use serde::Serialize; /// XEX2 file header. Parsed from the beginning of an Xbox 360 executable. #[derive(Debug, Serialize)] pub struct Xex2Header { pub magic: u32, pub module_flags: u32, pub header_size: u32, pub security_offset: u32, pub header_count: u32, pub optional_headers: Vec, pub security_info: Option, /// Parsed file format info (if present). pub file_format_info: Option, /// Parsed import libraries (addresses only until resolve_imports is called). pub import_libraries: Vec, /// Execution info (title ID, media ID, etc.). pub execution_info: Option, /// Original PE name from the XEX header. pub original_pe_name: Option, } #[derive(Debug, Serialize)] pub struct Xex2OptionalHeader { pub key: u32, pub value: u32, } #[derive(Debug, Serialize)] pub struct Xex2SecurityInfo { pub image_size: u32, pub load_address: u32, pub export_table_address: u32, pub image_flags: u32, /// Encrypted session key (decrypted with retail/devkit key to get actual session key). pub aes_key: [u8; 16], pub page_descriptors: Vec, } #[derive(Debug, Clone, Copy, Serialize)] pub struct Xex2PageDescriptor { pub size_and_info: u32, } impl Xex2PageDescriptor { pub fn page_count(&self) -> u32 { self.size_and_info >> 4 } pub fn info(&self) -> u32 { self.size_and_info & 0xF } } /// File format info (compression and encryption types). #[derive(Debug, Clone, Serialize)] pub struct FileFormatInfo { pub info_size: u32, pub encryption_type: u16, pub compression_type: u16, /// For basic compression: list of (data_size, zero_size) block pairs. pub basic_blocks: Vec, /// For normal (LZX) compression: window size. pub normal_window_size: u32, /// For normal (LZX) compression: first block size (from header). pub normal_first_block_size: u32, /// For normal (LZX) compression: first block hash (from header). pub normal_first_block_hash: [u8; 20], } #[derive(Debug, Clone, Copy, Serialize)] pub struct BasicCompressionBlock { pub data_size: u32, pub zero_size: u32, } /// An imported library with its resolved imports. #[derive(Debug, Clone, Serialize)] pub struct ImportLibrary { pub name: String, pub id: u32, pub version_min: u32, pub version_cur: u32, /// Import entries. Before `resolve_imports`, these contain addresses but no ordinals. /// After `resolve_imports`, ordinals and record types are filled in from the PE image. pub imports: Vec, } /// A single import entry within an import library. #[derive(Debug, Clone, Serialize)] pub struct ImportEntry { pub ordinal: u16, pub record_type: u8, // 0 = variable, 1 = thunk pub address: u32, } /// Execution info parsed from the XEX header. #[derive(Debug, Clone, Serialize)] pub struct ExecutionInfo { pub media_id: u32, pub title_id: u32, pub disc_number: u8, pub disc_count: u8, } /// XEX2 magic: "XEX2" pub const XEX2_MAGIC: u32 = 0x58455832; /// Compression types pub const COMPRESSION_NONE: u16 = 0; pub const COMPRESSION_BASIC: u16 = 1; pub const COMPRESSION_NORMAL: u16 = 2; /// Encryption types pub const ENCRYPTION_NONE: u16 = 0; pub const ENCRYPTION_NORMAL: u16 = 1; /// Optional header keys pub mod header_keys { pub const ENTRY_POINT: u32 = 0x00010100; pub const IMAGE_BASE_ADDRESS: u32 = 0x00010201; pub const IMPORT_LIBRARIES: u32 = 0x000103FF; pub const TLS_INFO: u32 = 0x00020200; pub const EXECUTION_INFO: u32 = 0x00040006; pub const DEFAULT_STACK_SIZE: u32 = 0x00020104; pub const ORIGINAL_PE_NAME: u32 = 0x000183FF; pub const FILE_FORMAT_INFO: u32 = 0x000003FF; }