cf6be709ab
re: the loop IS a runtime XMA field -- and reading it contradicts my audio measurement
sylph-decoder
2026-08-30 09:52:13 +00:00
04a143d89f
port: independently confirm the 1.5 MB cap separates the two sets exactly
Sylpheed port agent
2026-08-30 09:48:10 +00:00
5f386111ad
re: count the voice-region population properly -- 25 three-chunk, and 17 of them were broken
sylph-decoder
2026-08-30 09:46:08 +00:00
1cae35b43a
port: the dead-press check was passing by luck -- diagnosed and fixed
Sylpheed port agent
2026-08-30 09:45:39 +00:00
45a21f0d33
method: a sound instrument, a correct number, and the wrong sentence around it
sylph-decoder
2026-08-30 09:40:39 +00:00
93b823eedf
port: the menu bed loops at 61.93 s -- my 3.4 s seam was ours, not the game's
Sylpheed port agent
2026-08-30 09:39:52 +00:00
fa832fad1e
re: the menu BGM loops at 61.93 s, and the game never reaches the fade
sylph-decoder
2026-08-30 09:34:42 +00:00
478e9967e1
port: external ground truth for all 25 three-chunk regions -- none truncated
Sylpheed port agent
2026-08-30 09:25:55 +00:00
57035a700b
handoff: the menu BGM loop is attempted and not captured; the route left
sylph-decoder
2026-08-30 09:22:01 +00:00
4ce639c63d
re: the menu BGM loop is NOT captured -- and the rig that cannot take it
sylph-decoder
2026-08-30 09:21:47 +00:00
73125074c6
port: apply the measured positional weights, keyed by byte size
Sylpheed port agent
2026-08-30 09:20:13 +00:00
3392982e58
method: over-warning is what makes the next real warning unreadable
sylph-decoder
2026-08-30 09:11:10 +00:00
2712efe2f2
port: move to formats-pin-2026-08-30 -- the voice export is complete
Sylpheed port agent
2026-08-30 09:09:49 +00:00
dbb12036c1
method: an internal check cannot catch a bug that makes the input smaller
sylph-decoder
2026-08-30 08:56:14 +00:00
3dbfa320ae
formats: drop the 1.5 MB cap that truncated 17 voice regions' first stream
formats-pin-2026-08-30
sylph-decoder
2026-08-30 08:55:47 +00:00
90ea61b472
port: the runtime now says what the voice export is missing, at the moment it plays it
Sylpheed port agent
2026-08-30 08:49:25 +00:00
9739b90266
port: the resolver starts late, and my 'duplicate tail' was a real stream
Sylpheed port agent
2026-08-30 08:43:13 +00:00
fb6095ae3a
handoff: tell the port its refusal found a decoder defect, and what is safe to use
sylph-decoder
2026-08-30 08:41:38 +00:00
3e8235ddbd
re: resolve_movie_voice_region starts INSIDE the first stream, 8 of 10 multichannel regions
sylph-decoder
2026-08-30 08:41:22 +00:00
46eeecf658
port: their stream assignment does not fit my region -- weights not applied
Sylpheed port agent
2026-08-30 08:34:16 +00:00
8c71520ab8
re: which ADV stream sits where -- settled by level, not by waveform
sylph-decoder
2026-08-30 08:32:14 +00:00
59f5bf1b59
method: a rule learned from a burn generalises by resemblance, not by mechanism
sylph-decoder
2026-08-30 08:29:01 +00:00
36625d7bb3
port: voice export carries every qualifying stream; a unity sum was refused by check
Sylpheed port agent
2026-08-30 08:28:12 +00:00
232ae0fa9c
re: ask #4 answered -- the intro is a 5.1 WMAPro bed at 0.600 plus three streams
sylph-decoder
2026-08-30 08:19:03 +00:00
f7eac0e676
port: rendered pulse counted in their units; #4 refutes the voice value without fixing it
Sylpheed port agent
2026-08-30 08:17:35 +00:00
ef4ea8fe86
re: the boot intro's audio output -- five live channels, not a stereo mix
sylph-decoder
2026-08-30 08:13:50 +00:00
6f87ecc4db
re: the pulse floor gets a second witness, and two METHOD entries
sylph-decoder
2026-08-30 08:07:51 +00:00
adb0046dee
port: their pulse floor reproduces exactly -- 159 to the pixel, once the predicate is named
Sylpheed port agent
2026-08-30 08:07:05 +00:00
e0de5c6f22
re: the A-press A/B is run -- signed-in profile, no swallow, menu opens
sylph-decoder
2026-08-30 08:05:43 +00:00
6072d216a8
re: name the region and the threshold -- and the floor was cross-geometry
sylph-decoder
2026-08-30 07:59:00 +00:00
19acff7a41
port: a static overlay advances instead of freezing; and their pulse floor is unreproducible
Sylpheed port agent
2026-08-30 07:57:23 +00:00
b6f0cf3fb2
re: RETRACT -- a Canary config dump is the FILE, not the run
sylph-decoder
2026-08-30 07:52:14 +00:00
aa6be8e809
port: the plate pulses -- restore the looping record, over the base rather than instead of it
Sylpheed port agent
2026-08-30 07:51:11 +00:00
3c004845fa
re: the PRESS A plate PULSES -- measured, and it keeps an authored entry
sylph-decoder
2026-08-30 07:37:49 +00:00
ec06c50bf6
method: the mirror trap -- two records that drift, and a weakened control
sylph-decoder
2026-08-30 07:26:27 +00:00
10ae0bd464
port: audit for findings living only in code comments; found the mirror trap instead
Sylpheed port agent
2026-08-30 07:23:40 +00:00
8dfa0ebac5
re: the A-press dialog is the SIGN-IN dialog -- and the corpus already knew
sylph-decoder
2026-08-30 07:21:18 +00:00
15d9037774
re: the sweep discriminator resolves -- 294.9 against a predicted 295
sylph-decoder
2026-08-30 07:18:11 +00:00
7c8eb201e7
port: the sweep discriminator resolves -- different frames, 294.9 against a predicted 295
Sylpheed port agent
2026-08-30 07:17:15 +00:00
678467549b
port: a withholding reason was false -- the hidden leaf is a visible expanding ring
Sylpheed port agent
2026-08-30 07:16:07 +00:00
59f3ac6846
re: ask #2 -- t=357.7 came from a GPU draw capture, and a sweep cannot date a frame
sylph-decoder
2026-08-30 07:15:45 +00:00
789e8ab15c
port: none of the 80 forced instances has a decoded key; the port's four are oracle checks
Sylpheed port agent
2026-08-30 07:12:09 +00:00
bec7f02c0a
re: not ONE of the 80 forced instances has a file-read key
sylph-decoder
2026-08-30 07:11:12 +00:00
ec5861cec8
port: reconcile the ink figures -- 96.7% of the gap is value-1 pixels
Sylpheed port agent
2026-08-30 07:08:32 +00:00
f8abb56bc4
re: reconcile the two ink counts -- we agree at >1 and not at >0
sylph-decoder
2026-08-30 07:07:21 +00:00
075c81792d
port: second witness for the pixel-cost claim, in Godot
Sylpheed port agent
2026-08-30 07:05:35 +00:00
aa9b7ef340
re: the forced-backdrop rule's pixel cost -- 38 screens go black without it
sylph-decoder
2026-08-30 07:04:05 +00:00
fe97c583d4
port: re-run the Decoder's necessity census -- 80/62/18 reproduces exactly
Sylpheed port agent
2026-08-30 06:56:54 +00:00
304ce9efaa
re: forced_backdrop DECIDES 62 of its 80 instances, not 6
sylph-decoder
2026-08-30 06:53:16 +00:00
1834ad1f40
port: the forced-backdrop pass decides two screens and confirms four, not six
Sylpheed port agent
2026-08-30 06:48:42 +00:00
e94e203a71
re: the A-press fault is SOLVED -- Xenia swallows input, the guest pump is unbounded
sylph-decoder
2026-08-30 06:44:49 +00:00
f609acbc95
port: 21 messages went to a dead session ID, and each one said so
Sylpheed port agent
2026-08-30 06:37:00 +00:00
19c0aa89f1
port: index DECISIONS.md -- it already answered last iteration's question
Sylpheed port agent
2026-08-30 06:14:42 +00:00
c462496d94
port: audit BLOCKED.md against a running port; three rows were stale
Sylpheed port agent
2026-08-30 05:44:39 +00:00
2d21ca5efd
port: localise the title disagreement; withdraw the question I filed for it
Sylpheed port agent
2026-08-30 05:14:04 +00:00
49b49668c3
port: add check-all; verify-screen ignored its own statistic; 'six expected DIFFERS' was wrong
Sylpheed port agent
2026-08-30 04:55:48 +00:00
952c856da5
port: make the documented control sweep executable; it was prose
Sylpheed port agent
2026-08-30 04:26:07 +00:00
77e217807a
port: FORMAT.md declared the port's own export invalid; assert audio.json's stems
Sylpheed port agent
2026-08-30 03:46:13 +00:00
141cef4047
port: wire flow.json's dwell, assert the three authored values the port hardcodes
Sylpheed port agent
2026-08-30 03:16:35 +00:00
c4d7553e59
port: check the five MODDING rules, and label the generated files in the asset tree
Sylpheed port agent
2026-08-30 02:46:26 +00:00
17c28fd8eb
port: place the last unused capture; its residual is oracle-to-oracle, not the port's
Sylpheed port agent
2026-08-30 02:15:00 +00:00
2fe1f06599
port: --focus was ignored on the menu path; focus rendering now verified against the oracle
Sylpheed port agent
2026-08-30 01:45:47 +00:00
a170e1fbc6
port: a second capture closes the sweep-geometry question; title+plate matches at 0.00093%
Sylpheed port agent
2026-08-30 01:16:57 +00:00
9610662b82
port: add --leaf-time, and the title's residual is the sweep phase (~400 units, not 357.7)
Sylpheed port agent
2026-08-30 00:46:25 +00:00
29a5b4a394
port: the PRESS (A) plate could not be drawn at any instant -- four faults, and a misquoted number
Sylpheed port agent
2026-08-30 00:24:33 +00:00
921dec9725
port: fix two capture bugs, and the second was hiding a missing PRESS (A) plate
Sylpheed port agent
2026-08-29 23:59:54 +00:00
e5398be93b
port: add wait:<seconds>, observe the bed's loop, and measure the seam at 3.4 s of silence
Sylpheed port agent
2026-08-29 23:23:35 +00:00
b71c35acf4
port: the menu bed plays under the cutscene -- announced, deliberately not fixed
Sylpheed port agent
2026-08-29 22:55:02 +00:00
e6fc2977ff
port: make ScreenView say what it could not draw; refute 'first-declared paints first'
Sylpheed port agent
2026-08-29 22:49:16 +00:00
6d7bc87b0f
re: diagnose the A-press fault -- a wild pointer, and a third failure mode
sylph-decoder
2026-08-29 22:17:45 +00:00
33cc462a94
port: P7 gate verified end to end, and a defect I nearly invented from a masked correlation
Sylpheed port agent
2026-08-29 22:14:40 +00:00
159778faf1
formats: test backdrop coverage per instant, and record where the .tbm hunt reached
sylph-decoder
2026-08-29 22:04:31 +00:00
06115af659
port: test backdrop coverage per instant -- scale animates, and the disc proves it
Sylpheed port agent
2026-08-29 22:00:48 +00:00
29c99e1b3e
re: primitive blend mode -- undecodable with reach, and no longer a risk
sylph-decoder
2026-08-29 21:58:25 +00:00
df3ea68366
port: P6 gate verified with sound on the bus; tighten the backdrop guard to a positive primitive test
Sylpheed port agent
2026-08-29 21:54:14 +00:00
1f6e07598e
re: the primitive colour census -- and it refutes 38 of my own 80 forced verdicts
sylph-decoder
2026-08-29 21:51:06 +00:00
733e376366
port: audit what rests on a single draw-stream run; black_hold_units=9 sits at the top of its range
Sylpheed port agent
2026-08-29 21:43:02 +00:00
7a5f7b886a
re: downgrade -- the drift explains the 4.1% in sign, not magnitude
sylph-decoder
2026-08-29 21:40:23 +00:00
cb111e0642
port: their corrected calibration matches the file at all six points; guard the 60 against emulator drift
Sylpheed port agent
2026-08-29 21:36:59 +00:00
6c8ab5db94
re: withdraw the splash frame boundaries -- count the batch, not the logged quads
sylph-decoder
2026-08-29 21:34:51 +00:00
77292e98fc
port: withdraw 'the boot is known too fast' -- the splash dwells are declared and the port already played them
Sylpheed port agent
2026-08-29 21:32:08 +00:00
acaacc36e0
re: the boot splash dwells are declared -- and wall clock is the wrong unit
sylph-decoder
2026-08-29 21:29:06 +00:00
2e29572b02
port: the clock freezes at settle -- my window is the game's, and the boot is known too fast
Sylpheed port agent
2026-08-29 21:24:10 +00:00
78328c5022
re: the top-level clock freezes at the settle point -- closing the 114-vs-120 gap
sylph-decoder
2026-08-29 21:21:27 +00:00
91c76efbbf
port: close the span row -- 256 and 211 are both ours, on different splashes
Sylpheed port agent
2026-08-29 21:16:09 +00:00
cf91ad1dcc
re: the forced-backdrop span -- 256 vs 211 is a bundle mismatch, and the hold decides 55% of verdicts
sylph-decoder
2026-08-29 21:14:58 +00:00
ad634bd79c
port: census every layerless full-screen element; the forced-backdrop quantifier misses nothing in GP_TITLE
Sylpheed port agent
2026-08-29 21:14:51 +00:00
b2373284c6
port: file the opaque-span discrepancy, 256 against the Decoder's 211
Sylpheed port agent
2026-08-29 21:11:48 +00:00
1e06ad2e8e
port: implement the Decoder's forced-backdrop rule; two screens were black for their whole life
Sylpheed port agent
2026-08-29 21:11:23 +00:00
cfcda5501c
formats: a keyless primitive that would hide the screen is forced to paint first
sylph-decoder
2026-08-29 21:02:17 +00:00
2b646f5b1e
port: the loading screens are black at EVERY instant, which disproves my layer rule
Sylpheed port agent
2026-08-29 20:52:06 +00:00
47faeaa7a9
re: RETRACT "the game never draws eff3" -- a batched draw merged two quads
sylph-decoder
2026-08-29 20:49:27 +00:00
e4775f64cc
port: the menus' residual is the tone floor, and extras is not really 3x worse
Sylpheed port agent
2026-08-29 20:47:59 +00:00
3e578882c2
port: the title's sweeps loop, the black hold is 9 units, and one claim refuted
Sylpheed port agent
2026-08-29 20:44:56 +00:00
1a2f4fdc2d
re: the boot splash black gap is ~9 units, measured in draws not luminance
sylph-decoder
2026-08-29 20:36:15 +00:00
9540909a6f
port: refute my own "the menu residual is the sweeps", and show the narrow windows are harmless
Sylpheed port agent
2026-08-29 20:30:58 +00:00
7230fa846e
port: the publisher residual was a missing black hold -- we had both dismissed it
Sylpheed port agent
2026-08-29 20:27:41 +00:00
69bc4cd1cd
re: the game never draws ptlogo_back2eff3 -- reproduced, with three explanations ruled out
sylph-decoder
2026-08-29 20:19:04 +00:00
311bd16ad8
re: withdraw the eff3 explanation and the flash advice; add a calibration-free test that refutes 105
sylph-decoder
2026-08-29 20:03:48 +00:00
dee6c495ad
port: their "do not draw all five flashes" flag, checked -- the port already staggers them
Sylpheed port agent
2026-08-29 19:58:09 +00:00