Handoff snapshot of the env-gated diagnostic scaffolding used across the intro-video RE. Kept out of the milestone commits (645feb8..5573ac1) to keep those clean; committed here so nothing is lost on handoff. New — XENIA_PROFILE wall-time profiler (crates/xenia-gpu/src/prof.rs): Coarse buckets attributing playback wall time to interpreter (step_block), kernel HLE (call_export), block decode/cache (lookup_or_build), texture decode, host draw, and present; prints periodic snapshots (every 500M guest instr, or every 500 presents) + a clean-exit report. Hot path is gated on a cached is_on() (one relaxed load) so it is zero-cost when XENIA_PROFILE is unset. Call sites: main.rs run_superblock / parallel worker (step_block, lookup_or_build, call_export), texture_cache ensure_cached, render.rs present + dispatch_xenos_draws. First profile (movie playback, headless single-thread lockstep): effective ~35 MIPS; interpreter body ~40% @ ~95-102 MIPS; texture decode 0.3% (cache works); present ~0%; the rest is per-block dispatch + scheduler plumbing (~13 instr/block over 229M blocks). Overhead-bound, not interpreter-body bound; the levers are coarser execution units (superblock chaining) and ultimately a JIT. Pre-existing read-only probe knobs (were uncommitted; env-gated, observe-only): XENIA_RET_CAPTURE_PC/_REG/_MEM, LOG_RESUMES, LOG_WAITS, LOG_SIGNAL, FORCE_TID, STARVE_LIMIT, INCUMBENT_PICK, INSTR_PER_MS, DUMP_FRAME, DUMP_WGSL, BIND_LOG, CONST_LOG, DISPATCH_REC, AUDIT_PC_TRACE. Tooling: sylph-run.sh (movie oracle loop, 180s default timeout), zq.py (DuckDB disasm/xref helper). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
52 lines
1.6 KiB
Rust
52 lines
1.6 KiB
Rust
//! Xenos GPU emulation for xenia-rs.
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//!
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//! Modules:
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//! - [`pm4`]: packet format decoder + Type-3 opcode set.
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//! - [`ring_view`]: ring-buffer bookkeeping (base/size/read/write pointers).
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//! - [`register_file`]: 0x6000-entry register array backing the CP + state.
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//! - [`gpu_system`]: top-level `GpuSystem` + PM4 executor running one packet
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//! per call (see the plan's P2 for the design rationale).
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//!
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//! Legacy module `ring_drain` and `command_processor` are retained while P3+
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//! migrations finish; they will be removed once every caller is on
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//! [`gpu_system::GpuSystem`].
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pub mod command_processor;
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pub mod draw_capture;
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pub mod draw_state;
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pub mod edram;
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pub mod gpu_system;
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pub mod handle;
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pub mod mmio_region;
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pub mod pm4;
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pub mod primitive;
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pub mod prof;
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pub mod register_file;
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pub mod ring_drain;
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pub mod ring_view;
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pub mod render_target_cache;
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pub mod resolve;
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pub mod shader_metrics;
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pub mod shaders;
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pub mod texture_cache;
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pub mod tiled_address;
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pub mod translator;
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pub mod ucode;
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pub mod xenos_constants;
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pub use gpu_system::{
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ExecOutcome, GpuBlock, GpuMmio, GpuStats, GpuSystem, InterruptSource, PendingInterrupt,
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PHYSICAL_BACKING_BASE, ShaderBlob, SwapNotification, WaitCmp, physical_to_backing,
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};
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pub use handle::{
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DrainReply, GpuBackend, GpuCommand, GpuDigestSnapshot, GpuHandle, GpuWorker,
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shutdown_and_join_with_timeout, spawn_gpu_worker, spawn_noop_worker,
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};
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pub use mmio_region::build_region as build_mmio_region;
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pub use pm4::{
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PacketHeader, PacketKind, PM4_INTERRUPT, PM4_NOP, PM4_XE_SWAP, SWAP_SIGNATURE,
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type3_opcode_name,
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};
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pub use ring_drain::{DrainResult, drain};
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pub use ring_view::RingBufferView;
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