Files
Sylpheed/docs/re
sylph-decoder aa4ffafbc5 re: the decaying quad is the INCOMING screen -- and (A) and (B) are different shapes
Last iteration left an unidentified full-screen untextured quad decaying
255->15 during a menu->title transition, which build 5's declaration does not
account for. Hypothesis: it is the INCOMING screen's own pteff00, which opens at
a255 and clears. 8 frames matching build 4's declared 16 units is a FIT, so the
test was a transition whose incoming screen declares something else: title->menu
brings in build 5, 0->12 = 12 units = 6 frames. Prediction recorded before the
run.

Measured: menu->title decay 8 frames (incoming build 4, declared 8), title->menu
decay 5 frames (incoming build 5, declared 6). Different incoming screen,
different decay, in the predicted direction. The second is one frame short of
prediction, inside the documented +-1.

The tell that clinches it: a screen contributes TWO primitives, pteff00 at 255
and pteff02 at 64. The settled menu's untextured set is [64]; at frame 34 it
becomes [64, 255, 64] -- build 4's opening pair, which no single element
explains.

Bonus, and it closes the alpha puzzle: in capture 2 the outgoing quad ramps with
no other untextured quad present -- 63, 127, 191, 255, steps of exactly 64, four
frames, against build 4's declared 261->269 = 8 units = 4 frames. Exact and
exactly linear. Capture 1's 102/127/255 was a composite of two overlapping
quads, as sylpheed-port proposed.

The thing neither of us predicted: the two directions are not the same shape.
(A) title->menu is SEQUENTIAL with a real black interval of 5 frames (~10 units,
against the port's authored 9). (B) menu->title is a CROSS-FADE with no black
interval at all -- the incoming title starts drawing at frame 34, before the
outgoing menu's quad begins ramping at 40. Authoring one hold for both directions
inserts black that (B) does not have.

Also fixed: fade_pair.py's automatic rising/decaying classifier worked on capture
1 and produced nonsense on capture 2, where the title has no full-screen
primitive at rest and the heuristic latched onto a transient. It now prints and
does not decide.

Refutation attempted: sylpheed-port's structural prediction of a 6-frame decay
for an incoming menu. Measured 5. Survives as direction, one frame short as
duration; recorded as both.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Wuu56cE8vJGTBtn1ppsk8v
2026-08-30 13:51:48 +00:00
..

Reverse-engineering knowledge base

This directory is the spec-side of the clean-room: it records what the original Project Sylpheed binary does (behaviour) and how its data is laid out, so that the Rust port can be implemented from these specs without re-deriving anything and without ever copying original code.

It exists to answer one question fast: "do we already know how X works, and how sure are we?"


The one rule that matters

Never document a claim more confidently than the evidence supports, and never paste original code here.

A wrong-but-confident note is worse than no note: someone builds on it and the bug hides for weeks. Every entry therefore carries an explicit confidence and its evidence. This mirrors the project method — measure the oracle, never infer; refute before believing.

Clean-room firewall

  • Allowed: behaviour descriptions, field offsets/types, formulas, state machines, observed input→output pairs, and references to the original by address (sub_821B68C0) or to xenia-rs/sylpheed.db.
  • Forbidden here and in crates/: pasted decompiled C/C++ or verbatim disassembled function bodies presented as the thing to reimplement. Cite the address; describe the behaviour in your own words. Disassembly is a tool for understanding, not a source to copy.

Confidence levels

Level Meaning Bar to reach it
CONFIRMED Behaviour verified against ground truth. ≥2 independent observations or one observation cross-checked against an oracle (canary framebuffer, a known-correct value, a second code path).
PROBABLE Strong single-source inference. One clean observation, or an unambiguous static read of the disassembly.
HYPOTHESIS Educated guess, not yet tested. Anything else. Must say what would confirm/refute it.

The status markers

The table above is the confidence scale. The markers that appear in BACKLOG.md and the structures/ pages are a separate, and until now undefined, vocabulary. They mean:

Marker Meaning
Confirmed — verified against ground truth.
🟡 Partial: true as far as it goes, or true under a stated assumption.
Open question. Nobody has answered it yet.
🔴 Refuted — shown false — or blocked by something the container cannot do.
A specific claim that was tried and failed. Prefer 🔴.
🚧 Work started and not finished.

🔴 never means "we have not run it yet." That is or 🚧. Reserve 🔴's "blocked" sense for a real limit of the box — no push credentials, no hardware Vulkan (lavapipe only), or a decision only the user can make. The box can run the emulator, script input, screenshot, read guest memory, and build and test Rust, so "needs a run" is never a blocker. This paragraph exists because the marker was undefined for 98 uses and three of them were mislabelled that way.

Promotion requires new evidence, not re-reading the old evidence. A HYPOTHESIS that "looks right again" is still a HYPOTHESIS. Only an independent check promotes it. If evidence later contradicts an entry, demote it and record the contradiction — do not silently edit the conclusion.


When to document

  • Right after a function/structure crosses from HYPOTHESIS to at least PROBABLE — before moving to the next code path, so the knowledge isn't lost or re-derived.
  • Whenever confidence changes (up or down) — append to the Evidence log, don't overwrite.
  • Not while it's still a pure guess with no evidence — a one-liner in the relevant backlog/plan is enough until there's something to stand on.

What to document

  • Functions/code pathsdocs/re/functions/<name>.md (one file per function or tight cluster).
  • Data structures / formatsdocs/re/structures/<name>.md.
  • Keep the index in INDEX.md (one line each: name · confidence · one-line summary).

Use the templates: _TEMPLATE.function.md, _TEMPLATE.structure.md.


How we find and confirm code paths (the toolchain)

Everything joins on the guest virtual address (PC) — code addresses are fixed by the XEX load, identical across our emulator and canary.

  • Static (cheap, try first): xenia-rs/sylpheed.db (DuckDB: 25 481 functions, xrefs, strings, vtables, imports). Query with xenia-rs/zq.pyzq.py grep <str>, zq.py xref <addr>, zq.py dis <lo> <hi>, zq.py fn <pc>. Entry points are usually a string (zq.py grep MSG_DEMO) or an import (movie/XMA API) xref'd back to the loader.
  • Dynamic (when static is ambiguous): run xenia-rs with its probe suite — --pc-probe / --audit-pc-probe-hex (fires at block entry), --mem-watch (mid-block reads/writes of a VA), --lr-trace (call/return chains), --trace-instructions, --dump-addr (read guest memory). These already exist; prefer them over hacking canary.
  • Oracle (correctness ground truth): canary — the Wine cross-build xenia-canary/build-cross/bin/Windows/Debug/xenia_canary.exe (the native Linux ELF crashes / does not run — do not use it). This is the only emulator that reaches the in-game menu; our xenia-rs never got past the intro video. Use canary to observe output (capture its framebuffer for texture colours), not usually to instrument code — though its build-cross toolchain does compile, so small C++ probes + rebuild are possible when needed. Run muted, one emulator process at a time, point it at the real ISO (not the symlink).

⚠️ VA-equality caveat: join code by PC (fixed), but never assume a data VA holds the same bytes across emulators — allocators differ. Compare data by content/layout.