// path: it programs `SCRATCH_ADDR` to the GPU command-block descriptor
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/// (`[gfx+10772]`, runtime `0x0b1d5000`), `SCRATCH_UMSK` bit 4, then a
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/// Type-0 write of the callback PC `0x824ce2b8` into `SCRATCH_REG4`
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/// (`0x057C`). The writeback lands it at descriptor+16 (`0x4b1d5010`),
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/// which the graphics ISR (`sub_824BE9A0`) reads via `[[gfx+10772]+16]`
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/// and `bcctrl`s to fire the swap-complete callback. Without this
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/// writeback the slot stayed NULL, the ISR skipped the callback, the
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/// swap counter never advanced, and the title's per-frame manager
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/// re-fired once then plateaued.
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fn scratch_register_writeback(&self, mem: &dyn MemoryAccess, index: u32, value: u32) {
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if !(reg::SCRATCH_REG0..=reg::SCRATCH_REG7).contains(&index) {
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return;
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}
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let scratch_reg = index - reg::SCRATCH_REG0;
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let umsk = self.register_file.read(reg::SCRATCH_UMSK);
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if (1u32 << scratch_reg) & umsk == 0 {
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return;
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}
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let scratch_addr = self.register_file.read(reg::SCRATCH_ADDR);
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let mem_addr = physical_to_backing(scratch_addr.wrapping_add(scratch_reg * 4));
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mem.write_u32(mem_addr, value);
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}
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fn writeback_read_ptr(&mut self, mem: &dyn MemoryAccess) {
|
fn writeback_read_ptr(&mut self, mem: &dyn MemoryAccess) {
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if self.ring.rptr_writeback_addr != 0 && self.ring.is_initialized() {
|
if self.ring.rptr_writeback_addr != 0 && self.ring.is_initialized() {
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mem.write_u32_fence(
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mem.write_u32_fence(
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@@ -868,6 +934,7 @@ impl GpuSystem {
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let value = mem.read_u32(dword_addr);
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let value = mem.read_u32(dword_addr);
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let target = if write_one { base_index } else { base_index + i };
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let target = if write_one { base_index } else { base_index + i };
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self.register_file.write(target, value);
|
self.register_file.write(target, value);
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|
self.scratch_register_writeback(mem, target, value);
|
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}
|
}
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tracing::trace!(
|
tracing::trace!(
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base = format_args!("{base_index:#x}"),
|
base = format_args!("{base_index:#x}"),
|
||||||
@@ -890,6 +957,8 @@ impl GpuSystem {
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let b = mem.read_u32(b_addr);
|
let b = mem.read_u32(b_addr);
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||||||
self.register_file.write(reg_index_1, a);
|
self.register_file.write(reg_index_1, a);
|
||||||
self.register_file.write(reg_index_2, b);
|
self.register_file.write(reg_index_2, b);
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||||||
|
self.scratch_register_writeback(mem, reg_index_1, a);
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||||||
|
self.scratch_register_writeback(mem, reg_index_2, b);
|
||||||
tracing::trace!(
|
tracing::trace!(
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r1 = format_args!("{reg_index_1:#x}"),
|
r1 = format_args!("{reg_index_1:#x}"),
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||||||
r2 = format_args!("{reg_index_2:#x}"),
|
r2 = format_args!("{reg_index_2:#x}"),
|
||||||
@@ -1227,6 +1296,60 @@ impl GpuSystem {
|
|||||||
);
|
);
|
||||||
self.last_draw = Some(ds);
|
self.last_draw = Some(ds);
|
||||||
self.last_primitive = Some(processed);
|
self.last_primitive = Some(processed);
|
||||||
|
|
||||||
|
// P5b: decode the textures the *active pixel shader* actually
|
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|
// samples. Parse the bound PS, collect its `tfetch`
|
||||||
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// fetch-constant slots, read each 6-dword fetch constant from
|
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// the register file, and decode+cache it. `vd_swap` publishes
|
||||||
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// the result. Empty for flat (no-tfetch) shaders — the
|
||||||
|
// dominant case on Sylpheed's current splash, where this stays
|
||||||
|
// inert until the textured logo draw is reached.
|
||||||
|
self.last_draw_textures.clear();
|
||||||
|
if let Some(ps_key) = self.active_ps_key {
|
||||||
|
// Collect slots under an immutable borrow of `shader_blobs`,
|
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|
// then drop it before mutating `texture_cache`.
|
||||||
|
let slots: Vec<u8> = match self.shader_blobs.get(&ps_key) {
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||||||
|
Some(blob) => {
|
||||||
|
let parsed = crate::ucode::parse_shader(&blob.dwords);
|
||||||
|
crate::shader_metrics::tfetch_slots(&parsed)
|
||||||
|
}
|
||||||
|
None => Vec::new(),
|
||||||
|
};
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||||||
|
for slot in slots {
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||||||
|
let mut fetch6 = [0u32; 6];
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||||||
|
for (k, w) in fetch6.iter_mut().enumerate() {
|
||||||
|
*w = self
|
||||||
|
.register_file
|
||||||
|
.read(CONST_BASE_FETCH + slot as u32 * 6 + k as u32);
|
||||||
|
}
|
||||||
|
let Some(key) = crate::texture_cache::decode_fetch_constant(fetch6) else {
|
||||||
|
continue;
|
||||||
|
};
|
||||||
|
let bi = key.format.block_info();
|
||||||
|
let span_bytes = (key.pitch_texels as u32)
|
||||||
|
* (key.height as u32)
|
||||||
|
* (bi.bytes_per_block as u32)
|
||||||
|
/ (bi.block_w as u32);
|
||||||
|
let version = span_max_version(mem, key.base_address, span_bytes.max(4));
|
||||||
|
match self.texture_cache.ensure_cached(key, version, mem) {
|
||||||
|
Ok(entry) => {
|
||||||
|
self.last_draw_textures.push((entry.key, entry.bytes.clone()));
|
||||||
|
metrics::counter!(
|
||||||
|
"gpu.texture.decode",
|
||||||
|
"fmt" => format!("{:?}", key.format),
|
||||||
|
)
|
||||||
|
.increment(1);
|
||||||
|
}
|
||||||
|
Err(e) => {
|
||||||
|
metrics::counter!(
|
||||||
|
"gpu.texture.reject",
|
||||||
|
"reason" => format!("{e:?}"),
|
||||||
|
)
|
||||||
|
.increment(1);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
pm4::PM4_SET_CONSTANT | pm4::PM4_SET_SHADER_CONSTANTS => {
|
pm4::PM4_SET_CONSTANT | pm4::PM4_SET_SHADER_CONSTANTS => {
|
||||||
// payload[0] = offset_type — bits[10:0] index, bits[23:16] type
|
// payload[0] = offset_type — bits[10:0] index, bits[23:16] type
|
||||||
@@ -1506,11 +1629,31 @@ pub mod reg {
|
|||||||
/// `XE_GPU_REG_D1MODE_VBLANK_VLINE_STATUS` (Canary register_table.inc:1126).
|
/// `XE_GPU_REG_D1MODE_VBLANK_VLINE_STATUS` (Canary register_table.inc:1126).
|
||||||
/// Bit 0 = VBLANK_INT_OCCURRED.
|
/// Bit 0 = VBLANK_INT_OCCURRED.
|
||||||
pub const D1MODE_VBLANK_VLINE_STATUS: u32 = 0x1951;
|
pub const D1MODE_VBLANK_VLINE_STATUS: u32 = 0x1951;
|
||||||
|
/// `XE_GPU_REG_D1MODE_VIEWPORT_SIZE` / `AVIVO_D1MODE_VIEWPORT_SIZE`
|
||||||
|
/// (Canary `register_table.inc:1134`). Packs the active display resolution
|
||||||
|
/// as `(width << 16) | height` with 12-bit fields. The guest's
|
||||||
|
/// swap-complete interrupt callback (`sub_824CE2B8`) divides by the low
|
||||||
|
/// 12 bits (`height`) as a refresh-pacing term, so a 0 read makes its
|
||||||
|
/// `twi` divide-by-zero guard trap and abort the ISR before it clears the
|
||||||
|
/// swap-acknowledge fence. Canary returns the constant below from
|
||||||
|
/// `GraphicsSystem::ReadRegister` (graphics_system.cc:311).
|
||||||
|
pub const D1MODE_VIEWPORT_SIZE: u32 = 0x1961;
|
||||||
/// `XE_GPU_REG_VGT_EVENT_INITIATOR` — set by EVENT_WRITE.
|
/// `XE_GPU_REG_VGT_EVENT_INITIATOR` — set by EVENT_WRITE.
|
||||||
pub const VGT_EVENT_INITIATOR: u32 = 0x21F9;
|
pub const VGT_EVENT_INITIATOR: u32 = 0x21F9;
|
||||||
/// `XE_GPU_REG_COHER_STATUS_HOST` — coherency bits
|
/// `XE_GPU_REG_COHER_STATUS_HOST` — coherency bits
|
||||||
/// (Canary `register_table.inc:530`).
|
/// (Canary `register_table.inc:530`).
|
||||||
pub const COHER_STATUS_HOST: u32 = 0x0A31;
|
pub const COHER_STATUS_HOST: u32 = 0x0A31;
|
||||||
|
/// `XE_GPU_REG_SCRATCH_UMSK` — bitmask of which `SCRATCH_REG{n}` writes are
|
||||||
|
/// mirrored to memory (Canary `register_table.inc:139`).
|
||||||
|
pub const SCRATCH_UMSK: u32 = 0x01DC;
|
||||||
|
/// `XE_GPU_REG_SCRATCH_ADDR` — base physical address of the scratch
|
||||||
|
/// writeback block (Canary `register_table.inc:141`).
|
||||||
|
pub const SCRATCH_ADDR: u32 = 0x01DD;
|
||||||
|
/// `XE_GPU_REG_SCRATCH_REG0` — first of 8 CP scratch registers
|
||||||
|
/// (`0x0578..=0x057F`, Canary `register_table.inc:331-338`).
|
||||||
|
pub const SCRATCH_REG0: u32 = 0x0578;
|
||||||
|
/// `XE_GPU_REG_SCRATCH_REG7` — last CP scratch register.
|
||||||
|
pub const SCRATCH_REG7: u32 = 0x057F;
|
||||||
}
|
}
|
||||||
|
|
||||||
/// 32-bit FNV-1a over a u32 seed + a slice of u32s. Used to derive a
|
/// 32-bit FNV-1a over a u32 seed + a slice of u32s. Used to derive a
|
||||||
@@ -1601,6 +1744,38 @@ mod tests {
|
|||||||
assert_eq!(gpu.register_file.read(0x101), 0xCAFE_BABE);
|
assert_eq!(gpu.register_file.read(0x101), 0xCAFE_BABE);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn scratch_reg_write_mirrors_to_memory_when_umsk_enabled() {
|
||||||
|
// Mirrors Sylpheed's CP swap-callback arming: SCRATCH_ADDR points at a
|
||||||
|
// descriptor, SCRATCH_UMSK enables bit 4, and a Type-0 write of the
|
||||||
|
// callback PC into SCRATCH_REG4 (0x57C) must land at SCRATCH_ADDR + 16.
|
||||||
|
let mut gpu = GpuSystem::new();
|
||||||
|
let mut mem = build_mem();
|
||||||
|
gpu.initialize_ring_buffer(0x4000_0000, 10);
|
||||||
|
// Program SCRATCH_ADDR = 0x4000_1000 (physical-mirror identity), and
|
||||||
|
// SCRATCH_UMSK = bit 4 only (so SCRATCH_REG4 mirrors, REG3 does not).
|
||||||
|
gpu.register_file.write(reg::SCRATCH_ADDR, 0x4000_1000);
|
||||||
|
gpu.register_file.write(reg::SCRATCH_UMSK, 1 << 4);
|
||||||
|
// Type0 write run: base = SCRATCH_REG3 (0x57B), count = 2 → writes
|
||||||
|
// 0x11111111 → SCRATCH_REG3 (UMSK bit 3 clear), 0x824CE2B8 →
|
||||||
|
// SCRATCH_REG4 (UMSK bit 4 set → mirrored to ADDR + 4*4 = +16).
|
||||||
|
const SCRATCH_REG3: u32 = 0x057B;
|
||||||
|
let hdr = (1u32 << 16) | SCRATCH_REG3;
|
||||||
|
mem.write_u32(0x4000_0000, hdr);
|
||||||
|
mem.write_u32(0x4000_0004, 0x1111_1111);
|
||||||
|
mem.write_u32(0x4000_0008, 0x824C_E2B8);
|
||||||
|
gpu.extend_write_ptr(3);
|
||||||
|
assert!(matches!(gpu.execute_one(&mut mem), ExecOutcome::Stepped { .. }));
|
||||||
|
// SCRATCH_REG3 (bit 3 clear) must NOT mirror; SCRATCH_REG4 (bit 4 set)
|
||||||
|
// must mirror to SCRATCH_ADDR + 16.
|
||||||
|
assert_eq!(mem.read_u32(0x4000_1000 + 12), 0, "reg3 must not mirror");
|
||||||
|
assert_eq!(
|
||||||
|
mem.read_u32(0x4000_1000 + 16),
|
||||||
|
0x824C_E2B8,
|
||||||
|
"reg4 must mirror to SCRATCH_ADDR+16"
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
#[test]
|
#[test]
|
||||||
fn wait_reg_mem_blocks_then_unblocks_when_mem_changes() {
|
fn wait_reg_mem_blocks_then_unblocks_when_mem_changes() {
|
||||||
let mut gpu = GpuSystem::new();
|
let mut gpu = GpuSystem::new();
|
||||||
|
|||||||
@@ -58,6 +58,15 @@ pub fn build_region(mmio: &GpuMmio) -> MmioRegion {
|
|||||||
reg::D1MODE_VBLANK_VLINE_STATUS => {
|
reg::D1MODE_VBLANK_VLINE_STATUS => {
|
||||||
read_vblank_status.load(Ordering::Relaxed)
|
read_vblank_status.load(Ordering::Relaxed)
|
||||||
}
|
}
|
||||||
|
// AVIVO_D1MODE_VIEWPORT_SIZE: the active display resolution
|
||||||
|
// (1280x720) packed as `(width << 16) | height`. Canary
|
||||||
|
// serves this constant from `GraphicsSystem::ReadRegister`
|
||||||
|
// (graphics_system.cc:311). The guest swap-complete interrupt
|
||||||
|
// callback divides by the low 12 bits (`height = 0x2D0`); a 0
|
||||||
|
// read trips its `twi` divide-guard and aborts the ISR before
|
||||||
|
// it acknowledges the per-present swap fence — which strands
|
||||||
|
// the present/title loop. Mirror canary exactly.
|
||||||
|
reg::D1MODE_VIEWPORT_SIZE => 0x0500_02D0,
|
||||||
_ => {
|
_ => {
|
||||||
tracing::trace!(
|
tracing::trace!(
|
||||||
reg = format_args!("{reg_index:#x}"),
|
reg = format_args!("{reg_index:#x}"),
|
||||||
|
|||||||
@@ -5,9 +5,8 @@
|
|||||||
//! rectangles) we rewrite indices on the CPU side so the host just sees a
|
//! rectangles) we rewrite indices on the CPU side so the host just sees a
|
||||||
//! triangle list. Ground truth: `xenia-canary/src/xenia/gpu/primitive_processor.h/cc`.
|
//! triangle list. Ground truth: `xenia-canary/src/xenia/gpu/primitive_processor.h/cc`.
|
||||||
//!
|
//!
|
||||||
//! P3 scope: only the shapes Sylpheed's UI + early gameplay paths need
|
//! Scope: list, strip, fan, quad, and rectangle expansions are all handled
|
||||||
//! (list, strip, fan). Rectangle + quad expansions are stubs logged via
|
//! (rectangles via CPU triangle-list rewrite — see `expand_rectangles`).
|
||||||
//! `tracing::warn!` for later.
|
|
||||||
|
|
||||||
use crate::draw_state::{IndexSize, PrimitiveType};
|
use crate::draw_state::{IndexSize, PrimitiveType};
|
||||||
|
|
||||||
@@ -138,18 +137,43 @@ fn expand_quads(indices: Option<&[u32]>, vertex_count: u32) -> ProcessedPrimitiv
|
|||||||
}
|
}
|
||||||
|
|
||||||
/// Rectangle lists: a Xenos-specific primitive where each group of 3
|
/// Rectangle lists: a Xenos-specific primitive where each group of 3
|
||||||
/// vertices defines a right-angle rectangle by its three non-repeated
|
/// vertices defines a rectangle; the 4th corner is extrapolated as
|
||||||
/// corners (the 4th is derived). The uber-shader doesn't support this yet;
|
/// `v3 = v0 + v2 - v1` (parallelogram completion). Canary expands this in a
|
||||||
/// the ucode translator will emulate it as a geometry-stage fake. For P3
|
/// host vertex-shader variant (`kRectangleListAsTriangleStrip`,
|
||||||
/// we emit an empty draw.
|
/// `primitive_processor.cc:389-456`): a 4-vertex triangle strip per rect with
|
||||||
fn expand_rectangles(_indices: Option<&[u32]>, _vertex_count: u32) -> ProcessedPrimitive {
|
/// the 4th corner synthesized *in the VS* from the host-vertex index.
|
||||||
tracing::warn!("gpu: rectangle list primitive not yet implemented (P3 stub)");
|
///
|
||||||
metrics::counter!("gpu.primitive.rejected", "reason" => "rectangle_list").increment(1);
|
/// Our replay pipeline has no host-VS corner synthesis (and the procedural
|
||||||
|
/// `vs_main` does not consume `rewritten_indices` yet), so we mirror the
|
||||||
|
/// `expand_quads`/`expand_fan` CPU idiom and emit the 3 real vertices of each
|
||||||
|
/// rect as one triangle list `(v0,v1,v2)` — the visible lower half of the
|
||||||
|
/// rect. This un-rejects the draw and gives a faithful `host_vertex_count`.
|
||||||
|
///
|
||||||
|
/// TODO: once `vs_main` does real vertex fetch + interpolation, upgrade to the
|
||||||
|
/// full quad — 6 indices `[v0,v1,v2, v2,v1,v3]` with a synthesized `v3` corner
|
||||||
|
/// — mirroring canary's `kRectangleListAsTriangleStrip`.
|
||||||
|
fn expand_rectangles(indices: Option<&[u32]>, vertex_count: u32) -> ProcessedPrimitive {
|
||||||
|
let rect_count = vertex_count / 3;
|
||||||
|
let mut out = Vec::with_capacity(3 * rect_count as usize);
|
||||||
|
let get = |i: u32| -> u32 {
|
||||||
|
match indices {
|
||||||
|
Some(buf) => buf[i as usize],
|
||||||
|
None => i,
|
||||||
|
}
|
||||||
|
};
|
||||||
|
for r in 0..rect_count {
|
||||||
|
let base = r * 3;
|
||||||
|
out.push(get(base));
|
||||||
|
out.push(get(base + 1));
|
||||||
|
out.push(get(base + 2));
|
||||||
|
}
|
||||||
|
let host_vertex_count = out.len() as u32;
|
||||||
|
metrics::counter!("gpu.primitive.expanded", "shape" => "rectangle_list").increment(1);
|
||||||
ProcessedPrimitive {
|
ProcessedPrimitive {
|
||||||
topology: HostTopology::TriangleList,
|
topology: HostTopology::TriangleList,
|
||||||
rewritten_indices: Some(Vec::new()),
|
rewritten_indices: Some(out),
|
||||||
host_vertex_count: 0,
|
host_vertex_count,
|
||||||
rejected: true,
|
rejected: false,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -213,6 +237,17 @@ mod tests {
|
|||||||
assert_eq!(idx, vec![0, 1, 2, 0, 2, 3, 4, 5, 6, 4, 6, 7]);
|
assert_eq!(idx, vec![0, 1, 2, 0, 2, 3, 4, 5, 6, 4, 6, 7]);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn rectangle_list_expansion() {
|
||||||
|
// 2 rects (6 verts) → one triangle (v0,v1,v2) per rect, not rejected.
|
||||||
|
let p = process(PrimitiveType::RectangleList, 6, None);
|
||||||
|
let idx = p.rewritten_indices.unwrap();
|
||||||
|
assert_eq!(idx, vec![0, 1, 2, 3, 4, 5]);
|
||||||
|
assert_eq!(p.topology, HostTopology::TriangleList);
|
||||||
|
assert_eq!(p.host_vertex_count, 6);
|
||||||
|
assert!(!p.rejected);
|
||||||
|
}
|
||||||
|
|
||||||
#[test]
|
#[test]
|
||||||
fn widen_u16_indices_big_endian() {
|
fn widen_u16_indices_big_endian() {
|
||||||
// 3 indices [1, 2, 0x1234] in BE u16.
|
// 3 indices [1, 2, 0x1234] in BE u16.
|
||||||
|
|||||||
@@ -174,6 +174,49 @@ pub fn emit_for(parsed: &ParsedShader, stage: &'static str) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// Collect the unique texture-fetch-constant slot indices a shader samples.
|
||||||
|
///
|
||||||
|
/// Walks the same exec-clause / sequence-bitmap path as [`emit_for`] but only
|
||||||
|
/// extracts `TextureFetch.fetch_const` slots, deduplicated and in first-seen
|
||||||
|
/// order. The GPU draw handler uses this to decide which fetch constants to
|
||||||
|
/// decode + cache at draw time (keyed off the *active* pixel shader's real
|
||||||
|
/// `tfetch` instructions rather than a hardcoded slot).
|
||||||
|
pub fn tfetch_slots(parsed: &ParsedShader) -> Vec<u8> {
|
||||||
|
let mut slots: Vec<u8> = Vec::new();
|
||||||
|
for clause in &parsed.cf {
|
||||||
|
if let ControlFlowInstruction::Exec {
|
||||||
|
address,
|
||||||
|
count,
|
||||||
|
sequence,
|
||||||
|
..
|
||||||
|
} = clause
|
||||||
|
{
|
||||||
|
for i in 0..(*count as usize) {
|
||||||
|
let base = (*address as usize + i) * 3;
|
||||||
|
if base + 2 >= parsed.instructions.len() {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
// sequence bit layout: 2 bits per triple, hi bit = is-fetch.
|
||||||
|
let is_fetch = ((sequence >> (i * 2 + 1)) & 1) != 0;
|
||||||
|
if !is_fetch {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
let words = [
|
||||||
|
parsed.instructions[base],
|
||||||
|
parsed.instructions[base + 1],
|
||||||
|
parsed.instructions[base + 2],
|
||||||
|
];
|
||||||
|
if let FetchInstruction::Texture(tf) = decode_fetch(words) {
|
||||||
|
if !slots.contains(&tf.fetch_const) {
|
||||||
|
slots.push(tf.fetch_const);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
slots
|
||||||
|
}
|
||||||
|
|
||||||
fn mark_feature(buf: &mut Vec<&'static str>, name: &'static str) {
|
fn mark_feature(buf: &mut Vec<&'static str>, name: &'static str) {
|
||||||
if !buf.contains(&name) {
|
if !buf.contains(&name) {
|
||||||
buf.push(name);
|
buf.push(name);
|
||||||
@@ -298,6 +341,46 @@ mod tests {
|
|||||||
emit_for(&shader, "vs");
|
emit_for(&shader, "vs");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// `tfetch_slots` should extract the fetch-constant slot of a texture
|
||||||
|
/// fetch (and dedup), and return empty for a flat ALU-only shader.
|
||||||
|
#[test]
|
||||||
|
fn tfetch_slots_extracts_texture_fetch_constants() {
|
||||||
|
// word0: opcode TEXTURE_FETCH (0x01) in low 5 bits, fetch_const=3 in
|
||||||
|
// bits[9:5] → 0x01 | (3 << 5) = 0x61.
|
||||||
|
let tfetch_w0: u32 = 0x01 | (3u32 << 5);
|
||||||
|
let shader = ParsedShader {
|
||||||
|
cf: vec![
|
||||||
|
ControlFlowInstruction::Exec {
|
||||||
|
address: 0,
|
||||||
|
count: 2,
|
||||||
|
// triple 0 is a fetch (hi bit of its 2-bit field set),
|
||||||
|
// triple 1 is ALU. is_fetch = (sequence >> (i*2+1)) & 1.
|
||||||
|
sequence: 0b00_10,
|
||||||
|
is_end: false,
|
||||||
|
predicated: false,
|
||||||
|
predicate_condition: false,
|
||||||
|
},
|
||||||
|
ControlFlowInstruction::Exit,
|
||||||
|
],
|
||||||
|
instructions: vec![tfetch_w0, 0, 0, /* ALU triple */ 0, 0, 0],
|
||||||
|
};
|
||||||
|
assert_eq!(tfetch_slots(&shader), vec![3]);
|
||||||
|
|
||||||
|
// Flat shader: no fetch bits → no slots.
|
||||||
|
let flat = ParsedShader {
|
||||||
|
cf: vec![ControlFlowInstruction::Exec {
|
||||||
|
address: 0,
|
||||||
|
count: 1,
|
||||||
|
sequence: 0,
|
||||||
|
is_end: false,
|
||||||
|
predicated: false,
|
||||||
|
predicate_condition: false,
|
||||||
|
}],
|
||||||
|
instructions: vec![0, 0, 0],
|
||||||
|
};
|
||||||
|
assert!(tfetch_slots(&flat).is_empty());
|
||||||
|
}
|
||||||
|
|
||||||
/// P8: a shader containing `LoopStart` should mark `cf_loop` as used
|
/// P8: a shader containing `LoopStart` should mark `cf_loop` as used
|
||||||
/// so the HUD can surface which deferred feature a game triggers.
|
/// so the HUD can surface which deferred feature a game triggers.
|
||||||
#[test]
|
#[test]
|
||||||
|
|||||||
@@ -1652,6 +1652,79 @@ fn nt_set_information_file(ctx: &mut PpcContext, mem: &GuestMemory, state: &mut
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// XFileRenameInformation (10): move the backing file to a new path.
|
||||||
|
// Sylpheed's asset-cache decompresses each packed resource to a staging
|
||||||
|
// `cache:\<hash><tail>.tmp` then renames it into its final nested path
|
||||||
|
// `cache:\<hash>\<dir>\<file>`. Without an actual host-FS rename the
|
||||||
|
// nested target stays empty, the later read-back of the decompressed
|
||||||
|
// asset (e.g. the title logo texture `\69d8e45c\e\534ffea`) misses, and
|
||||||
|
// the logo never loads. Mirror canary `xboxkrnl_io_info.cc:226`
|
||||||
|
// (`X_FILE_RENAME_INFORMATION{ replace_existing@0, root_dir_handle@4,
|
||||||
|
// ansi_string@8 }` → `file->Rename(TranslateAnsiPath(ansi_string))`).
|
||||||
|
if info_class == 10 {
|
||||||
|
// Read the target path from the embedded ANSI_STRING at info_ptr+8.
|
||||||
|
let target_raw = match crate::path::read_ansi_string(mem, info_ptr + 8) {
|
||||||
|
Some(s) if !s.is_empty() => s,
|
||||||
|
_ => {
|
||||||
|
const STATUS_OBJECT_NAME_INVALID: u64 = 0xC000_0033;
|
||||||
|
ctx.gpr[3] = STATUS_OBJECT_NAME_INVALID;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
// Resolve the destination against the host cache backing dir. We only
|
||||||
|
// support renames within the writable `cache:` mount (the only place
|
||||||
|
// a guest can create files); disc/synth entries are read-only.
|
||||||
|
let new_host = state.resolve_cache_path(&target_raw);
|
||||||
|
// Current backing host path of the handle.
|
||||||
|
let old_host = match state.objects.get(&handle) {
|
||||||
|
Some(KernelObject::File { host_path: Some(hp), .. }) => Some(hp.clone()),
|
||||||
|
Some(KernelObject::File { .. }) => None,
|
||||||
|
_ => {
|
||||||
|
ctx.gpr[3] = STATUS_INVALID_HANDLE;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
let status: u64 = match (old_host, new_host) {
|
||||||
|
(Some(old), Some(new)) => {
|
||||||
|
if let Some(parent) = new.parent() {
|
||||||
|
let _ = std::fs::create_dir_all(parent);
|
||||||
|
}
|
||||||
|
match std::fs::rename(&old, &new) {
|
||||||
|
Ok(()) => {
|
||||||
|
// Update the handle so subsequent I/O targets the new
|
||||||
|
// host path + guest path.
|
||||||
|
if let Some(KernelObject::File { path, host_path, .. }) =
|
||||||
|
state.objects.get_mut(&handle)
|
||||||
|
{
|
||||||
|
*path = crate::path::normalize_path(&target_raw);
|
||||||
|
*host_path = Some(new.clone());
|
||||||
|
}
|
||||||
|
tracing::info!(
|
||||||
|
"NtSetInformationFile rename cache {:?} -> {:?} ({:?})",
|
||||||
|
old, new, target_raw
|
||||||
|
);
|
||||||
|
STATUS_SUCCESS
|
||||||
|
}
|
||||||
|
Err(e) => {
|
||||||
|
tracing::warn!(
|
||||||
|
"NtSetInformationFile rename {:?} -> {:?} failed: {}",
|
||||||
|
old, new, e
|
||||||
|
);
|
||||||
|
STATUS_UNSUCCESSFUL
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
// Non-cache (read-only VFS) source/target: acknowledge without a
|
||||||
|
// host move, matching the prior permissive behaviour.
|
||||||
|
_ => STATUS_SUCCESS,
|
||||||
|
};
|
||||||
|
if iosb_ptr != 0 {
|
||||||
|
write_io_status_block(mem, iosb_ptr, status as u32, info_length);
|
||||||
|
}
|
||||||
|
ctx.gpr[3] = status;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
// Handle lookup.
|
// Handle lookup.
|
||||||
let Some(KernelObject::File { size, position, host_path, .. }) = state.objects.get_mut(&handle) else {
|
let Some(KernelObject::File { size, position, host_path, .. }) = state.objects.get_mut(&handle) else {
|
||||||
ctx.gpr[3] = STATUS_INVALID_HANDLE;
|
ctx.gpr[3] = STATUS_INVALID_HANDLE;
|
||||||
@@ -2999,53 +3072,87 @@ fn vd_swap(ctx: &mut PpcContext, mem: &GuestMemory, state: &mut KernelState) {
|
|||||||
// xboxkrnl_video.cc:479. Currently skipped (see below).
|
// xboxkrnl_video.cc:479. Currently skipped (see below).
|
||||||
let _ = fetch_dwords; // silence unused — will be live again under the deferred path
|
let _ = fetch_dwords; // silence unused — will be live again under the deferred path
|
||||||
|
|
||||||
// The original M2b path zero-filled buffer_ptr (in the system command
|
// iterate-2V: mirror xenia-canary `VdSwap_entry` (xboxkrnl_video.cc:518-548)
|
||||||
// buffer) and bumped WPTR by 64 to expose the game's own ring writes.
|
// FAITHFULLY. The game reserves 64 dwords (256 bytes) in the primary ring
|
||||||
// Keep that untouched — the game still expects buffer_ptr to be a
|
// at `buffer_ptr`; canary writes a `PM4_TYPE0(SHADER_CONSTANT_FETCH_00_0)`
|
||||||
// skippable scratch area, and the bump still exposes any game-batched
|
// fetch-constant patch followed by `PM4_TYPE3(PM4_XE_SWAP)`, then pads with
|
||||||
// PM4 packets for the drain.
|
// NOPs — and **NEVER touches `CP_RB_WPTR`**. The game advances the primary
|
||||||
|
// ring write-pointer itself via its own doorbell once it has finished
|
||||||
|
// populating the reserved slot, so VdSwap only fills the bytes.
|
||||||
|
//
|
||||||
|
// iterate-2V FIX (the bug this removes): a prior revision bumped the
|
||||||
|
// primary ring `CP_RB_WPTR` out-of-band here (`extend_write_ptr_by(64)`).
|
||||||
|
// But `buffer_ptr` (~0x4add6efc) is NOT inside the primary ring (base
|
||||||
|
// ~0x4adcd000, 8192 dwords) — it lives ~10k dwords past it, in the
|
||||||
|
// renderer indirect-buffer region. The bogus WPTR bump pushed the GPU
|
||||||
|
// read-pointer PAST the guest's real write-pointer, the drain treated the
|
||||||
|
// overshoot as a circular wrap, and **re-executed the splash's draw
|
||||||
|
// indirect-buffers ~2×** — inflating draws to 78 (real splash ≈ 28; 12
|
||||||
|
// INDIRECT_BUFFERs vs the real 6). Canary's `VdSwap_entry` writes the
|
||||||
|
// block and returns; the swap-complete CP interrupt comes only from the
|
||||||
|
// game's own in-stream `PM4_INTERRUPT` packets, never from VdSwap.
|
||||||
if buffer_ptr != 0 {
|
if buffer_ptr != 0 {
|
||||||
for i in 0..64u32 {
|
let mut off = 0u32;
|
||||||
mem.write_u32(buffer_ptr + i * 4, xenia_gpu::pm4::make_packet_type2());
|
let mut put = |i: &mut u32, v: u32| {
|
||||||
|
mem.write_u32(buffer_ptr + *i * 4, v);
|
||||||
|
*i += 1;
|
||||||
|
};
|
||||||
|
// PM4_TYPE0 fetch-constant slot-0 patch (6 dwords payload). The
|
||||||
|
// base_address field is patched to the physical frontbuffer so the
|
||||||
|
// bloom/blur "sample frame N for frame N+1" path reads the right page.
|
||||||
|
let mut patched = fetch_dwords;
|
||||||
|
patched[1] = (patched[1] & 0x0000_0FFF) | ((frontbuffer_addr >> 12) << 12);
|
||||||
|
put(
|
||||||
|
&mut off,
|
||||||
|
xenia_gpu::pm4::make_packet_type0(
|
||||||
|
xenia_gpu::gpu_system::CONST_BASE_FETCH as u16,
|
||||||
|
6,
|
||||||
|
),
|
||||||
|
);
|
||||||
|
for d in patched {
|
||||||
|
put(&mut off, d);
|
||||||
|
}
|
||||||
|
// PM4_TYPE3(PM4_XE_SWAP, 4 dwords): signature, frontbuffer_phys, w, h.
|
||||||
|
put(
|
||||||
|
&mut off,
|
||||||
|
xenia_gpu::pm4::make_packet_type3(xenia_gpu::pm4::PM4_XE_SWAP, 4),
|
||||||
|
);
|
||||||
|
put(&mut off, xenia_gpu::pm4::SWAP_SIGNATURE);
|
||||||
|
put(&mut off, frontbuffer_addr);
|
||||||
|
put(&mut off, width);
|
||||||
|
put(&mut off, height);
|
||||||
|
// Pad the remainder with NOP (Type-2) packets.
|
||||||
|
while off < 64 {
|
||||||
|
put(&mut off, xenia_gpu::pm4::make_packet_type2());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
state.gpu.extend_write_ptr_by(64);
|
// NOTE: We deliberately do NOT bump `CP_RB_WPTR` here (see the iterate-2V
|
||||||
|
// comment above). The drain below consumes only the packets the game has
|
||||||
|
// legitimately advanced the write-pointer over.
|
||||||
|
|
||||||
// GPUBUG-DRAIN-001: notify the swap directly.
|
// Drain the ring up to whatever the game has actually submitted; any
|
||||||
//
|
// in-stream `PM4_INTERRUPT` / draw packets execute in order. The
|
||||||
// Per xenia-canary `VdSwap_entry` (xboxkrnl_video.cc:438-521), the
|
// reserved-slot PM4_XE_SWAP is consumed by the GPU only once the game
|
||||||
// textbook approach is to inject `PM4_TYPE0(SHADER_CONSTANT_FETCH_00_0)`
|
// advances its own doorbell over it. The swap-counter safety net below
|
||||||
// (fetch-constant slot-0 patch for the Sylpheed bloom/blur "frame N+1"
|
// keeps host swap bookkeeping live in the meantime.
|
||||||
// sample) followed by `PM4_TYPE3(PM4_XE_SWAP)` directly into the
|
|
||||||
// primary ring at WPTR, then let the natural drain consume them.
|
|
||||||
//
|
|
||||||
// That works in **pure lockstep** (drain runs at every kernel callback
|
|
||||||
// boundary, ring has at most a few hundred packets pending). It
|
|
||||||
// **does not** work under `--parallel` (CPU + GPU ring contention) —
|
|
||||||
// observed empirically: vd_swap's `drain_to_current_wptr` consumes
|
|
||||||
// 8-10 million game-batched IB packets in the 900 ms inline-deadline
|
|
||||||
// window without reaching our tail-injected PM4_XE_SWAP. Under
|
|
||||||
// threaded backend the worker has the same deadline. Either:
|
|
||||||
// (a) the safety-net direct notify (below) fires and gets the swap
|
|
||||||
// counted — but if the worker *eventually* drains past our
|
|
||||||
// injected packet later it would double-count,
|
|
||||||
// (b) we extend the deadline so far that vd_swap blocks for many
|
|
||||||
// seconds — unreasonable for a kernel callback.
|
|
||||||
//
|
|
||||||
// Skip the ring injection unconditionally and post `notify_xe_swap`
|
|
||||||
// directly. The drain still runs (game packets execute as normal).
|
|
||||||
// **Trade-off**: the slot-0 fetch-constant patch is deferred —
|
|
||||||
// tracked as GPUBUG-FETCH-PATCH-001. Sylpheed currently has draws=0,
|
|
||||||
// so a stale slot 0 has no observable effect.
|
|
||||||
let drained = state.gpu.drain_to_current_wptr(mem);
|
let drained = state.gpu.drain_to_current_wptr(mem);
|
||||||
tracing::debug!(drained, "VdSwap: drained PM4 packets");
|
tracing::debug!(drained, "VdSwap: drained PM4 packets");
|
||||||
|
|
||||||
// Direct swap notification. Inline mode bumps `swaps_seen`
|
// Safety net: if the drain did NOT reach our PM4_XE_SWAP this call (e.g.
|
||||||
// synchronously; threaded mode posts a `GpuCommand::NotifyXeSwap`
|
// an undersized inline deadline left game-batched packets pending), still
|
||||||
// and the worker bumps it asynchronously.
|
// bump the host swap counter so the UI present + swap stats stay live.
|
||||||
|
// Skip when the in-stream PM4_XE_SWAP already recorded this frontbuffer
|
||||||
|
// (avoids double-counting). This path does NOT raise a CP interrupt.
|
||||||
if frontbuffer_addr != 0 && width > 0 && height > 0 {
|
if frontbuffer_addr != 0 && width > 0 && height > 0 {
|
||||||
|
let already_swapped = state
|
||||||
|
.gpu
|
||||||
|
.as_inline_mut()
|
||||||
|
.map(|g| g.last_swap.map(|s| s.frontbuffer_phys) == Some(frontbuffer_addr))
|
||||||
|
.unwrap_or(false);
|
||||||
|
if !already_swapped {
|
||||||
state.gpu.notify_xe_swap(frontbuffer_addr, width, height);
|
state.gpu.notify_xe_swap(frontbuffer_addr, width, height);
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
// The remaining vd_swap work (UI publish: shader blobs, constants,
|
// The remaining vd_swap work (UI publish: shader blobs, constants,
|
||||||
// texture cache, frontbuffer detile, ui.notify_swap) reads
|
// texture cache, frontbuffer detile, ui.notify_swap) reads
|
||||||
@@ -3082,16 +3189,17 @@ fn vd_swap(ctx: &mut PpcContext, mem: &GuestMemory, state: &mut KernelState) {
|
|||||||
);
|
);
|
||||||
ui.publish_assets(blobs, constants);
|
ui.publish_assets(blobs, constants);
|
||||||
|
|
||||||
// P5: try to decode the primary texture (fetch constant slot 0).
|
// P5b: publish the texture the last draw's *active pixel shader*
|
||||||
// Slot 0 is the convention most games use for their main bound
|
// actually sampled. The GPU draw handler decodes the PS's real
|
||||||
// texture at draw time; full N-slot binding waits for P6+. If the
|
// `tfetch` fetch-constant slots into `last_draw_textures`; we publish
|
||||||
// slot is unset or the format isn't supported (magenta stub kicks
|
// the first (the UI binds a single texture today). When the last draw
|
||||||
// in host-side), we skip.
|
// used a flat (no-tfetch) shader the list is empty, so we fall back to
|
||||||
//
|
// the legacy slot-0 probe to preserve behavior on flat-only frames.
|
||||||
// Texture fetch constants live at `CONST_BASE_FETCH + slot*6` in
|
let published = gpu_inline.last_draw_textures.first().cloned().or_else(|| {
|
||||||
// the register file; we read the 6 dwords, decode the key, hit
|
// Fallback: probe fetch constant slot 0 directly. Texture fetch
|
||||||
// the CPU cache (with page-version freshness), and clone the
|
// constants live at `CONST_BASE_FETCH + slot*6` in the register
|
||||||
// decoded bytes across the bridge.
|
// file; read 6 dwords, decode the key, hit the CPU cache with
|
||||||
|
// page-version freshness, clone the bytes across the bridge.
|
||||||
const TEX_SLOT: u32 = 0;
|
const TEX_SLOT: u32 = 0;
|
||||||
let mut fetch6 = [0u32; 6];
|
let mut fetch6 = [0u32; 6];
|
||||||
for (i, slot) in fetch6.iter_mut().enumerate() {
|
for (i, slot) in fetch6.iter_mut().enumerate() {
|
||||||
@@ -3099,10 +3207,9 @@ fn vd_swap(ctx: &mut PpcContext, mem: &GuestMemory, state: &mut KernelState) {
|
|||||||
.register_file
|
.register_file
|
||||||
.read(xenia_gpu::gpu_system::CONST_BASE_FETCH + TEX_SLOT * 6 + i as u32);
|
.read(xenia_gpu::gpu_system::CONST_BASE_FETCH + TEX_SLOT * 6 + i as u32);
|
||||||
}
|
}
|
||||||
let published = if let Some(key) = xenia_gpu::texture_cache::decode_fetch_constant(fetch6)
|
let key = xenia_gpu::texture_cache::decode_fetch_constant(fetch6)?;
|
||||||
{
|
// Span over the entire tiled texture footprint to pick the max
|
||||||
// Span over the entire tiled texture footprint to pick the
|
// page version covering it.
|
||||||
// max page version covering it.
|
|
||||||
let bi = key.format.block_info();
|
let bi = key.format.block_info();
|
||||||
let span_bytes = (key.pitch_texels as u32)
|
let span_bytes = (key.pitch_texels as u32)
|
||||||
* (key.height as u32)
|
* (key.height as u32)
|
||||||
@@ -3120,9 +3227,7 @@ fn vd_swap(ctx: &mut PpcContext, mem: &GuestMemory, state: &mut KernelState) {
|
|||||||
None
|
None
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
} else {
|
});
|
||||||
None
|
|
||||||
};
|
|
||||||
metrics::gauge!("gpu.texture_cache.entries")
|
metrics::gauge!("gpu.texture_cache.entries")
|
||||||
.set(gpu_inline.texture_cache.len() as f64);
|
.set(gpu_inline.texture_cache.len() as f64);
|
||||||
ui.publish_texture(published);
|
ui.publish_texture(published);
|
||||||
@@ -5549,6 +5654,67 @@ mod tests {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// `NtSetInformationFile` class 10 (`XFileRenameInformation`) must move
|
||||||
|
/// the backing host file to the new `cache:` path and update the handle.
|
||||||
|
/// Mirrors Sylpheed's asset-cache `.tmp` → `\<hash>\<dir>\<file>` move;
|
||||||
|
/// without it the nested target stays empty and the decompressed asset
|
||||||
|
/// (logo texture) never reads back. Faithful to canary `file->Rename`.
|
||||||
|
#[test]
|
||||||
|
fn nt_set_information_file_rename_moves_cache_file() {
|
||||||
|
let (mut ctx, mut mem, mut state) = fresh();
|
||||||
|
// Real temp cache root + a staging `.tmp` file with known bytes.
|
||||||
|
let root = std::env::temp_dir().join(format!("xenia-rs-rename-test-{}", std::process::id()));
|
||||||
|
let _ = std::fs::remove_dir_all(&root);
|
||||||
|
std::fs::create_dir_all(&root).unwrap();
|
||||||
|
let old_host = root.join("69d8e45ce534ffea.tmp");
|
||||||
|
std::fs::write(&old_host, b"LOGOTEX!").unwrap();
|
||||||
|
state.cache_root = Some(root.clone());
|
||||||
|
// Open handle whose backing host_path is the staging file.
|
||||||
|
let handle = state.alloc_handle_for(KernelObject::File {
|
||||||
|
path: "69d8e45ce534ffea.tmp".to_string(),
|
||||||
|
size: 8,
|
||||||
|
position: 0,
|
||||||
|
data: Arc::new(Vec::new()),
|
||||||
|
dir_enum_pos: None,
|
||||||
|
host_path: Some(old_host.clone()),
|
||||||
|
});
|
||||||
|
// X_FILE_RENAME_INFORMATION { replace@0, root_dir@4, ANSI_STRING@8 }.
|
||||||
|
// ANSI_STRING { len u16, max u16, buf u32 } at info_ptr+8; buffer holds
|
||||||
|
// the target path "cache:\69d8e45c\e\534ffea".
|
||||||
|
let info_ptr = SCRATCH_BASE + 0x100;
|
||||||
|
let str_buf = SCRATCH_BASE + 0x200;
|
||||||
|
let target = b"cache:\\69d8e45c\\e\\534ffea";
|
||||||
|
for (i, b) in target.iter().enumerate() {
|
||||||
|
mem.write_u8(str_buf + i as u32, *b);
|
||||||
|
}
|
||||||
|
mem.write_u32(info_ptr, 0); // replace_existing
|
||||||
|
mem.write_u32(info_ptr + 4, 0); // root_dir_handle
|
||||||
|
mem.write_u16(info_ptr + 8, target.len() as u16); // ANSI_STRING.Length
|
||||||
|
mem.write_u16(info_ptr + 10, target.len() as u16); // MaximumLength
|
||||||
|
mem.write_u32(info_ptr + 12, str_buf); // Buffer
|
||||||
|
let iosb_ptr = SCRATCH_BASE + 0x140;
|
||||||
|
ctx.gpr[3] = handle as u64;
|
||||||
|
ctx.gpr[4] = iosb_ptr as u64;
|
||||||
|
ctx.gpr[5] = info_ptr as u64;
|
||||||
|
ctx.gpr[6] = 16;
|
||||||
|
ctx.gpr[7] = 10; // XFileRenameInformation
|
||||||
|
nt_set_information_file(&mut ctx, &mut mem, &mut state);
|
||||||
|
assert_eq!(ctx.gpr[3], STATUS_SUCCESS);
|
||||||
|
// Staging file gone; nested target exists with the same bytes.
|
||||||
|
let new_host = root.join("69d8e45c").join("e").join("534ffea");
|
||||||
|
assert!(!old_host.exists(), "staging .tmp should be moved away");
|
||||||
|
assert_eq!(std::fs::read(&new_host).unwrap(), b"LOGOTEX!");
|
||||||
|
// Handle now points at the new host + guest path.
|
||||||
|
match state.objects.get(&handle) {
|
||||||
|
Some(KernelObject::File { host_path: Some(hp), path, .. }) => {
|
||||||
|
assert_eq!(hp, &new_host);
|
||||||
|
assert_eq!(path, "cache:/69d8e45c/e/534ffea");
|
||||||
|
}
|
||||||
|
_ => panic!("file handle lost or host_path missing"),
|
||||||
|
}
|
||||||
|
let _ = std::fs::remove_dir_all(&root);
|
||||||
|
}
|
||||||
|
|
||||||
/// Read-only VFS — truncating to a different size must fail with
|
/// Read-only VFS — truncating to a different size must fail with
|
||||||
/// `STATUS_UNSUCCESSFUL`, matching Canary's error path when
|
/// `STATUS_UNSUCCESSFUL`, matching Canary's error path when
|
||||||
/// `file->SetLength(...)` can't honour the request.
|
/// `file->SetLength(...)` can't honour the request.
|
||||||
|
|||||||
@@ -30,6 +30,12 @@ use xenia_cpu::ThreadRef;
|
|||||||
pub const INTERRUPT_SOURCE_VSYNC: u32 = 0;
|
pub const INTERRUPT_SOURCE_VSYNC: u32 = 0;
|
||||||
pub const INTERRUPT_SOURCE_CP: u32 = 1;
|
pub const INTERRUPT_SOURCE_CP: u32 = 1;
|
||||||
|
|
||||||
|
/// The processor the graphics ISR impersonates for a v-sync interrupt.
|
||||||
|
/// Canary hard-codes this: `MarkVblank` → `DispatchInterruptCallback(0, 2)`
|
||||||
|
/// (graphics_system.cc:478). CP interrupts instead use the bit index of the
|
||||||
|
/// `PM4_INTERRUPT` `cpu_mask`.
|
||||||
|
pub const VSYNC_TARGET_CPU: u8 = 2;
|
||||||
|
|
||||||
/// Guest-registered V-sync / graphics-interrupt callback (from
|
/// Guest-registered V-sync / graphics-interrupt callback (from
|
||||||
/// `VdSetGraphicsInterruptCallback`).
|
/// `VdSetGraphicsInterruptCallback`).
|
||||||
#[derive(Debug, Clone, Copy)]
|
#[derive(Debug, Clone, Copy)]
|
||||||
@@ -145,9 +151,16 @@ pub type PendingLocalIrq = [std::sync::atomic::AtomicU8;
|
|||||||
pub struct InterruptState {
|
pub struct InterruptState {
|
||||||
/// Registered callback (set by `VdSetGraphicsInterruptCallback`).
|
/// Registered callback (set by `VdSetGraphicsInterruptCallback`).
|
||||||
pub callback: Option<GraphicsInterruptCallback>,
|
pub callback: Option<GraphicsInterruptCallback>,
|
||||||
/// Bounded FIFO of pending interrupt sources awaiting injection.
|
/// Bounded FIFO of pending interrupts awaiting injection, as
|
||||||
/// Push-back on queue, pop-front on inject. Over-cap pushes drop.
|
/// `(source, target_cpu)`. Push-back on queue, pop-front on inject.
|
||||||
pub pending: VecDeque<u32>,
|
/// Over-cap pushes drop. `target_cpu` is the processor the graphics
|
||||||
|
/// ISR must impersonate (canary `XThread::SetActiveCpu` / the
|
||||||
|
/// `DispatchInterruptCallback(source, cpu)` argument): the bit index
|
||||||
|
/// of the CP `PM4_INTERRUPT` `cpu_mask` for source=1, and a fixed `2`
|
||||||
|
/// for vsync (canary `DispatchInterruptCallback(0, 2)`). The ISR reads
|
||||||
|
/// it from the PCR (`[r13+268]`) to clear the matching per-CPU bit of
|
||||||
|
/// the swap-acknowledge fence.
|
||||||
|
pub pending: VecDeque<(u32, u8)>,
|
||||||
/// When `Some`, some HW thread is currently running a callback; on
|
/// When `Some`, some HW thread is currently running a callback; on
|
||||||
/// return-to-sentinel we restore this and clear the flag.
|
/// return-to-sentinel we restore this and clear the flag.
|
||||||
pub saved: Option<SavedCallbackCtx>,
|
pub saved: Option<SavedCallbackCtx>,
|
||||||
@@ -211,8 +224,9 @@ impl InterruptState {
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Queue an interrupt for the next safe injection point.
|
/// Queue an interrupt for the next safe injection point. `cpu` is the
|
||||||
pub fn queue_interrupt(&mut self, source: u32) {
|
/// processor the ISR must impersonate (see `pending`).
|
||||||
|
pub fn queue_interrupt(&mut self, source: u32, cpu: u8) {
|
||||||
if self.callback.is_none() {
|
if self.callback.is_none() {
|
||||||
self.dropped += 1;
|
self.dropped += 1;
|
||||||
return;
|
return;
|
||||||
@@ -221,18 +235,23 @@ impl InterruptState {
|
|||||||
self.dropped += 1;
|
self.dropped += 1;
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
self.pending.push_back(source);
|
self.pending.push_back((source, cpu));
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Peek at the next pending source without removing it.
|
/// Peek at the next pending source without removing it.
|
||||||
pub fn peek_next(&self) -> Option<u32> {
|
pub fn peek_next(&self) -> Option<u32> {
|
||||||
self.pending.front().copied()
|
self.pending.front().map(|&(source, _)| source)
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Peek at the target CPU of the next pending interrupt.
|
||||||
|
pub fn peek_next_cpu(&self) -> Option<u8> {
|
||||||
|
self.pending.front().map(|&(_, cpu)| cpu)
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Pop the next pending source (called by the injector after it has
|
/// Pop the next pending source (called by the injector after it has
|
||||||
/// committed to dispatching it).
|
/// committed to dispatching it).
|
||||||
pub fn take_next(&mut self) -> Option<u32> {
|
pub fn take_next(&mut self) -> Option<u32> {
|
||||||
self.pending.pop_front()
|
self.pending.pop_front().map(|(source, _)| source)
|
||||||
}
|
}
|
||||||
|
|
||||||
/// **Legacy** — instruction-count v-sync ticker. Kept for unit tests
|
/// **Legacy** — instruction-count v-sync ticker. Kept for unit tests
|
||||||
@@ -249,7 +268,7 @@ impl InterruptState {
|
|||||||
let periods = self.vsync_accumulator / VSYNC_INSTR_PERIOD;
|
let periods = self.vsync_accumulator / VSYNC_INSTR_PERIOD;
|
||||||
self.vsync_accumulator %= VSYNC_INSTR_PERIOD;
|
self.vsync_accumulator %= VSYNC_INSTR_PERIOD;
|
||||||
for _ in 0..periods {
|
for _ in 0..periods {
|
||||||
self.queue_interrupt(INTERRUPT_SOURCE_VSYNC);
|
self.queue_interrupt(INTERRUPT_SOURCE_VSYNC, VSYNC_TARGET_CPU);
|
||||||
}
|
}
|
||||||
true
|
true
|
||||||
}
|
}
|
||||||
@@ -288,7 +307,7 @@ impl InterruptState {
|
|||||||
self.last_vsync_instant = Some(anchor + advance);
|
self.last_vsync_instant = Some(anchor + advance);
|
||||||
let to_queue = (periods as usize).min(INTERRUPT_QUEUE_CAP);
|
let to_queue = (periods as usize).min(INTERRUPT_QUEUE_CAP);
|
||||||
for _ in 0..to_queue {
|
for _ in 0..to_queue {
|
||||||
self.queue_interrupt(INTERRUPT_SOURCE_VSYNC);
|
self.queue_interrupt(INTERRUPT_SOURCE_VSYNC, VSYNC_TARGET_CPU);
|
||||||
}
|
}
|
||||||
true
|
true
|
||||||
}
|
}
|
||||||
@@ -306,7 +325,7 @@ mod tests {
|
|||||||
#[test]
|
#[test]
|
||||||
fn queue_interrupt_drops_without_callback() {
|
fn queue_interrupt_drops_without_callback() {
|
||||||
let mut s = InterruptState::default();
|
let mut s = InterruptState::default();
|
||||||
s.queue_interrupt(INTERRUPT_SOURCE_VSYNC);
|
s.queue_interrupt(INTERRUPT_SOURCE_VSYNC, VSYNC_TARGET_CPU);
|
||||||
assert_eq!(s.dropped, 1);
|
assert_eq!(s.dropped, 1);
|
||||||
assert!(s.pending.is_empty());
|
assert!(s.pending.is_empty());
|
||||||
}
|
}
|
||||||
@@ -315,9 +334,9 @@ mod tests {
|
|||||||
fn queue_interrupt_fifo_preserves_order() {
|
fn queue_interrupt_fifo_preserves_order() {
|
||||||
let mut s = InterruptState::default();
|
let mut s = InterruptState::default();
|
||||||
s.set_callback(0x1000, 0xAB);
|
s.set_callback(0x1000, 0xAB);
|
||||||
s.queue_interrupt(INTERRUPT_SOURCE_VSYNC);
|
s.queue_interrupt(INTERRUPT_SOURCE_VSYNC, VSYNC_TARGET_CPU);
|
||||||
s.queue_interrupt(INTERRUPT_SOURCE_CP);
|
s.queue_interrupt(INTERRUPT_SOURCE_CP, 2);
|
||||||
s.queue_interrupt(INTERRUPT_SOURCE_VSYNC);
|
s.queue_interrupt(INTERRUPT_SOURCE_VSYNC, VSYNC_TARGET_CPU);
|
||||||
assert_eq!(s.dropped, 0);
|
assert_eq!(s.dropped, 0);
|
||||||
// FIFO: take_next hands them out in push order.
|
// FIFO: take_next hands them out in push order.
|
||||||
assert_eq!(s.take_next(), Some(INTERRUPT_SOURCE_VSYNC));
|
assert_eq!(s.take_next(), Some(INTERRUPT_SOURCE_VSYNC));
|
||||||
@@ -331,11 +350,11 @@ mod tests {
|
|||||||
let mut s = InterruptState::default();
|
let mut s = InterruptState::default();
|
||||||
s.set_callback(0x1000, 0xAB);
|
s.set_callback(0x1000, 0xAB);
|
||||||
for _ in 0..INTERRUPT_QUEUE_CAP {
|
for _ in 0..INTERRUPT_QUEUE_CAP {
|
||||||
s.queue_interrupt(INTERRUPT_SOURCE_VSYNC);
|
s.queue_interrupt(INTERRUPT_SOURCE_VSYNC, VSYNC_TARGET_CPU);
|
||||||
}
|
}
|
||||||
// Over-cap: drops rather than evicting the oldest.
|
// Over-cap: drops rather than evicting the oldest.
|
||||||
s.queue_interrupt(INTERRUPT_SOURCE_VSYNC);
|
s.queue_interrupt(INTERRUPT_SOURCE_VSYNC, VSYNC_TARGET_CPU);
|
||||||
s.queue_interrupt(INTERRUPT_SOURCE_VSYNC);
|
s.queue_interrupt(INTERRUPT_SOURCE_VSYNC, VSYNC_TARGET_CPU);
|
||||||
assert_eq!(s.dropped, 2);
|
assert_eq!(s.dropped, 2);
|
||||||
assert_eq!(s.pending.len(), INTERRUPT_QUEUE_CAP);
|
assert_eq!(s.pending.len(), INTERRUPT_QUEUE_CAP);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -13,7 +13,7 @@ use xenia_memory::{GuestMemory, MemoryAccess};
|
|||||||
/// u16 Length
|
/// u16 Length
|
||||||
/// u16 MaximumLength
|
/// u16 MaximumLength
|
||||||
/// u32 Buffer (guest pointer)
|
/// u32 Buffer (guest pointer)
|
||||||
fn read_ansi_string(mem: &GuestMemory, ptr: u32) -> Option<String> {
|
pub fn read_ansi_string(mem: &GuestMemory, ptr: u32) -> Option<String> {
|
||||||
if ptr == 0 {
|
if ptr == 0 {
|
||||||
return None;
|
return None;
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user