chandlerc 4aba5426d4 Rework a very hot, very sensitive part of snappy to reduce the number of
instructions, the number of dynamic branches, and avoid a particular
loop structure than LLVM has a very hard time optimizing for this
particular case.

The code being changed is part of the hottest path for snappy
decompression. In the benchmarks for decompressing protocol buffers,
this has proven to be amazingly sensitive to the slightest changes in
code layout. For example, previously we added '.p2align 5' assembly
directive to the code. This essentially padded the loop out from the
function. Merely by doing this we saw significant performance
improvements.

As a consequence, several of the compiler's typically reasonable
optimizations can have surprising bad impacts. Loop unrolling is a
primary culprit, but in the next LLVM release we are seeing an issue due
to loop rotation. While some of the problems caused by the newly
triggered loop rotation in LLVM can be mitigated with ongoing work on
LLVM's code layout optimizations (specifically, loop header cloning),
that is a fairly long term project. And even minor fluctuations in how
that subsequent optimization is performed may prevent gaining the
performance back.

For now, we need some way to unblock the next LLVM release which
contains a generic improvement to the LLVM loop optimizer that enables
loop rotation in more places, but uncovers this sensitivity and weakness
in a particular case.

This CL restructures the loop to have a simpler structure. Specifically,
we eagerly test what the terminal condition will be and provide two
versions of the copy loop that use a single loop predicate.

The comments in the source code and benchmarks indicate that only one of
these two cases is actually hot: we expect to generally have enough slop
in the buffer. That in turn allows us to generate a much simpler branch
and loop structure for the hot path (especially for the protocol buffer
decompression benchmark).

However, structuring even this simple loop in a way that doesn't trigger
some other performance bubble (often a more severe one) is quite
challenging. We have to carefully manage the variables used in the loop
and the addressing pattern. We should teach LLVM how to do this
reliably, but that too is a *much* more significant undertaking and is
extremely rare to have this degree of importance. The desired structure
of the loop, as shown with IACA's analysis for the broadwell
micro-architecture (HSW and SKX are similar):

| Num Of |                    Ports pressure in cycles                     |    |
|  Uops  |  0  - DV  |  1  |  2  -  D  |  3  -  D  |  4  |  5  |  6  |  7  |    |
---------------------------------------------------------------------------------
|   1    |           |     | 1.0   1.0 |           |     |     |     |     |    | mov rcx, qword ptr [rdi+rdx*1-0x8]
|   2^   |           |     |           | 0.4       | 1.0 |     |     | 0.6 |    | mov qword ptr [rdi], rcx
|   1    |           |     |           | 1.0   1.0 |     |     |     |     |    | mov rcx, qword ptr [rdi+rdx*1]
|   2^   |           |     | 0.3       |           | 1.0 |     |     | 0.7 |    | mov qword ptr [rdi+0x8], rcx
|   1    | 0.5       |     |           |           |     | 0.5 |     |     |    | add rdi, 0x10
|   1    | 0.2       |     |           |           |     |     | 0.8 |     |    | cmp rdi, rax
|   0F   |           |     |           |           |     |     |     |     |    | jb 0xffffffffffffffe9

Specifically, the arrangement of addressing modes for the stores such
that micro-op fusion (indicated by the `^` on the `2` micro-op count) is
important to achieve good throughput for this loop.

The other thing necessary to make this change effective is to remove our
previous hack using `.p2align 5` to pad out the main decompression loop,
and to forcibly disable loop unrolling for critical loops. Because this
change simplifies the loop structure, more unrolling opportunities show
up. Also, the next LLVM release's generic loop optimization improvements
allow unrolling in more places, requiring still more disabling of
unrolling in this change.  Perhaps most surprising of these is that we
must disable loop unrolling in the *slow* path. While unrolling there
seems pointless, it should also be harmless.  This cold code is laid out
very far away from all of the hot code. All the samples shown in a
profile of the benchmark occur before this loop in the function. And
yet, if the loop gets unrolled (which seems to only happen reliably with
the next LLVM release) we see a nearly 20% regression in decompressing
protocol buffers!

With the current release of LLVM, we still observe some regression from
this source change, but it is fairly small (5% on decompressing protocol
buffers, less elsewhere). And with the next LLVM release it drops to
under 1% even in that case. Meanwhile, without this change, the next
release of LLVM will regress decompressing protocol buffers by more than
10%.
2018-01-04 15:27:15 -08:00
2017-07-28 10:14:21 -07:00
2017-07-28 10:14:21 -07:00
2017-08-24 16:54:23 -07:00
2015-06-22 15:39:08 +02:00
2017-08-24 16:54:23 -07:00
2015-06-22 15:39:08 +02:00

Snappy, a fast compressor/decompressor.

Introduction

Snappy is a compression/decompression library. It does not aim for maximum compression, or compatibility with any other compression library; instead, it aims for very high speeds and reasonable compression. For instance, compared to the fastest mode of zlib, Snappy is an order of magnitude faster for most inputs, but the resulting compressed files are anywhere from 20% to 100% bigger. (For more information, see "Performance", below.)

Snappy has the following properties:

  • Fast: Compression speeds at 250 MB/sec and beyond, with no assembler code. See "Performance" below.
  • Stable: Over the last few years, Snappy has compressed and decompressed petabytes of data in Google's production environment. The Snappy bitstream format is stable and will not change between versions.
  • Robust: The Snappy decompressor is designed not to crash in the face of corrupted or malicious input.
  • Free and open source software: Snappy is licensed under a BSD-type license. For more information, see the included COPYING file.

Snappy has previously been called "Zippy" in some Google presentations and the like.

Performance

Snappy is intended to be fast. On a single core of a Core i7 processor in 64-bit mode, it compresses at about 250 MB/sec or more and decompresses at about 500 MB/sec or more. (These numbers are for the slowest inputs in our benchmark suite; others are much faster.) In our tests, Snappy usually is faster than algorithms in the same class (e.g. LZO, LZF, QuickLZ, etc.) while achieving comparable compression ratios.

Typical compression ratios (based on the benchmark suite) are about 1.5-1.7x for plain text, about 2-4x for HTML, and of course 1.0x for JPEGs, PNGs and other already-compressed data. Similar numbers for zlib in its fastest mode are 2.6-2.8x, 3-7x and 1.0x, respectively. More sophisticated algorithms are capable of achieving yet higher compression rates, although usually at the expense of speed. Of course, compression ratio will vary significantly with the input.

Although Snappy should be fairly portable, it is primarily optimized for 64-bit x86-compatible processors, and may run slower in other environments. In particular:

  • Snappy uses 64-bit operations in several places to process more data at once than would otherwise be possible.
  • Snappy assumes unaligned 32- and 64-bit loads and stores are cheap. On some platforms, these must be emulated with single-byte loads and stores, which is much slower.
  • Snappy assumes little-endian throughout, and needs to byte-swap data in several places if running on a big-endian platform.

Experience has shown that even heavily tuned code can be improved. Performance optimizations, whether for 64-bit x86 or other platforms, are of course most welcome; see "Contact", below.

Building

CMake is supported and autotools will soon be deprecated. You need CMake 3.4 or above to build:

mkdir build cd build && cmake ../ && make

Usage

Note that Snappy, both the implementation and the main interface, is written in C++. However, several third-party bindings to other languages are available; see the home page at http://google.github.io/snappy/ for more information. Also, if you want to use Snappy from C code, you can use the included C bindings in snappy-c.h.

To use Snappy from your own C++ program, include the file "snappy.h" from your calling file, and link against the compiled library.

There are many ways to call Snappy, but the simplest possible is

snappy::Compress(input.data(), input.size(), &output);

and similarly

snappy::Uncompress(input.data(), input.size(), &output);

where "input" and "output" are both instances of std::string.

There are other interfaces that are more flexible in various ways, including support for custom (non-array) input sources. See the header file for more information.

Tests and benchmarks

When you compile Snappy, snappy_unittest is compiled in addition to the library itself. You do not need it to use the compressor from your own library, but it contains several useful components for Snappy development.

First of all, it contains unit tests, verifying correctness on your machine in various scenarios. If you want to change or optimize Snappy, please run the tests to verify you have not broken anything. Note that if you have the Google Test library installed, unit test behavior (especially failures) will be significantly more user-friendly. You can find Google Test at

http://github.com/google/googletest

You probably also want the gflags library for handling of command-line flags; you can find it at

http://gflags.github.io/gflags/

In addition to the unit tests, snappy contains microbenchmarks used to tune compression and decompression performance. These are automatically run before the unit tests, but you can disable them using the flag --run_microbenchmarks=false if you have gflags installed (otherwise you will need to edit the source).

Finally, snappy can benchmark Snappy against a few other compression libraries (zlib, LZO, LZF, and QuickLZ), if they were detected at configure time. To benchmark using a given file, give the compression algorithm you want to test Snappy against (e.g. --zlib) and then a list of one or more file names on the command line. The testdata/ directory contains the files used by the microbenchmark, which should provide a reasonably balanced starting point for benchmarking. (Note that baddata[1-3].snappy are not intended as benchmarks; they are used to verify correctness in the presence of corrupted data in the unit test.)

Contact

Snappy is distributed through GitHub. For the latest version, a bug tracker, and other information, see

http://google.github.io/snappy/

or the repository at

https://github.com/google/snappy

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