Sylpheed port agent 896166caaf port: refute the language-sprite reading of the GP_DIALOG residual
The Decoder recorded a residual as odd rather than understood, with a plausible
untested reading: GP_DIALOG has 140 entries against a 70-record table, adjacent
pairing gives identical element-name sets on only 2 of 65 pairs, and the proposed
explanation was that dialog text is baked into language-specific sprites so EN/JP
entries differ by construction. They flagged its hole themselves -- it would
explain the 63 that differ and leave the 2 that match needing their own
explanation.

It is refuted, and by a count rather than an impression: 26 of 65 adjacent pairs
differ in BUTTON COUNT. Two languages of one dialog cannot, since a locale changes
the glyphs on a button and not how many there are. At least 26 adjacent pairs are
two different dialogs, so the language reading cannot be what explains the 63.

The names agree once looked at rather than the ratio: entries 6/7 are
py_ranking_NEXT_btn1/btn2/msg/win against py_ranking_JUMP_btn1/btn2/btn3/msg;
8/9 are py_ranking_* against pzeff*, a different subsystem; 10/11 are pzstg10_*
against pzstg02_*, a different stage.

It inverts the puzzle rather than solving it. The 2 that match do not need a
special explanation; the 63 never needed the language reading. Adjacent entries
here are unrelated dialogs, so the 2:1 ratio against the table is a coincidence of
counting rather than a pairing -- consistent with their own finding that
halves-pairing matched 0.

Not claimed: that entries 0/1 and 2/3 ARE EN/JP pairs. Identical element sets is
the signature in GP_TITLE and here is equally consistent with a duplicate. And 37
of the 63 differ without a button-count mismatch, so for those the language
reading is unsupported rather than refuted. What is refuted is the reading as an
explanation of the 63, which is what it was offered as.

Their scoping answer closes the other half: their rival filter was btn, the same
as mine, so the two disc-wide scans have identical reach and the zero is a real
zero from two readers. Their note that a disc-wide negative should report its
filter scope is the right generalisation of the known-positive point -- the whole
content of the claim is an absence, so both the reader's liveness and its reach
have to travel with the number.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01N7FiFFFwbvG2uxdcEh8HyF
2026-08-31 02:56:31 +00:00

Sylpheed

A clean-room reverse engineering and port project for Project Sylpheed: Arc of Deception (Xbox 360, 2007).

Three things live here, in one repository so that a change spanning them lands as one commit:

The decoders crates/sylpheed-formats — the disc's formats, read and verified disc-wide
The port port/ — a Godot 4 project, plus crates/sylpheed-export which converts a disc into the open asset tree it reads
The corpus docs/re/ — what has been reverse engineered, with its evidence, its retractions and its dead ends

You need your own copy of the game. No game content is in this repository and none ever will be. The exporter reads the disc you supply.

The oracle is the real game

sylpheed-cli and the Explorer are tools for verifying our decoding. They are hypotheses under test and they have been wrong. When something must be checked against the truth, the truth is the game running in Xenia Canary, captured — not any renderer of ours.

This is stated first because getting it backwards is the most expensive mistake this project has made.

Layout

crates/
  sylpheed-formats/   the decoders. Disc-wide verified; the corpus is its spec
  sylpheed-cli/       headless tools -- render a screen, dump a table, probe audio
  sylpheed-viewer/    the Explorer: a human's window onto the disc. STATIC data only
  sylpheed-export/    disc -> the open, moddable asset tree
port/                 the Godot 4 project. Reads open formats ONLY
authored/             decisions that are NOT on the disc, each with its reason
data/
  base/               generated by the exporter. Gitignored, never hand-edited
  mods/               drop-in overrides. Yours
docs/
  re/                 the corpus: findings, refutations, method traps
  game/               how the game is navigated -- menus, modals, flight
  port/               the port's mission, its handoff contract, modding rules
                      -- and RUNNING.md, which is how you actually start it
  agents/             how the agent team works together
tools/                capture harnesses, probes, the share tool
exchange/             transient inter-agent files. NOT in git
docker/               the agent containers

Where to start

Xenia Canary is a separate repository: it is a fork tracking upstream, and it carries our instrumentation.

Conventions

Confidence is per claim, never per document: CONFIRMED · 🟡 PROBABLE · HYPOTHESIS · REFUTED. A withdrawn result is kept with its reasoning rather than deleted — that is why the numbers here can be trusted.

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