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docs(ppc-manual): check every xenia-rs claim against Canary's source
The hand-written parts of the manual still described how the retired
xenia-rs interpreter behaved: its snapshots, Rust casts and helpers. Each of
those 490 statements is now either restated as what Canary's emitters and
x64 backend actually do (at the pinned canary_experimental commit), or
dropped where it only made sense for xenia-rs.

Checking them turned up claims that were wrong, not just outdated:

- VSCR[SAT] is never modelled in Canary (DID_SATURATE is a stub and mfvscr
  cannot see it); the pages said saturating ops set it stickily.
- Canary does not implement lswi/lswx/stswi/stswx, dcbi, mtfsb0/mtfsb1,
  vmsum*, vmhaddshs, vupkhpx/vupklpx, and most SPRs; pages described them
  as working.
- Traps evaluate TO in Canary; stvebx/stvehx/stvewx store one element, not
  16 bytes; mtmsrd writes only EE; fres/frsqrte/vrsqrtefp precision claims
  and the stfs "rounds under RN / sets FPSCR" claim contradicted the spec.
- Reservations are a 64 KiB block bitmap plus a value compare, not
  per-address tracking.

Claims that neither Canary's source nor a public spec settles are marked
unverified (NI at boot, vmaddcfp128 operand order, estimate bit-exactness).

Generated regions are untouched; re-running the generator changes nothing.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-09-16 21:52:38 +02:00
2026-09-13 19:31:49 +02:00

Sylpheed

A clean-room reverse engineering and port project for Project Sylpheed: Arc of Deception (Xbox 360, 2007).

Three things live here, in one repository so that a change spanning them lands as one commit:

The decoders crates/sylpheed-formats — the disc's formats, read and verified disc-wide
The port port/ — a Godot 4 project, plus crates/sylpheed-export which converts a disc into the open asset tree it reads
The corpus docs/re/ — what has been reverse engineered, with its evidence, its retractions and its dead ends

You need your own copy of the game. No game content is in this repository and none ever will be. The exporter reads the disc you supply.

The oracle is the real game

sylpheed-cli and the Explorer are tools for verifying our decoding. They are hypotheses under test and they have been wrong. When something must be checked against the truth, the truth is the game running in Xenia Canary, captured — not any renderer of ours.

This is stated first because getting it backwards is the most expensive mistake this project has made.

Layout

crates/
  sylpheed-formats/   the decoders. Disc-wide verified; the corpus is its spec
  sylpheed-cli/       headless tools -- render a screen, dump a table, probe audio
  sylpheed-viewer/    the Explorer: a human's window onto the disc. STATIC data only
  sylpheed-export/    disc -> the open, moddable asset tree
port/                 the Godot 4 project. Reads open formats ONLY
authored/             decisions that are NOT on the disc, each with its reason
data/
  base/               generated by the exporter. Gitignored, never hand-edited
  mods/               drop-in overrides. Yours
docs/
  re/                 the corpus: findings, refutations, method traps
  game/               how the game is navigated -- menus, modals, flight
  port/               the port's mission, its handoff contract, modding rules
                      -- and RUNNING.md, which is how you actually start it
  agents/             how the agent team works together
tools/                capture harnesses, probes, the share tool
exchange/             transient inter-agent files. NOT in git
docker/               the agent containers

Where to start

Xenia Canary is a separate repository: it is a fork tracking upstream, and it carries our instrumentation.

Conventions

Confidence is per claim, never per document: CONFIRMED · 🟡 PROBABLE · HYPOTHESIS · REFUTED. A withdrawn result is kept with its reasoning rather than deleted — that is why the numbers here can be trusted.

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