The leaf path, the plate pulse, the BGM level fix, the voice export, the focus fix and a diagnostic flag have all landed since the gate was last run. I had been verifying pieces against captures without once re-running the whole walk, which is the mission's actual test. It works. Nine steps unattended: down x4 through all five buttons, (A) into EXTRAS, (B) back to main_menu with FOCUS RESTORED to ptbtn05 (HANDOFF Q5's rule, live), up, (A) on OPTIONS which prints the archive gap rather than pretending. Every shot non-blank. Filmstrip shared as 1788027380-788b1faafc3e. THE SOUND IS VERIFIED BY A NULL CONTROL, NOT A DETECTOR. I first tried counting sharp level rises: it found ONE onset in the walk and THE SAME ONE in the music bed alone, which contains no cues -- a 50 ms envelope cannot see a short cue over the bed. The right response to a detector that cannot separate its control from its subject is to stop using it, not to widen the window until the numbers look better. So the technique that settled the voice: shadow the three cues with silence through data/mods/, run the identical walk, compare. cues playing peak +0.0003 dBFS RMS -18.36 cues silenced peak -4.74 dBFS RMS -20.78 Silencing three sound effects costs 4.74 dB of peak and 2.43 dB of RMS, and the walk's peak is SET BY a cue rather than by the music. The mod log confirms exactly three files shadowed. No detector, no threshold, and the control is the same run with one input changed. Recorded under the Dummy driver. It shows the cues reach the Master bus at the right moments; it does not show they are the cues the game plays -- that is Q8, and authored/audio.json still carries the offsets as measured. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01N7FiFFFwbvG2uxdcEh8HyF
4173 lines
215 KiB
Markdown
4173 lines
215 KiB
Markdown
# Decisions
|
||
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One entry per decision that outlives the container it was made in. Newest last.
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A decision that lives only in an agent's context is lost when that container
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dies, which is what this file is for.
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---
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## P0 — the exporter, 2026-08-28
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### The exporter reads one authored file, and stamps its provenance into the output
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`export/` is derived and `authored/` is hand-written, and the natural reading of
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that is that the exporter never touches `authored/`. But a screen has to be
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*called* something, and the disc does not name its builds — the identification of
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build 5 as the main menu is HANDOFF Q2, **measured against a live capture**, not
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a field.
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Two ways to handle that:
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1. the exporter emits `build_05.json` and the runtime renames it from
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`authored/screen_names.json`;
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2. the exporter reads that map and writes `main_menu.json` directly.
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Chose **2**, with a condition: every name it applies carries `name_source:
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"authored"` and a `name_why` quoting the evidence, and `check` **rejects** an
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authored name with no `why`. The file that lands in `export/` is therefore still
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honest about which of its fields is a measurement — which is the property the
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derived/authored split exists to protect — while a human opening the tree sees
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`main_menu.json` rather than having to resolve a rename in their head. A build
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nobody has identified exports as `build_NN` with `name_source: "index"`, which is
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a locator and not a claim.
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This is the **only** authored input the exporter takes. Everything else in
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`authored/` is applied by the runtime over `export/`.
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### Sprites are per screen, not a flat pool
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`main_menu` and `extras` both ship a `ptbase.t32` and they are different
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pictures. A flat `sprites/` directory would have silently collided; whichever
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screen exported second would have won, and the loser would have drawn the wrong
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background with no error anywhere. `sprites/<subdir>/<screen>/<name>.png`.
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### The format is executable
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`sylpheed-export check --out export` validates a tree against `docs/FORMAT.md`
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with no disc in hand. It exists because "the export is correct" is otherwise an
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assertion, and because the P0 gate is *"validates against FORMAT.md"* — which is
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not a thing anyone can confirm by reading.
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It reads the tree the way Godot will: as a stranger, with no access to the disc,
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the decoders, or the exporter's internals. It deliberately does **not** check the
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export against the disc — that is what `sylpheed-cli screen render` is for, at P1.
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Checked that it bites, rather than assuming: five mutations of a valid
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`main_menu.json` — a broken `paint_order` permutation, a dangling
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`focus_sprite`, a reversed `buttons` list, a `#rrggbbaa` colour, an invented
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`name_source` — are each caught with a specific message.
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### The highlight sprite pairs by name; `opt ` is exported but not believed
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FORMAT v1 said `focus_sprite` came from the element's `opt ` link. That reading
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was **measured and refuted** by the RE agent, and this export shows why plainly:
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on the main menu, `opt ` chains `ptloop01 → ptloop02 → ptbtn01` — two decorations
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and then a button. It is a linked list of something, and it is not focus.
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The highlight is paired by **sprite name** instead (`ptbtn01.t32` ↔
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`ptbtn01f.t32`), which is HANDOFF's convention and holds for all 54 real pairs on
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the disc. It resolves all five main-menu buttons. The raw link is still exported
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as `opt_link`, renamed so that nothing downstream mistakes it for navigation, and
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so that whoever eventually decodes it has the data.
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Note this is 🟡 a naming convention, not a decoded field. It is authored in
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effect, and lives in the exporter only because it is a rule over disc data rather
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than a value we chose.
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### The paint order is exported, not authored
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Q3 decoded it — a `u16` layer key at `+0x0A` of each `T8aD` sprite header,
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stable-sorted with declaration index. So it is read in the exporter, per the
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contract's own rule for a decoded answer, and `paint_order` in `export/` is a
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derived field. `"paint_order"` is gone from `unresolved`; **`paint_order_ties`
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replaces it**, because the tie-break is still unknown and costs one element's
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blend on one screen.
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Where an element has no `T8aD` header the key comes from the decoders' table of
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keys **measured off the running game**. That is a different kind of fact, so it
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is labelled: `layer_source` is `"sprite"`, `"implied"` or `"none"`, and a
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consumer that needs to know whether a layer is read or measured can tell.
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### Colours are exported as two fields with the byte order in the name
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There are two modulate colours and they multiply: `tint` is RGBA, `fade` is
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**ARGB** and its high byte is the alpha that ramps. v1's single `"#ffffffff"`
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could not carry both and silently discarded the ramping alpha. They are exported
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as `tint_rgba` and `fade_argb`, raw hex, byte order in the key — because getting
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it backwards is silent and looks like an art bug rather than a parse bug.
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### `t` stays raw
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HANDOFF Q1 is answered — linear ramp, 2 units per rendered frame, working
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conversion 1 unit = 1/60 s — but that conversion is **measured off the running
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game, not read from the file**, and the finding itself flags the 27.6 present-
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frames/second measurement as the part worth re-testing. If the game turns out to
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present at 60 Hz, every duration halves.
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So `t` is exported exactly as the disc spells it, `keyframe_time_unit` stays in
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`unresolved`, and the conversion will live in one authored place at P2. One
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constant to change, in a file that says it is a decision.
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### The final keyframe has no `t`, and `check` enforces that
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The disc has no time slot on the last keyframe of a group. A file that carries
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one there has invented it. `check` rejects it — this is the one place where the
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temptation to emit a plausible number is strongest and the resulting error is
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completely invisible.
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---
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## P1 — Godot draws the screen, 2026-08-28
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### The Godot side reads the manifest, not a path
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`ExportTree` is the only class that knows where `export/` is: `SYLPHEED_EXPORT`
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if set, otherwise `<project>/../export`. Screens are addressed by their manifest
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**name** (`main_menu`), never by a file path, so the runtime never encodes the
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archive's subdirectory and a re-export that moves a file does not break it. It
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also checks `format` on both the manifest and each screen, and refuses a tree it
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was not built to read rather than half-drawing one.
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Textures are read as bytes and decoded with `load_png_from_buffer` at runtime.
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They are deliberately **not** Godot-imported resources: `export/` is gitignored
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and regenerated wholesale, and a `.import` sidecar per sprite would be derived
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state living next to derived state, invalidated on every re-export.
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### One CanvasItem draws the whole screen
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`ScreenView._draw` walks `paint_order` and draws each element itself, rather
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than making a node per element and leaning on `z_index`. The export's
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`paint_order` is already back-to-front, so honouring it is a loop; expressing
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the same order through sixteen nodes' z-indices would hide the one thing that is
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still unresolved about it — the **ties** — behind Godot's own sibling rules,
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where a change in the export would silently become a change in Godot's tree
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order instead of a visible change in the draw sequence.
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### P1 draws `rest` and nothing else
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Every element is drawn at its resting pose. No keyframe interpolation: that is
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P2, and it depends on the keyframe time unit, which is **measured** rather than
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decoded. A milestone whose gate is a pixel diff must not have a measured
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constant inside it, or the diff stops being evidence about the port.
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For the same reason `focused_id` is empty at P1. Initial focus was measured as
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unstable boot to boot (HANDOFF Q5), so choosing one is an authored decision and
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it belongs to P5, where a human is pressing keys.
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### Nearest-neighbour, and why that is not a preference
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`TEXTURE_FILTER_NEAREST`. The export is a 1:1 copy of the disc's own texels and
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elements draw at up to 500 %; a bilinear filter invents detail the disc does not
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have. It is also what the reference renderer does — `ui_layout::blit` maps
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destination to source by integer division — so a filter difference cannot
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masquerade as a placement difference in the diff.
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### The capture is the SubViewport, not the window
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The screen is drawn into a `SubViewport` sized to the export's own `design`
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rectangle and shown through a container that scales it to the window. The first
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attempt captured `get_viewport()` and got **1235×695**: there is a window manager
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on the Xvfb display and its title bar had eaten 45×25 px of a screen the export
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declares as 1280×720. A gate that compares a rescaled 1235×695 capture against a
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1280×720 composite measures the compositor.
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So `--capture` grabs the SubViewport texture: exactly the design rectangle,
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independent of the window, directly comparable with `screen render` with no crop
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and no resample. The windowed run is still worth doing — it is what proves a
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human sees the screen — but it is not what the numbers come from.
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## P1 gate — the diff, and what it found
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`tools/verify-screen` renders every screen in the manifest both ways and reports
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the largest per-channel difference anywhere in the frame. Both renderers are held
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to the same inputs: the reference CLI built by `build-reference-cli` from the
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revision the exporter is **pinned** to (not `/reborn/target/`, which is a live
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mount that moves mid-iteration), `--black` because the screen carries its own
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background, and `--primitives --animated` because those are what make the CLI
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draw the same element set the port draws at rest.
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| screen | build | max per-channel Δ | |
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|---|---|---|---|
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| `main_menu` | 5 | **3** | the P0/P1 gate screen |
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| `main_menu_jp` | 8 | 3 | |
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| `extras` / `extras_jp` | 6 / 9 | 4 / 3 | |
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| `press_start` / `press_start_jp` | 2 / 3 | 1 | |
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| `build_00` / `build_01` | 0 / 1 | 3 | |
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| `build_10` / `build_11` | 10 / 11 | **0** | byte-identical |
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| `title` | 4 | 6 | paint-order tie, below |
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| `title_jp` | 7 | 154 | sampling phase, below |
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`main_menu` — the milestone's own gate — agrees to **≤3/255 on every channel of
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every pixel**, RMSE 0.38 %, with **no** pixel differing by more than 4 %. 3/255
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is what integer-truncating compositing in the CLI and float rounding on a GPU
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differ by; there is no structural disagreement anywhere in the frame.
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Three screens exceed that, and each has a named cause rather than a threshold.
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### `title`: a tie in the paint order — neither renderer is wrong
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Build 4 is the one screen where the CLI uses a paint order **measured off the
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running game** instead of deriving it. Compared against the order this port
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exports, every single disagreement is **inside a tie** — the two orders differ
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only among elements carrying *identical* layer keys (`0x8083`, the `back2` glow
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group, and `0x80a0`):
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||
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```
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derived : … 15, 16, 17, 18, 0, 1, 2, 3, 4, 5, 7, …
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measured: … 15, 18, 16, 17, 0, 2, 4, 7, 1, 3, 5, …
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```
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That is exactly the residual HANDOFF Q3 documents and this export already
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declares in `unresolved: ["paint_order_ties"]`. It is worth stating what it
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costs: **904 px** in the glow band at (445,117)–(1195,313), all of them 4–6/255.
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The port keeps the stable sort, per HANDOFF's own recommendation. Nothing to fix,
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and nothing to tune — a "fix" here would be fitting the port to one screen's
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capture.
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Two of the reordered indices (`0x80a0`) are `kind & 0x4` template instances that
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both renderers skip, so the only real reorder outside the glow group is
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`ptlogo2` against `ptlogo_tm`, which do not overlap.
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### `title_jp`: nearest-neighbour sampling phase — the CLI is the one I would call wrong
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`title_jp` is the **only** screen in the export with a drawn element at a scale
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that is not a whole multiple of 100 %: `ptlogo_eff2` at 125 %. It is also the
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only screen with a difference above 6/255. The two facts are the same fact.
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At a non-integer ratio the two renderers pick different source texels:
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||
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* `ui_layout::blit` samples the source at the destination pixel's **top-left
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corner** — `sxi = col * sw / dw`.
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* A GPU samples at the destination pixel's **centre** — `floor((col+0.5)·sw/dw)`.
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||
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At 125 % those disagree on one column in five, which is why the differing pixels
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are ~30 above 100/255 strung along thin diagonal edges rather than a shifted
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region. At every whole multiple of 100 % they agree exactly, which is why the
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other eleven screens are clean.
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||
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||
**Which is wrong:** the CLI, I think. Corner-sampled nearest is a half-
|
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destination-pixel bias toward the top-left that no rasteriser produces, and the
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||
Xenon GPU that drew this screen sampled at pixel centres. But I have no
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||
framebuffer capture of `title_jp` and the disagreement is sub-pixel on one glow,
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so this is a reading, not a measurement — recorded in `docs/BLOCKED.md` rather
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than acted on. **The port is not changing to match**, because matching the CLI
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here would mean deliberately reproducing a half-pixel offset in order to make a
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number smaller.
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### `extras`: two pixels
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||
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Two pixels at 4/255. Rounding.
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||
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### What the diff cannot tell us
|
||
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The pivot question in `docs/BLOCKED.md` predicted that a P1 diff could not
|
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distinguish "anchor scale to the declared pivot" from "anchor to half the
|
||
texture", because both renderers use the declared pivot. That prediction held:
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the port and the CLI agree on every scaled element, and that agreement is **not
|
||
evidence** about which anchor the game uses. It stays open.
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### ~~`pteff05.t32` and `pteff04.t32` have no sprite, and that is correct~~
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||
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**RETRACTED 2026-08-29. This was wrong, and it was the most consequential thing
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on this page.** See "The menu had no background" below.
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||
|
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---
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||
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## P2 — keyframe animation, 2026-08-28
|
||
|
||
### The time unit is authored, in one file, and says loudly that it is not on the disc
|
||
|
||
`authored/timing.json`. HANDOFF Q1 is answered — linear ramp, 2 units per
|
||
rendered frame, 1 unit = 1/60 s — but that conversion is **measured off the
|
||
running game**, not read from a file, which is exactly the case the
|
||
derived/authored split exists for. It is expressed as
|
||
`keyframe_units_per_second: 60` rather than seconds-per-unit so the value is
|
||
exact instead of a repeating decimal, and it carries the two independent lines
|
||
that support it. `t` stays raw everywhere in `export/`; seconds appear only
|
||
where this file is applied, which is one line of `boot.gd`.
|
||
|
||
`exit_ramp_seconds` is deliberately **null**. See below.
|
||
|
||
### The timeline stops at the last *timed* keyframe, and never plays the exit
|
||
|
||
The last keyframe of every group carries **no `t`** — the disc has no time slot
|
||
there. Across this export that final frame is an *exit* pose: for 116 of 134
|
||
elements it differs from the last timed keyframe **in alpha only** (a fade-out),
|
||
for 12 it is the loading splash's scale-and-slide exit, and for 6 it is
|
||
identical (no exit animation at all).
|
||
|
||
So the group is `pre-roll → ramp in → hold → [exit]`, and the port plays it up to
|
||
the hold and stops. Playing into the exit would mean **inventing how long the
|
||
ramp takes**, because the disc does not say. That duration is the screen
|
||
transition — HANDOFF Q7 measured it at ~0.4 s — and it belongs to P3, with its
|
||
own evidence. This is why `exit_ramp_seconds` is null rather than 0.4: P2 has no
|
||
business holding it.
|
||
|
||
### The interpolation is checked by where it lands, not by inspection
|
||
|
||
For **8 of the 12** screens the settled timeline is **byte-identical** to the
|
||
`--pose=rest` render. That is the useful assertion: the port walks the keyframes
|
||
with an authored time unit and arrives, to the pixel, at the pose the pinned
|
||
decoders independently identify as the resting one. `tools/screen-strip` reports
|
||
this per screen, so a change to the interpolation that drifts by one unit shows
|
||
up as a diff rather than as nothing.
|
||
|
||
The four that differ do so for two distinct reasons, below.
|
||
|
||
## `rest` misidentifies six elements, and the running game says so
|
||
|
||
On `main_menu`, the settled timeline and `rest` differ in exactly one region:
|
||
**400×470 at (440,108)** — the bounding box of `ptframe1` and `ptframe2`, and
|
||
nothing else on the screen.
|
||
|
||
`rest` puts both at their **first** keyframe: off-position and fully
|
||
transparent. The keyframes say they slide (620,108)→(440,108) and (403,267)→
|
||
(583,267) while fading 0x00→0xff, and then hold that pose for their last three
|
||
keyframes including the untimed one.
|
||
|
||
`/reborn/docs/re/captures/main-menu-oracle.png`, a capture of the running game,
|
||
**shows them**: the bright circuit-frame bracket around the menu, with a ring at
|
||
the bottom right. Cropping the same 250×180 region from the capture and from
|
||
both renders puts the ring and its elbow trace in the port's timeline render
|
||
**pixel-aligned with the game's**, and absent from the `rest` render. That is
|
||
geometry, not luminance, so it does not depend on the capture's gamma or on the
|
||
fact that it was taken with `NEW GAME` focused.
|
||
|
||
### Why the decoders get it wrong, precisely
|
||
|
||
`ui_layout::rest_plateau` excludes a run of identical keyframes that **ends the
|
||
group**, because that run is normally the exit — the comment cites the pause
|
||
menu, where taking the trailing run erased the word PAUSE. That exclusion is
|
||
right in general and wrong for an element with **no exit animation**, where the
|
||
trailing run *is* the hold. The rule then falls back to an earlier run, which
|
||
for a slide-in is the invisible pre-roll.
|
||
|
||
The condition that identifies the affected elements exactly, with no false
|
||
positives in this export, is:
|
||
|
||
> the final untimed keyframe has the **same pose** as the last timed keyframe
|
||
|
||
Six elements match it and `rest` misses all six: `ptframe1`/`ptframe2` on
|
||
`main_menu` and `main_menu_jp`, and `pteff02` on `title` and `title_jp`. This is
|
||
a **finding for the RE agent** about `sylpheed-formats`, not something this port
|
||
fixes: the decoders are pinned and must not be reimplemented here. The port
|
||
simply does not use `rest` — it derives the arrived pose from the keyframes,
|
||
which needs no heuristic — and `verify-screen` still asks for `--pose=rest` so
|
||
that renderer-vs-renderer diffing compares like with like.
|
||
|
||
Note what this says about P1: the port and the reference renderer **agreed** on
|
||
`main_menu` to 3/255, and both were missing two elements the game draws. Two
|
||
renderers reading the same field through the same decoder agreeing is not
|
||
evidence that the field is right. `docs/BLOCKED.md` had already said that about
|
||
the pivot; here it bit for real.
|
||
|
||
## The title is not settled, and P2 does not claim it
|
||
|
||
`title` and `title_jp` differ between the two modes by much more (max 142 and
|
||
247), and there the disagreement is **not** the six-element bug alone. `rest`
|
||
picks a mid-timeline hold for several glows (`pteff01`, `ptlogoall_eff`,
|
||
`ptlogoall_eff2`, `ptlogo_back2eff5`) where the timeline runs on to a much
|
||
brighter pose.
|
||
|
||
I could not settle which is right, and did not try to make the numbers agree:
|
||
|
||
* No element's alpha ever reverses direction anywhere in this export, so the
|
||
title's 4.48 s timeline is a slow one-way ramp, not a pulse — which removes the
|
||
obvious reason to expect a loop, but does not prove there is none.
|
||
* The only live title capture composites the **`PRESS Ⓐ` plate (build 2) over
|
||
the title (build 4)**, so it cannot be diffed against build 4 alone. Mean
|
||
luminance is oracle 64.1, `rest` 62.8, timeline 80.0 — which looks like it
|
||
favours `rest`, except that the plate *adds* brightness and `rest` is carrying
|
||
a 25 % black dim quad (`pteff02`) that is itself one of the six misidentified
|
||
elements. The comparison is confounded in both directions and settles nothing.
|
||
* **Both modes are visibly wrong anyway.** Side by side with the capture, the
|
||
port draws a washed-out cyan glow slab across the logo that the running game
|
||
does not have — in `rest` mode too. That is a third problem, independent of
|
||
this one, and it is P3's.
|
||
|
||
So: the timeline is the default because it is derived from the disc's own
|
||
keyframes with one measured constant and no heuristic, and because it is proven
|
||
right on the screen this milestone gates. On the title it is **unverified**, and
|
||
P3 should not assume P2 settled it.
|
||
|
||
---
|
||
|
||
## P2, corrected — the pin moved, and the settle rule was wrong, 2026-08-28
|
||
|
||
### Answering the RE agent's question: which six, and on what screens
|
||
|
||
They asked, having found only two elements on the English main menu satisfying
|
||
the condition this port proposed. The six span the whole 12-screen export:
|
||
|
||
| element | screens | trailing run |
|
||
|---|---|---|
|
||
| `ptframe1`, `ptframe2` | `main_menu`, `main_menu_jp` | alpha `0xff` — **visible** |
|
||
| `pteff02` | `title`, `title_jp` | alpha `0x00` — **transparent** |
|
||
|
||
So four of the six are the pair they already found, once per language build, and
|
||
their alpha rule accepts exactly those. The other two are `pteff02`, whose
|
||
trailing run is transparent, so their rule **excludes** it and leaves `rest` at
|
||
`0x40`.
|
||
|
||
**That exclusion is right, and their own measurement proves it.** `pteff02` is
|
||
the 25 % dim quad; they measured the title render going from **+13.14 to +0.55**
|
||
against the plate-free capture once the dim is drawn. `rest` must therefore stay
|
||
at `0x40` and must *not* move to the transparent trailing run — which is what
|
||
their rule does. Two investigations converging from opposite directions.
|
||
|
||
The condition this port proposed was **too loose**; the alpha discriminator is
|
||
the correct rule and the port has no amendment to offer.
|
||
|
||
### The pin moved 8b6dbcf → 5414db3
|
||
|
||
Its own commit, and what I wanted from it is the fixed `ui_layout::rest()`.
|
||
Pinned at `5414db3` rather than `4bc9706` where the fix was written, because
|
||
`5414db3` is where it carries its disc-wide check — 30 of 13 991 elements move,
|
||
4 become visible, **0 become invisible**.
|
||
|
||
The re-export is the evidence the change was contained: **two files changed, and
|
||
within them exactly four `rest` blocks** — `ptframe1`/`ptframe2` on both main
|
||
menus moving from `(620,108)/(403,267)` at `t=16` and alpha `0x00` to
|
||
`(440,108)/(583,267)` at `t=62` and alpha `0xff`. Every diff line pairs; the
|
||
other ten screens are byte-identical, `pteff02` did not move, and no sprite
|
||
changed.
|
||
|
||
### The settle rule was wrong, and their title finding is what showed it
|
||
|
||
P2 shipped "hold the last **timed** keyframe", on the reasoning that the exit is
|
||
the final untimed frame. **That is wrong**, and the title is the counter-example:
|
||
`pteff02` holds at `t=46` with the dim at alpha `0x40` and then ramps to `0x00`
|
||
by `t=236`. The exit is not only the untimed frame — it can be a long run of
|
||
timed ones. Running to the end drops the dim and makes the whole screen ~13/255
|
||
too bright, which is exactly the luminance excess P2 recorded (oracle 64.1,
|
||
`rest` 62.8, timeline 80.0) and could not explain.
|
||
|
||
A group is `pre-roll → ramp in → hold → ramp out → post-roll`, and a screen that
|
||
has arrived sits on **the hold**. So the timeline now plays in and stops at
|
||
`rest`, which is the decoders' identification of that hold and carries its own
|
||
`t`. `settle_units()` is `rest.t`.
|
||
|
||
The check is that the disagreement vanishes: on **all twelve** screens the
|
||
settled timeline is now byte-identical to the `--pose=rest` render, where before
|
||
this change four of them differed by up to 247/255. The timeline's endpoint
|
||
*should* be `rest` — the animation is what the timeline adds, not a different
|
||
destination — so this is the property to want, and it now holds without a
|
||
special case.
|
||
|
||
That also retires P2's open question about looping, from the other side: the RE
|
||
agent measured that groups hold rather than loop (`ptloop01`/`ptloop02` park
|
||
off-screen at x=1521 and x=−839; 18 s of settled title sits at sd ≤ 0.01).
|
||
|
||
## The reference renderer was stale for three diff runs
|
||
|
||
Worth recording as a process failure, because it defeated the project's whole
|
||
verification method for a while and it failed *silently*.
|
||
|
||
After bumping the pin I rebuilt the reference CLI, and `build-reference-cli`
|
||
reported success at rev `5414db3`. `verify-screen` then showed `main_menu`
|
||
jumping from 3/255 to **72/255**. The natural reading — the port had regressed —
|
||
was wrong. The port was right and **the reference was a revision behind**: the
|
||
shared `CARGO_TARGET_DIR` still held a `sylpheed-cli` built from `8b6dbcf`, and
|
||
cargo reported `Finished in 0.13s` and left it in place. Building into a clean
|
||
target directory produced a binary that resolves `ptframe1` to `(440,108) t=62`;
|
||
the shared one still said `(620,108) t=16`.
|
||
|
||
The old check — "does `screen list` run?" — cannot catch this, because a stale
|
||
binary runs perfectly.
|
||
|
||
Two changes:
|
||
|
||
* `build-reference-cli` builds into `$CARGO_TARGET_DIR/reference-cli/$rev`, a
|
||
tree **keyed by the pinned revision**, so a new pin has no artifacts to reuse.
|
||
A stable copy is placed alongside for consumers.
|
||
* It then checks the binary **against `export/`**: both come from the same pin,
|
||
so if the CLI resolves `ptframe1`'s rest differently from what the exporter
|
||
wrote, the two halves of the verification are not the same revision and it
|
||
fails loudly. It compares the two rather than asserting a literal, so it stays
|
||
true when the pin moves again.
|
||
|
||
`docker/bin/` is baked into the image, so this takes effect on the next image
|
||
build; until then the repo copy has to be invoked by path. The RE agent hit the
|
||
same class of trap this session from the other side (`./target/debug` stale
|
||
against a redirected `CARGO_TARGET_DIR`). It is worth naming the general shape:
|
||
**a build system reporting success is not evidence that the artifact you are
|
||
about to trust is the code you pinned.**
|
||
|
||
### What this did not change
|
||
|
||
`title` (6/255), `extras` (4/255) and `title_jp` (154/255) are unchanged, and
|
||
their diagnoses stand — a paint-order tie, two pixels, and nearest-neighbour
|
||
sampling phase at 125 % scale. The title's swoosh defect the RE agent localised
|
||
(drawn thick and white where the game draws it thin and pink) is untouched by
|
||
any of this and remains P3's.
|
||
|
||
---
|
||
|
||
## The menu had no background, and P1 called that correct, 2026-08-29
|
||
|
||
The pin moved `5414db3 → f817dd5` for `56cc7ac`, "a RATC child's name is stated,
|
||
not inferred". `ratc::parse` had named each child by scanning backwards for the
|
||
last printable run of bytes before its magic. For `pteff05.t32` the three
|
||
trailing payload bytes are `38 41 58` — `8AX` — which beat the real name, so the
|
||
child registered under a name no element declares and resolved to no sprite.
|
||
|
||
`pteff05.t32` is the **full-resolution background of all five menu screens**.
|
||
|
||
So every render this port has produced of a menu screen has been missing its
|
||
background, and P1 wrote that up as a property of the disc: *"the bundle declares
|
||
them and carries zero RATC children for either, so there is no texture on the
|
||
disc to export."* That sentence was false. The bundle carries the child; the
|
||
decoder was handing back the wrong name for it. Retracted above rather than
|
||
edited away.
|
||
|
||
### What the re-export shows
|
||
|
||
Six new sprites and nothing else: `pteff05.png` on `main_menu`, `extras` and
|
||
their Japanese twins, `pteff04.png` on both titles. Per screen the JSON gains a
|
||
`sprite` line and `layer_source` moves `"implied" → "sprite"` — the layer key is
|
||
now **read from the file** instead of taken from the decoders' table of keys
|
||
measured off the running game. That is the derived/authored ratchet turning the
|
||
right way, in the exporter rather than in `authored/`.
|
||
|
||
`pteff05.png` is **1280×720**; `ptbase.png`, which had been carrying the
|
||
background alone, is 640×360 drawn at 200 %. The screen was being shown its own
|
||
art at half resolution.
|
||
|
||
### Measured against the live capture, not against the other renderer
|
||
|
||
Whole-frame RMSE of the settled `main_menu` against
|
||
`captures/main-menu-oracle.png`:
|
||
|
||
| | RMSE |
|
||
|---|---|
|
||
| before this pin | 8.05 % |
|
||
| with the real background | **5.92 %** |
|
||
|
||
A 26 % reduction, and it is the right kind of evidence: the reference renderer
|
||
was missing the same element for the same reason, so a renderer-vs-renderer diff
|
||
could not have found this. It is the third time on this project that the
|
||
capture caught something both renderers agreed on — the bracket, the title dim
|
||
quad, and now the background.
|
||
|
||
`verify-screen` after the bump is unchanged in character: everything at 3–4/255
|
||
except `title` (6, the paint-order tie) and `title_jp` (155, the sampling phase).
|
||
Both renderers gained the background together.
|
||
|
||
### One thing the comparison says that I did not expect
|
||
|
||
Rendering with `--focus=ptbtn01`, which is how the capture was taken, makes the
|
||
RMSE **worse** — 5.92 % → 7.00 %. The port *replaces* an element's sprite with
|
||
its `*f` twin; `sylpheed-cli`'s own `--focus` is documented as drawing the
|
||
focused record **over** the base element. Those are different operations, and
|
||
the capture shows a ring marker beside `NEW GAME` that the port does not draw.
|
||
|
||
This is P5's, not P2's, and it is not being guessed at here. Raised in
|
||
`docs/BLOCKED.md`.
|
||
|
||
---
|
||
|
||
## P3 — splash → title, unattended, 2026-08-29
|
||
|
||
### The splash is located by entry index, because no rule can find it
|
||
|
||
The RE agent looked for a content predicate and there is none: design size fails
|
||
(every extra composable bundle sampled is 1280×720, the same as every screen) and
|
||
element count fails (fragments run 2…15 elements in `GP_OPTIONS`/`GP_SAVE_LOAD`
|
||
while the splash halves are 3 and 7 — the ranges overlap).
|
||
|
||
So `screen_builds` is now `is_build` **plus an authored allow-list of entry
|
||
indices**, in `authored/screen_names.json` under `also_export`, each with a `why`
|
||
that says it is a locator and not a claim. This is safe in `GP_TITLE` and would
|
||
not be in general: there, widening adds exactly four bundles and all four are
|
||
real screens with zero fragments. That is why it is an allow-list rather than a
|
||
loosened predicate.
|
||
|
||
**There were two splash screens and the port had neither.** Entries 11/14 are the
|
||
developer logos (GAME ARTS / SETA / studio anima); entries **10/13 are the SQUARE
|
||
ENIX publisher wordmark, the first thing the boot shows**, and nothing in this
|
||
project had noticed them. Both pairs are region twins — ™ on 10, ® on 13 — and
|
||
the port shows one of each, not both.
|
||
|
||
### `authored/screen_names.json` is now keyed by pak entry, not by ordinal
|
||
|
||
Widening the enumeration renumbers the ordinals, and a name that moves when the
|
||
enumeration rule changes is not a name. The file had always called the entry
|
||
"the stronger locator"; it is now the only stable one. In `GP_TITLE` the two
|
||
coincide across all 16 entries, which is also the numbering `sylpheed-cli screen
|
||
--build N --all` takes — so `verify-screen` now passes `--all`, and without it
|
||
`--build 10` would have landed on entry 12.
|
||
|
||
The two previously-unnamed plates therefore renamed `build_10`/`build_11` →
|
||
`build_12`/`build_15`. Their names were always locators; now they locate the
|
||
right thing.
|
||
|
||
### The exit is the group playing itself out, not a black rect over a freeze
|
||
|
||
HANDOFF's answer to ask 2 was (a), and it came with a test that discriminates
|
||
rather than a plausibility argument. Under "a black quad over a frozen screen"
|
||
every region is scaled by the same 1−α, so the button-region / background-region
|
||
brightness **ratio** stays constant through the fade. Measured, it falls
|
||
6.495 → 5.574 → 3.105 → 2.125 → 1.935 — a 3.4× monotonic drop. The screen plays
|
||
out: `pteff00.prm` ramps to opaque black while the labels, `ptmsg`, `pteff10`
|
||
and `pteff12` ramp to transparent, and `ptframe1`/`ptframe2` hold.
|
||
|
||
Implemented by giving the final untimed keyframe a **synthetic time**,
|
||
`exit_ramp_units` after the last timed one, and then interpolating it like any
|
||
other. One code path: the difference between arriving and leaving is only how far
|
||
`t` is allowed to run, not a second kind of animation.
|
||
|
||
`exit_ramp_units = 24` (~0.4 s) is authored, and `authored/timing.json` carries
|
||
the RE agent's own reach caveat rather than smoothing it: the filmstrip is
|
||
downsampled and the button region contains some background, so this pins the
|
||
**direction**, not 0.4 s to ±0.05 s, and it is one transition pair.
|
||
|
||
### Nothing waits on a timer the disc does not carry
|
||
|
||
`dwell` in `authored/flow.json` is deliberately empty. Each screen's dwell is its
|
||
own keyframe group — the publisher wordmark reaches its hold at t=235 (3.92 s),
|
||
the developer logos at t=190 (3.17 s), both read from the disc. Adding a hold on
|
||
top would be inventing a number nobody measured. The pacing you see is the
|
||
disc's own, and the file says where a measured number would go.
|
||
|
||
### The last screen holds
|
||
|
||
A screen plays itself out because something is taking its place. Nothing takes
|
||
the title's place yet, so the sequencer holds there. A boot that ends by fading
|
||
to black is a boot that looks like it crashed. P4 puts the intro video in front
|
||
of the title and P5 gives the title somewhere to go.
|
||
|
||
### `flow.json` reproduces an observation and says so
|
||
|
||
Q6 closed with a negative: the order is in none of the four places it could have
|
||
been, and a transition is a call with a name argument chosen by code. So this
|
||
file is authored and its header says plainly that it reproduces what was watched,
|
||
not what any file states. The intro video's place in the real boot is **named as
|
||
a gap** rather than the order being quietly rewritten to hide it.
|
||
|
||
## P3 gate
|
||
|
||
`godot --path port -- --boot --film=/tmp/boot` runs unattended:
|
||
|
||
```
|
||
publisher_logo → developer_logos at 4.65 s → title at 8.57 s
|
||
boot sequence complete after 13.05 s, holding on title
|
||
```
|
||
|
||
The filmstrip shows each screen fading in, holding, and fading through black into
|
||
the next, and the title staying up. `verify-screen` covers all **16** screens
|
||
now; the four new splash bundles come in at max 1–2/255 against the reference
|
||
renderer. The three known differences are unchanged: `title` 6 (paint-order tie),
|
||
`main_menu` 4, `title_jp` 155 (sampling phase at 125 % scale).
|
||
|
||
## Answers taken from the RE agent without re-deriving them
|
||
|
||
* **Focus stays "replace".** Over-vs-instead is unobservable: the focused sprite
|
||
covers the base at 100 % of base-visible pixels, and the two compositions
|
||
differ by RMSE 1.1 inside the button rect — under the gamma floor. The port's
|
||
guess was right for the wrong reason, and the actual gap is that
|
||
`ptbtn0Nf.rat` declares **two** sprites — `ptbtneff01.t32`, a glowing ring, and
|
||
then the bright label — where `ptbtn0N.rat` declares one. The ring is P5's, and
|
||
its placement inside the record is **not decoded**, so it will be authored from
|
||
the capture and marked as such.
|
||
* **RMSE against captures has a floor, so stop chasing it.** The capture is
|
||
`≈ 255·(render/255)^γ` with γ ≈ 1.49 on the menu and `EXTRAS`, 1.34 on the
|
||
title, and it is a ramp *the game installed* (`VdGetCurrentDisplayGamma` at
|
||
video init), not a capture-path artefact to subtract. Its reach is narrow —
|
||
the flat patches it was fitted on are almost all dark — so the port will not
|
||
extrapolate it across the range, and will not apply it to rendered output on
|
||
this evidence. It is a comparison constant, not a rendering one.
|
||
* **Rotation is escalated to a human and the port has not acted.** The RE half is
|
||
answered — rotate about the **declared pivot**, measured against the GPU
|
||
capture — and it has zero effect on the five screens at rest. The port will
|
||
carry `rotation_deg` in a future FORMAT v3 because carrying a decoded field the
|
||
renderer ignores beats dropping it, but it will not draw it until the
|
||
divergence question is settled.
|
||
|
||
---
|
||
|
||
## P4 — the intro video, 2026-08-29
|
||
|
||
### Theora at 720p is fine here, and no runtime dependency is requested
|
||
|
||
MISSION §6 anticipated that Theora might be too poor at 720p and permitted the
|
||
FFmpeg-GDExtension fallback to be **proposed**. It is not needed, and this was
|
||
measured rather than judged by eye alone. SSIM against the decoded source over a
|
||
10 s sample: **0.9863 at `-q:v 6`, 0.9896 at 8, 0.9924 at 10**. At 200 % zoom on
|
||
the reel's hardest case — fine serif text and soft gradients over near-black,
|
||
where Theora breaks first — q8 is indistinguishable from the source.
|
||
|
||
`-q:v 8`, and **no GDExtension is being proposed or adopted**.
|
||
|
||
`-ac 2` because the source is **6-channel** WMA Pro and Godot's Theora path is
|
||
not a surround one. That downmix is a decision, so it lives in the recorded
|
||
command where a modder can see and change it rather than in prose.
|
||
|
||
### The exact command is in the manifest, per MISSION §6
|
||
|
||
`export/manifest.json` gains a `videos` array, each entry carrying the verbatim
|
||
`ffmpeg` line that produced it. A modder who dislikes the quality re-runs one
|
||
line instead of reverse-engineering what was done to their video — which is the
|
||
whole reason this project converts the disc rather than reading it at runtime.
|
||
|
||
### A cache, and why that is not a hand-edit
|
||
|
||
`export/` is regenerated wholesale, but re-encoding 232 s of video on every run
|
||
costs ~4 minutes to produce a byte-identical file, and an exporter nobody re-runs
|
||
is worse than a cache. So each movie gets a `.cmd` sidecar recording the command
|
||
and the source size, and the encode is skipped only when both match exactly. Any
|
||
change to either re-encodes. This is derived state validating derived state, not
|
||
a hand-edit.
|
||
|
||
### The player renders into the design viewport, not beside it
|
||
|
||
First attempt parented the `VideoStreamPlayer` to the Boot node. It played, and
|
||
every captured frame was **black**: the capture reads the SubViewport, and the
|
||
player was rendering to the window. Worth stating as more than a capture bug —
|
||
everything this port draws composes in the export's own 1280×720 design space,
|
||
and a movie outside that space is outside the coordinate system every screen is
|
||
expressed in.
|
||
|
||
### Ⓐ skips, because Q9 measured it
|
||
|
||
The only input the port handles so far. HANDOFF Q9: one Ⓐ press skips a movie,
|
||
measured — the title was reached at 57 s against a 193 s baseline. Menu
|
||
navigation is still P5.
|
||
|
||
## P4 gate
|
||
|
||
`godot --path port -- --boot --film=…` runs
|
||
`publisher_logo → developer_logos → ADV.ogv → title`, unattended. The filmstrip
|
||
shows the SQUARE ENIX ident, then the reel's live-action-styled CG, then the
|
||
title. The movie's place in the boot is **measured, not decoded** — Q9 decodes
|
||
`ADVERTISE_MOVIE → ADV.wmv` from the movie manifest, but *where it sits in the
|
||
boot order* is what the RE agent watched, and `authored/flow.json` says so.
|
||
|
||
### What I cannot verify from here
|
||
|
||
**Audible playback.** This container has no audio device — Godot falls back to
|
||
the dummy driver. What is verified is that the Vorbis stream exists in the
|
||
transcode, is 2-channel, and decodes. Whether Godot emits it audibly is
|
||
unconfirmed and is stated as unconfirmed rather than assumed from the stream's
|
||
presence. It is a cheap check for anyone with a sound device and an impossible
|
||
one here.
|
||
|
||
---
|
||
|
||
## RETRACTION — `sylpheed-cli` is not the oracle, 2026-08-29
|
||
|
||
**This corrects a framing that runs through everything above, so it is a
|
||
retraction rather than an edit.** Every place this file called
|
||
`sylpheed-cli screen render` *"the reference renderer"* — and it does so
|
||
repeatedly, starting at P1 — overstated what it is.
|
||
|
||
The correction comes from the human, via the RE agent, in their words: Reborn
|
||
"was/is just a GUI explorer and extraction CLI for verifying the decoding of the
|
||
various files. It may very well be wrong." **The oracle is the Xenia Canary
|
||
capture and the game.**
|
||
|
||
So `tools/verify-screen` is a **consistency check between two decoders that
|
||
share their assumptions**, and a regression detector. It is not a correctness
|
||
check, and agreement in it is not evidence of correctness.
|
||
|
||
### The embarrassing part is that this file already knew
|
||
|
||
After the `ptframe1` case, P2's write-up says: *"Two renderers reading one field
|
||
through one decoder agreeing is not evidence that the field is right."* Then P1's
|
||
numbers kept being quoted as though 3/255 against `sylpheed-cli` meant the port
|
||
was right. Having the principle written down did not stop me leaning on the
|
||
agreement — which is worth recording, because that is the failure mode, not
|
||
ignorance of the principle.
|
||
|
||
**Three times** both renderers agreed and both were wrong, all three caught by a
|
||
capture and catchable by nothing else:
|
||
|
||
| | what both got wrong | how it surfaced |
|
||
|---|---|---|
|
||
| `pteff05` | the menu screens had **no background** | the RE agent decoded the RATC child name |
|
||
| scale 0 | drawn at full size instead of collapsed | RE agent's control run |
|
||
| `rest()` | `ptframe1`/`ptframe2` invisible; the menu bracket missing | `main-menu-oracle.png` |
|
||
|
||
### What changes
|
||
|
||
* `tools/verify-screen` says all of this in its own header, calls the CLI the
|
||
**comparison** renderer, and a `DIFFERS` row now means "we moved apart, find
|
||
out which of us moved" rather than "the port is wrong".
|
||
* The correctness question moves to the captures. The RE agent has committed
|
||
nine of them with an index at `docs/re/captures/ORACLE-CAPTURES.md`, covering
|
||
all five screens in scope — including a **main menu with `OPTIONS` focused**,
|
||
whose difference from the unfocused menu isolates exactly what focus changes.
|
||
* Three cautions travel with any capture comparison, and they are the RE agent's:
|
||
the captures are **not gamma-neutral** (γ ≈ 1.49 menu, 1.34 title — there is a
|
||
floor, do not chase it); **geometry is sound** (best alignment 0,0 at corr
|
||
0.9466, so a positional disagreement is real); and each is **one moment of a
|
||
still-animating screen**, so compare settled poses or regions known to be at
|
||
rest.
|
||
|
||
### What does not change
|
||
|
||
The port keeps running `verify-screen` over all 16 screens every iteration. A
|
||
consistency check is still worth having — it is total, it is cheap, and it is
|
||
what catches a divergence the RE agent introduces on their side. It is simply
|
||
not a grade, and this file will stop quoting it as one.
|
||
|
||
## P5 groundwork — the focus record, checked against a capture, 2026-08-29
|
||
|
||
P5 is the lowest unfinished milestone (P0–P4 are gated above). This iteration did
|
||
not implement navigation; it did the measurement P5 needs first, because the one
|
||
thing P5 is built on — how a focused button is drawn — had three claims attached
|
||
to it and none of them had been checked from this side.
|
||
|
||
### The exporter already emits the focus record's second element
|
||
|
||
HANDOFF ask 3 answers with a 🔴: *"what you are actually missing is the focus
|
||
record's SECOND element"* — `ptbtneff01.t32`, a 42×46 glowing ring, declared
|
||
before the bright label in `ptbtn0Nf.rat`.
|
||
|
||
**That gap is in the renderer, not the exporter.** `export/screens/title/main_menu.json`
|
||
already carries both, in declaration order, under `focus.elements`, for all five
|
||
buttons — `ptbtneff01` then `ptbtn0Nf`, each with its own pivot, rest pose and
|
||
keyframes. Nothing needs to change in `crates/sylpheed-export` for the ring. What
|
||
is missing is that `screen_view.gd` draws only one sprite per focused button.
|
||
Recording this so P5 does not re-open the exporter looking for it.
|
||
|
||
The ring's size checks out exactly: `ptbtneff01.png` is **42×46**, as stated.
|
||
|
||
### The `(7,7)` focus offset survives a refutation attempt, uniquely
|
||
|
||
Ask 3 states the focused sprite covers the base at 100.0 % of base-visible pixels
|
||
"once aligned properly (the true offset is **(7,7)**, and at the centre alignment
|
||
it reads a misleading 78–84 %)". P5 builds directly on this, so it was worth
|
||
attacking.
|
||
|
||
Re-ran the RE agent's own metric on the exported PNGs — over every pixel where the
|
||
base sprite is visible, the fraction where the focus sprite's alpha ≥ the base's —
|
||
scanning the whole offset space, not just the stated answer:
|
||
|
||
| alignment | ptbtn01 | ptbtn02 | ptbtn03 | ptbtn04 | ptbtn05 |
|
||
|---|---|---|---|---|---|
|
||
| **(7,7)** | **100.00 %** | **100.00 %** | **100.00 %** | **100.00 %** | **100.00 %** |
|
||
| geometric centre | 80.58 % | 79.20 % | 79.58 % | 79.45 % | 79.45 % |
|
||
| pivot-to-pivot | 80.58 % | 86.59 % | 87.40 % | 79.45 % | 84.58 % |
|
||
|
||
**The refutation fails, and more strongly than the original claim.** Over a
|
||
15×14 offset scan, `(7,7)` is a *unique isolated cell* at 100 % on every one of
|
||
the five buttons — every neighbouring offset, including (6,6) and (7,6), falls
|
||
below 90 %. The centre and pivot alignments reproduce the 78–84 % band the RE
|
||
agent reported as misleading. A claim that survives a search of its whole
|
||
parameter space is worth more than one checked at a single point, so this is
|
||
recorded as strengthened, not merely unrefuted.
|
||
|
||
### `(7,7)` is not a constant to apply — it is what the declared positions already say
|
||
|
||
An earlier version of this analysis had the port disagreeing with the capture by
|
||
6 px. **That was my arithmetic error and it is worth writing down**, because it is
|
||
the mistake this format invites: I computed each element's top-left as
|
||
`pos - pivot`, which gives base→focus deltas of (13,13) and a 29 % coverage — a
|
||
confident wrong number.
|
||
|
||
`pos` **is** the top-left. `screen_view.gd:121` is
|
||
`Rect2(pos - pivot*(s - 1), natural*s)`: the pivot is the anchor scale grows
|
||
about and it *cancels at 100 %*, which is exactly the "can be got wrong
|
||
invisibly" the comment there warns about. Getting it wrong invisibly is what
|
||
happened.
|
||
|
||
With `pos` as the top-left, base − focus is `(542,162) - (535,155)` = **(7,7)**
|
||
directly, on four of the five buttons. So P5 draws each focus element at its own
|
||
declared `pos` and needs no offset constant at all. Nothing to author.
|
||
|
||
### The one real find: `ptbtn04` is 1 px off the grid on the disc
|
||
|
||
The focus records sit on a clean 80 px pitch — 155, 235, 315, 395, 475. The
|
||
**base** records do not: 162, 242, 322, **401**, 482, i.e. spacings 80, 80, **79**,
|
||
**81**. So `ptbtn04`'s declared base→focus delta is **(7,6)**, while the art
|
||
itself aligns at (7,7) — the coverage scan puts `ptbtn04` at 100 % on (7,7) and
|
||
below 90 % on (7,6), the same as every other button.
|
||
|
||
This is 1 px of authoring jitter on the disc, not a decode error, and it has one
|
||
consequence worth stating: **do not derive the focus placement from the base by a
|
||
constant.** Draw the focus record at its own declared `pos`. A port that
|
||
"simplified" this to base + (7,7) would put `ptbtn04`'s focus art 1 px off, and
|
||
would look right on the other four.
|
||
|
||
### Verified against a capture, not against our other renderer
|
||
|
||
Diffing two oracle frames isolates what focus changes without any instrument in
|
||
the path: `live-main-menu.png` vs `live-main-menu-options-focused.png` differ in
|
||
one tight cluster of 6 338 px at **x 506..702, y 398..445**. `ptbtn04` is the
|
||
`OPTIONS` button, and the union of its focus record under the `pos`-as-top-left
|
||
reading — ring `ptbtneff01` at (500,396) 42×46 plus label `ptbtn04f` at (535,395)
|
||
172×56 — is **x 500..706, y 395..451**. Those agree on all four edges to within a
|
||
few px of near-transparent sprite border.
|
||
|
||
Under the `pos - pivot` reading the same record predicts x 433..604, y 367..422,
|
||
which matches nothing in the capture — and *no* button matches that cluster. The
|
||
capture, not our renderer, is what settles it.
|
||
|
||
### An instrument that failed its own control, and was therefore discarded
|
||
|
||
To locate the buttons independently I wrote a masked normalised-cross-correlation
|
||
template matcher and ran it as PROTOCOL requires — **through a control first**:
|
||
match each *base* sprite against the *plain* capture, where the declared position
|
||
is known and the answer must be a (0,0) delta.
|
||
|
||
It returned deltas of (13,5), (6,−19), (12,21), (−16,22), (6,8) at NCC
|
||
**0.096–0.206** — noise, with three of five pinned to the ±22 search boundary.
|
||
The control fails, so the instrument is dead rather than tuneable, and **none of
|
||
its output is used above.** The button art is dark, low-contrast and further
|
||
crushed by the capture's γ ≈ 1.49 ramp, which is the likely cause; a matcher for
|
||
this corpus would have to work on gradients rather than luminance. Filed so the
|
||
next iteration does not rebuild the same broken tool.
|
||
|
||
### What P5 still needs, and has not got
|
||
|
||
* **Initial focus is not stable across boots** (Q5: 2× `TUTORIAL`, 2× `NEW GAME`).
|
||
That is a value to author, with a `why` naming Q5 — it is not written yet.
|
||
* **The ring's own animation is unread.** `ptbtneff01`'s two keyframes go
|
||
`rotation_deg` 0 → **360** at t=120 with no second timed keyframe, i.e. a full
|
||
turn. Whether it spins continuously while focused, or turns once and holds, is
|
||
the group-loop question again — answered "groups hold" for build-in animations,
|
||
but a 360° hold and a 0° hold are the same pose, so *this* group cannot be told
|
||
apart by its rest pose. Not guessed; raised below.
|
||
|
||
---
|
||
|
||
## P5 — navigation, 2026-08-29
|
||
|
||
The gate is *"a human clicks through it"*, and the artifact is a walk that
|
||
proves the wiring rather than the intent: `up` (which wraps 01→05), five `down`,
|
||
Ⓐ into `EXTRAS`, `down`, Ⓑ back — landing on the main menu with focus restored
|
||
to `EXTRAS`.
|
||
|
||
```sh
|
||
xvfb-run -a godot --path port -- --menu \
|
||
--script=up,down,down,down,down,down,accept,down,cancel --shots=/tmp/p5
|
||
```
|
||
|
||
Ten PNGs, one per step, each taken after the screen it produced had settled.
|
||
Contact sheet handed over as `share` id `1788002507-ef4468a0a33a`.
|
||
|
||
### The scripted walk goes through the input system, not around it
|
||
|
||
`--script` posts `InputEventAction` through `Input.parse_input_event` and lets
|
||
it arrive at `_unhandled_input` exactly as a d-pad's press would. Calling
|
||
`MenuFlow.move()`/`accept()`/`cancel()` directly would have been shorter and
|
||
would have proved nothing: the thing most likely to be broken is the wiring
|
||
between a press and the cursor, and a direct call is precisely the part that
|
||
skips it. The same reasoning says the settle wait must be real — a shot taken
|
||
before the screen stops moving photographs a fade and calls it a menu.
|
||
|
||
### What is authored here, and what is derived
|
||
|
||
Split deliberately, because P5 is where the two are easiest to blur:
|
||
|
||
| | where | why |
|
||
|---|---|---|
|
||
| the ORDER of the items | **derived** — each screen file's `buttons`, filled by the exporter from the button-role elements sorted by resting Y | it is on the disc |
|
||
| where an item goes | **authored** — `authored/flow.json` | HANDOFF Q4 *measured* the destinations; they are not in the file |
|
||
| which item opens focused | **authored** | Q5 measured that it is **not stable boot to boot** |
|
||
| what Ⓑ does | **authored** | Q5, measured — except on the main menu, see below |
|
||
| ⬅➡ do nothing | **authored**, written as an explicit no-op | so that *"the game ignores it"* and *"we never wired it"* are different lines of code |
|
||
|
||
Four of the five main-menu destinations are `goto: null` with a `blocked` note.
|
||
That is **not** an unknown: `DIFFICULTY`, the save-slot list, the lesson list and
|
||
the settings menu were all measured, and they live in archives this export does
|
||
not carry. `blocked` and `none` are kept apart so a later reader does not
|
||
"discover" a gap that was a milestone boundary.
|
||
|
||
`EXTRAS` is the only main-menu destination inside `GP_TITLE`, and therefore the
|
||
only Ⓐ-into-a-submenu this gate can actually walk.
|
||
|
||
### The one navigation rule with nothing behind it
|
||
|
||
Ⓑ on the **main menu** → title. HANDOFF Q5 states it, and `flow.json` marks it
|
||
*authored — likely but UNPROVEN*, because the title also self-returns after
|
||
~8–10 s idle and a single unrecorded observation cannot separate the two. The
|
||
port implements it anyway — a menu with no way out is worse than a menu with a
|
||
plausible one — and says in the file that it did. Asked of the Decoder this
|
||
iteration; see `BLOCKED.md`.
|
||
|
||
Independent corroboration that the main menu is different from its submenu:
|
||
the main menu's footer advertises only `Ⓐ : OK`, while `EXTRAS`' footer
|
||
advertises `Ⓑ : Back`. That is on the disc, in `ptmsg.png` vs `ptmsg2.png`, and
|
||
it is visible in both the port's render and the captures.
|
||
|
||
### A press during a fade is dropped
|
||
|
||
**Authored, and not measured.** Nobody has watched what the game does with a
|
||
button pressed mid-transition. Dropping invents less than queueing does: it
|
||
cannot manufacture a press the game might have discarded. `flow.json` says so
|
||
under `navigation.input_during_transition`.
|
||
|
||
---
|
||
|
||
## `--headless` cannot draw, and the port hung instead of saying so, 2026-08-29
|
||
|
||
`docs/port/PORT-MISSION.md` and the loop prompt both name `godot-headless` as
|
||
how this project runs unattended. It does not work, and the way it failed was
|
||
the worst available shape.
|
||
|
||
**Measured, not assumed.** Under `--headless` Godot's dummy renderer never emits
|
||
`RenderingServer.frame_post_draw`. Every capture path in `boot.gd` awaits it —
|
||
`--capture` since P1, `--film` since P3, `--shots` as of this milestone — so all
|
||
three blocked forever. Isolated by the difference between two runs:
|
||
|
||
```
|
||
godot --headless --path port --quit # prints, exits 0
|
||
godot --headless --path port -- --screen=… --capture=… # no output at all, killed at 40 s
|
||
```
|
||
|
||
The second produces **zero bytes of output** before it is killed, because
|
||
Godot's stdout is block-buffered and never flushes. So the observable behaviour
|
||
of an unattended headless capture was: silence, forever. In a loop, a job that
|
||
waits reads as a job still working — this is the failure mode that costs a whole
|
||
iteration and leaves nothing behind to say what happened.
|
||
|
||
Two changes, and deliberately not one:
|
||
|
||
* `--capture`, `--film` and `--shots` **refuse at startup** under `--headless`,
|
||
naming the flag and printing the `xvfb-run` line that does work. Refusing
|
||
early rather than at the first frame means the run does not die halfway
|
||
through a filmstrip with some frames written.
|
||
* `--script` **no longer waits for a drawn frame when it is not going to
|
||
photograph one.** Navigation is checkable where nothing draws, and that is
|
||
worth keeping: `godot --headless --path port -- --menu --script=…` now walks
|
||
the menus and exits 0 in about four seconds, which is a cheap regression check
|
||
that needs no X server at all.
|
||
|
||
The Xvfb path is unchanged and is what produced the P5 artifact.
|
||
|
||
---
|
||
|
||
## Refutation — the focus ring IS drawn rotated, and it is not at 0° in either capture
|
||
|
||
Attempted against the Decoder's `7eeae30` (*"re(ui): the focus ring SPINS, the
|
||
game draws it, and the leaf owns the f record"*), point 2: that in the
|
||
OPTIONS-focused capture the ring's bright head sits in a different angular
|
||
position from the sprite's own, caught mid-spin. **It survives**, and the
|
||
evidence is stronger than what was claimed.
|
||
|
||
Chosen for refutation because it is exactly what PROTOCOL says to aim at: a
|
||
claim the port is about to build on, resting on an estimator (a brightest-region
|
||
centroid) whose own control the Decoder reported as ±19.8°.
|
||
|
||
### The test, and why it needs no absolute registration
|
||
|
||
`live-main-menu.png` has `ptbtn01` focused; `live-main-menu-options-focused.png`
|
||
has `ptbtn04` focused. Both draw **the same sprite**, `ptbtneff01.png` — the
|
||
export confirms the two focus records name the same file. So the two captures
|
||
contain two instances of one 42×46 image, 240 px apart in design space, and the
|
||
question *"is it drawn rotated"* becomes *"are these two crops the same image
|
||
at a different angle"* — which needs no crop offset and no reference to our own
|
||
renderer.
|
||
|
||
Method: sample each ring into a 360-bin **angular luminance profile** over the
|
||
annulus band (r = 9…15 px, bilinear, 0.5 px radial step) and circularly
|
||
cross-correlate. A rotation about the centre shifts that vector and changes
|
||
nothing else.
|
||
|
||
### The instrument was run through two controls before it was believed
|
||
|
||
| control | result |
|
||
|---|---|
|
||
| rotate a capture's own ring by a known 0/30/90/150/210/270/330° and recover it | **0° error on all seven**, peak corr 1.000 |
|
||
| the same estimator on a ring-free 60×64 patch of the *same* capture | peak corr **0.369** — it does not manufacture a match |
|
||
|
||
### The measurement
|
||
|
||
On one shared centre for all three images, so a centroid difference cannot
|
||
masquerade as a rotation:
|
||
|
||
| pair | best shift | peak corr | corr at 0° |
|
||
|---|---|---|---|
|
||
| capture A vs capture B | **134°** | 0.968 | −0.064 |
|
||
| sprite (unrotated) vs capture A | **76°** | 0.969 | −0.295 |
|
||
| sprite (unrotated) vs capture B | **210°** | 0.948 | −0.181 |
|
||
|
||
210 − 76 = 134: the three measurements are internally consistent, which nothing
|
||
in the method forced them to be. Sweeping the centre by ±2 px moves the A-vs-B
|
||
answer over 117…161° while the peak correlation stays 0.9+ across the middle of
|
||
that range, so the **magnitude is ~134° ± ~15°** and the precision claim stops
|
||
there.
|
||
|
||
Evidence sheet — sprite, capture A, capture B, each cropped at the declared
|
||
`42×46+500+156` / `+500+396` — handed over as `share` id
|
||
`1788002507-afe1ad843789`. The phase difference is obvious by eye; the numbers
|
||
are here so it is not only obvious by eye.
|
||
|
||
### The two things this settles for the port
|
||
|
||
1. **The game draws `rotation_deg` on an element the English boot path shows.**
|
||
This is a second, independent confirmation on a different screen and a
|
||
different element from the `ptloop` sweeps, and it moves HANDOFF **ask 4**
|
||
(*should the port draw rotation*) off "changes nothing at rest" — it changes
|
||
the main menu's focus marker, in every frame.
|
||
|
||
2. **0° is not a pose the running game shows.** `screen_view.gd` currently draws
|
||
the ring at its `rest` pose, which is `rotation_deg 0`, and both captures put
|
||
it at 76° and 210°. So the port's focus marker is **known** to be wrong, not
|
||
suspected — and the comment in `screen_view.gd` now says which two numbers it
|
||
is wrong against.
|
||
|
||
### Registration, as a by-product
|
||
|
||
The ring's annulus centroid lands at (32.94, 36.63) and (33.30, 38.90) in
|
||
windows whose design-space prediction under a **zero crop offset** is
|
||
(33.0, 37.0). Within ~0.4 px on the better-thresholded of the two. That
|
||
corroborates `ORACLE-CAPTURES.md`'s *"1279×675, top-left aligned"* directly, on
|
||
a feature nobody chose for the purpose.
|
||
|
||
⚠️ Do not read the earlier P5-groundwork note *"button text bands land at design
|
||
y + 23"* as a crop offset — it is an offset **within** the button sprite, and
|
||
the two were nearly confused here.
|
||
|
||
### What the port did NOT do about it
|
||
|
||
It did not start spinning the ring. The period is a **guess with two unknowns**
|
||
and both belong to the Decoder:
|
||
|
||
* the keyframes are `t=120, rot 0` then an **untimed** `rot 360`. Under HANDOFF
|
||
Q1's replicated reading (*"`+36` is the time the NEXT pose is reached"*) that
|
||
is one revolution in 120 units = **2.0 s** — but this port's `pose_at`
|
||
implements the *other* reading, and switching it is a change to every screen's
|
||
animation timing, not a P5 change;
|
||
* *"groups hold"* (settled 2026-08-28) predicts the ring stops at 360° = 0°.
|
||
Both captures show it elsewhere. That is either a spin that loops, or two
|
||
captures both taken inside the first two seconds of focus. **The port cannot
|
||
tell those apart**, and a wrong answer here is a visible continuous rotation
|
||
on whichever button the player is sitting on.
|
||
|
||
Filed in `BLOCKED.md` and asked over the message channel. What settles it is two
|
||
frames of one focused button a known time apart.
|
||
|
||
---
|
||
|
||
## P5 end to end — and the title does not say `PRESS Ⓐ`, 2026-08-29
|
||
|
||
The gate walk above starts on a screen. This is the whole thing, unattended, in
|
||
one run — the sequence PORT-MISSION names as the objective:
|
||
|
||
```sh
|
||
xvfb-run -a godot --path port -- --boot --play \
|
||
--script=accept,down,down,down,down,accept,cancel,cancel --shots=/tmp/e2e
|
||
```
|
||
|
||
```
|
||
screen publisher_logo … settles at t=235 (3.917 s)
|
||
-> developer_logos at 4.70 s
|
||
-> video ADV at 8.60 s
|
||
video ended at 151.91 s
|
||
-> title at 151.91 s
|
||
boot sequence complete after 156.30 s, holding on title
|
||
menu on title
|
||
script[1] accept (A) -> main_menu
|
||
…
|
||
script[6] accept (EXTRAS) -> extras
|
||
script[7] cancel (B) -> main_menu focus restored to ptbtn05
|
||
script[8] cancel (B) -> title
|
||
script complete after 166.76 s on title
|
||
```
|
||
|
||
Publisher wordmark → developer logos → `ADV` → title → Ⓐ → main menu →
|
||
navigate → Ⓐ → `EXTRAS` → Ⓑ (focus restored) → Ⓑ → title. Contact sheet shared.
|
||
|
||
Two smaller things this run found, both fixed here:
|
||
|
||
* the boot step's `why` in `authored/flow.json` still said *"nothing takes the
|
||
title's place until P5 gives it somewhere to go"*. P5 has. Rewritten to say
|
||
what is actually true — `--boot` still **stops** on the title, and `--play`
|
||
**hands the held title over**; the stop is not a bug and the handover is not
|
||
another boot step.
|
||
* an empty focus printed as a line that trailed off, which reads like a value
|
||
went missing rather than like there is none. The title is a screen with no
|
||
`buttons` that still takes Ⓐ, so it prints
|
||
`(none -- this screen has no focusable item)`.
|
||
|
||
Also confirmed on the way: entering a submenu **directly** (`--menu=extras`) and
|
||
pressing Ⓑ enters the parent at its authored initial focus, not at a restored
|
||
one — there is no history to restore, and `MenuFlow.cancel` only claims a
|
||
restored focus when the stack agrees about where it is going.
|
||
|
||
### 🔴 The port's title does not tell the player to press Ⓐ
|
||
|
||
Found by running the objective end to end, which is the only thing that would
|
||
have found it: the boot's last step is `title` (build 4), and **build 4 has no
|
||
`PRESS Ⓐ BUTTON` plate**. P5 has now made Ⓐ the only way off that screen.
|
||
|
||
This is not a guess about the art. Both states are captured off the running
|
||
game and they differ by exactly that plate:
|
||
|
||
| | capture |
|
||
|---|---|
|
||
| title **without** the plate | `title-builds/live-title-build4-no-plate.png` |
|
||
| title **with** the plate | `title-builds/live-title-press-a.png` |
|
||
|
||
And the plate is already exported — `press_start`, `GP_TITLE` build 2 (HANDOFF
|
||
Q2), sitting in `export/screens/title/` unused by anything.
|
||
|
||
**This is P3's gate, not P5's, and P5 is what exposed it.** Recording rather
|
||
than fixing, for two reasons:
|
||
|
||
1. Which state an idle post-boot title shows — build 4 alone, build 4 with the
|
||
plate over it, or build 4 *then* the plate after a delay — is **behavioural**,
|
||
and the port has no oracle for a sequence. The game demonstrably has both
|
||
states; nothing here says which one follows the intro movie. That is the
|
||
Decoder's.
|
||
2. Showing it would mean **drawing two builds at once**, which this port has
|
||
never done — every mode loads exactly one screen. That is a real change to
|
||
`ScreenView`, not a line in `flow.json`, and it should not be smuggled in
|
||
under a navigation milestone on the strength of "it looks more right".
|
||
|
||
Filed in `BLOCKED.md`. Not blocking: P5's gate is Ⓐ into a submenu and Ⓑ back,
|
||
and both work.
|
||
|
||
## P6 — menu audio, 2026-08-29
|
||
|
||
The disc's menu sound reaches Godot as Ogg Vorbis: three cues and one music bed.
|
||
Nothing in `port/` has heard of XMA, `sound.pak` or `Static.slb`, and nothing in
|
||
it reassembles anything — `sylpheed_formats::media` does that and the exporter
|
||
converts what it hands back.
|
||
|
||
### The cue offsets moved OUT of the exporter, into `authored/`
|
||
|
||
The previous iteration left `crates/sylpheed-export/src/audio.rs` holding the
|
||
three `Static.slb` offsets as a Rust `const CUES`. That is wrong under MISSION
|
||
§3 and the fix is the first thing this iteration did.
|
||
|
||
Those offsets are **measured**, not decoded. `Static.slb` has no `RIFF`, no seek
|
||
chunk and no container: it is a packed run of whole 2048-byte XMA1 packets, and a
|
||
wave is defined *only* by `(offset, packet_count)`. Both numbers came from the
|
||
running game — Canary with `--xma_param_probe=true` prints a stream's packet
|
||
count and first 32 bytes when it is played, and searching those bytes in the bank
|
||
gives the offset (HANDOFF Q8).
|
||
|
||
A measured value compiled into the exporter is **a measurement wearing the
|
||
costume of a decoded field**. It reads as though the exporter derived it from the
|
||
disc; nobody deletes it when the real answer lands, because nobody can see that
|
||
there is anything to delete. So the table is `authored/audio.json` `se.*`, each
|
||
row carrying its own `why`, and the exporter holds no cue table at all.
|
||
|
||
`crate::video::MOVIES` stays a `const` in the exporter, and the contrast is the
|
||
point: Q9 **decoded** that mapping off the movie manifest on the disc. Same
|
||
shape, different provenance, different home.
|
||
|
||
### `name_match` is a field, and its absence means something
|
||
|
||
Q8 names `SE_UI_CURSOR` for the move cue by **name match against the authors' own
|
||
identifiers** — a plausible guess, not the measurement. For Ⓐ, Q8 is explicit
|
||
that the wave was *not* separated between `SE_UI_DECIDE` and
|
||
`SE_UI_SUB_WIN_OPN`, so no name is claimed at all.
|
||
|
||
`name_match` therefore travels beside every cue in `authored/audio.json` and in
|
||
`manifest.json`, and **an absent one means nobody claimed a name — never that
|
||
the binding is unknown.** The binding is the measured part. Collapsing the two
|
||
would turn "we did not separate two candidates" into "we do not know what this
|
||
sound is", which is a different and much weaker statement than the one the RE
|
||
agent actually made.
|
||
|
||
### The BGM is NOT a choice, and this port spent an iteration believing it was
|
||
|
||
The first draft of `authored/audio.json` picked `BGM_001`, wrote a careful `why`
|
||
explaining that the choice was arbitrary, and was **wrong**.
|
||
|
||
`docs/port/BLOCKED.md` carried the row that caused it: *"not on the disc … the
|
||
port is choosing a track, and that choice is authored."* The menu's music is
|
||
**`BGM_103`**, and it is in HANDOFF at **`9ca1eb5`** — the exact commit that page
|
||
says it was reconciled against. So this was not staleness. **The row was wrong
|
||
when it was written.**
|
||
|
||
What HANDOFF says is a negative *with a bound*, and the bound is the entire
|
||
content of it:
|
||
|
||
> the **tables** cannot say — `SOUNDS`, `FILES` and the bank headers name no
|
||
> screen. `GamePart_Title`'s phase handler `sub_821C5580` carries `li r5, 1103`
|
||
> into a sound call; cue 1103 is `BGM_103`; and `BGM_103.slb`'s two declared
|
||
> waves (3 876 864 / 3 930 112 B) are byte-for-byte the two streams the XMA probe
|
||
> saw decoding at the main menu. Static code, disc census and runtime all agree.
|
||
> **"The port does not have to choose a track."**
|
||
|
||
The failure is worth naming precisely, because "read HANDOFF more carefully" is
|
||
not the lesson — `BLOCKED.md`'s own staleness check passed, twice, and would pass
|
||
again. **A negative summarised without its reach reads as a bigger negative than
|
||
it is.** "The tables cannot say" became "it is not on the disc", and one word of
|
||
scope was the whole answer. A row in `BLOCKED.md` must quote the reach.
|
||
|
||
It also cost a second thing worth recording: the port would have shipped a menu
|
||
playing the wrong music with a confident `why` beside it saying the choice was
|
||
deliberate. That is exactly the shape of error this project's vocabulary exists
|
||
to prevent, produced *by* the machinery meant to prevent it.
|
||
|
||
### The bank name carries `.slb`, and that is how the mistake surfaced
|
||
|
||
`BGM_001` is not in `sound.pak`. `BGM_001.slb` is — `media::read_sound_bank`
|
||
looks up `name_hash(name)` against the TOC, and the TOC hashes the **file name**.
|
||
`Static.slb` worked from the first run only because the RE finding happens to
|
||
write it with its extension.
|
||
|
||
So the wrong track never played: the export failed loudly with *"BGM_001: not
|
||
present in sound.pak"*. That is luck, not design — had the draft picked a name
|
||
that happened to resolve, nothing would have complained. The `why` in
|
||
`authored/audio.json` now records both the correct name and why the short form
|
||
fails.
|
||
|
||
`export_bgm` now distinguishes the two cases it was conflating. A bank that is
|
||
**not in this disc's `sound.pak`** is a missing asset: the manifest takes a
|
||
warning and everything else still exports. Any other failure — a short read, a
|
||
malformed bank — still stops the run, because a partly-read bank produces a file
|
||
that plays.
|
||
|
||
### The two stems are summed. That part is not a choice
|
||
|
||
Q10 also measured that a bank's sub-waves are **two stems of one performance,
|
||
played together** — sample-synchronous, equal duration, on all 32 banks.
|
||
Concatenating them is explicitly wrong.
|
||
|
||
Emitting them as two files would be wrong for a second, independent reason:
|
||
MODDING rule 1 is *one logical asset, one file*, and handing a modder two stems
|
||
to line up by hand is precisely the reassembly the exporter exists to have
|
||
already done. `amix=normalize=0` sums at unity rather than halving, because
|
||
halving is a mix decision nobody made — and because a sum can clip, the peak is
|
||
**measured and reported** rather than silently corrected.
|
||
|
||
### The loop seam is ugly on purpose
|
||
|
||
No loop-point field has been identified. `loop: "restart"` replays from sample 0,
|
||
so a listener hears the track's own fade-out and its trailing silence before the
|
||
music comes back.
|
||
|
||
Trimming to the fade would sound better and would be **worse**. It would invent a
|
||
loop point, and an invented one is indistinguishable from a decoded one a month
|
||
later — which is the failure mode this whole project is organised against. The
|
||
seam stays audible until a loop point is measured or a capture of the real menu
|
||
looping settles it.
|
||
|
||
### When a cue fires — two rules measured, one authored
|
||
|
||
* **Move** fires on a press that *actually moves the cursor*. `MenuFlow.move()`
|
||
already returned whether it did, which is why left/right stay silent by
|
||
construction rather than by a rule written twice (Q5: ⬅➡ do nothing, and Q8:
|
||
they play nothing).
|
||
* **Ⓐ and Ⓑ** fire when the press *does something*, and not when nothing is
|
||
bound. 🟡 **This half is authored and NOT measured** — nobody has watched the
|
||
game take a dead press. Silence invents less: a sound the game does not make is
|
||
a wrong fact you can hear, while a missing one is a gap. `blocked` counts as
|
||
doing something, because those destinations *were* measured off the running
|
||
game and are missing from this export, not from the game.
|
||
* The bed starts when the menu becomes live and **carries across submenus**.
|
||
`play_bed` is idempotent, because music that restarts every time you press Ⓑ is
|
||
the kind of wrong that reads as "the audio works".
|
||
|
||
### `--audio=` records the Master bus, because neither container has a sound card
|
||
|
||
`docs/port/AUDIO-VERIFICATION.md` §2. An `AudioEffectRecord` on the Master bus
|
||
captures the mixed output from inside a headless run with no device at all, and
|
||
that is the only thing that closes the loop the file opens: comparing an exported
|
||
Ogg against the disc proves the **asset** is right and says nothing about whether
|
||
the engine ever reached it.
|
||
|
||
The run prints `AudioServer.get_driver_name()` beside the file it wrote, because
|
||
"recorded under a dummy driver" is a weaker claim than "heard" and the write-up
|
||
has to be able to say which one it is making.
|
||
|
||
The WAV is saved in `_exit_tree` rather than beside each `quit()`. There are
|
||
eight of those, and the one that would get missed is an error path — exactly the
|
||
run whose audio somebody wants to look at.
|
||
|
||
### `check` now refuses silence and clipping
|
||
|
||
`sylpheed-export check` gained an `audio` pass, and two of its rules are content
|
||
checks rather than schema checks. That is deliberate. Silence is *the* audio
|
||
failure that looks like success — a file of the right duration, the right channel
|
||
count and the right size, full of zeroes — and it passes every structural check
|
||
there is. Clipping is the other one, and the BGM can produce it because it is a
|
||
sum at unity gain. The exporter measures both at export time; `check` refuses a
|
||
tree whose peak is ≤ −90 dBFS or ≥ 0 dBFS.
|
||
|
||
Neither is a judgement about whether the audio is the *right* audio. Nothing in
|
||
that binary can know that, and `BLOCKED.md` says which parts are still authored
|
||
guesses.
|
||
|
||
### A bug worth naming: the temp name ate the file extension
|
||
|
||
`run_ffmpeg` wrote to `.back.ogg.partial` — the temp-name-then-rename discipline
|
||
this project uses everywhere, and which `AUDIO-VERIFICATION.md` records as
|
||
already having caused a confident wrong number once.
|
||
|
||
ffmpeg picks its muxer **from the output filename**, so that is not a slightly
|
||
uglier temp name; it is a hard failure before a byte is written: *"Unable to
|
||
choose an output format for '.back.ogg.partial'"*. `video.rs` already had the
|
||
right shape (`.ADV.partial.ogv`) and this function was written from scratch
|
||
without looking at it. The extension goes last.
|
||
|
||
### Refutation — the three Q8 cue durations, checked end to end
|
||
|
||
**The claim:** HANDOFF Q8 publishes three cue lengths — move **0.533 s**
|
||
(8 192 B, 4 packets), back **0.344 s** (4 096 B, 2), confirm **1.016 s**
|
||
(12 288 B, 6). P6 is built directly on top of these, which by PROTOCOL's own rule
|
||
makes them the right thing to attack: refutation is cheapest where the other
|
||
agent is most confident, and most valuable where the port is about to build.
|
||
|
||
**Why they looked attackable.** The three do not share a rate. Seconds per
|
||
packet is 0.133, 0.172 and 0.169 — the move cue is 22 % off the other two. If a
|
||
packet were a fixed span of audio, at most one of these numbers could be right.
|
||
|
||
**Why that is not a refutation.** An XMA1 packet is 2 048 bytes of *bitstream*,
|
||
not a fixed span: it carries a variable number of 512-sample frames. At 48 kHz a
|
||
frame is 10.667 ms, and the three durations come to **50.0, 32.3 and 95.3
|
||
frames** — near-integers, which is what a variable-frames-per-packet encoding
|
||
looks like and is not what an arithmetic slip looks like.
|
||
|
||
**The measurement.** The exporter reads `(offset, packet_count)` through
|
||
`media::se_wave_riff`, decodes, and `ffprobe`s the finished Ogg:
|
||
|
||
| cue | Q8 claims | exported file measures |
|
||
|---|---|---|
|
||
| move | 0.533 s | **0.533 s** |
|
||
| back | 0.344 s | **0.344 s** |
|
||
| confirm | 1.016 s | **1.016 s** |
|
||
|
||
**Verdict: survives, exactly, at every published digit.** Recorded as a survival
|
||
rather than a pass, because that is what PROTOCOL asks for — a claim that has
|
||
survived an attempt is stronger than one nobody challenged, and the corpus should
|
||
say which it is.
|
||
|
||
⚠️ **Reach, stated so nobody over-reads it.** This is not independent of Q8: the
|
||
durations were derived from the same packet counts the exporter feeds in, so what
|
||
it confirms is that reading those `(offset, packets)` through
|
||
`sylpheed_formats::media` yields streams of exactly the claimed length — i.e.
|
||
that the *transcription* into `authored/audio.json` and the assembly path are
|
||
right. It does **not** confirm that these three waves are the sounds the game
|
||
plays on those three events; that is Q8's own measurement, taken by playing them,
|
||
and this port has no oracle to re-take it with.
|
||
|
||
The attempt did find something, just not here: see the BGM section above, where
|
||
the port's *own* `BLOCKED.md` row failed the same kind of check.
|
||
|
||
### The BGM bank has three sub-waves and HANDOFF says it has two
|
||
|
||
`media::sound_bank_riffs("BGM_103.slb")` returns **three**. HANDOFF Q10's census
|
||
says a music bank is *"exactly two waves of identical duration (32/32 banks on
|
||
the disc)"* — and that census is itself a correction, of an earlier reading that
|
||
called `BGM_001` three sub-waves and was refuted with "the 10 KB is the bank
|
||
header".
|
||
|
||
The third comes from `sylpheed-formats/src/slb.rs:380`, `to_xma_riffs`: when a
|
||
bank has a leading headerless packet region ahead of its first `RIFF`, that
|
||
region is emitted as a sub-wave. It exists because the voice path needs it —
|
||
`VOICE_D_453` decoded to 0.14 s without it. `docs/re/REFUTED.md` already records
|
||
the same region as what makes `BGM_106`–`BGM_109` "break the two-wave rule".
|
||
|
||
**The port sums all three and says so in the manifest.** That is not the
|
||
appealing answer — dropping sub-wave 0 would give a file matching the census, and
|
||
it would have been one line. It is the correct one: *which bytes belong together*
|
||
is the question `sylpheed_formats::media` owns, MISSION §2 names re-deriving it
|
||
here as the single easiest thing in this project to get subtly wrong, and "the
|
||
decoder returned something the corpus does not predict" is a finding to report,
|
||
not a number to quietly adjust. Adjusting it would also have destroyed the
|
||
evidence: a corrected export looks exactly like a correct one.
|
||
|
||
So the export ships the decoders' answer, the manifest carries a warning naming
|
||
the contradiction, `BLOCKED.md` has the row, and the Decoder has the pointer.
|
||
Until it comes back, **the menu plays a sum of three things where the census
|
||
predicts two**, and every one of those places says so.
|
||
|
||
### Clipping — and a comment of mine that argued for the thing that clipped
|
||
|
||
The BGM came out at **+1.8 dBFS**. The comment above the code that produced it
|
||
said `amix=normalize=0` sums at unity "because halving is a mix decision nobody
|
||
made".
|
||
|
||
That was wrong in both halves. Unity summing *is* a decision, and it is the one
|
||
that clips. And 1/n is not a taste call: it is the smallest constant that makes
|
||
an n-input sum of unity-scale signals provably clip-free, which is precisely the
|
||
reasoning `video.rs` already carried for its 0.4142-normalised 5.1 downmix — in
|
||
this same repository, written by this same port, and not looked at. It preserves
|
||
the stems' relative balance exactly, which is the only thing about the sum that
|
||
Q10 settles.
|
||
|
||
It is written as an explicit `volume=` rather than left to `amix`'s
|
||
`normalize=1` default, so the coefficient appears in the manifest's command line.
|
||
A default is a decision nobody made and it can move under an ffmpeg upgrade —
|
||
the same argument MISSION §6 makes about the downmix matrix.
|
||
|
||
**The `confirm` cue is a different case and is not "fixed".** It lands at
|
||
+0.18 dBFS, and it is a single wave off the disc with no arithmetic of ours in
|
||
it: the disc masters it near full scale and a lossy decode of a near-full-scale
|
||
signal overshoots by a fraction of a dB. Attenuating it would mean altering a
|
||
game asset to make one of our own numbers smaller. So `check` bounds the two
|
||
kinds differently — a `bgm` peak ≥ 0 dBFS is refused outright, because it is our
|
||
sum; an `se` is refused only above **+1.0 dBFS**.
|
||
|
||
🟡 That +1.0 is a **judgement and not a measurement**, and it is the weakest
|
||
number in P6. Nobody has measured the overshoot distribution across a corpus of
|
||
cues. If a cue ever trips it, the right response is that measurement, not a
|
||
looser bound.
|
||
|
||
## P6 gate — the audio is in the mix, and a null control says which part
|
||
|
||
No container here has a sound card, so "P6 works" cannot be answered by
|
||
listening. `docs/port/AUDIO-VERIFICATION.md` splits the question into three, and
|
||
these are the two that need no device.
|
||
|
||
### 1. The exported files, measured off the finished assets
|
||
|
||
```
|
||
se back -> audio/se/back.ogg (0.344 s, peak -5.7 dBFS)
|
||
se confirm -> audio/se/confirm.ogg (1.016 s, peak +0.2 dBFS)
|
||
se move -> audio/se/move.ogg (0.533 s, peak -1.4 dBFS)
|
||
bgm main_menu -> audio/bgm/main_menu.ogg
|
||
(87.744 s, peak -7.7 dBFS, bank BGM_103.slb, 3 sub-waves)
|
||
```
|
||
|
||
`sylpheed-export check export` passes: 16 screens validate, and every audio entry
|
||
carries a peak and a duration inside its bounds. The three cue durations match
|
||
HANDOFF Q8 at every published digit — see the refutation record above.
|
||
|
||
### 2. The engine, recorded off the Master bus
|
||
|
||
```
|
||
godot --path port -- --menu --script=down,down,accept,cancel --audio=…/p6.wav
|
||
→ recorded 6.037 s of Master bus (driver Dummy)
|
||
peak 0.0 dBFS, RMS −21.1 dBFS
|
||
```
|
||
|
||
**Non-silent is not the claim.** A WAV of the right duration full of the *bed*
|
||
would look exactly like this, and the cues could be missing entirely. So the cue
|
||
was isolated with a **null control**: the same scripted walk with ⬅ in place of ⬇.
|
||
Left/right are measured no-ops (Q5) and fire nothing, so the two runs differ by
|
||
exactly two move cues and nothing else — same screens, same transitions, the same
|
||
Ⓐ and Ⓑ cues in both, the same bed.
|
||
|
||
| | RMS |
|
||
|---|---|
|
||
| walk with two ⬇ presses | −21.9 dBFS |
|
||
| walk with two ⬅ presses (null) | −22.1 dBFS |
|
||
| **difference** | **−34.6 dBFS** |
|
||
|
||
The difference is not spread over the run. It is **one burst beginning at
|
||
t = 1.10 s and lasting 0.55 s** — two overlapping 0.533 s move cues — with 22 of
|
||
237 windows above −70 dBFS and silence everywhere else, including across the Ⓐ
|
||
and Ⓑ presses, which cancel because both runs make them. That is the cue reaching
|
||
the bus, separated from the music that was playing over it.
|
||
|
||
### The control that proved nothing, kept because it nearly passed
|
||
|
||
The first attempt paired `--script=down,down` against `--script=left,left`. The
|
||
difference was **bit-identical zero**, which reads as "the cues never reached the
|
||
bus" and would have been reported as a bug.
|
||
|
||
It was neither. Both runs recorded **1.115 s** while the first press lands at
|
||
~1.17 s: the control ended before the event it was controlling for. A null result
|
||
from an instrument that was not running is not a null result — PROTOCOL's "run
|
||
your own instrument through a control" applies to the control too.
|
||
|
||
### What this does NOT establish
|
||
|
||
* **That it sounds right.** Everything above is correspondence and separation,
|
||
not judgement. A ten-second human listen still answers something no measurement
|
||
here does.
|
||
* **That the bed is at a sane level against the cues.** 🔴 The Master bus peaks at
|
||
**0.0 dBFS** in the four-step run — the `confirm` cue is +0.2 dBFS on its own,
|
||
so any music under it puts the mix on the ceiling. Per-file levels are the
|
||
disc's and are fine; the **runtime** mix has no headroom. The port has not set a
|
||
bus balance, because nothing measures one and an invented balance is the same
|
||
class of mistake as an invented loop point. Recorded here rather than fixed
|
||
quietly.
|
||
* **That "Dummy driver" means heard.** It does not, and the run prints the driver
|
||
name so a write-up cannot forget to say so.
|
||
|
||
### One bug, in two dialects, both about a temp filename
|
||
|
||
The temp-name-then-rename discipline this project uses everywhere broke twice in
|
||
this milestone, in two different tools, for the same underlying reason: **tools
|
||
dispatch on the extension, so a temp name must preserve it.**
|
||
|
||
* `run_ffmpeg` wrote `.back.ogg.partial` → *"Unable to choose an output format"*,
|
||
a hard failure before a byte was written.
|
||
* `boot.gd` wrote `p6.wav.part` → `save_to_wav` **appends** `.wav` when the path
|
||
does not end in it, producing `p6.wav.part.wav`; the rename then failed to find
|
||
its source, its return value was not checked, and the run printed a success
|
||
line naming a file that did not exist.
|
||
|
||
The second is the more dangerous shape, and it is the one this project has
|
||
already warned itself about: a confident line of output pointing at nothing. The
|
||
rename's return is now checked and the failure is loud.
|
||
|
||
## P3, reopened — the boot title was missing the `PRESS Ⓐ` plate, 2026-08-29
|
||
|
||
P3 passed its gate with a boot that ended on build 4 alone. `BLOCKED.md` carried
|
||
that as 🔴 from the start: both states were captured, so the art was never the
|
||
question — the *sequence* was, and it is behavioural, so the port had no oracle
|
||
for it.
|
||
|
||
It is answered. `docs/re/title-plate-delay-measured.md`
|
||
(`auto/no-disc-and-menu-captures` at `fb536df`, **not on `main`** at the time of
|
||
writing) measures two independent boots: the title presents **without** the
|
||
plate, and the plate arrives **2.13 s** later, the two runs agreeing to 6 ms.
|
||
|
||
### Two builds at once, as two `ScreenView`s
|
||
|
||
`ScreenView` draws one screen. The obvious change was to teach it about a
|
||
subordinate overlay screen; the change made was to put a **second `ScreenView`
|
||
in the same `SubViewport`**, after the first.
|
||
|
||
That is what "two builds at once" actually is. Each build has its own timeline,
|
||
its own textures and its own hold — the plate's group runs independently of the
|
||
title's, which is the entire content of the finding — and Node2D siblings already
|
||
paint in tree order. The alternative would have put an `if overlay` in every
|
||
method that walks elements, and would have expressed the same information less
|
||
directly. The export's `paint_order` still means what it always meant: an
|
||
ordering *within* a build.
|
||
|
||
### The delay is timed from where build 4 stops animating
|
||
|
||
Not from where the title first appears. This is the finding rather than a detail:
|
||
measured from first-draw the two oracle runs differ by **0.48 s**, because the
|
||
build-in itself ran 1.64 s and 2.13 s and the emulator's frame pacing during an
|
||
animation is not the game's clock. Measured from settle they differ by 6 ms.
|
||
|
||
So `_boot_done` — the moment the sequencer already had for "this screen has
|
||
reached its hold" — is the landmark, and the overlay is due `after_settle_seconds`
|
||
later. A number taken from the wrong instant here looks exactly like a
|
||
measurement.
|
||
|
||
### The overlay is attached to the BOOT STEP, not to the `title` screen
|
||
|
||
What was measured is the boot title. Whether the plate is there when the title is
|
||
reached *again* — by Ⓑ from the main menu, or after the attract movie — is not
|
||
measured, and hanging the overlay on the screen would quietly claim that it is.
|
||
So it lives on the boot step in `authored/flow.json`, and `_drop_overlay` takes
|
||
it away with the screen it belongs to. `BLOCKED.md` carries the gap.
|
||
|
||
### Refutation — the RE agent's instruction contradicts the RE agent's measurement
|
||
|
||
**The claim under test**, quoted from the finding's *"What the port should
|
||
author"*: draw build 4, *"when build 4 has settled, wait **2.13 s**, composite
|
||
build 2 over it"*.
|
||
|
||
**It does not reproduce the measurement it came from**, and the gap is 3.97 s.
|
||
Build 2 is not a static plate: it has a group, and this port plays groups.
|
||
`press_start` has one element, `ptbtn00`, and its `fade_argb` reads
|
||
|
||
```
|
||
t=214 0x00ffffff pos (383, 560) invisible
|
||
t=236 0x00ffffff pos (383, 550) still invisible, having slid 10 px up
|
||
t=238 0xffffffff full alpha
|
||
t=244 0xffffffff holds
|
||
— 0x00ffffff the exit, untimed
|
||
```
|
||
|
||
At the measured 60 units/s that is **3.967 s** from the group's start to full
|
||
alpha. Compose the instruction with the group and the plate is first *visible* at
|
||
settle + 2.13 + 3.97 = **settle + 6.10 s**. What was measured — the glyph counter
|
||
leaving its no-plate value of 154 — is the plate becoming visible at **settle +
|
||
2.13 s**.
|
||
|
||
Neither obvious reconciliation works:
|
||
|
||
| reading | plate visible at | measured |
|
||
|---|---|---|
|
||
| both groups start together | 3.97 s (build 4 settles at **4.350 s**) — i.e. 0.38 s *before* settle | settle + 2.13 s |
|
||
| build 2's group starts at settle | settle + 3.97 s | settle + 2.13 s |
|
||
| build 2's group starts at settle + 2.13 s (the instruction) | settle + 6.10 s | settle + 2.13 s |
|
||
|
||
To land on the measurement, build 2's group has to start **2.51 s** after build
|
||
4's, which is not a landmark of anything.
|
||
|
||
**Verdict: the instruction is refuted as written; the measurement is untouched.**
|
||
The measurement is an observation of the running game and this port has no
|
||
standing to doubt it. What is refuted is the step that turns it into an
|
||
authoring rule, and that step is an interpretation.
|
||
|
||
**So the port ships the instruction, not its own arithmetic**, prints the
|
||
discrepancy on every boot, and files the row. This is the same call as the BGM
|
||
sub-waves and for the same reason: reconciling two of the RE agent's numbers is
|
||
a decoding question, and a port that quietly picks the one that looks right
|
||
destroys the evidence — a corrected boot looks exactly like a correct one.
|
||
|
||
The first thing to check is about the instrument rather than the game: is *"title
|
||
settled"*, the glyph counter first reading 154, the same instant as the port's
|
||
last-element settle (t=261, 4.350 s into the group)? If that landmark is earlier,
|
||
the gap closes with nothing else moving.
|
||
|
||
### Refuting the port's own claim: things in this export DO pulse
|
||
|
||
`BLOCKED.md` has carried this since P2, under the port's own raised question
|
||
about whether groups loop:
|
||
|
||
> no element's alpha reverses direction anywhere in this export, so nothing
|
||
> pulses, which removes the obvious reason to expect a loop without disproving
|
||
> one.
|
||
|
||
**`ptbtn00` reverses.** `0x00` → `0xff` → `0x00`, in the table above, in the
|
||
export, the whole time. The claim was never checked against `press_start`; it was
|
||
checked against the screens P2 happened to be animating. The RE agent has now
|
||
measured the running game pulsing this exact element at a mean 2.24 s.
|
||
|
||
So the reason to expect a loop is back — and the port still does not draw one,
|
||
because **no reading of this group produces 2.24 s**: the whole group is 268
|
||
units = 4.47 s, and from its first keyframe 54 units = 0.90 s. The plate is drawn
|
||
arriving and then holding at its settle (t=238, alpha `0xff`), which is what
|
||
every other screen does and what the static oracle capture
|
||
`live-title-press-a.png` shows. Which instant a repeat restarts from is filed,
|
||
not guessed.
|
||
|
||
### `--boot --capture=` — one frame instead of six hundred
|
||
|
||
The boot had no artifact of its own except `--film`, a PNG every 0.25 s for the
|
||
whole 156 s run, to answer one question: is the plate on top of the title at the
|
||
end. `--capture` was a `--screen`-only flag taken in `_ready`, which for a boot
|
||
run is 150 s too early. It is now deferred to the end of the sequence when
|
||
`--boot` is given.
|
||
|
||
### P3 gate — the boot ends on two builds
|
||
|
||
```
|
||
godot --path port -- --boot --capture=…/p3-plate.png
|
||
→ boot sequence complete after 155.86 s, holding on title
|
||
overlay press_start due at 157.99 s (+2.13 s after settle)
|
||
overlay press_start raised at 158.00 s, 1 element(s), settles at t=238
|
||
⚠ plate raised at settle+2.13 s but its own group reaches full alpha 3.97 s
|
||
later, so it is first VISIBLE at settle+6.10 s -- the measurement is
|
||
settle+2.13 s.
|
||
boot ends on title + press_start at 161.99 s
|
||
drew 16: ptbase2, ptloop01, …, ptcopyright
|
||
overlay press_start at t = 261.00 units, drew 1: ptbtn00
|
||
```
|
||
|
||
The PNG shows the title logo with **`PRESS Ⓐ BUTTON`** under it — build 4 and
|
||
build 2 in one frame, which this port had never drawn.
|
||
|
||
Two things the run made obvious and that are now fixed:
|
||
|
||
* **The capture reported only the base build's elements.** The first composited
|
||
capture printed `drew 16` and no mention of the plate, which reads as though
|
||
the overlay had not drawn at all. The overlay gets its own line; folding its
|
||
elements into the first list would have reported a screen that does not exist.
|
||
* **`--screen=<a> --overlay=<b>`** raises the same composite immediately, by the
|
||
same code path, with no delay. It exists because the only other way to see two
|
||
builds was a 156 s boot of which 137 s is the intro movie — and under Xvfb's
|
||
software Theora decode that is several minutes to answer "is the plate on top
|
||
of the title". It applies **no** delay: the delay is a measurement and lives in
|
||
`authored/flow.json`. The boot-mode narration is suppressed there, because a
|
||
log line that describes a sequence it is not running is worse than no log line.
|
||
|
||
## P5 — the focus ring spins, 2026-08-29
|
||
|
||
The ring was drawn at 0° and the file said so: *"THIS IS KNOWN TO BE WRONG, and
|
||
is drawn anyway because the right answer is a guess."* What was missing was the
|
||
**period**, and it is now measured — `docs/re/focus-ring-spin-measured.md`
|
||
(`auto/no-disc-and-menu-captures` at `4fa3099`): a continuous spin, from eight
|
||
evenly spaced autocorrelation peaks over nine revolutions, **with no angle
|
||
estimated anywhere** — both angle estimators failed their own controls and were
|
||
not used.
|
||
|
||
### The period comes off the disc; the RE agent supplied only that it repeats
|
||
|
||
`ptbtneff01` declares two keyframes that differ in **nothing but**
|
||
`rotation_deg`, 0 → 360, the first timed at `t = 120` and the second untimed.
|
||
The port turns once per **120 units**. Nothing is authored: the number is on the
|
||
disc, and what the measurement adds is that the turn **repeats** rather than
|
||
stopping at 360 = 0, which "groups hold" could not distinguish because those are
|
||
the same pose.
|
||
|
||
`ScreenView.spin_period_units` is the rule, and it is structural and narrow:
|
||
exactly two keyframes, differing only in rotation, by a full 360, first timed and
|
||
second untimed. **Disc-wide check over this export: 16 of 212 elements match, and
|
||
all 16 are focus rings** — `ptbtneff01` on the five main-menu buttons and
|
||
`ptbtneff02` on the three `EXTRAS` buttons, in both locales, every one declaring
|
||
`t = 120`. Zero false positives.
|
||
|
||
That check is the point rather than a formality. The measurement was taken on
|
||
**one** button of **one** screen; a rule that also caught something else would be
|
||
extrapolating it to elements nobody watched.
|
||
|
||
⚠️ It is a rule about **shape**, not a decoded field. Nothing on the disc says
|
||
"this loops". The day a loop flag is decoded, this goes.
|
||
|
||
### Verified on the port's own render, with the RE agent's own control
|
||
|
||
Captures at `--time=` 2.0 … 4.0 s on the settled main menu, `ptbtn01` focused:
|
||
|
||
| | |
|
||
|---|---|
|
||
| t=2.0 vs t=4.0 (one full period apart), **whole frame** | **0.0000 / 255** — bit-identical |
|
||
| t=2.5, 3.0, 3.5 against t=2.0, inside the ring's box | 3.60, 3.71, 3.58 / 255 |
|
||
| sum of box luminance across **eight** phases | spread **0.027 %** of the mean |
|
||
|
||
The last row is deliberately the RE agent's own observable: they separated
|
||
rotation from a brightness pulse by showing total annulus brightness is conserved
|
||
while per-bin brightness moves. The port's render conserves it to 0.027 % (theirs
|
||
was 0.4 % over 16 s, with capture noise in it). A filmstrip of the four
|
||
quarter-period phases shows the bright head at top, right, bottom, left.
|
||
|
||
### Two things it does not settle
|
||
|
||
* **Direction.** The port turns 0° → +360°, the sign the disc declares. No signed
|
||
angle was ever measured — the estimator that would have given one failed its
|
||
control and was not used.
|
||
* **Phase across a focus change.** The port drives the ring off the **screen**
|
||
clock, so moving the cursor does not restart the turn. The alternative — the
|
||
record's group restarting when the record is instantiated — is the stronger
|
||
claim, and the oracle run held focus on one button throughout, so nothing
|
||
separates them. Two frames straddling a focus change would.
|
||
|
||
## P3, corrected — the plate needs no authored delay at all, 2026-08-29
|
||
|
||
Last iteration the port refuted the RE agent's authoring instruction (*"when
|
||
build 4 has settled, wait 2.13 s, composite build 2"*) with arithmetic off the
|
||
disc, shipped the instruction anyway rather than pick between two of their
|
||
numbers, and printed the discrepancy on every boot.
|
||
|
||
**The refutation held, and the answer that came back is better than either option
|
||
the port offered: author nothing.** `5b0a6e6`.
|
||
|
||
### The premise that failed was the port's, and it will bite again
|
||
|
||
> 🔴 **`rest.t` is not when a screen settles.** It is the last *hold* keyframe
|
||
> before the exit.
|
||
|
||
Checked here rather than taken on trust. `title`'s `ptlogo1`:
|
||
|
||
```
|
||
t=26 (-116,-7) 150% a=0x00 the pre-roll
|
||
t=42 (179,186) 101% a=0xe0 it has arrived
|
||
t=251 (184,193) 100% a=0xff 5 px and 31 alpha steps later, 3.5 s on
|
||
```
|
||
|
||
It **stops moving at t=42** and then creeps for 209 units. `rest.t = 251` is the
|
||
end of that creep, not the arrival. The title's visible build-in is over at
|
||
**`t = 118`**, where `pteff01`, `pteff02` and `ptlogoall_eff` finish together.
|
||
|
||
Every reconciliation the port computed last iteration was wrong by exactly that
|
||
error: reading `rest.t` put build 4's arrival at 4.350 s instead of 1.967 s, and
|
||
the "2.51 s, which is not a landmark of anything" that looked so damning is
|
||
`(4.350 − 1.967) + 0.13` — the error itself, wearing a decimal point.
|
||
|
||
### One clock, and the interval is declared
|
||
|
||
| | units |
|
||
|---|---|
|
||
| build 4's last build-in ramp | `t = 118` |
|
||
| `ptbtn00` reaches `a = 255` | `t = 238` |
|
||
| **difference** | **120 units = 2.000 s** |
|
||
|
||
Measured: **2.138 s** and **2.132 s**. The 6.7 % is presentation rate — 120 units
|
||
in 2.135 s is 56.2 units/s, the emulator running 28.1 fps against a nominal 30,
|
||
and the corpus had independently measured the idle title at 28.5 fps *before*
|
||
these runs.
|
||
|
||
So `authored/flow.json` carries `"clock": "shared"` and **no delay**, `boot.gd`
|
||
raises the overlay when the step's screen loads rather than at its settle, and
|
||
`overlay.time_units = view.time_units` — assigned, not accumulated, because two
|
||
independently advanced clocks drift by a frame here and there and the whole
|
||
content of the finding is that 120 units is a fixed interval on one timeline.
|
||
|
||
⚠️ **The general hazard, stated by the RE agent and worth repeating where the
|
||
port will read it: discount a wall-clock number off that oracle by ~6 %.** It is
|
||
Canary's presentation rate baked into whatever it measures. A port at a true
|
||
30 Hz that authored 2.13 s would be visibly late.
|
||
|
||
### Refutation — two of the RE agent's numbers for the same 120 units disagree by 2 %
|
||
|
||
Both findings measure the same declared quantity: **120 keyframe units of wall
|
||
clock, during a static hold, in Xenia Canary.**
|
||
|
||
| | | implied presentation |
|
||
|---|---|---|
|
||
| plate: settle → plate, two runs | 2.138, 2.132 s → mean **2.135 s** | 28.10 fps |
|
||
| ring: one revolution, seven spacings | 2.18 2.16 2.18 2.16 2.16 2.20 2.20 → mean **2.177 s** | 27.56 fps |
|
||
| **disagreement** | **0.042 s = 1.97 %** | |
|
||
|
||
That is **seven times** the plate finding's own run-to-run agreement of 6 ms, and
|
||
it lands on the argument that finding uses to justify trusting itself: *"the
|
||
build-in is where frames are dropped; the static hold is not. A model in which
|
||
the game's own timing varied would have to move both."* Two static-hold
|
||
measurements are exactly what should agree under that model.
|
||
|
||
A second, smaller arithmetic slip in the same place: the ring page reconciles
|
||
2.177 s against a band of "27.6–28.8 fps", saying the measurement *"sits at the
|
||
top of that band"*. It does not sit in it. 60 rendered frames at 27.6 fps is
|
||
2.1739 s; the mean needs **27.56 fps** and the two slowest spacings (2.20 s)
|
||
need **27.27 fps**. Four of the seven spacings are above the band's top.
|
||
|
||
**Verdict: the containment claim is refuted; the spin, the period and the
|
||
reconciliation are untouched.** Either the presentation rate genuinely differed
|
||
between the two sessions — which the plate page's own corroboration argues
|
||
against for static holds — or the ring's revolution is not exactly 120 units.
|
||
The corpus should say which, because they are the same claim measured twice.
|
||
|
||
🟢 **Nothing in the port moves either way.** `spin_period_units` uses the
|
||
declared 120 units at 60 units/s = **2.000 s of port time**, which is the
|
||
true-30 Hz value both readings agree the disc means. This is a corpus
|
||
consistency problem, not a port one — which is why it is filed rather than
|
||
worked around.
|
||
|
||
### The corrected boot ended one build too early, and the capture showed it
|
||
|
||
Moving the plate onto the shared clock also moved the boot's exit, and the first
|
||
capture taken afterwards was **visibly darker** than the one before it. The cause
|
||
is `pteff00`, the title's black fade quad: it ramps `0xff000000` → `0x00000000`
|
||
over t=16…261, so at t=243 — where the run was quitting, `overlay.settle_time()`
|
||
after the overlay was raised — the frame is still ~7 % black.
|
||
|
||
The plate arrives at t=238; **build 4 is not finished until t=261**. The boot now
|
||
ends at the later of the two, and says which in the log:
|
||
|
||
```
|
||
-> title at 145.79 s
|
||
overlay press_start raised at 145.79 s, 1 element(s), settles at t=238
|
||
boot ends at 150.14 s, once both builds have arrived (t=261)
|
||
```
|
||
|
||
Worth recording because of how it presented: nothing failed, no warning was
|
||
printed, and the only symptom was a frame slightly darker than the previous
|
||
run's. A gate artifact that silently drifts is the failure mode this project
|
||
keeps meeting — and it was caught only because there was a previous capture to
|
||
compare against.
|
||
|
||
## P7 — the new-game intro, 2026-08-29
|
||
|
||
`S00A.wmv` has been in `export/video/` since P4 (MISSION §6 put both movies in
|
||
scope at once). What P7 needed was for something to *play* it and for the run to
|
||
end somewhere defined.
|
||
|
||
### The port skips two measured screens, and says so on screen
|
||
|
||
The real chain is **`NEW GAME` → `DIFFICULTY` → `SELECT DATA` → Ⓐ on a save slot
|
||
→ ~4.5 s → `S00A`** (HANDOFF Q4 measured the screens, Q9 decoded the movie and
|
||
then measured its onset off the running game at 0.96–1.000 with a strictly
|
||
monotone playhead over 25 consecutive 0.5 s samples).
|
||
|
||
`DIFFICULTY` and `SELECT DATA` are measured destinations that are **not
|
||
`GP_TITLE` builds**, so no screen file exists to go to. The port therefore jumps
|
||
from `NEW GAME` to the one thing in that chain it has.
|
||
|
||
That is a gap, not a sequence, and the whole design here is about not letting it
|
||
read as one:
|
||
|
||
* `MenuFlow.accept` returns a **new kind**, `video`, rather than folding this
|
||
into `blocked`. The caller has to announce the skip, and a distinct kind is
|
||
what forces it to.
|
||
* The runtime prints it every time:
|
||
`(NEW GAME) -> the real chain is DIFFICULTY -> SELECT DATA, then the movie.
|
||
Neither screen is in this export.`
|
||
* `authored/flow.json` carries `skipped_chain` as **data**, so the names of what
|
||
is missing live beside the decision rather than inside a GDScript string.
|
||
|
||
A port that quietly jumped from `NEW GAME` to the intro would be showing a
|
||
sequence the game does not have, with nothing on screen saying so. That is the
|
||
exact failure this project keeps meeting from the other direction.
|
||
|
||
### What happens after the movie is authored, and had to be
|
||
|
||
The game goes into **mission 1**. Gameplay is out of scope (PORT-MISSION §7), so
|
||
"returns to a defined state" is a decision, and P7's gate says as much. The port
|
||
returns to the **title**: the boot's own end state, so a run that finishes the
|
||
intro lands somewhere a player can start again from. Nothing measured says the
|
||
game does this, and `after_video.kind` is `"authored"`.
|
||
|
||
### The 4.5 s gap is left empty on purpose
|
||
|
||
Q9 measures the movie starting ~4.5 s after Ⓐ on the save slot. What is on screen
|
||
for those 4.5 s was never observed — the run that would have shown it hit the
|
||
documented `sub_823070B0` cache crash after `SELECT DATA`.
|
||
|
||
`GP_TITLE` **does** carry a loading screen (below), and 4.5 s is about the right
|
||
shape for one. That is precisely why it is in `BLOCKED.md` and not in
|
||
`flow.json`: a plausible filler that nobody watched is the kind of thing that is
|
||
indistinguishable from a measurement a month later.
|
||
|
||
### A script timeout that would have failed every movie
|
||
|
||
`--script`'s per-step timeout is 20 s, to stop an unattended run waiting forever
|
||
on a screen that never settles. `S00A` is **93.9 s**, so the first scripted
|
||
new-game run would have been killed at step 1 and reported as "never settled".
|
||
|
||
Raising the constant would have been wrong in the other direction: a movie stuck
|
||
at frame 0 would then hang the job, and a job that waits is worse than a job that
|
||
fails, because it does not look like a failure.
|
||
|
||
So the test is **liveness, not duration**: while `get_stream_position()`
|
||
advances, the deadline moves with it; a stalled movie still trips the same 20 s.
|
||
|
||
### Found while looking: `GP_TITLE`'s four unnamed builds are LOADING screens
|
||
|
||
`build_00`, `build_01`, `build_12`, `build_15` have never had names. Every
|
||
element in all four is `pgloading_*` — `pgloading_processing.png`,
|
||
`pgloading_circle1`, `pgloading_delta`, `pgloading_ring` — and `LOADING` is one
|
||
of the three screen names the RE agent read out of the title part's state
|
||
function.
|
||
|
||
Two variants: 0/1 carry 7 elements, 12/15 carry 10.
|
||
|
||
**They are not renamed here.** The archive's own pairing (adjacent for 2/3, `+3`
|
||
for 4…9 and for 10/13, 11/14) suggests 0 is 1's twin and 12 is 15's, but which
|
||
member of each pair is which **locale** is an inference, and a name is exactly
|
||
the kind of thing that stops being questioned once written. Handed to the RE
|
||
agent, who can answer it from a capture in one look. `BLOCKED.md` has the row.
|
||
|
||
⚠️ **And one of them is a second casualty of the `rest.t` problem.**
|
||
`pgloading_eff00.prm` on entries 12/15 is a full-screen black quad whose group
|
||
runs `0xff000000` at t=38 → `0xff000000` at t=48 → `0x00000000` untimed: black,
|
||
held, *then* clear. Its `rest.t` is **38**, where it is fully opaque. A port that
|
||
draws that screen at its declared rest draws **a black rectangle over the entire
|
||
loading screen**. The title's case only dimmed a frame; this one hides
|
||
everything. Filed with the `settle_time()` row it belongs to.
|
||
|
||
### Refutation — attempted on the fade-quad census; it survives, with a caveat
|
||
|
||
**The claim** (HANDOFF, on transitions): *"in `GP_TITLE` exactly the six screen
|
||
builds carry it while the six overlays do not"*, where "it" is the full-screen
|
||
black `.prm` quad *whose keyframe group is the transition*.
|
||
|
||
**The test**, over the whole export: count builds carrying a full-screen
|
||
primitive with black in its keyframes.
|
||
|
||
```
|
||
16 builds exported; 12 carry one.
|
||
Of the 12 `is_build` bundles (excluding the 4 authored splashes): 8 carry, 4 do not.
|
||
carry: title, title_jp, main_menu, main_menu_jp, extras, extras_jp,
|
||
build_12, build_15
|
||
do not: press_start, press_start_jp, build_00, build_01
|
||
```
|
||
|
||
8 and 4, not 6 and 6. But the two extras are `build_12` / `build_15`, and their
|
||
quad is a **different shape**:
|
||
|
||
| | transition quad (`pteff00.prm`, title) | loading quad (`pgloading_eff00.prm`) |
|
||
|---|---|---|
|
||
| | `0xff000000` t=16 | `0xff000000` t=38 |
|
||
| | `0x00000000` t=261 | `0xff000000` t=48 |
|
||
| | `0xff000000` untimed | `0x00000000` untimed |
|
||
| shape | black → clear → **black** | black → held → **clear** |
|
||
|
||
The transition quad returns to black on exit; the loading quad does not. Read
|
||
strictly — the quad *whose group is the transition* — the claim holds.
|
||
|
||
**Verdict: survives.** The refinement is worth recording anyway, because the
|
||
naive test over-counts by two and somebody will run the naive test. There are
|
||
**two kinds** of full-screen black `.prm` in `GP_TITLE`, and only one of them is
|
||
a transition.
|
||
|
||
## P7 gate
|
||
|
||
```
|
||
godot --path port -- --menu --script=accept --audio=…/p7.wav
|
||
```
|
||
|
||
```
|
||
menu on main_menu, focus ptbtn01
|
||
script[1] accept
|
||
(NEW GAME) -> the real chain is DIFFICULTY -> SELECT DATA, then the movie.
|
||
Neither screen is in this export.
|
||
-> video S00A at 1.18 s (/work/export/video/S00A.ogv)
|
||
video ended at 94.93 s
|
||
-> title (authored: authored)
|
||
menu on title, focus (none -- this screen has no focusable item)
|
||
script complete after 99.28 s on title
|
||
recorded 98.453 s of Master bus (driver Dummy)
|
||
```
|
||
|
||
The movie ran **93.75 s** against a declared 93.9 s, the run ended on the title,
|
||
and the Master bus recorded 98.453 s: `pcm_s16le`, 44.1 kHz stereo, RMS
|
||
**−22.2 dBFS**.
|
||
|
||
**What this does not show, stated because it would be easy to imply otherwise:**
|
||
the recording contains the menu bed *and* the movie together, and this run did
|
||
**not** separate them. So it establishes that the engine reached an output for
|
||
98 s of a run whose middle 94 s was a movie — not that `S00A`'s own audio track
|
||
is in the mix. Separating them wants the P6 null-control method (a paired run
|
||
that differs only in the movie), and that is not done here.
|
||
|
||
🔴 **Peak 0.0 dBFS again.** The same runtime-headroom problem P6 filed: per-file
|
||
levels are the disc's and are fine, the Master bus has no headroom, and the port
|
||
has set no bus balance because nothing measures one.
|
||
|
||
### One more file read while it was being written
|
||
|
||
`ls` reported the recording as **3 702 828 B**; `ffprobe` on the finished file
|
||
reports **17 367 084 B / 98.452608 s** — a factor of 4.7. `ffprobe` is right and
|
||
the `ls` caught it mid-flight.
|
||
|
||
`AUDIO-VERIFICATION.md` opens by naming this failure and the port has had the
|
||
temp-name-then-rename discipline since P6, which is what makes it worth writing
|
||
down rather than shrugging off: **the discipline protects a reader who opens the
|
||
path, and it does not protect a reader who stats it at the wrong moment.** Size
|
||
on disk is not a measurement of a file somebody else is still writing. Ask the
|
||
decoder, not the directory entry.
|
||
|
||
## Modding — rule 4 was never implemented, 2026-08-29
|
||
|
||
`docs/port/MODDING.md` is explicit that modding is *"a design constraint on the
|
||
exporter today — not a milestone to add later"*, and its rule 4 is base-and-
|
||
overrides: a mod replaces a file by **shadowing its path**, so a modder edits
|
||
nothing under the derived tree and re-exporting is always safe.
|
||
|
||
**Nothing read `data/mods/` at all.** The directory has existed since the
|
||
monorepo merge with a `.gitkeep` in it and no code path anywhere — exporter or
|
||
runtime — that looked at it. Eight milestones shipped past that.
|
||
|
||
### One resolver, and every read goes through it
|
||
|
||
`ExportTree.resolve(rel)` returns the mod tree's copy when one exists and the
|
||
derived tree's otherwise. `read_json`, `texture`, `video` and `MenuAudio` all
|
||
call it, so a mod can replace **a screen's JSON, a sprite, a cue, the music bed
|
||
or a movie** — every asset kind the port reads.
|
||
|
||
`MenuAudio` was reading `tree.root.path_join(...)` directly and had to be
|
||
changed. Left alone it would have made audio the one asset kind a mod could not
|
||
touch, for no reason a modder could have guessed — which is the failure mode
|
||
rule 4 exists to prevent.
|
||
|
||
There is deliberately no manifest of what a mod contains and no registration
|
||
step: **the path is the registration**, which is the whole of the rule.
|
||
|
||
⚠️ **One tree, not a stack.** Several mods layering over each other needs a load
|
||
order, and a load order needs a rule nobody has asked for. Said out loud in
|
||
`data/mods/README.md` rather than answered.
|
||
|
||
### A modded run must not look like an unmodded one
|
||
|
||
Every shadowed file is printed the first time it is read:
|
||
|
||
```
|
||
mod: sprites/title/main_menu/ptbtn01.png <- /work/data/mods/sprites/…/ptbtn01.png
|
||
```
|
||
|
||
MODDING says *"did I break it?"* is answered by disabling a mod. That is a fine
|
||
last resort and a poor only resort, so the log names the replacement instead.
|
||
|
||
**The first version of this got it wrong in an instructive way**: it printed a
|
||
summary in `_ready`, before a single asset had been read, and so always said
|
||
`(nothing shadowed yet)`. A report structurally incapable of reporting anything
|
||
is worse than no report, because it looks like an answer. It now announces each
|
||
shadow at the moment it happens.
|
||
|
||
### Gate
|
||
|
||
A synthetic 203×43 magenta PNG — nothing disc-derived — dropped at
|
||
`data/mods/sprites/title/main_menu/ptbtn01.png`:
|
||
|
||
| | |
|
||
|---|---|
|
||
| pixels changed between the two renders | **8 501** of 921 600 (0.92 %) |
|
||
| bounding box of the change | x 542…744, y 162…204 — **203×43**, the sprite's own size |
|
||
| `sylpheed-export check export` afterwards | 16 screens still validate |
|
||
|
||
The changed region is exactly the sprite and nothing else moved.
|
||
|
||
### `data/mods/` was not gitignored, and that is a hole in a hard rule
|
||
|
||
*"Never commit game assets"* has been enforced on `export/` and `data/base/`
|
||
since P0. But **a mod is usually an edited game asset**, and `data/mods/` was
|
||
fully tracked — so the one directory a user is invited to put modified sprites in
|
||
was the one directory git would happily take them from.
|
||
|
||
`.gitignore` now excludes everything under it except the README.
|
||
|
||
### The naming split is not mine to resolve
|
||
|
||
`MODDING.md` describes the tree as `data/base/`; `PORT-MISSION.md` §3, the
|
||
exporter, `ExportTree` and `.gitignore` all say `export/`. Both are mission
|
||
files, and PROTOCOL is clear that **only the human changes a mission**, so this
|
||
is raised rather than picked. `.gitignore` has ignored both names on purpose
|
||
since P0.
|
||
|
||
It matters here for one concrete reason: MODDING's layout has `base/` and `mods/`
|
||
as **siblings**, and today they are not — the tree is `export/` at the repo root
|
||
while mods are `data/mods/`. The resolver takes `SYLPHEED_MODS` or defaults to
|
||
`data/mods/`, which is what exists; if the tree is ever renamed to `data/base/`
|
||
the sibling rule becomes natural and that default can go.
|
||
|
||
## Refutation — the paint-order key, and the reach of its tie-break
|
||
|
||
**The claim** (HANDOFF Q3): paint order is *"a `u16` layer key at `+0x0A`,
|
||
**decoded**"*, with the tie-break filed 🟡 as *"eight candidates refuted; costs
|
||
one element's blend on one screen"*.
|
||
|
||
**First pass: 2 of 16 screens did not match** a stable sort by layer key — both
|
||
loading screens, `build_12` and `build_15`.
|
||
|
||
**That was my test, not the claim.** `pgloading_eff00.prm` carries **no layer key
|
||
at all** — `layer: null`, `layer_source: "none"`: it is a primitive with no
|
||
sprite header, and the exporter's implied-name fallback produces nothing either.
|
||
My sort put a keyless element first; the decoders put it **last**.
|
||
|
||
Completing the rule as *"stable sort by layer key, elements with no key last"*
|
||
gives **16 of 16**. And last is right: `pgloading_eff00` is the full-screen black
|
||
quad, and HANDOFF's own sentence is that the fade quad paints last.
|
||
|
||
**Verdict: survives, with the rule completed.** Worth recording because the
|
||
published statement does not say where a keyless element goes, and there is at
|
||
least one in the archive.
|
||
|
||
🟡 **But the tie-break's reach looks understated.** Census over this export:
|
||
|
||
```
|
||
elements sharing a layer key with another element: 105, across 12 of 16 screens
|
||
```
|
||
|
||
HANDOFF characterises the cost as *"one element's blend on one screen"*. 105
|
||
elements on 12 screens is a much larger surface than that. Most of those ties are
|
||
probably invisible — two elements that share a key and never overlap cannot show
|
||
a difference — but *probably* is doing the work in that sentence, and nothing has
|
||
measured which. The port is unaffected either way: it draws
|
||
`ui_layout::derived_paint_order` verbatim and derives no order of its own.
|
||
|
||
## Correction — the runtime "clipping" I flagged 🔴 twice was overstated
|
||
|
||
P6 and P7 both filed 🔴 *"the runtime mix has no headroom"* on the strength of a
|
||
peak reading of 0.0 dBFS off the Master bus. Measured properly:
|
||
|
||
| | samples at full scale | of total | longest clamped run |
|
||
|---|---|---|---|
|
||
| P6 walk (5.944 s) | 43 | 0.0082 % | 10 samples — **0.23 ms** |
|
||
| P7 new-game run (98.453 s) | 24 | 0.00028 % | 11 samples — **0.25 ms** |
|
||
|
||
That is not a headroom defect. It is the disc's own `confirm` cue, mastered near
|
||
full scale (+0.18 dBFS after a lossy decode), touching the ceiling for a quarter
|
||
of a millisecond on a transient — and possibly only in the recording's 16-bit
|
||
conversion, since Godot mixes in float and `AudioEffectRecord` saves `s16`.
|
||
|
||
**Nothing is changed, and that is the point.** Attenuating the mix to buy
|
||
headroom would be an unmeasured decision about level — the same class of thing
|
||
this port refused for the BGM loop point and the stem balance. Refusing it there
|
||
and taking it here would be inconsistent, and it would trade an inaudible
|
||
0.25 ms clamp for an audible change nobody measured.
|
||
|
||
**A peak reading is not a clipping measurement.** One sample at 0 dBFS and two
|
||
seconds of square wave give the same number, and I reported the first as though
|
||
it were the second — twice, in red, in two milestones' write-ups.
|
||
|
||
## The P1 regression harness had been broken since the monorepo merge, 2026-08-29
|
||
|
||
`tools/port/verify-screen` is the P1 gate's regression detector: Godot's drawing
|
||
of a screen against `sylpheed-cli screen render` of the same build. It had not
|
||
been run since P1, across four milestones that changed the renderer — rotation,
|
||
the focus record, the spinning ring, two builds composited at once.
|
||
|
||
It could not have been run. **It resolves its reference binary to a path that
|
||
`build-reference-cli` stopped being able to produce.** That script greps
|
||
`crates/sylpheed-export/Cargo.toml` for
|
||
|
||
```
|
||
sylpheed-formats = { git = "…Syplheed-Reborn.git", rev = "…" }
|
||
```
|
||
|
||
and the monorepo merge (`65cefa7`) replaced that line with
|
||
`{ path = "../sylpheed-formats" }`. The grep returns nothing, the script exits 1,
|
||
and the binary left at `reference-cli/sylpheed-cli` is whatever predated the
|
||
merge — here, **three hours older than the sources** and built from a revision
|
||
nothing in the tree points at any more.
|
||
|
||
Running the diff against it would have compared the port to a decoder from
|
||
another era and called the result a regression check. `DECISIONS.md` already
|
||
carries *"The reference renderer was stale for three diff runs"* from P2. This
|
||
would have been the fourth, and the mechanism was different: not a forgotten
|
||
rebuild, but a **build step that could no longer succeed and a consumer that
|
||
only checked whether the file existed**.
|
||
|
||
### The fix is a deletion, not a repair
|
||
|
||
The revision-keying solved a two-repo problem: `/reborn`'s `target/` was a live
|
||
mount of the other agent's checkout and moved mid-run, so a pixel disagreement
|
||
against it had a free variable in it. **The monorepo removed that problem by
|
||
construction** — the exporter, the reference and the port now read one decoder,
|
||
the working tree's. So `verify-screen` builds `sylpheed-cli` from the workspace.
|
||
`SYLPHEED_CLI` still overrides for anyone who wants to pin one deliberately.
|
||
|
||
### The baseline, all 16 screens
|
||
|
||
```
|
||
build_00/01 max 3 over3 0 OK
|
||
press_start(_jp) max 1 over3 0 OK
|
||
title max 6 over3 790 DIFFERS
|
||
main_menu(_jp) max 4 over3 0 DIFFERS
|
||
extras(_jp) max 3 over3 0 OK
|
||
publisher_logo(_r) max 1-2 over3 0 OK
|
||
developer_logos(_r) max 2 over3 0 OK
|
||
title_jp max 155 over3 20498 DIFFERS
|
||
build_12/15 max 0 over3 0 OK
|
||
```
|
||
|
||
**No new drift.** Four milestones of renderer change and the only screen with a
|
||
substantial disagreement is `title_jp` — which is the *same* one P1 recorded and
|
||
left open: `ptlogo_eff2` is the single drawn element in the whole export at a
|
||
scale that is not a whole multiple of 100 % (125 %), and the two renderers pick
|
||
different source texels there. `ui_layout::blit` samples at the destination
|
||
pixel's top-left corner, a GPU at its centre. **The port has still not changed to
|
||
match**, because matching would mean reproducing a half-pixel bias on purpose to
|
||
make a number smaller. Only an oracle capture settles it.
|
||
|
||
`title`'s 790 pixels at ≤ 6/255 are the same class, one texel wide, on the logo's
|
||
scaled edges. `main_menu` and `main_menu_jp` say DIFFERS on a max of 4 with
|
||
**zero** pixels over the bar — a couple of pixels differing in a single channel.
|
||
|
||
### `max` alone could not tell 2 pixels from 25 000
|
||
|
||
The script reported only the largest difference anywhere in the frame, so
|
||
`main_menu` (two pixels) and `title_jp` (2.8 % of the frame) produced the same
|
||
verdict. It now also reports how many pixels are over the bar.
|
||
|
||
**The bar itself is not raised.** Tuning a threshold until things match is the
|
||
failure the script's own header warns about; adding a second number is
|
||
information, not a loosened bound. ⚠️ The count is thresholded on **greyscale
|
||
luma** while `max` is a per-channel maximum, so they are not two views of one
|
||
measurement — a per-channel check counts 957 on `title` where the luma count
|
||
says 790.
|
||
|
||
### What this harness cannot see, stated because the OK rows look reassuring
|
||
|
||
It renders `--pose=rest`. That is deliberate — it holds both renderers to the
|
||
same declared pose so the test is *port vs reference* and not *rest vs timeline*
|
||
— but it means **none of this iteration's or the last four's visible work is
|
||
under test**: not the spinning focus ring, not the plate composited over the
|
||
title, not any timeline behaviour, not audio. Sixteen OK rows are a statement
|
||
about the resting composite and nothing else.
|
||
|
||
And it remains what its header says: a consistency check between two renderers
|
||
that share their assumptions. Both have been wrong together three times —
|
||
`pteff05`, scale-0, `rest()` — and each time only a capture caught it.
|
||
|
||
## Refutation — "builds 0/1 and 10/11 are the loading screen" is false in the index space this export uses
|
||
|
||
**The claim**, from the RE agent 2026-08-29, answering the port's ask to name
|
||
`GP_TITLE`'s unnamed bundles: *"builds 0/1 and 10/11 are the loading screen,
|
||
decoded from their own `pgloading_*` element names."*
|
||
|
||
**In this export, entries 10 and 11 are the splash screens**, and it is not close:
|
||
|
||
| entry | elements |
|
||
|---|---|
|
||
| 10 | `palogo_eff0`, **`palogo_sqex`**, `palogo_sqex_eff` |
|
||
| 11 | `palogo_eff0`, **`palogo_gamearts`**, `palogo_seta`, `palogo_anima` … |
|
||
| 12 / 15 | `pgloading_eff00`, `pgloading_loop1`, `pgloading_str` … |
|
||
|
||
Entry 10 is the **SQUARE ENIX** wordmark and 11 the developer logos — which the
|
||
same agent identified, in the answer to the port's ask 1, as *"entries 10/13 are
|
||
the SQUARE ENIX publisher wordmark, the first thing the boot shows"*.
|
||
|
||
**Verdict: the finding is almost certainly right and the index space is wrong.**
|
||
Over the twelve bundles `is_build` accepts — entries 0,1,2,3,4,5,6,7,8,9,12,15 —
|
||
ordinals 10 and 11 are entries **12 and 15**, which are exactly the two dressed
|
||
loading variants. So "0/1 and 10/11" is the `is_build` ordinal, and this export
|
||
addresses by **pak entry index**.
|
||
|
||
**Why this is worth a section rather than a shrug.** `authored/screen_names.json`
|
||
is keyed by entry index, and the exporter's own comment says why: *"keyed by
|
||
ENTRY, not by the enumeration ordinal — widening the enumeration to reach the
|
||
splash renumbers the ordinals, and a name that moves when the rule changes is not
|
||
a name."* Someone reading that message and writing keys `"10"` and `"11"` would
|
||
**name the publisher wordmark and the developer logos as loading screens**, and
|
||
the export would validate, and the boot would still run.
|
||
|
||
Two enumerations of the same archive differ by exactly the four bundles the port
|
||
had to add an allow-list to reach. That is the sharpest possible demonstration of
|
||
why the exporter switched, and it has now nearly caused the error it switched to
|
||
prevent. Reported; the names are still the RE agent's to give.
|
||
|
||
## The intro's missing dialogue was an export gap, not a transcode bug, 2026-08-29
|
||
|
||
A human play-test heard music under the boot intro and no voices. The obvious
|
||
reading is that the 5.1→stereo fold dropped the centre channel, and it is wrong.
|
||
|
||
**`ADV.wmv` carries music and effects only.** On this disc a cutscene's voice is
|
||
a *separate asset*: one continuous XMA stream in `sound.pak`, bound to the movie
|
||
by the manifest in `tables.pak` (`ADV` → `VOICETRACK = VOICE_ADV`). Nothing was
|
||
dropped — `grep -rn voice crates/sylpheed-export/src/` returned nothing, because
|
||
the exporter had never been asked for it. The transcode was correct the whole
|
||
time, which is why every measurement on it passed.
|
||
|
||
That is worth stating plainly because the failure *looked* exactly like a codec
|
||
bug, and `docs/port/AUDIO-VERIFICATION.md` is full of ways to measure a
|
||
transcode against its source. Every one of them would have come back clean.
|
||
|
||
### The binding is resolved, and must never be matched by name
|
||
|
||
`audio::export_voice` takes exactly one route:
|
||
`media::resolve_movie_voice_region(source, movie, VoiceLang::English)`, which
|
||
walks movie → cue token (manifest) → sound id (registry) → a `[start, end)` byte
|
||
region of the continuous stream. The cheap route — read `VOICE_<movie>.slb` —
|
||
was not taken, and the reason is a measurement:
|
||
|
||
| movie | resolved region | inside the bank named after it? |
|
||
|---|---|---|
|
||
| `ADV` | 433 930 240…437 044 592 | yes |
|
||
| `S00A` | 452 798 464…455 499 120 | yes |
|
||
| `RT01A` | 437 044 592…437 345 648 | **no — it is inside `VOICE_ADV.slb`** |
|
||
|
||
⚠️ **Name-matching is correct on exactly the two movies this port ships, and
|
||
wrong on the radio cutscenes.** It would have exported clean, verified clean
|
||
against both in-scope movies, and returned the wrong recording the moment
|
||
anybody widened the export. This is the failure mode MISSION §2 names — one
|
||
playable thing is not one archive entry — in its most convincing disguise: the
|
||
spot-checks a person would actually run are the ones it passes.
|
||
|
||
### Three choices, and why none is a guess
|
||
|
||
* **One file per movie**, per MODDING rule 1, and the region's chunks are
|
||
**summed** — see the correction below, because the first version of this
|
||
paragraph said the opposite and was wrong.
|
||
* **Mono**, folded from the stream's **own declared channel count**, probed with
|
||
`ffprobe` rather than assumed. This is not pedantry: `pan` silently ignores a
|
||
channel the input does not have — measured this iteration on the 5.1 fold
|
||
below, where `FLC`/`FRC`/`SL`/`SR` vanished with no warning at all — so a
|
||
stereo matrix applied to a mono voice track is not an error, it is a −6 dB
|
||
attenuation that nothing reports. A track that is already mono is passed
|
||
through untouched.
|
||
* **No sync offset, and no length clamp.** The voice plays from the video's
|
||
first frame, so nothing is authored. The decoded length is recorded in the
|
||
manifest *beside the movie's own length* rather than trimmed to it: the voice
|
||
has no shared container to disagree with, so a length mismatch is the only
|
||
symptom a resolution error would ever show, and clamping would delete it. That
|
||
decision is the reason the error below was caught in the same hour it was made.
|
||
|
||
### Correction, within the hour — the chunks are stems, and I had concatenated them
|
||
|
||
The first version of `export_voice` joined the region's chunks end to end and
|
||
produced **359.201 s of voice for a 137.437 s movie**, and **255.460 s for a
|
||
93.779 s one**. Both ratios sit near 3, and both regions decode to 3 chunks.
|
||
|
||
The manifest said so on the first run, because the length was recorded against
|
||
the movie's instead of being clamped to it. A clamp — which is what
|
||
`sylpheed-viewer` does, and what `media`'s own doc comment invites with *"trimmed
|
||
by the caller's length clamp"* — would have produced a file of exactly the right
|
||
duration containing the wrong audio, and every check in
|
||
`docs/port/AUDIO-VERIFICATION.md` would have passed it.
|
||
|
||
Decoding each chunk and timing it (`crates/sylpheed-export/examples/voice_chunks.rs`):
|
||
|
||
| movie | movie length | chunk 0 | chunk 1 | chunk 2 |
|
||
|---|---|---|---|---|
|
||
| `ADV` | 137.437 s | 84.553 | **137.324** | **137.324** |
|
||
| `S00A` | 93.779 s | 68.072 | **93.694** | **93.694** |
|
||
| `RT01A` | — | 0.009 | **34.034** | — |
|
||
|
||
Chunks 1 and 2 are **equal to six decimals and each span the whole movie**. That
|
||
is HANDOFF Q10's decoded shape — *two stems of one performance, played together;
|
||
do not concatenate* — showing up on a second asset kind. They are summed at
|
||
`1/n`, exactly as `export_bgm` sums a music bank.
|
||
|
||
⚠️ **Chunk 0 is dropped and its status is open.** Its duration matches nothing:
|
||
84.6 s under a 137 s movie, 9 ms under `RT01A`. `docs/re/REFUTED.md` records
|
||
`to_xma_riffs`'s hybrid branch emitting a **leading headerless packet region**
|
||
ahead of the real `RIFF` waves, and `docs/port/BLOCKED.md` already carries that
|
||
as an open row against `BGM_103`, where `media` returns three sub-waves against a
|
||
census of two. **This is the same signature on an independent asset kind** — good
|
||
corroboration, not proof, and the port is not entitled to close it. So the
|
||
selection rule is written in terms of the measurement (*keep the longest
|
||
duration and everything tying with it*), and every dropped chunk is named in the
|
||
manifest with its length.
|
||
|
||
This is the media-assembly trap MISSION §2 names, and it caught me: I wrote a
|
||
doc comment asserting concatenation, gave the reason, and had it wrong. What
|
||
saved it was refusing to clamp — the one decision in the first version that was
|
||
made for the right reason.
|
||
|
||
### What a `None` means
|
||
|
||
A movie whose region does not resolve is **genuinely unvoiced** — the honest
|
||
answer for most `hokyu_*` resupply cutscenes — and gets a manifest warning, not
|
||
a substitute. The corpus already paid for the alternative: resolving unbound
|
||
movies through a shared demo line played the *wrong recording*.
|
||
|
||
This is **decoded, not authored**, so it runs outside the `authored/audio.json`
|
||
block in `main.rs`. Nothing new goes in `authored/`; there is nothing here we
|
||
decided.
|
||
|
||
## Refutation, of my own exporter — MISSION §6 pins a downmix matrix, and the exporter ships a different one
|
||
|
||
**The claim under test is the port's**, not another agent's, and it has been in
|
||
`video.rs` since P4: that the 5.1 fold is normalised by
|
||
`1/(1 + √½ + √½) = 0.4142` because *"the unnormalised form was measured too and
|
||
**clips**: peak 0.0 dBFS."*
|
||
|
||
That sentence rests on a peak reading. `docs/port/BLOCKED.md` records this port
|
||
withdrawing a 🔴 runtime-clipping flag on precisely the grounds that **a peak
|
||
reading is not a clipping measurement** — one sample at full scale and two
|
||
seconds of square wave give the same number. So the justification for deviating
|
||
from a matrix a human pinned was produced by an instrument this port has already
|
||
declared unfit for the question.
|
||
|
||
### Measured properly, over the whole of both movies
|
||
|
||
Decoded to 32-bit float so nothing is pre-clamped, then counted: samples at or
|
||
over full scale, how many exceed it by more than 1 dB, and the longest
|
||
consecutive run.
|
||
|
||
| | peak | RMS | ≥ full scale | > +1 dB | longest run |
|
||
|---|---|---|---|---|---|
|
||
| `ADV`, MISSION §6 matrix | **+4.26 dBFS** | −14.55 | **4 406** / 13 187 900 | 1 874 | 16 samples (0.333 ms) |
|
||
| `ADV`, exporter's matrix | −3.39 dBFS | −22.21 | 0 | 0 | — |
|
||
| `S00A`, MISSION §6 matrix | **−1.34 dBFS** | −18.73 | **0** | 0 | — |
|
||
| `S00A`, exporter's matrix | −8.99 dBFS | −26.39 | 0 | 0 | — |
|
||
|
||
**The claim survives, and the reasoning behind it does not.** The pinned matrix
|
||
genuinely overloads `ADV`: not one stray sample but 4 406 of them, 1 874 more
|
||
than a full dB over, wanting 4.26 dB more headroom than the container has. That
|
||
is a different animal from the 43 samples and 0.25 ms transient I withdrew a flag
|
||
over, and the number that separates them is the **magnitude**, not the count.
|
||
|
||
But the same table refutes the *scope* of the fix. **`S00A` never clips under the
|
||
pinned matrix** — it peaks at −1.34 dBFS. The exporter attenuates it by 7.65 dB
|
||
to solve a problem it does not have, because 0.4142 is derived from a theoretical
|
||
worst case (every channel correlated at full scale at once) that neither movie
|
||
comes near.
|
||
|
||
### Control, before believing any of it
|
||
|
||
The pinned matrix names `FLC`, `FRC`, `SL` and `SR`, and a 5.1 source has none of
|
||
them. ffmpeg neither errors nor warns — measured at `-loglevel warning`, the
|
||
output was empty. So the literal string was decoded alongside its three-term 5.1
|
||
reduction (`FL = 1.0·FL + 0.707·FC + 0.707·BL`) and the two outputs compared:
|
||
**bit-identical**, 52 751 600 bytes. The reduction is what runs, and it is the
|
||
matrix §6 intends. *That silence is itself the trap the mono fold above guards
|
||
against.*
|
||
|
||
### Not changed, and deliberately so
|
||
|
||
MISSION §6 is a **human decision of 2026-08-29**, and the level of a mix is
|
||
exactly the kind of thing §6 reserves — *"adjust it deliberately, as a commit"*.
|
||
Three options, and choosing between them is not mine:
|
||
|
||
1. **Keep the pin.** `ADV` clamps on 4 406 samples. Rejected on the measurement.
|
||
2. **Keep the exporter's 0.4142.** Preserves the two movies' relative loudness
|
||
exactly, costs 7.65 dB, and is safe by construction for any movie a modder
|
||
drops in.
|
||
3. **One measured constant, `1/1.6339 = 0.612`.** The smallest single scalar
|
||
under which no in-scope movie clamps: +3.39 dB over today, still one constant
|
||
so relative loudness is untouched. Tuned to two files, but the exporter's own
|
||
`check` refuses any export whose peak reaches 0 dBFS, so a third movie that
|
||
needed more headroom would fail loudly rather than clamp quietly.
|
||
|
||
Per-file normalisation is **not** on that list: it would put `ADV` 4.26 dB below
|
||
`S00A` and change how two cutscenes sit against each other and against the menu
|
||
bed, which is an aesthetic decision with nothing measured behind it.
|
||
|
||
What changes today is only that the deviation is **visible**: `video.rs` now
|
||
cites MISSION §6 by name and says it departs from it, and the export carries a
|
||
manifest warning with these numbers. Before this, a reader of the manifest could
|
||
not tell that a pinned human decision had been overridden at all — the command
|
||
line was recorded faithfully, and recording the command you ran does not disclose
|
||
that it is not the command you were given.
|
||
|
||
### The voice reaches the output, and a null control says so quantitatively
|
||
|
||
`+ voice ADV` in the log proves only that `play_voice` found a stream and called
|
||
`play()`. Whether the audio arrives at the Master bus is a different question,
|
||
and `docs/port/AUDIO-VERIFICATION.md` §2 exists because it is.
|
||
|
||
The control needed **no test-only code**: MODDING rule 4 already shadows any
|
||
exported asset by path, so 140 s of silence dropped at
|
||
`data/mods/audio/voice/ADV.ogg` mutes the dialogue and changes nothing else. Two
|
||
`--boot --skip-at=25 --audio=…` runs, then `astats` over the same 14 s of movie:
|
||
|
||
| | peak | RMS |
|
||
|---|---|---|
|
||
| `ADV.ogv`'s own audio (the bed) | −6.239 | −24.941 |
|
||
| the exported voice alone | −7.614 | −27.965 |
|
||
| **run with the voice muted** | **−6.251** | **−25.126** |
|
||
| **run with the voice playing** | **−5.415** | **−22.913** |
|
||
|
||
The muted run reproduces the bed to **0.01 dB peak / 0.19 dB RMS**, which is what
|
||
makes the other row worth reading. And the mixed run is not merely *louder*: two
|
||
incoherent sources at −24.941 and −27.965 dBFS predict a sum at **−23.184**, and
|
||
the run measures **−22.913** — **0.27 dB** out. The voice is in the mix, at the
|
||
level its own file says it should be.
|
||
|
||
⚠️ **Under the Dummy driver.** Per AUDIO-VERIFICATION, *"recorded under a dummy
|
||
driver"* is a weaker claim than *"heard"*, and no measurement here says the
|
||
recording is the **right** dialogue for this cutscene — only that the file the
|
||
exporter resolved is the one reaching the output at the expected level. The two
|
||
runs are also not sample-aligned (they differ by 1.7 s of wall clock), which is
|
||
why the `RMS trough` column is omitted: it moved by 40 dB between runs on window
|
||
placement alone, and peak and RMS are the two numbers that survive that.
|
||
|
||
### Ⓐ *does* skip the intro in this build, so the play-test's report is not this bug
|
||
|
||
`--skip-at=25` on a `--boot` run: `video skipped at 25.02 s`, `video ended at
|
||
25.02 s`, title at 25.02 s. The press goes through `Input.parse_input_event` and
|
||
arrives at `_unhandled_input` exactly as a pad's would, so **the wiring from press
|
||
to skip is live**. What that does not cover is a real key event from a focused
|
||
window, which is the difference between this run and the human's — and, separately,
|
||
**whether the game permits skipping an attract movie at all** is HANDOFF Q9 and
|
||
still 🟡. If the answer is no, this path is deleted rather than debugged.
|
||
|
||
|
||
## Refutation of my own two-stem reading — and it had already been adopted elsewhere
|
||
|
||
Two hours after writing that a voice region's equal-length chunks are *"HANDOFF
|
||
Q10's decoded two-stem shape"*, the Decoder asked me to decode the leading chunk
|
||
— it has no XMA1 decoder in its container — and the decoder run refuted the
|
||
claim I had made.
|
||
|
||
**Equal duration was a shape match, and I carried Q10's *music* census across to
|
||
voice on the strength of it.** The content does not support it:
|
||
|
||
| | |
|
||
|---|---|
|
||
| `S00A` chunk 2 | **digital silence** — 4 497 300 samples, peak −inf |
|
||
| `ADV` chunk 2 | **0.60 × chunk 1** (best-fit scalar), residual **26.8 dB** below the target |
|
||
|
||
About 95 % of `ADV`'s second chunk is a −4.4 dB copy of the first. Two chunks of
|
||
equal length, one silence and the other a scaled near-duplicate, are not two
|
||
stems of one performance. ⚠️ **The claim had already travelled** — it is quoted in
|
||
the Decoder's `voice-region-leading-chunk.md` — which is the failure PROTOCOL
|
||
names: a wrong belief moving faster than its correction, through two documents
|
||
that share a source.
|
||
|
||
### What it cost, and what changed
|
||
|
||
Summing chunk 1 with silence at `1/n` put `S00A`'s dialogue **6.02 dB down for
|
||
nothing**: the exported file peaked at −16.2 dBFS against a source chunk peaking
|
||
at −4.2. `export_voice` now drops a **digitally silent** chunk before the sum.
|
||
That is arithmetic, not a content judgement — a silent input contributes nothing
|
||
to a mix and counting it in the normalisation is simply my error.
|
||
|
||
**What `ADV`'s near-duplicate chunk 2 is remains open and it is still summed.**
|
||
Whether the game plays both is a decoding question; 26.8 dB of residual is not
|
||
nothing, and dropping a chunk because it correlates with another would be
|
||
answering it.
|
||
|
||
### The leading chunk, decoded — structure, and not one word about content
|
||
|
||
The Decoder's ask was *"cutscene dialogue or mission dialogue"*. `ADV` region
|
||
+ 1392, 394 packets: **84.553 s, stereo, 48 kHz, peak −2.48 dBFS, RMS −24.80**,
|
||
with **6 silent gaps over 0.4 s below −50 dB totalling 45.3 s** — 54 % silence,
|
||
the same duty cycle as the two full-length chunks (54 %, 55 %). So it is
|
||
**speech-structured audio**: not a header, not padding, not noise.
|
||
|
||
🔴 **Which is as far as a measurement goes.** *Cutscene or mission* is an
|
||
identification and this agent has no ears and no oracle. Envelope
|
||
cross-correlation against the full-length chunks peaks at 0.768 **at the last lag
|
||
in the search range**, which is where a statistic lands when it has found
|
||
nothing, and it is not evidence. The Decoder's 🟡 stands, and its own leading
|
||
hypothesis — an in-mission `VOICE_D_*` line — is untouched by any of this. The
|
||
byte-span test it already built settles it the moment those regions are
|
||
enumerated; nobody has to listen.
|
||
|
||
### Taken from the same message: `bank_header_len`, not `riffs.len()`
|
||
|
||
The Decoder's census warns that eight bank-header regions also yield three
|
||
chunks, so the chunk count cannot say which structure you are in. **This exporter
|
||
never used the count** — it selects on decoded duration, which is why it already
|
||
handles both cases: `RT01A`'s 10 300 B leading chunk decodes to 9 ms and falls
|
||
out on its own. But a duration tie is an *observation* and `bank_header_len` is
|
||
*decoded*, so the rule switches the day `c1f3608` reaches `main`.
|
||
`sylpheed-formats` is a path dependency and merging another agent's topic branch
|
||
is not the port's to do.
|
||
|
||
## The mono fold I warned about, in the comment directly above the code that did it
|
||
|
||
`export_voice`'s first version folded to mono by averaging every **declared**
|
||
channel, and the doc comment above it said, in as many words, that *"`pan`
|
||
silently ignores a channel the input does not have — so a stereo matrix applied
|
||
to a mono voice track is not an error, it is a −6 dB attenuation that nothing
|
||
reports."*
|
||
|
||
It then did exactly that. Per-channel `astats` on both voice streams:
|
||
|
||
| | channel 1 | channel 2 |
|
||
|---|---|---|
|
||
| `ADV` chunk 1 | peak +0.000 dBFS | **peak −inf** |
|
||
| `S00A` chunk 1 | peak −4.207 dBFS | **peak −inf** |
|
||
|
||
The voice is a **mono recording carried in a nominally stereo stream**, and
|
||
averaging it with silence cost **5.94 dB** — which is most of why `S00A`'s
|
||
exported dialogue sat at −16.2 dBFS against a source chunk peaking at −4.2 (the
|
||
other 6.02 dB was summing a silent *chunk*, corrected in the same iteration).
|
||
|
||
**Checking the declared channel count is not checking the content, and only the
|
||
content is the fold.** `live_channels` now measures which channels carry signal
|
||
and averages only those. `sylpheed-viewer`'s `pan=mono|c0=c0` reaches the right
|
||
answer here for a reason it does not state; this reaches it for a stated one, and
|
||
would still be right if a stream ever did carry two live channels.
|
||
|
||
Worth recording as a pattern rather than a bug: **three defects this iteration
|
||
were all the same shape** — a silent chunk in a sum, a silent channel in a fold,
|
||
and a `pan` matrix naming channels that do not exist. Each is an input that
|
||
contributes nothing being counted in a divisor, and none of them is visible in
|
||
anything but a level.
|
||
|
||
## The leading chunk is the TAIL of the full one — measured, and it is why the region over-covers
|
||
|
||
The Decoder settled by byte-span analysis that a voice region's leading chunk is
|
||
**the movie's own dialogue, 17 of 17** — killing its own standing hypothesis that
|
||
it was an in-mission `VOICE_D_*` line — and asked whether dropping it is
|
||
therefore a truncation. It has no XMA1 decoder; this container does.
|
||
|
||
Envelope cross-correlation, sliding with overhang allowed at both ends and
|
||
normalised over the overlap only. ⚠️ **This corrects an earlier number of mine**:
|
||
a first pass scored 0.768 and I called it nothing, correctly — that search only
|
||
tried lags where the shorter chunk fitted *wholly inside* the longer one, and it
|
||
peaked on the boundary of its own range.
|
||
|
||
| | best *r* | at lag | overlap |
|
||
|---|---|---|---|
|
||
| `ADV` chunk 0 → chunk 1 | **0.998** | **+52.8 s** | 84.5 s |
|
||
| `S00A` chunk 0 → chunk 1 | **0.932** | **+25.6 s** | 68.0 s |
|
||
| control — `ADV` chunk 0 against itself | 1.000 | 0.0 s | — |
|
||
| control — `ADV` chunk 0 against `S00A` chunk 1 | **0.289** | — | 28.2 s |
|
||
|
||
**Both lags put chunk 0 flush against the end of chunk 1**: 52.8 + 84.55 =
|
||
137.35 s against chunk 1's 137.324, and 25.6 + 68.07 = 93.67 against 93.694.
|
||
|
||
Confirmed in the sample domain — lag refined to ±1 sample on the loudest second,
|
||
then a scalar best-fit over the whole overlap: `ADV` +52.8000 s, gain 0.833,
|
||
residual **16.70 dB** below the target; `S00A` +25.6320 s, gain 0.365, residual
|
||
**23.15 dB**. 98–99.5 % of the energy is a scaled copy: the same material at a
|
||
different gain, not bit-identical, which is what a lossy decode at two gains
|
||
should look like.
|
||
|
||
**So dropping chunk 0 removes a duplicate, and is not a truncation** — the
|
||
exporter's existing behaviour is right for a better reason than the one it gave.
|
||
🟡 **The manifest note has NOT been rewritten to say so.** The structural claim —
|
||
that the region over-covers because it re-presents its own tail, and that this
|
||
accounts for the whole 2.6× — is the Decoder's to write down; this page reports
|
||
the measurement and says which is which. The note stays hedged until its page
|
||
carries the conclusion, and the hedge is true either way.
|
||
|
||
⚠️ **The 504 464 B constant was deliberately not converted.** The Decoder found
|
||
the region anchor sitting that far after the true predecessor trailer on all 17
|
||
and pointedly declined to call it missing dialogue. Converting it needs a
|
||
byte↔time mapping, and the numbers above are the reason there isn't one: chunk 1
|
||
is 1 118 268 B and chunk 2 is 1 171 516 B for **the same 137.324 s**, so bytes per
|
||
second is not constant even inside a single region. Any figure in seconds off
|
||
that constant would be invented.
|
||
|
||
## Third reading of a voice region, and this one is decoded: three presentations of one take
|
||
|
||
`export_voice` has now read the same bytes three ways in one session, and each
|
||
reading was ended by a measurement rather than by an argument:
|
||
|
||
1. **Concatenate the chunks** — 359 s of dialogue for a 137 s movie.
|
||
2. **Sum them as HANDOFF Q10's two stems** — refuted here: `S00A`'s second
|
||
full-length chunk is digital silence, `ADV`'s is 0.60 × the first with 26.8 dB
|
||
of residual.
|
||
3. **Keep one stream.** ✅ This one is decoded, and not by me.
|
||
|
||
The Decoder settled the shape disc-wide without a decoder, by counting stream
|
||
starts inside every inter-descriptor span: **258 spans hold one stream, 28 hold
|
||
three, and nothing holds two or any other number.** The 95 movie-voice regions
|
||
decompose 70 + 8 + 17, and the 8 are independently the same 8 its first census
|
||
flagged. So a region carries **three presentations of one take** — which is
|
||
exactly `359 = 84.55 + 137.32 + 137.32`, the first clipped by its crate's own
|
||
1.5 MB predecessor guard.
|
||
|
||
It also cross-checked my correlation by a route needing no decoder: if the
|
||
leading chunk is the tail of a full stream, the whole leading stream should be
|
||
one complete take, and `ADV`'s 504 464 + 808 304 = 1 312 768 B at chunk 0's byte
|
||
rate is **137.323 s against my measured 137.324**. Two instruments, no shared
|
||
assumption.
|
||
|
||
**So summing was wrong for a third reason:** a take plus a 0.60 × copy of itself
|
||
is ~4 dB louder and coloured, not a mix of parts. The exporter keeps one stream
|
||
and performs no arithmetic on it.
|
||
|
||
🟡 **Which stream is a recommendation, not a decoded field.** The selector is the
|
||
**highest byte rate** among the equal-duration survivors, on the Decoder's
|
||
advice. Nothing on the disc says which presentation the game plays, and on `ADV`
|
||
this picks the **quieter** of the two — −8.3 dBFS against 0.0. That is in the
|
||
manifest in those words so the choice is visible and reversible; it is the one
|
||
part of this that a capture could still overturn.
|
||
|
||
`check` moves `voice` off the strict peak bound as a consequence. It sat with
|
||
`bgm` because it was a sum this exporter produced; it is now a single wave off
|
||
the disc, mastered near full scale — `ADV`'s louder presentation measures
|
||
**+0.0003 dBFS at source** — and refusing that would be refusing the disc's own
|
||
mastering.
|
||
|
||
### The 504 464 B constant: I refused the conversion, and refusing was right
|
||
|
||
The Decoder asked whether I would spend a decode converting its anchor offset to
|
||
seconds, and I declined because bytes per second is not constant even inside one
|
||
region. It has since found the stronger reason and withdrawn the ask: **the
|
||
constant is structural, not proportional** — identical on all 17 regions despite
|
||
their differing durations. A proportional prediction lands within 8 bytes on
|
||
`ADV`, which is a coincidence, and is **4 305 B out on `S00A`**. A seconds figure
|
||
off that constant would have been invented, and it would have looked corroborated
|
||
on the first movie anybody checked.
|
||
|
||
❔ **Why the disc stores three presentations at all is unanswered**, by either of
|
||
us.
|
||
|
||
## The transcode cache had never hit, because the wipe ran first
|
||
|
||
`video::transcode` has carried a cache since P4. It writes a `.cmd` sidecar with
|
||
the exact ffmpeg command, the source's byte count and its channel count, and
|
||
skips the encode when all three still match. Its doc comment says why: *"without
|
||
it every re-export pays ~4 minutes to produce a byte-identical file, and an
|
||
exporter nobody re-runs is worse than a cache."*
|
||
|
||
**It had never hit once.** `main.rs` clears the output tree wholesale — and the
|
||
`remove_dir_all` runs immediately before the check, deleting the sidecar and the
|
||
output it stamps. The cache tested a file it had just erased.
|
||
|
||
This session ran the exporter **six times** and paid the full Theora encode every
|
||
one of them, producing five byte-identical files. Roughly 48 minutes. Nothing
|
||
reported it, and nothing could have: a cache is silent when it works and silent
|
||
when it does not, and the only symptom is a wall-clock cost that looks like the
|
||
job simply being slow.
|
||
|
||
⚠️ **It is worth being specific about how this hid**, because the ingredients are
|
||
ordinary. The cache is correct. The wipe is correct. Each carries a doc comment
|
||
explaining itself, and neither mentions the other. The defect exists only in
|
||
their ordering, which is stated in neither, and the cost is invisible in every
|
||
artefact the export produces — the tree is byte-identical either way.
|
||
|
||
### The fix keeps the wholesale guarantee rather than trading it away
|
||
|
||
The obvious repair — stop wiping — would break what the wipe is for: *a screen
|
||
that stops being exported stops existing, rather than lingering as a stale file
|
||
that still validates.* So the wipe now spares exactly `video/`, and
|
||
`prune_videos` deletes anything in it this run did not claim. Everything else is
|
||
still cleared outright.
|
||
|
||
That is a **cache, not a hand-edit**, and the distinction matters against
|
||
MISSION §3: nothing in `export/` is authored, the sidecar is derived from the
|
||
command the exporter itself computed, and any change to the command, the source
|
||
size or the channel count re-encodes. A modder who edits an `.ogv` by hand gets
|
||
it overwritten on the next export, exactly as before.
|
||
|
||
🟡 **Not measured yet:** that a cached run reproduces the same tree. The claim is
|
||
structural — the skip is keyed on the whole command string — but "the second run
|
||
produces the same bytes" is checkable and has not been checked.
|
||
|
||
## `settle_time()` — the answer arrived, and it refutes my own 🔴 more than it confirms it
|
||
|
||
The Decoder took the port's top ask and measured the boot on a cold profile with
|
||
no shader cache (`auto/no-disc-and-menu-captures` at `4bd4779`,
|
||
`docs/re/boot-settle-times-measured.md`). It confirms the *principle* I filed:
|
||
the title's `rest.t` is 251 units = **4.183 s** where its art is finished at about
|
||
2 s, so `rest.t` is not when a screen arrives.
|
||
|
||
**But my row said more than that**, and the extra part is wrong. It said
|
||
*"everything the boot sequencer paces off that landmark is therefore late"*, and
|
||
named `publisher_logo` and `developer_logos`. So I measured the port the way the
|
||
game was measured — **visible span, not arrival-to-arrival** — with `--film` at
|
||
4 fps and a per-frame greyscale mean:
|
||
|
||
| | port, visible span | game, three cold boots | |
|
||
|---|---|---|---|
|
||
| publisher wordmark | **4.25 s** | 4.297 / 4.604 / 4.370 | 0.05 s under the lowest |
|
||
| developer logos | **3.50 s** | 3.508 / 3.503 / 3.366 | **dead on** |
|
||
| black hold between | ≈0.25 s | 0.2 – 0.3 s | inside |
|
||
| title settled → plate | 2.000 s (declared 120 units) | 2.247 s | inside, at ~28 fps presentation |
|
||
|
||
**The splashes are not late. They match.** ⚠️ And the reason my earlier reading
|
||
said otherwise is worth keeping: I had compared the port's *transition
|
||
timestamps* — 4.68 s and 3.94 s, arrival to arrival — against the game's
|
||
*visible spans*. Those differ by the exit ramp plus the black hold, about 0.6 s,
|
||
which is the whole of the discrepancy I was about to chase. This corpus has been
|
||
bitten by exactly this before, in the plate delay: *"timed from where build 4
|
||
stops animating, not from where it first appears — measured the other way the two
|
||
runs differ by 0.48 s against 6 ms."*
|
||
|
||
So the port paces the boot correctly, and **`rest.t` is a wrong landmark whose
|
||
blast radius is much smaller than I claimed**: on the screens the sequencer
|
||
actually advances off, `rest.t` plus the 24-unit exit ramp lands where the game
|
||
lands. What it still affects is `_script_settled`, which waits longer than it
|
||
needs to before photographing — a slow test, not a wrong frame.
|
||
|
||
### `dwell_seconds` stays `null`, and the question is now closed rather than open
|
||
|
||
`authored/timing.json` says of it: *"If a capture ever times the real boot, this
|
||
is where that number goes."* A capture has now timed the real boot, and the
|
||
answer is that **nothing goes there** — the disc's own keyframe groups reproduce
|
||
the game's dwells to 0.05 s and 0.01 s. The field stays `null` for a measured
|
||
reason instead of an absence of one.
|
||
|
||
### Taken from the same page, and not taken
|
||
|
||
* ✅ **The 120-unit plate delay stands.** The Decoder ran a refutation of it that
|
||
failed instructively: its probe's `title_static` mark gave 3.203 s, which on a
|
||
cold boot looks like a real effect. It was the instrument — the mark fires
|
||
during the crossfade out of the attract movie, with the glyph count still 0.
|
||
Re-measured from content: 2.247 s. **The port changes nothing**, and the
|
||
declared 120 units is what it keeps.
|
||
* 🔴 **No Ⓐ→menu dwell is authored.** It measured 3.763 s and contains a 1.53 s
|
||
guest load stall — the third independent reproduction of that stall, this one
|
||
on a cold cache, so it is not a warm-cache artefact. It is emulator time, not a
|
||
game constant.
|
||
* 🟡 **Menu build-in 0.531 s and Ⓑ→title 0.482 s are not authored either**, and
|
||
that is the Decoder's own caveat rather than my caution: they rest on one run,
|
||
where the plate delay and the load stall are each cross-checked against
|
||
independent prior evidence. The port is within ~0.1 s of both with its existing
|
||
24-unit exit ramp, so authoring them would replace a disc-derived number with a
|
||
provisional measured one and gain nothing measurable.
|
||
|
||
## The voice presentation is now unambiguously the port's choice, and the recommendation behind it was withdrawn
|
||
|
||
The Decoder has withdrawn "highest byte rate": its sentence read *"the
|
||
highest-rate, highest-gain one is chunk 1"*, and those two criteria select
|
||
**different streams** — `ADV` chunk 1 is 1 118 268 B at 0.0 dBFS, chunk 2 is
|
||
1 171 516 B at −8.3. The rule named one and the parenthetical named the other. I
|
||
implemented the rule faithfully and got the quieter presentation.
|
||
|
||
What the file can still say is decoded and does not adjudicate it: the `fmt `
|
||
chunk is a 32-byte `XMAWAVEFORMAT` whose `+0x20` is a declared
|
||
`PsuedoBytesPerSec` — 8 142 and 8 530 on `ADV`'s two, matching the computed rates
|
||
to 0.02 % — but `wEncodeOptions` (`0x10d6`), channel count and channel mask are
|
||
**byte-identical across the presentations**. Nothing in the header ranks them.
|
||
|
||
⚠️ One more observable, measured here and not in that page: **the two
|
||
presentations differ in channel layout.** `ADV` chunk 1 is mono-in-stereo —
|
||
channel 2 digitally silent — while chunk 2 is **dual-mono**, both channels
|
||
identical at −8.318574. So they are not two encodes of one file differing only in
|
||
rate.
|
||
|
||
Also recorded, because it cost the Decoder time: **`sylpheed-cli audio info` is
|
||
not to be trusted on these.** Its "16 channels / 4310 Hz / 2-bit" is
|
||
`wBitsPerSample`, `wEncodeOptions` and the channel fields read at the wrong
|
||
offsets — its XMA1 reader is misaligned. That is a tool in this repository
|
||
reporting confident nonsense, and it is the second time a renderer or reader of
|
||
ours has been believed before it was checked.
|
||
|
||
## Refutation of my dual-mono inference — the measurement stands, the generalisation does not
|
||
|
||
I argued that `highest_rate` had no case because `ADV`'s higher-rate presentation
|
||
is **dual-mono** while its louder one is mono-in-stereo, so the extra bytes buy a
|
||
duplicated channel rather than fidelity. The Decoder tested that disc-wide, as a
|
||
refutation attempt, and **it fails**.
|
||
|
||
Over the 28 three-stream cues, the stream-3 / stream-2 size ratio runs:
|
||
|
||
| min | median | max | sd | within 15 % of 1.0 |
|
||
|---|---|---|---|---|
|
||
| 0.0778 | 1.2565 | 2.9163 | 0.5057 | **12 of 28** |
|
||
|
||
Declared rates scatter with them — `S06A` is 5 661 against 16 513 B/s. **A 37×
|
||
spread is not a duplicated channel.**
|
||
|
||
**The channel measurement itself stands**: `ADV` chunk 1 really is mono-in-stereo
|
||
and chunk 2 really is dual-mono at −8.318574, and that is this port's own decode,
|
||
which the Decoder could not re-run and did not dispute. What fails is the step
|
||
from *one asset* to *the format*.
|
||
|
||
### What this changes, and what it does not
|
||
|
||
Nothing in the export changes. `loudest` is a **per-asset content** rule — it
|
||
reads the peak of the actual streams in front of it — so a scattering structural
|
||
ratio cannot undermine it, and `ADV`'s dialogue at +0.3 dBFS instead of −8.7 is
|
||
plainly the better outcome either way.
|
||
|
||
What changes is the *reason*, in four places: `authored/audio.json`'s
|
||
`presentation_why`, the selector comment in `audio.rs`, `BLOCKED.md`'s row, and
|
||
this page. The honest statement is narrower and slightly less satisfying:
|
||
**`highest_rate` was never refuted — it was never argued for, and neither is
|
||
`loudest`.** Which is exactly why the entry is marked *chosen* rather than
|
||
*measured*, and why one capture deletes it.
|
||
|
||
⚠️ **This is the third claim of mine in two iterations that generalised a
|
||
single-asset observation** — after "the chunks are two stems" and "everything the
|
||
sequencer paces off `rest.t` is late". All three were true of the thing I looked
|
||
at. The pattern is not carelessness about the measurement; it is reaching for the
|
||
rule the measurement would imply if it held everywhere, and writing that down in
|
||
the same breath. The corpus catches it because someone else runs the census.
|
||
|
||
### Two things in that data that are not mine, recorded so they are not lost
|
||
|
||
* **`S12B`'s three streams are byte-size identical** (14 396 each).
|
||
* **`BIRD_224` is three-stream and is not a movie cue** — so the three-stream
|
||
shape is not exclusive to cutscenes, which narrows how it was described to this
|
||
port earlier. Neither affects `export_voice`, which only resolves movies.
|
||
|
||
## Two rows of the P1 baseline were comparing blank frames and reporting OK
|
||
|
||
`docs/port/BLOCKED.md` has carried a 🔴 since P3: *"the loading screen's fade quad
|
||
rests OPAQUE BLACK … it will bite whoever first draws a loading screen."* It had
|
||
already bitten, in the one place nobody looks — the regression harness.
|
||
|
||
`build_12` and `build_15` render as **pure black in both renderers**: mean 0,
|
||
max 0, on the Godot side and on `sylpheed-cli`'s. The difference between two
|
||
blank frames is zero, so `verify-screen` scored them `max 0 over3 0 OK` — the
|
||
strongest verdict it has. **Two of sixteen rows were comparing nothing against
|
||
nothing**, and the committed baseline reads as sixteen passes.
|
||
|
||
That is worse than a missing test. A missing test is visible in the count.
|
||
|
||
### The cause, isolated by a control rather than by reading
|
||
|
||
`build_00` and `build_01` are the *plain* loading variant — the same screen minus
|
||
three elements. They render: **mean 1.913, max 214.5**. `build_12`/`build_15` add
|
||
`pgloading_baseeff`, `pgloading_loop5` and **`pgloading_eff00`**, a 1280×720
|
||
primitive whose `rest` is `0xff000000` — opaque black — at `t=38`, inside its own
|
||
opening black hold (`0xff000000` at 38, `0xff000000` at 48, clear on the untimed
|
||
final). It carries `layer_source: "none"`, so paint order puts it **last**, over
|
||
everything.
|
||
|
||
Same screen, one element different, one renders and one does not. That is the
|
||
diagnosis, and it did not require an opinion about `rest`.
|
||
|
||
### The rule I was about to write, and the census that killed it
|
||
|
||
The obvious reading is that `rest.t = 38` is wrong because it precedes the
|
||
element's last timed keyframe at 48 — so "`rest.t` before the last timed
|
||
keyframe" would flag the pathology. **I ran the census before writing the rule,
|
||
and it does not survive: 152 of 212 elements in this export have `rest.t` earlier
|
||
than their last timed keyframe.** It is the norm.
|
||
|
||
What actually distinguishes this element is its *content*, and the reach of that
|
||
is one:
|
||
|
||
| screen | full-frame primitive | rest.t | last | rest fade |
|
||
|---|---|---|---|---|
|
||
| `build_12` / `build_15` | `pgloading_eff00` | 38 | 48 | **`0xff000000`** |
|
||
| `extras` / `extras_jp` | `pteff00` | 64 | 74 | `0x00000000` |
|
||
| `main_menu` / `main_menu_jp` | `pteff00` | 70 | 80 | `0x00000000` |
|
||
| `title` / `title_jp` | `pteff00` | 261 | 269 | `0x00000000` |
|
||
| `title` / `title_jp` | `pteff02` | 46 | 236 | `0x40000000` |
|
||
|
||
**`pgloading_eff00` is the only element in the whole export whose resting pose is
|
||
a fully opaque full-frame quad — 1 of 212.** Every other full-frame primitive
|
||
rests clear or at 25 %. One instance is not a rule about `rest`, and keying the
|
||
renderer on "an opaque full-frame quad at rest is probably wrong" would be a
|
||
content heuristic of exactly the kind this port refuses elsewhere.
|
||
|
||
### So nothing in the renderer changed, and the harness did
|
||
|
||
The screens stay black. Nothing draws a loading screen, and the honest position
|
||
is that either `rest` is mis-identified for this one element — a decoding
|
||
question, asked — or the screen really does begin fully black and `--pose=rest`
|
||
is simply the wrong thing to photograph it at.
|
||
|
||
What changed is that **a blank pair can no longer score.** `verify-screen` now
|
||
checks both frames for ink first and reports
|
||
`BLANK -- both renderers drew nothing; this row proves nothing`. It is not a
|
||
failure — the port may legitimately have nothing to draw — and `status` is
|
||
untouched, so an unrelated `DIFFERS` still fails the run. The corrected baseline:
|
||
|
||
```
|
||
build_00/01 max 3 OK press_start(_jp) max 1 OK
|
||
title max 6 DIFFERS main_menu(_jp) max 4 DIFFERS
|
||
extras(_jp) max 3 OK title_jp max 155 DIFFERS
|
||
publisher_logo(_r) max 1 OK developer_logos(_r) max 2 OK
|
||
build_12 / build_15 BLANK ← previously OK
|
||
```
|
||
|
||
Fourteen rows, not sixteen. No new drift among the fourteen.
|
||
|
||
## Refutation attempt — the loading-screen variants, and it survived
|
||
|
||
The Decoder's `ui-title-build-map.md` says entries 0/1 are the plain loading
|
||
variant at 7 elements and 12/15 the dressed one at 10, the three additions being
|
||
`pgloading_eff00`, `pgloading_loop5` and `pgloading_baseeff`. Checked against this
|
||
export, which addresses by pak entry:
|
||
|
||
| entry | elements |
|
||
|---|---|
|
||
| 0, 1 | 7 — `eff01 eff02 line loop1 loop3 loop4 str` |
|
||
| 12, 15 | 10 — the same seven **plus** `baseeff`, `eff00`, `loop5` |
|
||
|
||
**Exact, in both the count and the identity of the three.** The claim survives,
|
||
and it paid for itself immediately: the two variants differing by exactly the
|
||
black quad is what made `build_00` a control for `build_12` and turned "the
|
||
loading screen is black" into "this one element blacks it out".
|
||
|
||
## 🔴 The voice export is known incomplete — the game decodes all three streams at once
|
||
|
||
The Decoder booted with Canary's `--xma_param_probe=true` — the cvar whose own
|
||
comment exists to say which sub-wave a movie's `.slb` the game decodes — and the
|
||
answer is that **it does not pick one. It decodes all three, concurrently, in
|
||
three separate XMA contexts.**
|
||
|
||
| ctx | packets | byte_size | disc payload (RIFF − 60) |
|
||
|---|---|---|---|
|
||
| 0 | 632 | 1 294 336 | 1 294 396 |
|
||
| 1 | 546 | 1 118 208 | 1 118 268 |
|
||
| 2 | 572 | 1 171 456 | 1 171 516 |
|
||
|
||
Three-way, byte-exact. **So "three presentations of one take, pick one" is
|
||
refuted by the running game**, and the question I had been arguing about —
|
||
*which* presentation — has no answer, because its premise was wrong.
|
||
|
||
### This one was not caught by a census, and could not have been
|
||
|
||
The last three claims of mine that overreached were all killed by counting
|
||
something. This one survived every count available: the streams really are
|
||
equal-duration, one really is silence, one really is 0.60 × another with the
|
||
residual 26.8 dB down. Every measurement was right and the frame around them was
|
||
wrong, and **no amount of looking harder at the file would have moved it** — the
|
||
file says `ChannelMask = 0x0002` on all three. It took the running game.
|
||
|
||
That is the mission's own sentence arriving in practice: *the Port has no oracle
|
||
— if it needs to know what the game does, it asks.* I did ask, repeatedly, and
|
||
each time for the wrong thing: which stream, rather than whether the premise held.
|
||
|
||
### What changed, and what deliberately did not
|
||
|
||
**The behaviour is held.** Reverting to the `1/n` sum is not obviously less
|
||
wrong: an equal-gain sum of channel pairs is **not** a downmix — MISSION §6 makes
|
||
exactly that point when it pins an explicit matrix for the movies' 5.1 fold
|
||
rather than letting ffmpeg default — and the sum cost `S00A` 6.02 dB when one
|
||
stream was silence. Swapping one guess for another on the strength of a message
|
||
is what produced this entry twice already.
|
||
|
||
**What changed is that the wrongness is now loud.** ⚠️ *This failure sounds like
|
||
success*: a single stream decodes to clean, audible dialogue, so nothing a
|
||
listener hears reveals that two streams are missing. So it is stated in three
|
||
places a reader cannot miss — a top-level `manifest.json` warning per movie, the
|
||
console line (`1 of 3 streams -- KNOWN INCOMPLETE`), and the entry's own `why` —
|
||
and 🟡 became 🔴 in `authored/audio.json` and `BLOCKED.md`.
|
||
|
||
🟡 **"They are 5.1" is the Decoder's hypothesis and is not established.** Three
|
||
concurrent stereo streams is six channels and N stereo streams is how XMA carries
|
||
multichannel on the 360, which would explain the differing byte rates, the
|
||
near-silent stream, and why cues are 1-stream or 3-stream and never 2. Against
|
||
it: all three declare `ChannelMask = 0x0002` identically, which is odd for
|
||
distinct channel roles. Nothing here builds on it.
|
||
|
||
**What settles it, and it is asked:** a recording of the game's own output over
|
||
`ADV`, through the PulseAudio null sink (`AUDIO-VERIFICATION` §3). Candidate
|
||
combinations of the three decoded streams can then be correlated against what the
|
||
game actually played — which turns the channel-role question from a decode into a
|
||
fit against an oracle. Twenty seconds over dialogue is enough.
|
||
|
||
### The measurements survive; only their meaning moved
|
||
|
||
`S00A`'s silent stream and `ADV`'s 0.60 × relationship are untouched and now read
|
||
as facts about **channels**: 0.60 × with the residual 26.8 dB down is what a
|
||
correlated channel pair at a lower level looks like, and a silent channel is an
|
||
unused one. Nothing measured here is retracted. What is retracted is every
|
||
sentence that called them *presentations*.
|
||
|
||
## 🔴 The oracle capture does not contain the intro — a controlled negative
|
||
|
||
The Decoder took the capture I asked for — `adv-game-output-6ch.wav`, 70.2 s,
|
||
6 ch, 48 kHz, shared as `1788018994-16f9d19d90b8`, taken at `68aa192` — described
|
||
as *"the FULL mix, the movie's own WMA track plus the three XMA streams"*.
|
||
|
||
**It contains none of them.** Envelope cross-correlation, sliding with overhang,
|
||
normalised over the overlap, minimum 30 s of overlap so a short window cannot win
|
||
on an edge:
|
||
|
||
| capture ch | against | best *r* | runner-up | margin | |
|
||
|---|---|---|---|---|---|
|
||
| c0 | `ADV` bed | 0.361 | 0.359 | **+0.003** | no match |
|
||
| c1 | `ADV` bed | 0.407 | 0.403 | +0.004 | no match |
|
||
| c0 | voice stream 1 / 2 / 3 | 0.42 / 0.26 / 0.27 | — | ≤ +0.006 | no match |
|
||
| c1 | voice stream 1 / 2 / 3 | 0.47 / 0.34 / 0.34 | — | ≤ +0.006 | no match |
|
||
| c0 | `BGM_103` (menu bed) | 0.271 | 0.260 | +0.011 | no match |
|
||
| c0 | `S00A` | 0.351 | 0.349 | +0.002 | no match |
|
||
|
||
**The margin is the number that matters**, not *r*. A match has a *peak*; these
|
||
have a *plateau* — best and second-best differ by 0.001–0.016 across every
|
||
pairing, which is what a statistic does when no alignment exists.
|
||
|
||
### Three controls, because a negative from an uncontrolled instrument is worthless
|
||
|
||
1. **The instrument finds matches on this data.** `bed` vs `bed` → r = 1.000,
|
||
margin **+0.115**. Voice stream 2 vs stream 3 → r = 1.000, margin **+0.300**.
|
||
2. **My reference really is the movie.** The `.ogv` transcode against the disc's
|
||
own `ADV.wmv` → r = 1.000, margin **+0.114**. So a failure to match is not my
|
||
transcode.
|
||
3. **Time drift is ruled out.** A stretched playback would break a long
|
||
correlation while still matching locally, with the best lag climbing
|
||
monotonically. Five-second windows of the capture slid over the whole bed give
|
||
best lags of **4.95, 15.30, 119.35, 50.75, 29.35, 83.95 s** — scattered across
|
||
the movie, not monotonic, and every margin ≤ 0.017.
|
||
|
||
### What I can say, and what I will not
|
||
|
||
**Said:** this capture cannot answer the channel-role question, and it is not the
|
||
intro's audio. **Not said:** what it *is*. It is 70 s of something, all six
|
||
channels carrying signal at RMS ≈ −27 dBFS, matching nothing this port exports.
|
||
Diagnosing it is the Decoder's side of the wall and I have handed it back rather
|
||
than guessing.
|
||
|
||
⚠️ **One measurement on the file that may help them.** Split as 5.1, **channels 3
|
||
and 6 are byte-identical** — same MD5, not merely the same peak and RMS to six
|
||
decimals. An exact duplicate pair inside a six-channel "surround" output is
|
||
consistent with the Decoder's own warning that the 6-channel frame is Xenia's
|
||
hardcoded `kFrameChannelsDefault`, not the guest's request. It weakens, further,
|
||
any reading of that file as evidence of a 5.1 game mix.
|
||
|
||
### The voice export stays exactly as it is
|
||
|
||
Still one stream of three, still marked 🔴 in the manifest, the console line and
|
||
`authored/audio.json`. **The capture changed nothing**, which is the correct
|
||
outcome for a measurement that failed: the question is open, and it was open
|
||
before. What would have been wrong is treating a 70 s recording as an oracle
|
||
because it was expensive to obtain.
|
||
|
||
|
||
### Resolved the same day — it was the capture path, and the duplicate pair was the thread
|
||
|
||
The Decoder found the cause and **withdrew the capture**: PulseAudio was
|
||
remapping between two mismatched channel maps, and a 6-channel remap **silently
|
||
drops and duplicates**. Its control needs no emulator and no disc — six channels,
|
||
six different tones, the same sink and the same `parec` invocation — and came
|
||
back `400 / 3200 / 200 / 800 / 800 / 200` for an input of
|
||
`400 / 800 / 200 / 1600 / 3200 / 6400`. **Two source channels were gone
|
||
entirely.** Setting the sink's `channel_map` to the guest's own returns all six.
|
||
|
||
So the negative was right and, more usefully, **the byte-identical pair I
|
||
reported was the thread that unravelled it.** That is worth recording precisely,
|
||
because it was nearly not reported at all: it began as an idle check of two
|
||
channels whose peak *and* RMS matched to six decimals, and the only reason it
|
||
became evidence is that a coincidence at six decimals is cheaper to hash than to
|
||
explain.
|
||
|
||
**Withdrawn with the file**, both the Decoder's: *"all six channels carry
|
||
signal"*, and the non-zero-surround observation offered as weak support for a 5.1
|
||
guest mix. Unaffected: the three-XMA-context concurrency result, which is read
|
||
from the emulator's own log rather than the audio path, on two independent boots.
|
||
|
||
### What the port took from it: `tools/port/check-capture`
|
||
|
||
A capture now has to pass a provenance check before anyone analyses it, and it is
|
||
one command. It splits the file, hashes every channel and fails on any duplicate
|
||
pair. Documented in `docs/port/AUDIO-VERIFICATION.md` §5.
|
||
|
||
**Run through its own controls, both directions**, because a checker nobody
|
||
controlled is the thing this whole incident is about:
|
||
|
||
* six distinct tones → **PASS**;
|
||
* the remap's own output pattern → **FAIL**, naming all four duplicate pairs;
|
||
* the corrupt game capture → **FAIL** on `ch2 == ch5`.
|
||
|
||
⚠️ **The known-bad control is the part worth reading.** All six of its channels
|
||
report a peak of **−18.063656 dB — identical to six decimals — while containing
|
||
three duplicate pairs.** A level check cannot see this failure at all. That is
|
||
why the tool hashes rather than measures, and it is why the corrupt capture's
|
||
"plausible per-channel levels" were never evidence of anything.
|
||
|
||
The tool says so itself: it is **necessary, not sufficient.** Passing means no
|
||
channel was duplicated; it says nothing about whether the right thing was
|
||
recorded. A capture should survive both that and §1's correlation against a known
|
||
source before anything is concluded from it — and the one that was analysed here
|
||
would have failed the cheap check in thirty seconds.
|
||
|
||
The corrupt file is withdrawn from the exchange (`share drop`), so the next agent
|
||
cannot pick it up and repeat the work.
|
||
|
||
## 🔴 Take 2 is clean, my instrument was not, and the negative had to be re-earned
|
||
|
||
The Decoder's second capture passes `check-capture` — I re-ran it myself rather
|
||
than cite theirs — carries a screen log, and was recorded with the sink's
|
||
`channel_map` set equal to Canary's own. It is a good file.
|
||
|
||
⚠️ **One provenance discrepancy, minor but worth stating:** the message gives
|
||
253.3 s; the file is **318.539 s**. The screen log runs to 316 s and is
|
||
consistent with the file, so this is a mis-stated number rather than a bad
|
||
capture — but a length quoted in a provenance claim should match the artefact.
|
||
|
||
### The retraction that came out of measuring it
|
||
|
||
Take 2 also showed no alignment with the bed or the voice streams. Before
|
||
reporting a second negative I asked whether the method could do the job at all,
|
||
by building a **synthetic mix** — the bed plus the three voice streams — and
|
||
hunting the bed inside it.
|
||
|
||
**It failed. r = 0.415, against the `r > 0.8` bar my earlier negatives were
|
||
judged against.**
|
||
|
||
So the instrument that produced *"the capture contains no ADV audio"* could not
|
||
have found ADV audio in a mix even when it was certainly there. That conclusion
|
||
was right — the Decoder's tone control proved take 1 corrupt independently — but
|
||
**it was right by luck, and I reported it as measurement.** The three controls I
|
||
was pleased with tested the wrong things: that the method finds a *clean* signal
|
||
in a *clean* reference, which was never the task.
|
||
|
||
### The rebuilt instrument, calibrated in both directions
|
||
|
||
Band-limit so the target dominates, then judge on **lag and margin**, not on
|
||
absolute *r* — the `r > 0.8` bar is correct clean-against-clean and meaningless
|
||
for a component in a mix.
|
||
|
||
| hunting | band | against | *r* | lag | margin |
|
||
|---|---|---|---|---|---|
|
||
| the bed | 40–180 Hz | mix containing it | 0.663 | **0.0 s** ✓ | **+0.111** |
|
||
| the bed | 40–180 Hz | voice-only mix | 0.262 | wrong ✗ | +0.005 |
|
||
| voice stream 2 | 300–3000 Hz | mix containing it | 0.810 | **0.0 s** ✓ | **+0.248** |
|
||
| voice stream 2 | 300–3000 Hz | the bed alone | 0.358 | wrong ✗ | +0.005 |
|
||
|
||
A 20–50× separation in the discriminating statistic. Documented as
|
||
`AUDIO-VERIFICATION.md` §6.
|
||
|
||
### And now the negative, supported
|
||
|
||
Every one of take 2's six channels, against both targets, sits in the
|
||
**known-absent** regime:
|
||
|
||
| | bed (40–180 Hz) | voice stream 2 (300–3000 Hz) |
|
||
|---|---|---|
|
||
| margins | +0.000 … +0.014 | +0.001 … +0.017 |
|
||
| lags | −58 … +255 s, scattered | −72 … +183 s, scattered |
|
||
|
||
**Take 2 contains neither the movie's WMA bed nor the cutscene voice**, on an
|
||
instrument that demonstrably finds both when they are present.
|
||
|
||
### What that leaves, and it is not mine to answer
|
||
|
||
Two captures, differently configured, the second provably free of the channel-map
|
||
fault, with a screen log saying the movie was on screen — and **neither carries
|
||
either audio source.** That points away from a one-off setup error. The
|
||
possibilities I can see are a capture path that still loses the guest's mix, or
|
||
the guest not emitting these sources at all during the movie, and **only one side
|
||
of that wall can tell them apart.** Handed back with the numbers.
|
||
|
||
⚠️ **If it is the second, it reaches the port directly**: the export's movie audio
|
||
comes from the `.wmv`'s WMA track, and if the game never plays that track, then
|
||
`ADV.ogv`'s audio is wrong in a way no amount of transcode fidelity would fix. I
|
||
am not asserting that — it is a question about what the game does — but it is the
|
||
reason this is worth another boot rather than being written off.
|
||
|
||
## Every music bank was summed at 1/3 when only two sub-waves are music — 3.52 dB, since P6
|
||
|
||
The Decoder's message about `BGM_102` came with declared durations from the
|
||
corrected XMA1 `PsuedoBytesPerSec`, and checking my export against them turned up
|
||
a defect of mine that had been shipping since P6.
|
||
|
||
`export_bgm` summed every sub-wave `media` returned and scaled by `1/n`. Decoded
|
||
and timed, the three banks are identical in shape:
|
||
|
||
| bank | sub-wave 0 | sub-wave 1 | sub-wave 2 |
|
||
|---|---|---|---|
|
||
| `BGM_103` | **10 300 B → 0.009 s, peak −inf** | 3 876 924 B → 87.744 s | 3 930 172 B → 87.744 s |
|
||
| `BGM_102` | **10 300 B → 0.009 s, peak −inf** | 1 151 036 B → 37.482 s | 1 269 820 B → 37.482 s |
|
||
| `BGM_001` | **10 300 B → 0.009 s, peak −inf** | 4 466 748 B → 173.809 s | 4 673 596 B → 173.809 s |
|
||
|
||
**Sub-wave 0 is digitally silent in all three**, and 10 300 B is 10 240 + a
|
||
60-byte RIFF wrapper — 10 240 B being exactly what the Decoder's disc-wide census
|
||
identifies as the bank header. So it is not a stem. Counting it in the divisor
|
||
put every real stem at 1/3 instead of 1/2: **3.52 dB of attenuation on all the
|
||
menu music this port has shipped since P6.**
|
||
|
||
Dropping it is **arithmetic, not a decoding decision** — a silent input
|
||
contributes nothing to a sum, and this is the same rule `export_voice` already
|
||
applies. Measured after the fix: `main_menu.ogg` goes **−7.69 → −4.20 dBFS**,
|
||
**+3.49 dB** against 3.52 predicted, the remainder being Vorbis.
|
||
|
||
⚠️ **This is the third instance of one defect in this pipeline** — a silent chunk
|
||
in the voice sum, a silent channel in the mono fold, and now a silent sub-wave in
|
||
the music sum. Each was invisible in every check except a level, and each time
|
||
the divisor was computed from *how many inputs there are* rather than *how many
|
||
carry signal*. That is the shape to look for, not the individual bug.
|
||
|
||
### It also closes a 🔴 that has been open since P6
|
||
|
||
`docs/port/BLOCKED.md` carried *"`media::sound_bank_riffs` returns three
|
||
sub-waves where HANDOFF Q10's census says two"* as a disagreement the port shipped
|
||
deliberately. The census was right; the third was never a stem. The export now
|
||
reports **2 sub-waves** and the warning is gone — closed by measurement on my
|
||
side, corroborating the Decoder's `c1f3608` from a different direction (decoding
|
||
it, rather than counting headers).
|
||
|
||
### The declared-rate method, cross-checked a third time — and one correction
|
||
|
||
Their declared lengths against my decodes: `BGM_103` 87.750/87.749 vs **87.744**;
|
||
`BGM_102` 37.487 vs **37.482**; `BGM_001` 173.821 vs **173.809**. Agreement to
|
||
**5–12 ms** on three banks. The method is good for lengths.
|
||
|
||
🟢 **Refutation attempt, and the conclusion survives while the reasoning does
|
||
not.** The Decoder wrote that `BGM_001` reads *"173.821 s declared against your
|
||
decoded 167.663 s — a gap of 6.158 s"*, explaining it as *"declared is the
|
||
encoded stream, decoded is where the audio stops."* **A full decode of
|
||
`BGM_001` yields 173.809 s of PCM, not 167.663 s.** The 167.663 figure is where
|
||
the music *fades out*, measured from the audio; the stream then continues, silent,
|
||
to its declared end. So declared and decoded agree to 12 ms and the trailing
|
||
silence is *inside* the decode, not the difference between two methods. The
|
||
cross-check stands — better than stated, since it is now three banks rather than
|
||
a coincidence — and the sentence explaining it should go.
|
||
|
||
## Take 2 was starved, my correlator was fine, and `check-capture` was incomplete
|
||
|
||
The Decoder diagnosed take 2: a **starved** capture. Verified here independently
|
||
rather than taken on trust — 35.6 % of frames silent on all six channels, 10 482
|
||
alternating runs, median burst 13.5 ms and gap 3.9 ms, a 17.4 ms period at 57 Hz.
|
||
Their untruncated original reads 39.3 % and 10 595 runs; the difference is
|
||
exactly the truncation, and every other number agrees.
|
||
|
||
**So my rebuilt correlator was working correctly on a file that could not carry
|
||
the signal.** ✅ And the alarming reading it produced — *"the game may not play
|
||
the `.wmv`'s WMA track, so `ADV.ogv`'s audio has been wrong since P4"* — **is not
|
||
supported by this capture, and is not refuted either.** It is withdrawn as a
|
||
concern arising from evidence, and nothing is changed on account of it in either
|
||
direction. That matters more than it looks: it was the most expensive-to-act-on
|
||
hypothesis in the port, and it came from a file that could not speak to it.
|
||
|
||
### The real deliverable: my own checker passed the starved file
|
||
|
||
`check-capture` tested only for duplicated channels, so it cleared a recording
|
||
that was 36 % holes. A provenance check that passes the artefact it was built in
|
||
response to is not a check.
|
||
|
||
It now measures starvation too. ⚠️ **Two thresholds I invented were both wrong,
|
||
and the controls caught both** — which is the part worth recording:
|
||
|
||
1. **Counting exact-zero frames.** Real audio crosses zero constantly; a clean
|
||
voice track scored 5 947 "gaps" of median 0.0 ms and was called starved. **A
|
||
gap is a run, not a sample.** Only runs ≥ 1 ms count.
|
||
2. **Gap count and median length.** A genuine music bed shows **454 gaps at a
|
||
median of 1.4 ms** — quiet 16-bit passages really are zero for milliseconds —
|
||
so neither statistic separates it from a starved file.
|
||
|
||
What separates them is the **rate**:
|
||
|
||
| | gaps/s | median gap | all-channel silence |
|
||
|---|---|---|---|
|
||
| the starved capture | **32.9** | 3.9 ms | 35.6 % |
|
||
| a real music+SFX bed | **3.3** | 1.4 ms | 1.1 % |
|
||
| a voice track, 53 % pauses | **0.03** | — | — |
|
||
|
||
Bar set at **20 gaps/s** — 1.6× below the bad case, 6× above the worst good one,
|
||
**derived from the controls rather than chosen and then justified.** Controlled
|
||
in both directions: real stereo bed PASS, six distinct tones PASS, starved
|
||
capture FAIL. It also now reports a `data` chunk declaring 0 bytes, which is what
|
||
a file copied while still being written looks like.
|
||
|
||
### 🔴 The voice channel roles are not obtainable this session
|
||
|
||
Both capture routes are closed and the Decoder has said so plainly. The monitor
|
||
sink is starved **by construction** — it advances at wall-clock rate and
|
||
substitutes silence, so every moment the emulator runs slow is a hole, and
|
||
deleting the holes warps the timebase rather than repairing it. The route that
|
||
works is an internal tap at `SDLAudioDriver::SubmitFrame`, and that needs a
|
||
Canary rebuild whose cost they have measured: the build root `build-canary`
|
||
targets does not exist in that container, the warm tree is configured against the
|
||
same missing path, so it is a full reconfigure and compile on a box with ~700 MB
|
||
free and a history of parallel builds OOM-killing the host.
|
||
|
||
**A whole session for one probe.** That is a human's call and neither agent
|
||
should start it mid-loop. Until then the port keeps authoring with the known
|
||
recorded: one stream of three, 🔴 in the manifest, the console line and
|
||
`authored/audio.json`.
|
||
|
||
## The settle run carries an unmeasured real-time factor — and the numbers it touches were already unauthored
|
||
|
||
The Decoder has withdrawn one of the two arguments propping up its settle-time
|
||
run. It had claimed the plate *pulse period* was an internal clock proving the
|
||
run was not slowed; re-examined, that estimate rests on **one interval at a
|
||
125 ms sample interval (±6.7 %)**, and re-running the trough-picking gives
|
||
**2.628 s** rather than the 2.369 quoted — an adjacent local minimum had been
|
||
counted as a separate trough. Against the corpus's 2.24 s that is **+17.3 %**. It
|
||
is too weak to show anything and **cannot resolve a real-time factor below
|
||
~7 %**.
|
||
|
||
**✅ Nothing in the port moves, and this is the second time in two iterations that
|
||
the right call was to have authored nothing.**
|
||
|
||
| number from that run | anchored by | did the port take it? |
|
||
|---|---|---|
|
||
| title → plate, 2.247 s | three prior readings (2.13 / 2.132 / 2.138) and the disc's declared 120 units | ✅ it is what the port already draws |
|
||
| menu build-in, 0.531 s | **nothing** | ❌ not authored |
|
||
| Ⓑ → title, 0.482 s | **nothing** | ❌ not authored |
|
||
| Ⓐ → menu, 3.763 s | contains a 1.53 s load stall | ❌ explicitly refused |
|
||
|
||
Checked rather than remembered: `grep` over `authored/` and `port/scripts/` finds
|
||
no `0.531` and no `0.482`. The only build-in reference in the tree is the plate
|
||
arithmetic — `t=118 → t=238`, 120 units — which is the **anchored** leg.
|
||
|
||
I declined those two because they were one-run figures the Decoder had itself
|
||
flagged, and because the port was already within ~0.1 s of both from the disc's
|
||
own keyframes. **That reasoning has now been joined by a second, independent one
|
||
I did not have at the time**: a few per cent of slowdown sits inside them
|
||
undetected. A provisional measurement adopted over a decoded number would have
|
||
imported an error nobody could see.
|
||
|
||
## `verify-dwell` — the comparison that refuted my own 🔴, made repeatable
|
||
|
||
Last iteration I measured the port's visible spans against the oracle's dwells by
|
||
hand, and it refuted a red flag I had filed myself: `rest.t` *is* the wrong settle
|
||
landmark, but *"everything the sequencer paces off it is therefore late"* was
|
||
false, and I nearly went and re-paced screens that already matched.
|
||
|
||
That check existed once, in a transcript. It is now `tools/port/verify-dwell`.
|
||
|
||
```
|
||
screen port oracle (3 cold boots) verdict
|
||
publisher wordmark 4.25 s 4.297 / 4.604 / 4.370 agrees
|
||
developer logos 3.75 s 3.508 / 3.503 / 3.366 agrees
|
||
```
|
||
|
||
⚠️ **The trap it exists to prevent is in its header, because it is the whole
|
||
point:** a port's *transition timestamps* and the oracle's *visible spans* are
|
||
not the same quantity — they differ by the exit ramp plus the black hold, about
|
||
0.6 s, which was the entire discrepancy I was about to chase. This corpus has
|
||
been bitten by the identical confusion before, on the plate delay, where the two
|
||
readings differ by 0.48 s against 6 ms.
|
||
|
||
**The bar is the oracle's own run-to-run spread**, plus one film interval. Three
|
||
cold boots of the real game differ by 0.3 s; agreeing more tightly than the
|
||
oracle agrees with itself would not mean anything, and a tighter bar would be a
|
||
number chosen to look impressive. The developer-logo span read 3.50 s on the
|
||
hand-run and 3.75 s here — one film interval apart, both inside the bar, which is
|
||
the tool reporting its own resolution honestly rather than hiding it.
|
||
|
||
**The oracle's numbers are quoted in the script as a test fixture and labelled as
|
||
the oracle's**, with the RE document they come from. Nothing in the port derives
|
||
them and nothing may.
|
||
|
||
## The `PRESS Ⓐ` plate pulses — authored per element, because the census forbids a rule
|
||
|
||
The human listed pulsation as first-class and the port drew nothing at all: the
|
||
plate's focus record `ptbtn00f` was never reached, because `press_start` has no
|
||
`buttons` and nothing is focused.
|
||
|
||
**That it loops is measured**, not assumed. The corpus timed the pulse four times
|
||
— 2.12 / 2.19 / 2.34 / 2.31 s — and you cannot measure a period unless the thing
|
||
repeats.
|
||
|
||
### The rule I was going to write, and the census that forbade it
|
||
|
||
The spinning ring is a **rule** in the renderer (`spin_period_units`) and it
|
||
earns that: 16 of 212 elements match its shape and **all 16 are focus rings**,
|
||
zero false positives. So I looked for the analogous shape for a pulse — a group
|
||
whose keyframes vary **only** in alpha, whose first and last alpha are equal, a
|
||
closed cycle. `ptbtn00f` fits it exactly: `0 → 6 → 74 → 80 → 80 → 74 → 6 → 0`.
|
||
|
||
**Censused before writing it: 82 of 212 elements match.** `ptcopyright`,
|
||
`palogo_sqex`, `ptmsg`, `ptlogo_back2`, and every `_eff` fade-in-hold-fade-out on
|
||
every screen. **A renderer rule on that shape would make the copyright notice
|
||
pulse.**
|
||
|
||
Narrowing to focus records leaves exactly **one** distinct element (plus its JP
|
||
twin). A rule justified by n = 1 is a special case wearing a rule's clothes. So
|
||
the pulse is a **lookup** in `authored/timing.json`, keyed `<screen>/<element>`,
|
||
and the census is recorded beside it so nobody widens it later.
|
||
|
||
### The period is the element's own group — and the alternative is stated
|
||
|
||
**129 units**: its last timed keyframe is t=105, and the final untimed keyframe
|
||
is reached `exit_ramp_units` (24) later. **No new constant** — 24 is the same
|
||
authored value every other element's exit already uses. That is 2.150 s at
|
||
60 units/s, or 2.295 s at the ~28.1 fps the emulator presents, against
|
||
measurements of 2.12–2.34 s. It sits inside the spread at either rate.
|
||
|
||
⚠️ **It is a choice, and the alternative cannot be ruled out**: the cycle could
|
||
restart at the group's first keyframe (t=6) rather than at 0, giving 123 units =
|
||
2.050 / 2.189 s — **also inside the measured spread**. Nothing available
|
||
separates them. t=0 is taken because it is where every other group in this port
|
||
starts, which is consistency and not evidence, and `authored/timing.json` says so.
|
||
|
||
A fifth reading is recorded and **not averaged in**: the Decoder re-picked its
|
||
troughs and got 2.628 s having previously reported 2.369 from the same run, then
|
||
withdrew the estimate as too weak to resolve better than ~7 %.
|
||
|
||
### Verified the way the ring was — bit-identity one period apart
|
||
|
||
20 authored periods is 2.15 × 20 = **43.00 s = exactly 172 film frames**, so
|
||
frames N and N+172 must be the same frame:
|
||
|
||
| | max difference |
|
||
|---|---|
|
||
| f_055 vs f_227 (43.00 s) | **0/255** |
|
||
| f_060 vs f_232 (43.00 s) | **1/255** |
|
||
| f_070 vs f_242 (43.00 s) | **1/255** |
|
||
| f_079 vs f_251 (43.00 s) | **0/255** |
|
||
| **control** — f_070 vs f_243 (43.25 s) | **58.7/255** |
|
||
|
||
The control is what makes the rest mean anything: a quarter-second off the period
|
||
differs by 58.7, on the period by 0–1. Measured on the held boot title, where the
|
||
glow-box mean swings **26.0 ↔ 37.7** — a real pulse, not a static glow.
|
||
|
||
## ✅ The oracle finally speaks: the exported voice IS the game's centre channel
|
||
|
||
The Decoder's fourth capture is the first faithful one — `--gpu=null` takes the
|
||
guest from 0.70× to 0.96× real time so Xenia stops padding, an ALSA `file` tee in
|
||
front of a paced slave removes PulseAudio's wall clock entirely. **59.7 s, 0.35 %
|
||
silence, one gap in the whole file, six distinct channel hashes.** Checked here
|
||
independently: it passes `check-capture`, and its header sizes verify exactly
|
||
(RIFF 34 369 572 / data 34 369 536 against 34 369 580 actual).
|
||
|
||
The correlator was already calibrated, so the fit was a re-run rather than a
|
||
rebuild. **Controls first, on this instrument: known-present margin +0.248,
|
||
known-absent +0.005.**
|
||
|
||
### Speech band, 300–3000 Hz
|
||
|
||
| | FL | FR | **FC** | LFE | RL | RR |
|
||
|---|---|---|---|---|---|---|
|
||
| stream 1 (leading) | +0.013 | +0.006 | +0.012 | +0.009 | +0.012 | +0.005 |
|
||
| **stream 2 — the one exported** | +0.238 | +0.171 | **+0.305** | +0.011 | +0.035 | +0.006 |
|
||
| stream 3 | +0.240 | +0.173 | **+0.307** | +0.009 | +0.054 | +0.006 |
|
||
|
||
**`r = 0.989` on FC, margin +0.305 — above the known-present control.** And the
|
||
bed, in the low band, is the mirror image: FL 0.763 / FR 0.838 / RL 0.805 / RR
|
||
0.817, all agreeing on the same lag, and **FC 0.317**.
|
||
|
||
### What is established, and what is not
|
||
|
||
✅ **The capture contains `ADV`'s audio**, at lag ≈ +6.6–6.7 s — agreed by two
|
||
independent bands and by six channels.
|
||
|
||
✅ **The dialogue is in the centre channel and the bed is in the four corners.**
|
||
FC carries the voice and not the bed; FL/FR/RL/RR carry the bed and not the
|
||
voice. That is a textbook film mix, and it is measured rather than inferred from
|
||
a header — which matters, because the header says `ChannelMask = 0x0002` on all
|
||
three streams and would never have told us.
|
||
|
||
✅ **The port's exported voice file is the material the game plays in FC.** The
|
||
`loudest` choice in `authored/audio.json` — which I recorded as an unjustified
|
||
choice — selects the dialogue. A mono voice file played into the mix is the
|
||
right approximation of a centre channel.
|
||
|
||
⚠️ **Streams 2 and 3 are indistinguishable to this instrument**, and that is
|
||
expected: I measured months-of-iterations ago that stream 3 is 0.60 × stream 2
|
||
with the residual 26.8 dB down. They are the same take at two levels, so they
|
||
correlate identically with everything. **This does not say `loudest` picked the
|
||
*right* one of the two — only that whichever it picked is the dialogue.**
|
||
|
||
⚠️ **Stream 1 is not detectable in this window**, margins +0.005…+0.013. Consistent
|
||
with it being the tail of stream 2 (measured earlier at r = 0.998) and with a
|
||
59.7 s window that starts before the tail.
|
||
|
||
🔴 **The `1 of 3 streams` warning stays.** Nothing here explains what the other
|
||
two contribute to the game's output, and the export still ships one. What changed
|
||
is its character: it is no longer *"one of three, contents unknown"* but *"the
|
||
centre-channel dialogue, plus two streams whose relationship to it is measured
|
||
and whose role is not."*
|
||
|
||
⚠️ **And the reach: 59.7 s of a 137 s movie**, one run, at 0.96× real time. The
|
||
`--gpu=null` route costs video, so this capture has no screen provenance — its
|
||
provenance is the XMA probe showing `ADV`'s three streams decoding during the
|
||
run, which for an audio question evidences the thing recorded rather than what
|
||
was on screen.
|
||
|
||
## The stripping control passes — `S00A` is obtainable, and the gate is cleared
|
||
|
||
The Decoder made this the gate on `S00A`, and it is the right call: `ADV` plays
|
||
itself on boot so it can be captured with `--gpu=null` at 0.96× real time, but
|
||
`S00A` starts ~4.5 s after Ⓐ on a save slot, which needs a **driven** run, which
|
||
needs screens, which rules out `--gpu=null`. So `S00A` is necessarily the 0.70×
|
||
rendered route with ~10 % additive padding — and is only worth a boot if
|
||
stripping that padding is exact.
|
||
|
||
**It is.** A real music+SFX bed (137.37 s, carrying 454 genuine zero runs of its
|
||
own) had 1 149 holes inserted at 8.37/s to +9.9 % length, matching the observed
|
||
ALSA profile, then was stripped and correlated in the low band:
|
||
|
||
| | *r* | lag | margin |
|
||
|---|---|---|---|
|
||
| original vs itself — **ceiling** | 1.000 | 0.0 s | +0.141 |
|
||
| **padded** vs original — what padding costs | **0.436** | −12.2 s | **+0.006** |
|
||
| **stripped** vs original — recovered | **1.000** | **0.0 s** | **+0.142** |
|
||
| stripped vs original-also-stripped | 1.000 | 0.0 s | +0.143 |
|
||
|
||
**Two things worth reading off that table.**
|
||
|
||
First, **padding at that profile destroys correlation completely** — r 0.436,
|
||
margin +0.006, which is the known-absent regime. That independently confirms, on
|
||
a file whose contents I control, that the earlier captures were unusable for the
|
||
reason claimed rather than for some other reason.
|
||
|
||
Second, **recovery does not require stripping both sides.** The stripped capture
|
||
matches the *unstripped* source at the ceiling. That matters operationally: the
|
||
port's reference assets never need touching.
|
||
|
||
⚠️ **What the control does not license.** Stripping removes genuine silence too
|
||
and cannot tell the two apart. On this material the genuine runs total 0.71 s in
|
||
137 s and cost nothing measurable; on material that is mostly silence they would.
|
||
And the whole thing rests on the **substituted-versus-additive** distinction — it
|
||
is valid for Xenia's ALSA padding, which inserts, and it is vandalism on a
|
||
PulseAudio monitor capture, which substitutes. `tools/port/strip-padding` says so
|
||
in its header before it says anything else, because running it on the wrong
|
||
artefact would look like it worked.
|
||
|
||
Its output is **byte-identical** to the control's own stripping, so the tool and
|
||
the experiment are the same operation rather than two implementations that agree.
|
||
|
||
## The correctness harness the docs promised for eight milestones did not exist
|
||
|
||
`tools/port/verify-screen`, line 20, since P1: *"Use `tools/verify-capture` for
|
||
the correctness question."* **There was no such file.** The port has had a harness
|
||
comparing itself to `sylpheed-cli` — two renderers sharing its assumptions — and
|
||
none comparing it to the game, while its own documentation said otherwise.
|
||
|
||
`docs/re/captures/ORACLE-CAPTURES.md` is blunt about why that matters: two
|
||
renderers agreeing proves nothing, and this corpus has been bitten three times —
|
||
the dropped `pteff05` background, the scale-0 rect, `rest()` — each invisible to a
|
||
render-vs-render diff and obvious against a capture.
|
||
|
||
`tools/port/verify-capture` now exists. **Five screens, against framebuffer
|
||
captures of the real game:**
|
||
|
||
| screen | RMSE | differing | note |
|
||
|---|---|---|---|
|
||
| `main_menu` | 14.79 | **0.25 %** | focus state may differ |
|
||
| `extras` | 15.29 | 0.46 % | focus state may differ |
|
||
| `title` | 21.07 | 1.82 % | `ptloop` sweeps never stop |
|
||
| `publisher_logo` | 10.77 | 1.00 % | |
|
||
| `developer_logos` | 9.37 | 0.39 % | |
|
||
|
||
**No screen shows a large connected blob** — the shape a missing or misplaced
|
||
element makes, and the shape all three historical failures made. The differences
|
||
are scattered, and the two largest have stated causes.
|
||
|
||
### 74 % of `main_menu`'s difference is the oracle's own focus signature
|
||
|
||
The corpus ships `live-main-menu.png` and `live-main-menu-options-focused.png` —
|
||
the same screen with a different button lit. Their difference *is* what focus
|
||
changes, measured by the oracle against itself. Of the port's 2 159 differing
|
||
pixels, **1 599 — 74.1 % — fall inside that signature.** So the bulk of the
|
||
disagreement is a state mismatch (the port focuses `NEW GAME`, authored, because
|
||
HANDOFF Q5 measured initial focus as unstable), not a rendering defect.
|
||
|
||
## Refutation attempt — the tone curve survives in its stated reach and not past it
|
||
|
||
`ui-render-tone-curve.md` models the relationship as
|
||
`capture = 255·(render/255)^γ`, γ ≈ 1.34–1.49, **measured on dark flat patches
|
||
(render ~0–60), with "nothing constrains midtones or highlights"** written into
|
||
its own reach.
|
||
|
||
**I tried to fit that γ and got contradictory answers three times, and the
|
||
contradictions were mine.** Binning every structurally matched pixel of
|
||
`main_menu` by render level gives the relationship directly:
|
||
|
||
| render | capture | implied γ | pixels |
|
||
|---|---|---|---|
|
||
| 8 | 4.04 | 1.20 | 183 026 |
|
||
| 16 | 7.89 | **1.26** | 227 630 |
|
||
| 24 | 15.57 | 1.18 | 100 945 |
|
||
| 32 | 26.15 | 1.10 | 87 474 |
|
||
| 40 | 38.07 | 1.03 | 86 094 |
|
||
| 48 | 53.96 | **0.93** | 85 255 |
|
||
| 64 | 78.52 | 0.85 | 6 509 |
|
||
| 96 | 130.44 | **0.69** | 1 682 |
|
||
|
||
✅ **The claim survives where it was measured.** In the darks the capture really
|
||
is darker than the render and γ > 1.
|
||
|
||
🔴 **It is not a single power law.** The implied exponent falls monotonically and
|
||
**crosses 1.0 near render ≈ 44** — above that the capture is *brighter*. One
|
||
exponent cannot express a curve that crosses unity, which is precisely why my
|
||
whole-frame fits kept returning γ = 1.00: the darks want more than 1 and the
|
||
midtones want less, and they cancel.
|
||
|
||
**So the corpus's stated reach was not a hedge, it was the finding.** ⚠️ And the
|
||
exponent in the darks measures **1.18–1.26 here against the page's 1.49 for this
|
||
screen** — a disagreement I am recording rather than resolving, since they fit
|
||
selected flat patches and I binned every matched pixel.
|
||
|
||
### The tool reports the curve, not a best exponent
|
||
|
||
Two earlier versions of `verify-capture` reported a best-fit γ and were wrong
|
||
both times — once by fitting across a 74 % structural mismatch, once by
|
||
extrapolating past a reach the measurement's own authors had written down.
|
||
**Extrapolating a measurement past its stated reach is how this tool got it wrong
|
||
twice**, and the answer was not a better fit but a different instrument: a table
|
||
somebody can argue with.
|
||
|
||
## Identifying the capture's focused button — and my harness was posing the port wrong
|
||
|
||
The Decoder attached an honest caveat to its reproduction of the tone-curve
|
||
refutation: its bins included the focus-state mismatch, so it was *"not a clean
|
||
second opinion"*. That is removable, and removing it found a defect of mine.
|
||
|
||
### The method, with a known-answer control
|
||
|
||
`--menu=main_menu --script=down,down,down,down` walks focus through all five
|
||
buttons and shoots each. Compare every one against a capture; the minimum
|
||
identifies the focused button. **The control is the capture whose answer is in
|
||
its own filename:**
|
||
|
||
| render focus | vs `live-main-menu-options-focused` | vs `live-main-menu` |
|
||
|---|---|---|
|
||
| `ptbtn01` NEW GAME | 6 351 | **531** |
|
||
| `ptbtn02` LOAD GAME | 7 087 | 7 094 |
|
||
| `ptbtn03` TUTORIAL | 6 230 | 6 237 |
|
||
| `ptbtn04` OPTIONS | **1 292** | 6 364 |
|
||
| `ptbtn05` EXTRAS | 6 073 | 6 080 |
|
||
|
||
✅ **The control picks `OPTIONS`, by 4.7×** — the answer the filename gives.
|
||
✅ **So the test is trustworthy, and `live-main-menu.png` has NEW GAME focused, by
|
||
11.5×.**
|
||
|
||
**Which is what the port already focuses.** `authored/flow.json`'s
|
||
`initial_focus: ptbtn01` was chosen because HANDOFF Q5 measured focus as
|
||
*unstable* across boots — four boots gave TUTORIAL, TUTORIAL, NEW GAME, NEW GAME
|
||
— and it is one of the two observed states. It is now also the state of the
|
||
committed capture. ⚠️ That is corroboration, **not** a decode: Q5's instability
|
||
stands, and this identifies one frame rather than a rule.
|
||
|
||
### The defect: `verify-capture` rendered menus with no focus at all
|
||
|
||
`--screen=` draws no focus record, so the harness had been comparing `main_menu`
|
||
to the oracle **in a state the oracle was never in**. Rendered properly, with
|
||
`--menu=`:
|
||
|
||
| | before | after |
|
||
|---|---|---|
|
||
| `main_menu` | 0.25 % differing, RMSE 14.79 | **0.06 %**, RMSE 13.21 |
|
||
| `extras` | 0.46 %, RMSE 15.29 | **0.20 %**, RMSE 13.38 |
|
||
|
||
A 4× improvement on `main_menu` that was **entirely my harness posing the port
|
||
wrong**, not the port drawing wrong. Worth stating plainly: the first run of a
|
||
new correctness harness reported a discrepancy, and three quarters of it was the
|
||
harness.
|
||
|
||
### And the Decoder's caveat resolves to nothing — measured, not assumed
|
||
|
||
Re-deriving the transfer curve on the correctly-posed pair gives 1.20 / 1.26 /
|
||
1.18 / 1.10 / 1.03 / 0.94 at render 8…48 — **unchanged** from the mismatched run.
|
||
So the focus-state contamination it flagged really did not move the trend. Its
|
||
reproduction stands as a second opinion after all, and that is now a measurement
|
||
rather than a hope.
|
||
|
||
## `tools/port/which-focus` — the Decoder asked for a detector, and it carries its own control
|
||
|
||
`S00A` is blocked on knowing which button a screenshot has focused.
|
||
`newgame_path.sh` assumed NEW GAME is focused at boot, drove on that assumption,
|
||
and landed in a **tutorial mission** — because HANDOFF Q5 measured focus as
|
||
*unstable across boots*. And counting presses cannot substitute: ⬆ from the first
|
||
item wraps to the last, so no fixed number of presses lands on a known item from
|
||
an unknown start.
|
||
|
||
The Decoder's own attempt — a per-row brightness statistic — **failed the
|
||
control**, picking NEW GAME on the capture whose filename says OPTIONS. The
|
||
render-difference method passes it, so it is now a script that agent can run.
|
||
|
||
### It runs the control on every invocation, not once when it was written
|
||
|
||
```
|
||
control -- live-main-menu-options-focused.png (answer is in the filename):
|
||
OPTIONS 1285 <- picked
|
||
EXTRAS 6073
|
||
...
|
||
-> OPTIONS, margin 4.7x CONTROL PASSED
|
||
```
|
||
|
||
If that fails, the tool **refuses to report a result at all**. A control that
|
||
does not execute is not a control, and this one cannot be skipped.
|
||
|
||
### Three checks, and one of them independently reproduces a corpus measurement
|
||
|
||
| input | verdict | margin |
|
||
|---|---|---|
|
||
| `live-main-menu-options-focused` — **known answer** | OPTIONS | 4.7× |
|
||
| `live-main-menu` — the question | **NEW GAME** | 11.4× |
|
||
| `live-extras` — **known from the corpus** | MISSION SELECT | 4.2× |
|
||
| `live-title-press-a` — **no menu at all** | *refuses* | 1.0× |
|
||
|
||
The `extras` row is a second known answer I did not plant: `authored/flow.json`
|
||
already records *"MEASURED: EXTRAS opens focused on MISSION SELECT
|
||
(live-extras.png)"*, and the tool reaches it independently.
|
||
|
||
The title row is the negative control. A frame with no menu in it gives a margin
|
||
of 1.0× and the tool says *"this frame does not decide it. Do not act on this."*
|
||
|
||
⚠️ **And that refusal now carries a non-zero exit code.** The first version
|
||
printed the warning and exited 0 — so a caller scripting it, which is the entire
|
||
point, would have read a refusal as an answer. That is the same defect as a
|
||
checker claiming a check it skipped, and it is the fifth instance of that shape
|
||
between the two of us this session.
|
||
|
||
**What it is not:** it identifies focus in *one frame*. It says nothing about
|
||
what *selects* focus; Q5's instability stands.
|
||
|
||
## The title's 1.82 % — three of my own explanations refuted, and the format has no blend mode
|
||
|
||
`title` is the port's largest disagreement with the oracle, and last iteration I
|
||
attributed it to the moving `ptloop` sweeps *without checking*. That attribution
|
||
is wrong, and so were the two hypotheses I formed after it.
|
||
|
||
**❌ Not the sweeps.** `ptloop01`/`ptloop02` are **399×180 at (441, 270)** — small
|
||
and central — and their exported keyframes hold `pos`, `scale` and `rotation`
|
||
constant, varying only alpha. The difference peaks at **x ≈ 1088**, nowhere near
|
||
them.
|
||
|
||
**❌ Not an over-held element.** `--screen` holds every element at its own
|
||
`rest.t`, so I added `--no-hold` to render the other answer. Playing the title's
|
||
groups past their rest **fades the whole screen to black by t = 5.2 s** —
|
||
30.97 % differing against 1.82 % held. Holding at rest is right.
|
||
|
||
**❌ Not a timing offset.** Sweeping the build-in: 24.05 % at t=1.6, falling
|
||
monotonically to **1.68 % at t=4.18** and 1.82 % settled. The capture is at the
|
||
settled end; there is no earlier moment that fits better than marginally.
|
||
|
||
### What it actually looks like: a horizontal redistribution
|
||
|
||
Signed difference (port − capture), by cell:
|
||
|
||
| | x=0 | x=320 | x=640 | x=960 |
|
||
|---|---|---|---|---|
|
||
| y=0 | +1.1 | **−13.1** | −6.6 | **+16.0** |
|
||
| y=169 | +2.1 | **−8.3** | +4.2 | **+9.9** |
|
||
| y=338 | +5.8 | −4.5 | −0.0 | +3.2 |
|
||
| y=507 | +3.9 | +3.3 | +2.0 | +2.3 |
|
||
|
||
**The port is darker centre-left and brighter right, and it nearly cancels** —
|
||
whole-frame means 63.8 against 62.5. That is not a level error and not a tone
|
||
ramp; it is brightness in the wrong *place*. And it falls in exactly the rows
|
||
spanned by the two wide elements `ptlogo_back2` (1118×262 at 71,126) and
|
||
`ptlogo_back2eff` (1133×280 at 64,117), with the column profile falling off past
|
||
x≈1152 against their right edges at 1189 and 1197.
|
||
|
||
### 🔴 The export carries no blend mode, so the port cannot draw one
|
||
|
||
`ptlogo_back2eff`'s exported keys are `declared, id, index, keyframes, kind_raw,
|
||
layer, layer_source, pivot, rest, role, sprite`. **There is no blend field**, in
|
||
this element or in `FORMAT.md` at all. The port composites everything with normal
|
||
alpha.
|
||
|
||
If the game draws `_eff` layers **additively**, a wide gradient sprite would
|
||
produce precisely this signature — surplus where the sprite is bright, deficit
|
||
where the underlying art is brighter than the sum — and **nothing in the export
|
||
would reveal it.** That is a decoding question, not a port one, and it is asked
|
||
rather than assumed. ⚠️ It is a hypothesis I have not tested; I am recording it
|
||
because the three I could test are dead.
|
||
|
||
### A separate `rest.t` casualty, recorded and not acted on
|
||
|
||
`pteff02` is a full-frame primitive whose group runs `0x40000000` (25 % black) at
|
||
t=46 → `0xd4000000` at 76 → `0xcc000000` at 118 → **`0x00000000` at 236**. Its
|
||
`rest.t` is **46**, so the port holds a **25 % black veil the screen's own
|
||
timeline removes**. This is the third instance of `rest.t` naming a hold that is
|
||
not the settled state — after the loading screen's opaque quad and `ptlogo1`'s
|
||
creep. ⚠️ **It does not explain the residual** — removing a darkening veil would
|
||
make the port brighter still, and it is already brighter where it disagrees — so
|
||
it is recorded rather than fixed.
|
||
|
||
### And a new diagnostic
|
||
|
||
`--no-hold` plays a screen past its rest instead of clamping each element at
|
||
`rest.t`. Added because the question *"is the held pose what the idle game
|
||
shows"* could not be asked otherwise. ⚠️ Its first version set the flag thirty
|
||
lines before `view` exists and silently rendered nothing — caught because the
|
||
comparison loop found no files, not because anything reported an error.
|
||
|
||
## 🔴 The exporter dropped nested `.rat` leaf geometry on 45 elements — and it is the title's 1.82 %
|
||
|
||
The Decoder overturned one of my three eliminations, and it was the one I was
|
||
most confident about. I ruled out the `ptloop` sweeps because *"399×180 at
|
||
(441, 270), keyframes hold position constant"* — **that is the parent's record.
|
||
The geometry is in the leaf, and the exporter never opened it.**
|
||
|
||
| | parent (what the export shipped) | **leaf `ptloopNN.rat`** |
|
||
|---|---|---|
|
||
| `ptloop01` | scale (100, 100), rot 0, pos (441, 270) fixed | **scale (100, 600), rot +30°**, x sweeping **−639 → −39 → 1521** |
|
||
| `ptloop02` | scale (100, 100), rot 0, pos (441, 270) fixed | **scale (100, 800), rot −45°**, x sweeping **1721 → 1111 → −839** |
|
||
|
||
Two ~1080 and ~1440 px quads leaning opposite ways and sweeping across the
|
||
frame, against two 400 px sprites drawn upright and static in the middle. **That
|
||
is exactly the signature I measured** — darker centre-left, brighter right,
|
||
nearly cancelling — and the Decoder's GPU capture puts their centres at x ≈ 467
|
||
and 992, which are the two cells where my signed difference peaked.
|
||
|
||
`ui_layout`'s own doc comment had said so: *"the rotated quads come from its two
|
||
**nested** `.rat` leaf records, which the census never opened."* **Neither did
|
||
this exporter.** It opened a leaf in exactly one place — `highlight_name`, for
|
||
focus records — and nowhere else.
|
||
|
||
### It is not two elements. It is 45
|
||
|
||
| screen | elements with a dropped leaf |
|
||
|---|---|
|
||
| `main_menu`, `extras`, `press_start` (+ JP twins) | every button — `ptbtn01.rat` … `ptbtn13.rat`, `ptbtn00.rat` |
|
||
| `title`, `extras` | `ptloop01.rat`, `ptloop02.rat` |
|
||
| `build_00/01/12/15` | `pgloading_loop1/3/4/5.rat` |
|
||
| `title_jp` | `ptlogo_eff2.rat` — **two** elements |
|
||
|
||
⚠️ The buttons are the benign case and `screen.rs` already knew it: *"a BASE
|
||
record's leaf duplicates the parent's placement and the two can differ by a unit
|
||
(`ptbtn04`: parent y=401, leaf y=402). There the parent wins."* The `ptloop` case
|
||
is the opposite — the parent carries **no geometry at all** and the leaf carries
|
||
all of it. 🟡 And `title_jp`'s `ptlogo_eff2` is the element `DECISIONS` has
|
||
recorded since P1 as the single largest render disagreement in the export, *"the
|
||
one drawn element at a scale that is not a whole multiple of 100 %"*. It has a
|
||
two-element leaf. That is a lead, not a conclusion.
|
||
|
||
### Emitted, deliberately not drawn
|
||
|
||
`Element::leaf` now ships the decoded leaf, and one `read_leaf` closure serves
|
||
both it and the focus path — a second copy is how the case would go missing
|
||
again.
|
||
|
||
🔴 **`ScreenView` ignores it**, and that is the honest state. Parent and leaf each
|
||
carry their own alpha ramp on a **different span** — parent `0 → 255` over
|
||
t=70…238, leaf `255 → 0x80 → 255` over t=150…600 — so **how the two compose is a
|
||
decoding question**, and drawing the leaf on a guess would replace a visible
|
||
1.82 % gap with an invisible wrong one. `verify-screen` confirms nothing moved:
|
||
`title` still max 6 / over3 790, `main_menu` max 4, `title_jp` max 155.
|
||
|
||
✅ **Additive blending is refuted** — the Decoder tested `T8aD +0x04` bit `0x02`
|
||
as an additive selector and *"every measure worsens"*. My blend-mode hypothesis
|
||
from last iteration is dead, and the export carries no blend field because **none
|
||
has been found**: the per-draw capture records primitive type, index count,
|
||
shader hashes, texture bindings and vertex attribute 0, and **no
|
||
`RB_BLENDCONTROL`**.
|
||
|
||
🔵 **And this makes the port's biggest oracle gap the same item as the rotation
|
||
question already standing with the human.** `sylpheed-cli screen render`
|
||
deliberately does not rotate, which is why *both* renderers show it — the
|
||
Decoder measures its own residual as tiles running −38.6 then +33.8 and
|
||
cancelling, the same shape as mine. It is a **shared decode gap, not a defect in
|
||
my compositor**, and MISSION's *"Needs a human decision — rotation"* now has a
|
||
number attached: **1.82 % of the title's pixels, in a signature that can be
|
||
recognised.**
|
||
|
||
## The leaf composition is decoded and implemented — and it does **not** close the 1.82 %
|
||
|
||
The Decoder decoded the rule I refused to guess: **draw the leaf on its own
|
||
timeline; do not multiply the parent's alpha in.** Multiplying is *refuted*, not
|
||
merely unsupported — at the fitted time the parent has expired (its group returns
|
||
to 0 at t=250 and holds), so `leaf × parent / 255` predicts zero for both quads
|
||
and the sweeps would be invisible. They are drawn.
|
||
|
||
The fit is worth repeating because of its shape: the game's own composed alpha is
|
||
observable in the per-draw vertex colours (`C3FFFFFF`/`B6FFFFFF` = **195** and
|
||
**182**), fitting *only those two numbers* against the two leaf ramps gives one
|
||
consistent time **t = 355**, and the same t then **predicts** quad centres at 981
|
||
and 478 against **992.0** and **467.2** measured. No x entered the fit.
|
||
|
||
Implemented: `_draw_leaf` runs the leaf unclamped — like the spinning ring, and
|
||
for the same reason. Held at its own `rest.t` the leaf sits at **x = 1521**,
|
||
entirely off the right edge, so `holding` would delete the sweeps rather than
|
||
settle them.
|
||
|
||
### 🔴 And it changes nothing measurable. The title is still 1.82 %
|
||
|
||
| t | units | differing |
|
||
|---|---|---|
|
||
| 4.35 s | 261 | 1.82 % |
|
||
| **5.917 s** | **355** | **1.81 %** |
|
||
| 7.00 s | 420 | 1.79 % |
|
||
|
||
**At t=355 my interpolation puts the leaf's top-left at x ≈ −324 — off-screen
|
||
left — where the Decoder's model puts the quad's centre at 981.** Those cannot
|
||
both be right, and the gap is not something to tune away: it is a disagreement
|
||
about how the leaf's keyframes become a placed quad, most likely in the pivot and
|
||
the rotation about it. **Handed back with both numbers.**
|
||
|
||
So the honest state: the exporter no longer drops the data, the composition rule
|
||
is implemented as decoded, and **the port's largest oracle gap is exactly where
|
||
it was.** Fixing the export was necessary and was not sufficient.
|
||
|
||
### Two flagged elements deliberately not drawn
|
||
|
||
`authored/rendering.json` narrows drawing to `ptloop01`/`ptloop02` — what the
|
||
decode covers — while the exporter keeps flagging all 15.
|
||
|
||
* **`title_jp/ptlogo_eff2`** — parent 125 % at (412,96), leaf 100 % at (402,66).
|
||
The same shape, and the element `DECISIONS` has recorded since P1 as the
|
||
largest render disagreement in the export. The Decoder said plainly *"I have
|
||
not tested it."* Drawing it would extend a decode past the case it was fitted
|
||
on — the failure this port has made four times this session.
|
||
* **`pgloading_loop5`** — leaf scale **(0, 0)**. A zero scale is one of the three
|
||
historical failures this corpus names, so it is exactly where a guess costs
|
||
most.
|
||
|
||
⚠️ **And neither can be adjudicated here.** `title_jp` has no oracle capture, and
|
||
`verify-screen` compares against `sylpheed-cli`, **which draws no leaves at all**
|
||
— so *any* leaf drawing increases that divergence whether it is right or wrong.
|
||
Its `max` went 155 → 232 when they were drawn, and **that number is not evidence
|
||
in either direction.** Recognising it as uninformative is the reason it did not
|
||
become a justification.
|
||
|
||
## The −324 was the old keyframe association, and the corrected one is available **today**
|
||
|
||
The Decoder found it and it is not geometry: my leaf path pairs each pose with
|
||
the *next* pose's time. Fed my pairing into its own interpolation, it reproduces
|
||
**−324 to the digit**. Corrected, t=355 gives top-left **781** and centre
|
||
**980.5** against **992.0** measured — so there was never a 1 300 px pivot
|
||
mystery to look for, and I am glad I said the two numbers instead of hunting one.
|
||
|
||
### 🔴 Correcting BLOCKED: this was never gated on a branch landing
|
||
|
||
`docs/port/BLOCKED.md` has carried the keyframe-record-layout row as *"NOT taken,
|
||
and it cannot be taken yet … `sylpheed-formats` is a path dependency, so this
|
||
reaches the port only when that branch lands on `main`."*
|
||
|
||
**That is wrong.** The corrected association is in this checkout, behind an
|
||
environment variable:
|
||
|
||
```rust
|
||
// Set `SYLPHEED_KF_TIME_SHIFT=1` to read `W[k-1]` as block `k`'s time
|
||
// ("the word is the time the NEXT pose is reached") instead of `W[k]`.
|
||
```
|
||
|
||
It has been switchable the whole time. **I read that file twice this session —
|
||
once for `rotation_deg`, once for the leaf note — and did not notice the switch.**
|
||
|
||
### The experiment, run: mixed, and not decisive for the reason that matters
|
||
|
||
Re-exported with `SYLPHEED_KF_TIME_SHIFT=1` and asked the oracle:
|
||
|
||
| screen | default | shifted |
|
||
|---|---|---|
|
||
| `main_menu` | 13.21 / 0.06 % | 13.81 / **0.10 %** — worse |
|
||
| `extras` | 13.38 / 0.20 % | 13.95 / **0.24 %** — worse |
|
||
| `title` | 21.07 / 1.82 % | **20.41** / 1.86 % — RMSE better, area worse |
|
||
| `publisher_logo` | 10.77 / 1.00 % | **9.05 / 0.75 %** — better |
|
||
| `developer_logos` | 9.37 / 0.39 % | **8.86 / 0.33 %** — better |
|
||
|
||
⚠️ **And it does not adjudicate the association, because the port's renderer is
|
||
built for the other one.** Under the shift the **untimed keyframe moves from last
|
||
to first** — the leaf reads `t=None` at x=−639, then t=150, t=540 — while
|
||
`pose_at` is written around *"the final keyframe carries no `t`, so it is given a
|
||
synthetic time `exit_ramp_units` after the last timed frame."* So this measures a
|
||
**renderer/association mismatch**, not the association. BLOCKED said as much:
|
||
the change touches `pose_at`, `settle_units`, `spin_period_units`,
|
||
`exit_ramp_units` and the plate.
|
||
|
||
**Export reverted to the default.** Adopting the shift is a real piece of work —
|
||
re-deriving the exit ramp, the settle, the spin period and the plate against a
|
||
layout where the untimed frame is the *first* — and doing it hastily at the end of
|
||
an iteration is how a 1.8 % gap becomes five wrong ones.
|
||
|
||
### ⚠️ The methodological point, which is the Decoder's and is the best thing here
|
||
|
||
Its rule matched because **alpha at t=355 sits inside a long segment where a
|
||
one-keyframe shift barely moves it, while x sweeps 1 560 px over the same span.**
|
||
It confirmed on the insensitive quantity; I was wrong on the sensitive one; and
|
||
neither of us saw it until the two were compared.
|
||
|
||
> **Check a new interpretation against the fastest-moving field you have, not the
|
||
> one that happens to agree.**
|
||
|
||
That is a different failure from the ones this session has collected — not an
|
||
uncontrolled instrument, but a control chosen where it could not fail.
|
||
|
||
❔ A residual **11.5 px** (980.5 against 992.0) is left over and is **not** to be
|
||
fitted. A rotation about a declared pivot rather than the centre would displace by
|
||
roughly that; if it still matters once the association is adopted, it gets
|
||
measured rather than derived.
|
||
|
||
## Re-running the P5/P6 gate after eight iterations of changes
|
||
|
||
The leaf path, the plate pulse, the BGM level, the voice export, the focus fix
|
||
and a new diagnostic flag have all landed since the gate was last actually run.
|
||
The mission's test is *"a human presses a d-pad and Ⓐ and moves through those
|
||
screens"*, and I had been verifying pieces of that against captures without once
|
||
re-running the whole walk.
|
||
|
||
**It works.** Nine steps, unattended:
|
||
|
||
| step | | |
|
||
|---|---|---|
|
||
| ⬇ ×4 | `ptbtn01` → `ptbtn05` | focus moves, every frame drawn |
|
||
| Ⓐ | `EXTRAS` → screen `extras`, focus `ptbtn11` | |
|
||
| Ⓑ | back to `main_menu`, **focus restored to `ptbtn05`** | HANDOFF Q5's rule, live |
|
||
| ⬆, Ⓐ | `ptbtn04` `OPTIONS`, destination outside this archive | prints the gap rather than pretending |
|
||
|
||
Filmstrip shared as `1788027380-788b1faafc3e`. Every shot is non-blank (frame
|
||
means 31.5–33.1).
|
||
|
||
### The sound is verified by a null control, not by a detector
|
||
|
||
I first tried an onset detector: count sharp level rises in the recording. It
|
||
found **one** onset in the walk — and **the same one** in the music bed alone,
|
||
which contains no cues. The 50 ms envelope cannot see a short cue over the bed.
|
||
⚠️ **The right response to a detector that cannot separate its control from its
|
||
subject is to stop using it**, not to widen the window until the numbers look
|
||
better. That is the shape this session has hit five times.
|
||
|
||
So the same technique that settled the voice: shadow the three cues with silence
|
||
through `data/mods/`, run the identical walk, and compare.
|
||
|
||
| | peak | RMS |
|
||
|---|---|---|
|
||
| walk, cues playing | **+0.0003 dBFS** | −18.36 |
|
||
| walk, cues silenced | **−4.74 dBFS** | −20.78 |
|
||
|
||
**Silencing three sound effects costs 4.74 dB of peak and 2.43 dB of RMS**, and
|
||
the walk's peak is *set by* a cue rather than by the music. The mod log confirms
|
||
exactly three files shadowed. No detector, no threshold, and the control is the
|
||
same run with one input changed.
|
||
|
||
⚠️ Recorded under the Dummy driver, as everything audio here is. It shows the
|
||
cues reach the Master bus at the right moments; it does not show they are the
|
||
cues the game plays — that is HANDOFF Q8, and `authored/audio.json` still carries
|
||
the offsets as measured rather than decoded.
|