re: correction -- Generic is a per-FILE header record, not a table
Yesterday's page said "Generic (394 per pak) is the unit datasheet".
Only 114 of the 394 are. Every IDXD file carries exactly one Generic
record and its schema is set by what kind of file it is. Partitioned
by field set, identically in all six GP_MAIN_GAME_*.pak:
114 has HP -- a unit datasheet
204 {Count} only -- a dialogue file
64 {ID, Name, SideID, Unique} -- a character (36 TCAF + 28 ADAN)
10 {EnumAsteroidGroup} -- an asteroid group
2 degenerate
204+114+64+10+2 = 394, and 178 distinct Generic.ID = 114 unit + 64
character, the only two shapes carrying an ID. That settles the
"178 IDs vs 394 records" question the previous entry left open.
Positive control in the same loop: for the 204 dialogue headers Count
equals the number of Message_NNN siblings, 204/204, zero mismatches.
Cross-check from the other side: Maneuver = 114, Effect = 114, the
carrying-entry sets are identical, every unit Generic has a Maneuver
sibling, and Generic.Type splits 43 Craft + 71 Vessel -- the same
43/71/114 unit-struct-runtime.md reached from live guest memory.
New tool generic_partition.py + artefact; ISL artefacts byte-identical.
This commit is contained in:
@@ -827,6 +827,34 @@ unknown, what evidence exists, and what the first step would be. Move an item in
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field; the stat keys in records not opened here (`MegaTons`, `BulletLimit`,
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`CrewCount`, `HP_CLASS`); why the roster lists 59 of 131.
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* ✅ **(2026-08-27) CORRECTION — `Generic` is a per-FILE HEADER record, not a
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table. Only **114** of the 394 are unit datasheets.**
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[structures/unit-datasheet-static](structures/unit-datasheet-static.md),
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artefact `data/generic-record-partition.txt`, tool
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`tools/re-capture/generic_partition.py`.
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Answers "178 distinct `Generic` IDs vs 394 records per pak — what are the
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extra records?" from the entry below. **Every IDXD file carries exactly one
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`Generic` record**, and its schema is set by what kind of file it is.
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Partitioned by field set, identically in all six `GP_MAIN_GAME_*.pak`:
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**114** have `HP` = unit datasheets; **204** are `{Count}` only = dialogue
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files; **64** are `{ID, Name, SideID, Unique}` = characters (36 `TCAF` +
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28 `ADAN`, each with a `Faces` sibling); **10** are `{EnumAsteroidGroup}`;
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2 are degenerate (one empty, one naming `eff_n0071`). 204+114+64+10+2 = 394,
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and **178 distinct `Generic.ID` = 114 unit + 64 character** — the only two
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shapes that carry an `ID`.
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🧪 **Positive control in the same loop**: for the 204 dialogue headers,
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`Count` equals the number of `Message_NNN` siblings **204 / 204**, zero
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mismatches — so "header record describing its own file" is not a story fitted
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to the counts.
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🔑 Cross-check from the other side: `Maneuver` = 114, `Effect` = 114, the
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carrying-entry sets are **identical**, every unit `Generic` has a `Maneuver`
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sibling, and `Generic.Type` splits **43 `Craft` + 71 `Vessel`** — the same
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43/71/114 `unit-struct-runtime.md` reached by reading live guest memory.
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🟡 Still open from the entry below: no field-by-field reconciliation of the
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static sheet against the runtime capture (much of it is already done in
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`unit-struct-runtime.md`); why the arsenal roster lists 59 of 131 weapons;
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what `Maneuver`'s `AA_`/`AV_` prefixes select.
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* ✅✅ **(2026-08-27) THE STATIC UNIT DATASHEET **AND** THE AI FLIGHT MODEL —
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`Generic` (394), `Maneuver` (114), `Effect` (114).
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[structures/unit-datasheet-static](structures/unit-datasheet-static.md),
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124
docs/re/data/generic-record-partition.txt
Normal file
124
docs/re/data/generic-record-partition.txt
Normal file
@@ -0,0 +1,124 @@
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# `Generic` is the per-FILE header record, not a table
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#
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# One `Generic` per IDXD pak entry; its schema is set by the file's TYPE.
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# Regenerate: see docs/re/structures/unit-datasheet-static.md
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== GP_MAIN_GAME_D.pak (1004 IDXD entries)
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message-file header 204
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unit datasheet 114
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character 64
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asteroid group 10
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other (0 fields) 1
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other (1 fields) 1
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TOTAL Generic 394
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distinct Generic.ID 178 (= unit 114 + character 64)
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unit Generic.Type {'Craft': 43, 'Vessel': 71}
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entries w/ Maneuver 114 w/ Effect 114
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CONTROL message-header Count == #Message_NNN siblings: 204 ok / 0 bad
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== GP_MAIN_GAME_D2D.pak (6 IDXD entries)
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TOTAL Generic 0
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distinct Generic.ID 0 (= unit 0 + character 0)
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unit Generic.Type {}
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entries w/ Maneuver 0 w/ Effect 0
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CONTROL message-header Count == #Message_NNN siblings: 0 ok / 0 bad
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== GP_MAIN_GAME_E.pak (1004 IDXD entries)
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message-file header 204
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unit datasheet 114
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character 64
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asteroid group 10
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other (0 fields) 1
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other (1 fields) 1
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TOTAL Generic 394
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distinct Generic.ID 178 (= unit 114 + character 64)
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unit Generic.Type {'Craft': 43, 'Vessel': 71}
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entries w/ Maneuver 114 w/ Effect 114
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CONTROL message-header Count == #Message_NNN siblings: 204 ok / 0 bad
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== GP_MAIN_GAME_E2D.pak (6 IDXD entries)
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TOTAL Generic 0
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distinct Generic.ID 0 (= unit 0 + character 0)
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unit Generic.Type {}
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entries w/ Maneuver 0 w/ Effect 0
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CONTROL message-header Count == #Message_NNN siblings: 0 ok / 0 bad
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== GP_MAIN_GAME_F.pak (1004 IDXD entries)
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message-file header 204
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unit datasheet 114
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character 64
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asteroid group 10
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other (0 fields) 1
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other (1 fields) 1
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TOTAL Generic 394
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distinct Generic.ID 178 (= unit 114 + character 64)
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unit Generic.Type {'Craft': 43, 'Vessel': 71}
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entries w/ Maneuver 114 w/ Effect 114
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CONTROL message-header Count == #Message_NNN siblings: 204 ok / 0 bad
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== GP_MAIN_GAME_F2D.pak (6 IDXD entries)
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TOTAL Generic 0
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distinct Generic.ID 0 (= unit 0 + character 0)
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unit Generic.Type {}
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entries w/ Maneuver 0 w/ Effect 0
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CONTROL message-header Count == #Message_NNN siblings: 0 ok / 0 bad
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== GP_MAIN_GAME_I.pak (1004 IDXD entries)
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message-file header 204
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unit datasheet 114
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character 64
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asteroid group 10
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other (0 fields) 1
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other (1 fields) 1
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TOTAL Generic 394
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distinct Generic.ID 178 (= unit 114 + character 64)
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unit Generic.Type {'Craft': 43, 'Vessel': 71}
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entries w/ Maneuver 114 w/ Effect 114
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CONTROL message-header Count == #Message_NNN siblings: 204 ok / 0 bad
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== GP_MAIN_GAME_I2D.pak (6 IDXD entries)
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TOTAL Generic 0
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distinct Generic.ID 0 (= unit 0 + character 0)
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unit Generic.Type {}
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entries w/ Maneuver 0 w/ Effect 0
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CONTROL message-header Count == #Message_NNN siblings: 0 ok / 0 bad
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== GP_MAIN_GAME_J.pak (1004 IDXD entries)
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message-file header 204
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unit datasheet 114
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character 64
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asteroid group 10
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other (0 fields) 1
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other (1 fields) 1
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TOTAL Generic 394
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distinct Generic.ID 178 (= unit 114 + character 64)
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unit Generic.Type {'Craft': 43, 'Vessel': 71}
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entries w/ Maneuver 114 w/ Effect 114
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CONTROL message-header Count == #Message_NNN siblings: 204 ok / 0 bad
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== GP_MAIN_GAME_J2D.pak (6 IDXD entries)
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TOTAL Generic 0
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distinct Generic.ID 0 (= unit 0 + character 0)
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unit Generic.Type {}
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entries w/ Maneuver 0 w/ Effect 0
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CONTROL message-header Count == #Message_NNN siblings: 0 ok / 0 bad
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== GP_MAIN_GAME_S.pak (1004 IDXD entries)
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message-file header 204
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unit datasheet 114
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character 64
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asteroid group 10
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other (0 fields) 1
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other (1 fields) 1
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TOTAL Generic 394
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distinct Generic.ID 178 (= unit 114 + character 64)
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unit Generic.Type {'Craft': 43, 'Vessel': 71}
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entries w/ Maneuver 114 w/ Effect 114
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CONTROL message-header Count == #Message_NNN siblings: 204 ok / 0 bad
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== GP_MAIN_GAME_S2D.pak (6 IDXD entries)
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TOTAL Generic 0
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distinct Generic.ID 0 (= unit 0 + character 0)
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unit Generic.Type {}
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entries w/ Maneuver 0 w/ Effect 0
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CONTROL message-header Count == #Message_NNN siblings: 0 ok / 0 bad
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@@ -7,14 +7,44 @@ only measured at runtime — [flight-speed-law](../flight-speed-law.md),
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[flight-controls-runtime](../flight-controls-runtime.md),
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[unit-struct-runtime](unit-struct-runtime.md).
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> ## ❌ CORRECTION (2026-08-27) — `Generic` is a per-FILE header, not a table
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>
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> This page first read "`Generic` (394 per pak) is the unit datasheet". Wrong:
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> **only 114 of the 394 are.** `Generic` is the record name every IDXD *file*
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> gives its own header record — exactly one per pak entry — and its schema is
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> set by what kind of file it is. Partitioned by field set, in each of the six
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> `GP_MAIN_GAME_*.pak` identically:
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>
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> | `Generic` shape | per pak | what the file is |
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> |---|---:|---|
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> | has `HP` | **114** | **a unit datasheet** (`Maneuver`, `Effect`, `Shield`, `Mass`, `SE`, `Explosion`, `Turret_00N` siblings) |
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> | `{Count}` only | 204 | a **dialogue file** — `Count` is the number of `Message_NNN` siblings |
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> | `{ID, Name, SideID, Unique}` | 64 | a **character** (`Faces` sibling) — 36 `TCAF` + 28 `ADAN` |
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> | `{EnumAsteroidGroup}` | 10 | an asteroid-group file |
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> | 0 and 1 field | 2 | one empty, one naming `eff_n0071` |
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>
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> 204 + 114 + 64 + 10 + 2 = 394, and **178 distinct `Generic.ID` = 114 unit +
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> 64 character** — the only two shapes that carry an `ID`. Positive control in
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> the same loop: for the 204 dialogue headers, `Count` equals the number of
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> `Message_NNN` siblings **204 / 204**, no mismatches.
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>
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> 🔑 The 114 is not a coincidence: `Maneuver` = 114, `Effect` = 114, the entry
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> sets are **identical**, every unit `Generic` has a `Maneuver` sibling, and
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> `Generic.Type` splits **43 `Craft` + 71 `Vessel`** — reproducing the count
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> [unit-struct-runtime](unit-struct-runtime.md) reached from the other side.
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> Artefact `../data/generic-record-partition.txt`, tool
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> `tools/re-capture/generic_partition.py`.
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| record | per pak | field names | distinct `ID`s |
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|---|---|---|---|
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| `Generic` | **394** | **110** | 178 |
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| `Generic` (unit shape) | **114** | 67 max on one record | 114 |
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| `Generic` (all shapes) | 394 | 110 pooled | 178 |
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| `Maneuver` | **114** | 101 | — |
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| `Effect` | **114** | 9 | — |
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Repeated identically in every per-language `GP_MAIN_GAME_*.pak`. A unit's
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`Generic`, `Maneuver` and `Effect` share a pak entry.
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`Generic`, `Maneuver` and `Effect` share a pak entry — one entry is one unit's
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`.tbl`, which is why the runtime flattens all of them into a single object.
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⚠️ `Generic` is the game's own record name, not a placeholder — it is also one of
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the 65 section names in `data/config-keys.txt`.
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@@ -96,5 +126,7 @@ adopted**, nothing here shows the selection.
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`Carrier_TCAF1`, `NP_Facility`, …), 120–144 instances each, alongside
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`HPGauge` / `HPGaugeSub` / `RadarCursorType` on the `ObjectiveMarker_*` and
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`TutorialMarker_*` records — a **HUD gauge binding table**, not a datasheet.
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* 178 distinct `Generic` IDs against 394 records per pak — the surplus is
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unexplained here.
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* ~~178 distinct `Generic` IDs against 394 records per pak — the surplus is
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unexplained here.~~ **Settled 2026-08-27 — see the correction at the top.**
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* The `Generic` field-name count of 110 is a POOL across all four shapes; no
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single record carries more than 67.
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43
tools/re-capture/generic_partition.py
Normal file
43
tools/re-capture/generic_partition.py
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@@ -0,0 +1,43 @@
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import sys, glob, collections
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S="/tmp/claude-1000/-home-fabi-RE-Project-Sylpheed/b113cc12-4769-4ed8-ad66-c2b48f800773/scratchpad"
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sys.path.insert(0,S+"/wt-root/Syplheed-Reborn/tools/re-capture")
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exec(open(S+"/regn_decode.py").read().split("# ── the object")[0])
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import unitgroup as U
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print("# `Generic` is the per-FILE header record, not a table")
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print("#")
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print("# One `Generic` per IDXD pak entry; its schema is set by the file's TYPE.")
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print("# Regenerate: see docs/re/structures/unit-datasheet-static.md")
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for pk in sorted(glob.glob("/work/sylph_extract/**/GP_MAIN_GAME_*.pak",recursive=True)):
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E=pak_entries(pk); items=E.items() if isinstance(E,dict) else E
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kinds=collections.Counter(); ids=set(); types=collections.Counter()
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nidxd=0; man=eff=0; ctl_ok=ctl_bad=0; one_per=True
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for h,b in items:
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if bytes(b[:4])!=b'IDXD': continue
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try: recs=U.parse(bytes(b))
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except Exception: continue
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nidxd+=1
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names=[r['squadron'] for r in recs]
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if names.count('Generic')>1: one_per=False
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man+= 'Maneuver' in names; eff+= 'Effect' in names
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for r in recs:
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if r['squadron']!='Generic': continue
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n=U.named(r)
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if 'HP' in n:
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kinds['unit datasheet']+=1; types[n.get('Type','<none>')]+=1
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elif set(n)=={'Count'}:
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kinds['message-file header']+=1
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nmsg=sum(1 for x in names if x.startswith('Message_'))
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ctl_ok+= str(nmsg)==n['Count'].strip(); ctl_bad+= str(nmsg)!=n['Count'].strip()
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elif 'SideID' in n: kinds['character']+=1
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elif 'EnumAsteroidGroup' in n: kinds['asteroid group']+=1
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else: kinds['other (%d fields)'%len(n)]+=1
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if 'ID' in n: ids.add(n['ID'])
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print()
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print("== %s (%d IDXD entries)" % (pk.split('/')[-1], nidxd))
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for k,v in kinds.most_common(): print(" %-22s %4d" % (k,v))
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print(" %-22s %4d" % ("TOTAL Generic", sum(kinds.values())))
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print(" distinct Generic.ID %4d (= unit %d + character %d)"
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% (len(ids), kinds['unit datasheet'], kinds['character']))
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print(" unit Generic.Type %s" % dict(types))
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print(" entries w/ Maneuver %d w/ Effect %d" % (man,eff))
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print(" CONTROL message-header Count == #Message_NNN siblings: %d ok / %d bad" % (ctl_ok,ctl_bad))
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Reference in New Issue
Block a user