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fix(ppc-manual): 543 dead links, from two generator bugs and wrong relative paths
- Category pages linked each family as `<slug>.md`, relative to categories/,
  where no family page lives. They now link `../<category>/<slug>.md`.
- Form pages linked a member into its *own* category directory, so every
  VMX128 sibling (`vsldoi128`) pointed at vmx128/ although its family page is
  under vmx/. They now link into the family's directory.
- Hand-written "Related" and sibling mentions linked other categories' pages
  as if they were in the same directory. 109 are retargeted through the page
  index; 29 that pointed a family page at itself (`vrefp128` on vrefp.md) and
  6 naming instructions the manual has no page for are plain text now.

Regenerated at the existing Canary pin (f21ebd49e): upstream has moved on, and
re-pinning belongs in its own change. The generator reports 0 family pages
changed and is idempotent; the only dead links left are TEMPLATE.md's
placeholders.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-09-16 22:37:12 +02:00
2026-09-13 19:31:49 +02:00

Sylpheed

A clean-room reverse engineering and port project for Project Sylpheed: Arc of Deception (Xbox 360, 2007).

Three things live here, in one repository so that a change spanning them lands as one commit:

The decoders crates/sylpheed-formats — the disc's formats, read and verified disc-wide
The port port/ — a Godot 4 project, plus crates/sylpheed-export which converts a disc into the open asset tree it reads
The corpus docs/re/ — what has been reverse engineered, with its evidence, its retractions and its dead ends

You need your own copy of the game. No game content is in this repository and none ever will be. The exporter reads the disc you supply.

The oracle is the real game

sylpheed-cli and the Explorer are tools for verifying our decoding. They are hypotheses under test and they have been wrong. When something must be checked against the truth, the truth is the game running in Xenia Canary, captured — not any renderer of ours.

This is stated first because getting it backwards is the most expensive mistake this project has made.

Layout

crates/
  sylpheed-formats/   the decoders. Disc-wide verified; the corpus is its spec
  sylpheed-cli/       headless tools -- render a screen, dump a table, probe audio
  sylpheed-viewer/    the Explorer: a human's window onto the disc. STATIC data only
  sylpheed-export/    disc -> the open, moddable asset tree
port/                 the Godot 4 project. Reads open formats ONLY
authored/             decisions that are NOT on the disc, each with its reason
data/
  base/               generated by the exporter. Gitignored, never hand-edited
  mods/               drop-in overrides. Yours
docs/
  re/                 the corpus: findings, refutations, method traps
  game/               how the game is navigated -- menus, modals, flight
  port/               the port's mission, its handoff contract, modding rules
                      -- and RUNNING.md, which is how you actually start it
  agents/             how the agent team works together
tools/                capture harnesses, probes, the share tool
exchange/             transient inter-agent files. NOT in git
docker/               the agent containers

Where to start

Xenia Canary is a separate repository: it is a fork tracking upstream, and it carries our instrumentation.

Conventions

Confidence is per claim, never per document: CONFIRMED · 🟡 PROBABLE · HYPOTHESIS · REFUTED. A withdrawn result is kept with its reasoning rather than deleted — that is why the numbers here can be trusted.

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