re: F1 harness built and committed; the run did not reach the menu
The port needs an initial delay and a repeat interval and has shipped the mechanism with -1.0 rather than invent them. This builds the instrument and does not get the numbers. The vertex stream is the right instrument: C_PAD_DECODER has no timer on any direction path, so the repeat is in the layer above and cannot be read out of that function; a cursor move is a quad changing position, and the guest's vertex buffer carries that with no Canary processing in the path. tools/re-capture/menu_repeat_probe.sh arms the logger, drives the boot with pad-file presses and holds a direction. It ran its whole sequence. But the boot did not reach the menu: in the settled era every quad shape holds a constant y, and the shapes are near-full-screen rects rather than a button list. No cursor, so nothing to repeat. Two instrument errors worth more than the failed run. The first attempt ARMED NOTHING and said nothing -- xdotool search --class ... --window %1 F10 behind a || true. The run completed normally and only the ABSENT log revealed it. The working form looks the window up by name, activates it, and sends F10 to the window and globally; a missing window is now fatal rather than tolerated, because a silent arming failure is indistinguishable from a screen that draws nothing. My first cursor detector measured the wrong change: presents where the SET of quads changed, which fired on 157 of 161 adjacent pairs because during a build-in everything animates. Tracking one quad shape's POSITION instead correctly reports no motion. That is the play-test's own lesson landing on me -- an instrument that measures change can still measure the change of the wrong thing. Next run must not drive the boot blind: gate the presses on a classifier or join with boot_menu.sh, which reaches the menu but takes screenshots rather than draw logs. Blind was chosen because screenshots cost ~10 s each while xenia runs; wrong trade, since a mistimed press costs the whole run. Reach: the negative is about this run, not the game. F1 stays open and the port should keep its -1.0 constants. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Jc4pciRArGHfxGGhEbwp5t
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docs/re/f1-menu-repeat-harness-built-not-answered.md
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docs/re/f1-menu-repeat-harness-built-not-answered.md
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# ❔ F1, the menu repeat rate — the harness works, the boot did not reach the menu
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**Status: ❔ not answered. Instrument built and committed; the run did not land.**
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2026-09-02. Instrument: ⟨capture⟩ attempted via
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[`tools/re-capture/menu_repeat_probe.sh`](../../tools/re-capture/menu_repeat_probe.sh).
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The port needs two numbers — initial delay and repeat interval — and has shipped
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the mechanism with `-1.0` constants rather than invent them. This iteration built
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the instrument to measure them and **did not get them.**
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---
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## Why the vertex stream is the right instrument for this
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`C_PAD_DECODER` has **no timer on any direction path**
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([`pad-decoder-double-tap-not-key-repeat.md`](pad-decoder-double-tap-not-key-repeat.md)),
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so the repeat is in the layer above and cannot be read out of that function. A
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cursor move is observable as **a quad changing position**, and the guest's own
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vertex buffer carries that with no Canary processing in the path — the same
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instrument that settled the splash.
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## What the harness does, and it now works
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Arms the draw logger, drives the boot with pad-file presses (`press=A`, then a
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held `press=DOWN`), and records per-frame vertex geometry throughout. The run
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completed its whole sequence:
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```
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armed at 8s (win=4194307) A #1 at 21s A #2 at 28s
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A #3 at 31s HOLDING DOWN at 36s released at 48s done at 51s
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```
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## 🔴 Why it still did not answer F1
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**The boot did not reach the menu.** In the settled era (frames 520–596) every
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quad shape holds a **constant** y:
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```
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quad shapes present: (1.77,0.78) (1.75,0.73) (1.43,0.32) (0.06,0.05) (1.55,0.29) (1.08,0.05)
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moving shapes: none
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```
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Those are near-full-screen rects, not a list of menu buttons, and **no quad moves
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at all** — so there was no cursor to repeat. The blind timings did not land; the
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presses went somewhere other than where they were aimed.
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## ⚠️ Two instrument errors on the way, both worth more than the failed run
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**1 — the first attempt armed nothing, and said nothing.** It used
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`xdotool search --class xenia_canary key --window %1 F10` behind a `|| true`. The
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run completed normally and **only the absent log revealed it.** The working form,
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copied from `ui_draw_capture.sh`, looks the window up by **name**, activates it,
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and sends F10 to the window **and** globally. A failure to find the window is now
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**fatal** rather than tolerated — a silent arming failure is indistinguishable
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from a screen that draws nothing.
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**2 — my first cursor detector measured the wrong change.** I counted presents
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where the **set** of quads changed, and got a change on 157 of 161 adjacent pairs.
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That is not the cursor: during a build-in everything animates, so set-membership
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tracks animation. Replacing it with *"track one quad shape's position over time"*
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correctly reports **no motion** — which is the right answer for a screen with no
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cursor, and is why the second detector is trustworthy where the first was not.
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📌 This is the play-test's own lesson landing on me: **an instrument that measures
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change can still measure the change of the wrong thing.** `motion-census` exists
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because three port instruments measured a pose or a throughput; mine measured
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change, and still needed the change to be *of the cursor*.
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## What the next run should do differently
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**Do not drive the boot blind.** The presses need gating on a screen classifier,
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or the documented `boot_menu.sh` path — which reaches the menu reliably but takes
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screenshots rather than draw logs, so the two harnesses need joining. The blind
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route was chosen because `screenshot` costs ~10 s per grab while xenia runs; that
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trade was wrong here, because a mistimed press costs the whole run.
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## Reach
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The negative is about **this run**, not about the game: it says the presses did not
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land, not that a held direction fails to repeat. The human watched the real game
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and reports it does. **F1 remains open, and the port should keep its `-1.0`
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constants rather than take a number from anything here.**
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57
tools/re-capture/menu_repeat_probe.sh
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tools/re-capture/menu_repeat_probe.sh
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#!/usr/bin/env bash
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# F1 -- MEASURE THE MENU REPEAT RATE, as a count of presents between cursor moves.
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#
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# The human watched the real game: a held direction repeats. `C_PAD_DECODER` has
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# no timer on any direction path (pad-decoder-double-tap-not-key-repeat.md), so
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# the repeat is in the layer above and can only be MEASURED here.
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#
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# Instrument: the guest's own vertex stream via the UI draw logger -- the same
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# instrument that settled the splash, and the one with no Canary processing in
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# it. A cursor move shows up as the focused quad's NDC rect changing.
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#
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# ⚠️ Drives the boot BLIND on timings rather than classifying frames. That is
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# deliberate: the classifier route costs a screenshot per poll, and screenshots
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# cost ~10 s each while xenia runs. The draw log records what actually happened,
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# so a mistimed press is visible in the result rather than silently assumed.
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#
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# menu_repeat_probe.sh [out_dir] [hold_button]
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set -u
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export HOME=/sylph-home/re SDL_AUDIODRIVER=dummy DISPLAY=:98
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export XENIA_PAD_FILE=/tmp/xenia_pad.txt
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OUT="${1:-/sylph-home/re/f1}"
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HOLD="${2:-DOWN}"
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mkdir -p "$OUT"; rm -f "$OUT"/xenia_re_ui_draws_*.log
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pad() { printf '%s' "$1" > "$XENIA_PAD_FILE.tmp"; mv "$XENIA_PAD_FILE.tmp" "$XENIA_PAD_FILE"; }
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tap() { pad "press=$1"; sleep 0.40; pad ""; sleep 0.30; }
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pad ""
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( cd "$OUT" && nohup run-canary --log_ui_draws=true \
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--ui_draw_capture_frames=4000 --ui_draw_capture_max=900000 \
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>"$OUT/canary.stdout" 2>"$OUT/canary.stderr" & )
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sleep 8
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# Arm the capture. ⚠️ Copied verbatim from ui_draw_capture.sh, which works.
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# A first attempt used `xdotool search --class xenia_canary key --window %1 F10`
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# and armed NOTHING -- it failed silently behind a `|| true`, the run completed,
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# and only the ABSENT log revealed it. Window lookup is by NAME, the key goes to
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# the window AND globally, and a failure is now fatal rather than tolerated.
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win="$(xdotool search --name "Xenia-canary" | tail -1)"
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[ -n "$win" ] || { echo "FATAL: no Xenia window to arm"; pkill -x xenia_canary; exit 1; }
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xdotool windowactivate "$win" 2>/dev/null
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xdotool key --window "$win" F10
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xdotool key F10
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echo "armed at ${SECONDS}s (win=$win)"
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# The boot, driven blind. Splashes ~8 s, then the attract movie; A skips it.
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sleep 12; tap A ; echo "A #1 (skip video) at ${SECONDS}s"
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sleep 6; tap A ; echo "A #2 (reveal plate) at ${SECONDS}s"
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sleep 3; tap A ; echo "A #3 (accept plate) at ${SECONDS}s"
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sleep 5
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echo "HOLDING $HOLD at ${SECONDS}s"
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pad "press=$HOLD"
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sleep 12
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pad ""
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echo "released at ${SECONDS}s"
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sleep 3
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pkill -x xenia_canary
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echo "done at ${SECONDS}s; log:"; ls -la "$OUT"/*.log
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