`cargo fmt --all -- --check` has failed on every run in this repository's
history, identically on `main` and on every branch. This is #12.
Mechanical: `cargo fmt --all`, nothing else. 154 files, all `.rs`, no other
extension touched. `cargo check --workspace` exits 0 afterwards, so nothing
changed semantically.
ON THE ORDERING, WHICH WAS THE REAL QUESTION.
HANDOFF-2026-09-06 section 7 warns this is the expensive fix: a whole-tree
reformat before #7 and #8 return "would put a conflict in every file of 861
commits and make the reviews those items exist to enable unreadable".
That is measurably too pessimistic, and it had been reasoned rather than
tested. Measured here by three-way merging a rustfmt'd `main` against both
unmerged branches, file by file:
file/branch pairs tested 32
merges CLEAN 28
merges CONFLICTING 4 (8 conflict hunks total)
sylpheed-cli/src/main.rs 1 hunk
sylpheed-export/src/check.rs 1
sylpheed-export/src/screen.rs 4
sylpheed-export/src/video.rs 2
All four are against `auto/frame-blend-draw-path` only;
`auto/port-p6-audio` does not conflict anywhere. The earlier framing --
154 dirty files, 133 that cannot collide, 21 that can, the collision set
carrying 147 of 774 hunks (19%) -- reproduces exactly. What it did not say
is that most of the 21 still merge cleanly, because rustfmt's edits and the
branches' edits rarely land on the same lines.
So the cost of sweeping now is 4 files and 8 hunks for one branch, against
a check that is otherwise red forever. Deliberately NOT folded into the
WASM PR: 154 reformatted files would make that one unreviewable.
Closes#12
The lint work added 8 rustfmt hunks. Run 206's Formatting job reports 782
where run 204 reported 774, and the difference is mine — debt added to the
one issue the lint pass argued should not be disturbed. Measured against a
`4ac5c9f` worktree under the same rustfmt, the tree is back to 774: equal
to baseline, not merely close to it.
Two causes, both interactions rather than mistakes of judgement:
`cargo clippy --fix` writes its replacement on one line. Where the call
sat inside a multi-line method chain that produced
.as_chunks::<2>().0.iter()
which rustfmt wants split across three lines. Seven sites, in
`formats/{audio,vfs,game_data}.rs` and `cli/main.rs`. An eighth was a
`for` header pushed past the width limit; it reads better as two bindings
than as a six-line chain, so that is what it became.
The last one is subtler and was the only file left over after the other
seven were fixed. `ship_capture.rs` had
let mut flush = |base: u32,
size: u32,
and clippy correctly removed the `mut`. That shortens the line by four
characters, so the closure's six continuation parameters were then
aligned four columns too far right — a formatting change caused by a
change on a different line, in a file whose own hunk count is what
exposed it.
Worth recording because it generalises: `--fix` output is not rustfmt
output, and on a tree that is not rustfmt-clean the difference is
invisible in the diff and only shows up as a hunk count moving. The check
that catches it is a count against a same-toolchain baseline, not an
inspection of the patch.
Re-verified after the reformat, since these edits changed real lines:
cargo clippy --workspace -- -D warnings exit 0
cargo test --workspace exit 0 207 passed, 0 failed
cargo fmt --all -- --check 774 hunks == baseline
Refs #12, #13
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01McNbzUeq1KRBWs4G6X2YVj
Run 204 gave this repository its first clippy measurement — 48 errors, 43
of them in `sylpheed-formats`. This clears that 43 to zero under the exact
invocation CI runs, `cargo clippy -p sylpheed-formats -- -D warnings`.
Why this crate first, and why it is safe to touch:
Every one of the 43 sites was checked against the line ranges that
`auto/frame-blend-draw-path` (495 commits) and `auto/port-p6-audio` (366)
actually modify. None of them overlap. Eleven of the fifteen affected
files are byte-identical on both branches, including `mesh.rs` and
`texture.rs`, which carry 28 of the hits between them. The three sites in
`audio.rs`, `ui_layout.rs` and `slb.rs` that live in files those branches
do change fall outside every modified hunk. The collision argument that
defers #12 does not transfer here; it was tested rather than assumed.
It also unblocks a measurement. `-D warnings` turns a lint in this crate
into a hard compile error, so its dependents never build — `sylpheed-cli`
and `sylpheed-viewer` have never been linted at all, and viewer is the
largest crate in the workspace. Both depend only on `sylpheed-formats`
(`sylpheed-export` pins it from a git tag instead), so this commit is what
makes their real counts knowable.
38 applied by `cargo clippy --fix` — chunks_exact_to_as_chunks,
manual_div_ceil / is_multiple_of / range_contains, unnecessary_map_or,
needless_borrow, let_and_return, dead_code, unused_mut/variables.
Purely local expression rewrites: 38 insertions, 39 deletions.
2 by hand: a doc continuation that markdown was parsing as a list, and
`d / frame` behind a `frame > 0` guard becoming `checked_div`.
3 `#[allow(clippy::too_many_arguments)]` with a stated reason.
On those three allows: 8 parameters against a threshold of 7, in the mesh
anchor path. The real fix is a shared params struct across
`anchor_pool_mesh`, `validate_block` and `validate_block_report` — the
latter two take the same eight arguments and one delegates to the other —
which is a change to the decoder's signatures and belongs to whoever owns
that path, not to a CI-lint pass.
This is not the shape PROTOCOL.md forbids. `continue-on-error` suppresses
everything, present and future, at the job level, and cannot tell "not
yet" from "no longer". A site-local `#[allow]` with a reason is a decision
recorded where it applies: one lint, one function, and any new violation
anywhere else still fails the build.
`sylpheed-export`'s remaining 5 are deliberately untouched — three of them
sit inside hunks both long-lived branches modify, and that crate blocks
nothing. Left for #13.
Refs #13
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01McNbzUeq1KRBWs4G6X2YVj
Extending the capture comparison from index COUNTS to index VALUES
(`examples/capture_index_bytes.rs`, using the batch offsets the new ib logging
gives) showed 76 of 93 Stage_S02 index runs identical to the GPU's and 17
differing — every difference a shift by exactly one element, on buffers whose
index data sits at pad 2.
`anchor_pool_mesh` returned the FIRST pad that validated, and pad 0 is tried
first with the looser winding gate (0.70 vs 0.85). Read at pad 0, a pad-2 block
yields [true[1], true[2], …, garbage]: every index in range, the pool covered,
the positions right, the winding often just above 0.70 — so it validated, and
every triangle was mis-wired. Nothing count-based could see it.
The signature is decidable without the capture: a shifted run wires arbitrary
vertices, so triangles come out degenerate. 282 of 283 correctly anchored
Stage_S02 blocks have zero degenerate triangles, while the shifted readings carry
1–2 156. So score every validating pad by (degenerate triangles, then winding)
and keep the best. `XBG7_PAD_FIRST_MATCH=1` restores the old behaviour.
captured index runs identical: 76/93 -> 93/93 (2 025 elements)
decoded runs with a degenerate triangle: 579 -> 16 (disc-wide)
sub-meshes whose index run changed: 575 of 8 850
resources decoded / vertex anchors / consistency: unchanged (6 209 / same vb / 89)
Locked in by tests/mesh_disc.rs::decoded_index_runs_have_almost_no_degenerate_triangles.
Suite green with --include-ignored apart from the pre-existing known-failing
cross-container consistency test (the 24-vertex bounding-box class).
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NptfmpjdpNCKEez6d2xvA9
The decoder's central unstated assumption — a block's index buffer sits
immediately before its vertex buffer (`vb - idx_count*2 - pad`, pad <= 3) — was
also the prime suspect for the residual anchor misses, since a capture-proven
`e106_eng_02_l` block was rejected outright. Measured it instead of assuming:
- extended the F10 ship capture to log each draw's index buffer (base, count,
min/max index) and to key its de-dup on the index range, so every draw batch
is recorded rather than only the first;
- `examples/capture_ib_truth.rs` places each drawn buffer in the container by its
dumped positions and scores the capture against our decode.
Stage_S02, 42 drawn buffers placed: our idx_count == the sum of the draw's index
batches for 42/42, the batch union covers the vertex pool exactly for 42/42, and
all 30 single-block cases sit at pad <= 3 (20 at pad 0, 10 at pad 2). The other
12 are grouped pools, where one index pool serves the whole group. So the layout
holds, the decoded index count is exact, and eng_02_l died on the connectivity
gate (since replaced by the winding gate) — not on index location. The shipped
exact-coverage rule is independently confirmed.
The recorded "capture indices=21 vs our 246" disagreement was an artefact of the
old de-dup key: 21 was the first of two batches, 21 + 225 = 246. Any conclusion
from a pre-2026-08-13 capture's `indices=` or `vbase - ibase` is about one batch,
not about the block.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NptfmpjdpNCKEez6d2xvA9
Selection was per-resource and greedy, so two resources could take one vertex
buffer while a valid one sat unused. A runtime capture proved that wrong for the
mirrored e106 hull twins: the container holds both halves and the engine draws
each from its own address. Now the first claimant keeps a buffer and later
resources re-anchor past everything already claimed (coverage can never regress;
grouped-pool models untouched).
Against the 46 capture-named Stage_S02 buffers: exact anchors 29 -> 40, unclaimed
12 -> 4. Disc-wide: 5480 resources decoded (unchanged), cross-container
inconsistency 125 -> 46.
The twins' mirror therefore lives in the DATA, not in the placement matrix: the
embedded e106_bdy_02 row and the two assertions encoding the old convention are
updated, each with the reason recorded. Full suite green incl. disc/ISO gates.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
A capture at controlled range (ship_capture_close.sh: lock a capital ship, close
on it, F10 per range band) finally draws capital-ship hulls at full detail. Two
correctness fixes were needed before the numbers meant anything:
* one F10 log is ~14 frames with no delimiter, and WV_ref^-1 . WV_p only cancels
the camera within one frame — segment_frames splits on vertex-buffer
recurrence, and correlate_frames cross-checks the blocks against each other
instead of trusting a single shot;
* aggregate by consensus, not median: a stage holds several ships of one class
sharing vertex buffers, so a block can mix two instances.
Result: f105, e105 and e106 reproduce assemble_ship to <=0.43 units in
translation and 0.000 in rotation for every part that does not move. The e106
rules generalise, and the viewer bug report now points at the viewer. Narrow
leftovers: e105_brg is missing from assemble_ship, e105_eng_01 rotation differs
by 1.711.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
The second F10 capture (ship at _m LOD distance) closes e106 entirely: all 8
parts placed including the bridge both earlier captures missed, cross-validating
the doc's 7 known translations to 0.1 units and adding brg_01 at the exact
centreline (0, 153.3, -164.0).
Matching hardened by what the real capture taught us:
- LOD-aware: each part tries every variant vcount (base/_m/_l/_d) — a distant
ship draws its LOD copies, same local frame.
- Position-validated, SET-based, against the UNION of a part's variants: buffer
order != decode order, and one draw's vcount equalled the _m count while its
buffer held the FULL 1633-vert geometry. A coincidental vcount (foreign
51-vert mesh vs the bridge) is rejected by geometry.
- Runtime mirror handled: twins share one file geometry; the engine uploads the
starboard copy X-reflected. Mirror-validated draws bake diag(-1,1,1) and the
viewer reverses triangle winding for det<0 so front faces stay outward.
- Near-axis rotation entries snapped to exact 0/+-1 for a clean table; eng_01
keeps its genuine 30-degree nacelle rotation.
data/ship_placements.txt now ships e106 (viewer renders via the captured table);
embedded_e106_is_complete locks the baked data. part_pos + capture_match helper
examples added. 10 ship_capture tests; 80 formats-lib tests green; viewer builds.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The correlator now accepts BOTH capture formats: the F10 ship-capture snapshot
and the draw-logger format (mission_draws.log / xenia_re_draws.log) via
parse_drawlog — group the ship shader's draws by vertex-buffer base, vcount =
size_words/stride_words, keep the first c0..c2 WVP. So a capital ship seen in a
normal instrumented run bakes without a dedicated F10 pass. correlate_capture
auto-detects the format. Shared normalize_wvp between both parsers.
Also add examples/ship_dump.rs (offline static-placement inspector) and record
the measured static-assembler gaps for e106 in the doc: bdy_01/bdy_02 overlap
(runtime port/starboard mirror at X=+-264), eng_02 and wep_02_01 never placed.
These confirm exact placement is runtime-only — nothing more to squeeze
statically; the capture-driven table is the only path. The draw logs present on
this box are the player fighter, so no capital-ship table can be baked offline.
7 ship_capture tests (adds draw-log parse + correlate); 77 formats-lib green.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Promote the F10 ship-capture correlator from an example into a reusable, unit-
tested library module (ship_capture): parse_capture (log -> per-draw rigid
WorldView from the c0..c2 WVP constants), correlate (match parts to draws by
vertex count, express each in the reference part's frame), and a checked-in
placement-table format (serialize_table/parse_table, embedded via
embedded_placement from data/ship_placements.txt).
build_ship_model now prefers a ship's captured placement over the static
assemble_ship when a table entry exists (empty table -> unchanged fallback).
correlate_capture example refactored onto the module + gains --emit to print a
table block. Doc updated: bake plumbing done; remaining is running real F10
captures to populate the table (needs the emulator).
5 new ship_capture tests (parse/normalize/correlate/table round-trip); 76
formats-lib tests + viewer build green.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>