Milestone-2 (intro video dat/movie/ADV.wmv) audio path + major RE tooling. XMA AUDIO (built, working, deterministic, tested): - APU MMIO 0x7FEA0000 + 320x64B register-mapped context array; real XMACreateContext/Release (xma.rs); real FFmpeg xma2 decoder XMA_CONTEXT_DATA->S16BE PCM (xma_decode.rs, xma2_codec.rs, ffmpeg-sys-next). Decode runs synchronously on the CPU thread (deterministic, no host thread). - Audio-worker scheduler fix (main.rs LR_HALT restore + scheduler.rs): the XAudio render-callback worker was wrongly exited after ~2 deliveries; now survives -> guest drives XMA decode (70 kicks). - XAudioSubmitRenderDriverFrame made faithful. Golden sylpheed_n50m re-baselined; tests pass. RE TOOLING: - Runtime indirect-dispatch recorder (dispatch_rec.rs): records (call-site->target, r3, lr); env-gated XENIA_DISPATCH_REC, filters XENIA_DISPATCH_REC_TARGETS/_SITES; deterministic, observe-only. - Repaired static analyzer (vtables.rs): vtable extraction silently fragmented vtables with non-function head slots (missed the XMV engine vtable). Fixed via vptr-write-anchoring -> engine fully typed (vtables 722->1150 on rebuild). - Fixed probe HEISENBUG (main.rs run_superblock): --audit-pc-probe-hex/--mem-watch no longer disable superblock chaining; probes fire inside the chain loop -> scheduling identical armed-vs-unarmed, movie subsystem now observable. Fixed a --quiet bug swallowing armed trace reports. VIDEO still doesn't play (B, guest-side): the XMV engine never issues begin-playback (sub_825076F0, vtable 0x8200a1e8 slot21) -> never primes -> 2000ms timeout. Narrowed to the ARM2 engine-setup wrappers; no honest our-side gate-fix (masking forbidden). See HANDOFF-iterate-4A-milestone2.md for new-machine setup (incl. the FFmpeg apt deps + sylpheed.db regeneration) and continuation pointers. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
23 lines
416 B
Rust
23 lines
416 B
Rust
pub mod xma;
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pub mod xma2_codec;
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pub mod xma_decode;
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pub use xma::{build_mmio_region, XmaDecoder, XMA_CONTEXT_COUNT, XMA_CONTEXT_SIZE};
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/// Audio processing unit stub. Logging only for now.
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pub struct AudioSystem {
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pub enabled: bool,
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}
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impl AudioSystem {
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pub fn new() -> Self {
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Self { enabled: false }
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}
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}
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impl Default for AudioSystem {
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fn default() -> Self {
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Self::new()
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}
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}
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