The ja DIFFICULTY capture failed because focus_persistence.py's round trip -- menu, B to title, A back -- did not return, leaving the game off-menu, and the sweep that followed timed out with nothing to work with. Arriving at the menu is the cheap part; the round trip is that probe's own experiment and is not every caller's. --reach-only stops once the menu is reached, and the session script passes it through REACH_ONLY. Committed before running. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Wuu56cE8vJGTBtn1ppsk8v
9.4 KiB
Executable File
9.4 KiB
Executable File