Files
Sylpheed/crates/sylpheed-formats/examples/verify_fieldmap.rs
Fabian Hamm ed54f95d54 style: rustfmt sweep -- 774 hunks across 154 files -> 0
`cargo fmt --all -- --check` has failed on every run in this repository's
history, identically on `main` and on every branch. This is #12.

Mechanical: `cargo fmt --all`, nothing else. 154 files, all `.rs`, no other
extension touched. `cargo check --workspace` exits 0 afterwards, so nothing
changed semantically.

ON THE ORDERING, WHICH WAS THE REAL QUESTION.

HANDOFF-2026-09-06 section 7 warns this is the expensive fix: a whole-tree
reformat before #7 and #8 return "would put a conflict in every file of 861
commits and make the reviews those items exist to enable unreadable".

That is measurably too pessimistic, and it had been reasoned rather than
tested. Measured here by three-way merging a rustfmt'd `main` against both
unmerged branches, file by file:

  file/branch pairs tested   32
  merges CLEAN               28
  merges CONFLICTING          4   (8 conflict hunks total)

    sylpheed-cli/src/main.rs      1 hunk
    sylpheed-export/src/check.rs  1
    sylpheed-export/src/screen.rs 4
    sylpheed-export/src/video.rs  2

All four are against `auto/frame-blend-draw-path` only;
`auto/port-p6-audio` does not conflict anywhere. The earlier framing --
154 dirty files, 133 that cannot collide, 21 that can, the collision set
carrying 147 of 774 hunks (19%) -- reproduces exactly. What it did not say
is that most of the 21 still merge cleanly, because rustfmt's edits and the
branches' edits rarely land on the same lines.

So the cost of sweeping now is 4 files and 8 hunks for one branch, against
a check that is otherwise red forever. Deliberately NOT folded into the
WASM PR: 154 reformatted files would make that one unreviewable.

Closes #12
2026-09-08 20:07:01 +02:00

217 lines
7.5 KiB
Rust

//! Check the code-derived offset→field map against the live dump, then read out
//! the runtime value of every field the disc record leaves defaulted.
//! Run: verify_fieldmap <disc-root> <live-dump> <ID=0xVA>...
use std::collections::BTreeMap;
use sylpheed_formats::idxd::IdxdObject;
use sylpheed_formats::pak::PakArchive;
// Offsets read out of sub_82341A20's own key strings (stfs stores only).
// Offsets and names recovered from `sub_82341A20` itself: each key is built as
// `addi r4, r30, -N` (r30 = 0x82088f94, so the name is a string in the image),
// and the value lands in the first store into the object after the accessor
// call. 125 float-typed fields.
const MAP: &[(usize, &str)] = &[
(48, "Size_X"),
(52, "Size_Y"),
(56, "Size_Z"),
(64, "Color_R"),
(68, "Color_G"),
(72, "Color_B"),
(80, "Size_Radius"),
(84, "HP"),
(88, "HQRatio"),
(92, "ShieldRatio"),
(96, "ThrusterRatio"),
(116, "ResistanceToOptics"),
(120, "ResistanceToShell"),
(124, "ResistanceToExplosion"),
(128, "ResistanceToPlayer"),
(132, "ResistanceParalyze"),
(156, "MinimumVelocity"),
(160, "MaximumVelocity"),
(164, "CruisingVelocity"),
(168, "Acceleration"),
(172, "Deceleration"),
(176, "AV_PitchPlus_Max"),
(180, "AV_PitchPlus_Min"),
(184, "AA_PitchPlus_Max"),
(188, "AA_PitchPlus_Min"),
(192, "AV_PitchMinus_Max"),
(196, "AV_PitchMinus_Min"),
(200, "AA_PitchMinus_Max"),
(204, "AA_PitchMinus_Min"),
(208, "AV_Yaw_Max"),
(212, "AV_Yaw_Min"),
(216, "AA_Yaw_Max"),
(220, "AA_Yaw_Min"),
(224, "AV_Roll_Max"),
(228, "AV_Roll_Min"),
(232, "AA_Roll_Max"),
(236, "AA_Roll_Min"),
(248, "SideThrustVelocity_Max"),
(252, "SideThrustAcceleration"),
(256, "MaximumBank_Normal"),
(260, "YawDragFactor"),
(264, "PitchDragFactor"),
(268, "RollDragFactor"),
(272, "DragFactorThreshold"),
(276, "ArterBurner_Vc"),
(280, "ReverseThrust_Vc"),
(284, "ArterBurner_Acc"),
(288, "ReverseThrust_Acc"),
(292, "AccPitchFactor"),
(296, "DecPitchFactor"),
(300, "AV_AxisMode_Max"),
(304, "AV_AxisMode_Min"),
(308, "AA_AxisMode_Max"),
(312, "AA_AxisMode_Min"),
(316, "PowerCutConsumeShield"),
(320, "PowerCutDeceleration"),
(324, "AB_ConsumeShield_Begin"),
(328, "AB_ConsumeShield"),
(332, "AB_AV_PitchPlus"),
(336, "AB_AA_PitchPlus"),
(340, "AB_AV_PitchMinus"),
(344, "AB_AA_PitchMinus"),
(348, "AB_AV_Yaw"),
(352, "AB_AA_Yaw"),
(356, "AB_AV_Roll"),
(360, "AB_AA_Roll"),
(368, "SideRoll_Time"),
(372, "SideRoll_Length"),
(380, "BarrelRoll_CountMinimum"),
(384, "BarrelRoll_CountMaximum"),
(388, "BarrelRoll_Time"),
(392, "BarrelRoll_Radius"),
(400, "TurnAttack_CutoffRatio"),
(404, "TurnAttack_DoubleRatio"),
(408, "CutoffTimeMin"),
(412, "CutoffTimeMax"),
(416, "TurnAttack_DoubleTimeMin"),
(420, "TurnAttack_DoubleTimeMax"),
(428, "Turn_AngularVelocity"),
(432, "TurnAway_Time_Minimum"),
(436, "TurnAway_Time_Maximum"),
(444, "BoostAway_Time_Minimum"),
(448, "BoostAway_Time_Maximum"),
(456, "HoldPosition_LengthMin"),
(460, "HoldPosition_LengthMax"),
(464, "HoldPosition_MinimumTime"),
(468, "HoldPosition_MaximumTime"),
(472, "HoldPosition_SideRatio"),
(476, "HoldPosition_BackRatio"),
(480, "HoldPosition_CutoffRatio"),
(484, "HoldPosition_CancelTime"),
(492, "Slalom_CutoffRatio"),
(496, "Slalom_TurnCount_Min"),
(500, "Slalom_TurnCount_Max"),
(508, "Through_CutoffRatio"),
(512, "Through_AngleMinimum"),
(516, "Through_AngleMaximum"),
(520, "Through_Time1Max"),
(524, "Through_Time1Min"),
(528, "Through_Time2Max"),
(532, "Through_Time2Min"),
(536, "Through_LengthMinimum"),
(540, "Through_LengthMaximum"),
(548, "SolidCutoff_Ratio"),
(552, "SolidCutoff_LengthMin"),
(556, "SolidCutoff_LengthMax"),
(560, "HomingResistAdjustment"),
(564, "UsingChaffRatio"),
(568, "MaxValue"),
(572, "ChargeDelay"),
(576, "ChargeDelay_Break"),
(580, "ChargeSpeed"),
(584, "Delay"),
(588, "DelayAdjustment"),
(624, "DestroyMotionTime"),
(628, "DryMass"),
(632, "GrossMass"),
(664, "LowerHPThresholdRatio"),
(668, "SELength"),
(672, "RadarRange"),
(676, "FCSRange"),
(680, "FiringRange"),
(692, "AttackVesselPoint"),
(696, "AttackCraftPoint"),
(700, "DefencePoint"),
];
fn main() {
let mut a = std::env::args().skip(1);
let disc = a.next().unwrap();
let dump = a.next().unwrap();
let pairs: Vec<(String, String)> = a
.filter_map(|s| s.split_once('=').map(|(i, v)| (i.into(), v.into())))
.collect();
let mut live: BTreeMap<String, BTreeMap<usize, f32>> = BTreeMap::new();
let mut cur = String::new();
for line in std::fs::read_to_string(&dump).unwrap().lines() {
if let Some(r) = line.strip_prefix("=== ") {
cur = r.trim().into();
continue;
}
let f: Vec<&str> = line.split_whitespace().collect();
// dump columns: addr +off hex u32 f32 -- the float is f[4], not f[3]
if f.len() >= 5 && f[1].starts_with('+') {
if let (Ok(o), Ok(v)) = (usize::from_str_radix(&f[1][1..], 16), f[4].parse::<f32>()) {
live.entry(cur.clone()).or_default().insert(o, v);
}
}
}
let pak = PakArchive::open(format!("{disc}/dat/GP_MAIN_GAME_E.pak")).unwrap();
let (mut agree, mut disagree) = (0, 0);
let mut defaults: BTreeMap<String, Vec<(String, f32)>> = BTreeMap::new();
for e in pak.entries() {
let Ok(b) = pak.read(e) else { continue };
let Ok(o) = IdxdObject::parse(&b) else {
continue;
};
let Some(id) = o.get_raw("ID") else { continue };
let Some((_, va)) = pairs.iter().find(|(i, _)| i == id) else {
continue;
};
let Some(w) = live.get(va) else { continue };
for (off, key) in MAP {
let Some(got) = w.get(off) else { continue };
match o.get_f32(key) {
Some(want) => {
// Angle fields are stored in RADIANS at runtime and degrees on
// disc, so a match is either the raw value or its conversion.
let rad = want * std::f32::consts::PI / 180.0;
let ok = (want - got).abs() <= want.abs() * 1e-4
|| (rad - got).abs() <= rad.abs() * 1e-4;
if ok {
agree += 1
} else {
disagree += 1;
println!(" MISMATCH {id} {key}: disc {want}, live +{off} = {got}");
}
}
None => defaults
.entry((*key).into())
.or_default()
.push((id.into(), *got)),
}
}
}
println!("\nmap check: {agree} fields agree with the disc, {disagree} disagree\n");
println!("runtime value where the disc record DEFAULTS the field:");
for (key, hits) in &defaults {
let vals: Vec<String> = hits.iter().map(|(_, v)| format!("{v}")).collect();
let uniq: std::collections::BTreeSet<&String> = vals.iter().collect();
println!(
" {:<22} {:<28} ({} units)",
key,
uniq.iter()
.map(|s| s.as_str())
.collect::<Vec<_>>()
.join(", "),
hits.len()
);
}
}