Files
Sylpheed/docs/re/structures/menu-bgm-loop-fields-conflict.md
sylph-decoder 712cac8984 re: the menu loop starts at 9.44 s -- measured, and the fix was scheduling
Tailing the log from BEFORE the music starts cut the unsampled backlog from 616
samples spanning offsets 32..2,559,033 to 125 spanning 32..515,239, so the first
pass is sampled like any later cycle. Offsets below loop_start play exactly once,
which is why the previous run could not measure them.

Wraps at 96.46 / 158.33 / 220.21 s, gaps 61.87 / 61.87, both contexts together.

Two derivations, neither converting bits to seconds:
  (a) time to read_offset crossing loop_start, plus a 1.33 s head correction at a
      rate measured on 748 timestamped samples of that same stretch
  (b) first pass (offset 32 -> loop_end) minus the cycle
Both give 9.44 s on both contexts -- four numbers, one value.

So the loop region is [9.44, 71.31] s of an 87.744 s wave, cycling every 61.87 s.
The first 9.44 s is an intro played once; the last 16.4 s, the fade-out
bgm-two-stems.md documents, is never played at all.

The decoder reads ahead of playback, but both endpoints are read_offset events so
the lead cancels in the difference. One boot, one bank.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Wuu56cE8vJGTBtn1ppsk8v
2026-08-30 10:13:14 +00:00

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# 🟡 The loop point IS a runtime field — and reading it contradicts the audio measurement
**Classification: decoded** (the fields and their values) **plus an unresolved
conflict** (what they mean in seconds). Xenia Canary, 2026-08-30, one boot, 45 s on
the menu. **The port should change nothing on the strength of this page.**
## ✅ The loop point is not absent from the format
[`bgm-two-stems.md`](bgm-two-stems.md) says *"no loop-point field has been
identified in the XMA header, so a menu loop is authored"*. That is true of the
**file header** and it left the wrong impression. The loop lives in the **XMA
decoder context**, set at runtime by `XMASetLoopData`, and Xenia's
`UpdateLoopStatus` already logs it — **no patch was needed**, only the Apu log
category (`--log_mask=13 --log_level=3`).
| ctx | wave | `loop_start` | `loop_end` | `loop_count` |
|---|---|---|---|---|
| 0 | 3 876 864 B | **3 605 682** | **25 640 423** | 255 (infinite) |
| 1 | 3 930 112 B | **3 539 158** | **26 216 351** | 255 |
Bit offsets. **8 734 records, every one after `BGM_103`'s contexts appear** — the
movie's three `ADV` streams log none at all, i.e. they do not loop.
**And the semantics are visible in the trajectory.** `input_buffer_read_offset`
runs from **32** (the first packet header) upward, and **20 % of samples sit below
`loop_start`** — so the stream plays from the *beginning*, and `loop_start` is where
it returns *after* `loop_end`. The first pass is longer than the cycles after it.
⚠️ **No wrap was observed.** Max read offset was 16.9 M / 17.2 M against a
`loop_end` of 25.6 M / 26.2 M — the 45 s hold was too short. The jump itself is
inferred from the field semantics, not watched.
## 🔴 Two things I predicted are refuted
**1. "`loop_start` ≈ 0" — no.** It is ~3.53.6 M bits, 11.411.6 % into the stream.
I registered that prediction before the run and it is wrong.
**2. A linear bits→seconds conversion — invalid, and the data proves it.** Applied
to each stem with its own `byte_size`:
| | linear loop duration |
|---|---|
| ctx0 | **62.34 s** |
| ctx1 | **63.29 s** |
Two stems that play **sample-synchronously** cannot have loop durations 0.95 s
apart — they would drift a second per cycle. So the assumption fails on its own
output. XMA frames are variable-length in bits, which is exactly why.
## 🔴 The conflict, stated rather than resolved
`loop_start` at 11.6 % of the stream implies a cycle of roughly **[10 s, 72 s]** of
the 87.744 s wave. But
[`menu-bgm-loop-measured.md`](menu-bgm-loop-measured.md) put the observed wave
offsets at **0.25 … 57.18 s**. **Both cannot be true.**
⚠️ **And the weakness is probably mine.** That page's locator control used slices
**cut from the wave itself**, which are exact copies — a far easier matching problem
than a real capture, which differs by decoder, gain and mix. **A control that is
easier than the measurement does not bound the measurement's error**, and music
with repeated phrases is exactly where a locator aliases. The clean +5.00 s stepping
shows the locator is *self-consistent*; it does not show it locked to the right
phrase.
So the honest position is:
| claim | status |
|---|---|
| the loop is a runtime field, with these values | ✅ decoded |
| the movie streams do not loop | ✅ decoded |
| the cycle is **61.93 s** | 🟡 measured from audio, and its control was too easy |
| where the cycle *starts* in the wave | 🔴 **contested** — 0.25 s from audio, ~10 s from the field |
| bits → seconds | ❔ needs an XMA frame walk; not done |
## ✅ RESOLVED (2026-08-30, later) — the wrap was watched, and the length is confirmed
The conflict is settled by timing the loop instead of converting it. Tailing the Apu
debug log and stamping `input_buffer_read_offset` as it arrives
([`../data/menu-bgm-wrap-timing.txt`](../data/menu-bgm-wrap-timing.txt)):
| | |
|---|---|
| wraps observed | **three** |
| each | exactly its own `loop_end` → its own `loop_start` |
| the two contexts | wrap at the **same instant**, all three times |
| cycle | **61.56 s** and **62.06 s****61.81 s** |
**The field semantics are now watched, not inferred.** And the two stems wrapping
together is the property the linear conversion could not deliver — 62.34 vs 63.29 s
would have drifted them a second per cycle.
**61.81 s against the audio measurement's 61.93 s** — 0.2 % apart, from
instruments sharing nothing: one is a wall clock between decoder events, the other
an autocorrelation that never touched the wave.
🔴 **Linearity refuted a second time, internally.** The fitted rate over the clean
stretch 1060 s is **341 394 bits/s**; the cycle covers 22 034 741 bits in 61.81 s
= **356 491 bits/s**. **4.4 % apart inside one stream** — no single rate converts
these offsets.
### 🔴 And my audio locator's *placement* is refuted
`loop_start` at 3.6 M bits is **11.6 % of the stream** by any reading, and ~10.1 s
at the cycle's own mean rate. [`menu-bgm-loop-measured.md`](menu-bgm-loop-measured.md)
put the loop's start at **0.25 s**. That is wrong, and the reason is the one already
suspected: its control matched slices cut from the wave itself, which never tested
the aliasing the real problem has.
**So the length was right and the placement was wrong** — which is why the port's
shipped loop sounds correct: it has the right *duration*, over the wrong *span*.
### ✅ MEASURED (2026-08-30, latest): `loop_start` is at **9.44 s**
The fix was scheduling. Tailing the log from *before* the music starts cut the
unsampled backlog from 616 samples spanning offsets 32…2 559 033 down to **125
spanning 32…515 239**, and the first pass is then sampled like any other cycle
([`../data/menu-bgm-loop-start.txt`](../data/menu-bgm-loop-start.txt)).
Wraps at **96.46 / 158.33 / 220.21 s**, gaps **61.87 / 61.87**, both contexts
together.
Two derivations, neither converting bits to seconds:
| | ctx0 | ctx1 |
|---|---|---|
| (a) time to read_offset crossing `loop_start`, + the head at the **local measured** rate | **9.44 s** | **9.44 s** |
| (b) first pass (offset 32 → `loop_end`) cycle | **9.44 s** | **9.44 s** |
Four numbers, one value. The head correction is **1.33 s** and uses a rate measured
on 748 timestamped samples of that same stretch — not the cycle mean, and not an
assumption of linearity across the stream.
**So the loop region is `[9.44 s, 71.31 s]` of an 87.744 s wave, cycling every
61.87 s.** The first **9.44 s is an intro played once**; the last **16.4 s — the
fade-out `bgm-two-stems.md` documents — is never played at all.**
⚠️ The decoder reads ahead of playback, but both endpoints are `read_offset` events,
so the lead cancels in the difference. One boot, one bank.
### The superseded position
Offsets below `loop_start` play **exactly once**, before the first wrap, and this
trace stamped that whole stretch at `t=0.002` — 616 samples spanning offsets
32…2 559 033 in a single batch, because the trace started after the music and
swallowed the log's backlog in one read. A back-extrapolation suggests ~913 s, but
it is a *linear* back-extrapolation and linearity is what the same run refutes.
**The fix is one line of scheduling**: start the trace *before* tapping into the
menu, so the first pass is sampled at 0.5 s like every later cycle. Not done.
## What the port should do: keep 61.93, and know the span is wrong
**The 61.93 s length is now confirmed twice over** — keep it. ⚠️ **But the span
is wrong**: the game loops a 61.8 s window that begins ~10 s into the wave, not the
first 61.93 s. A trim to `[0, 61.93]` therefore replays the intro every cycle and
omits the tail the game does play. 🟡 The exact start is not measured, so **do not
re-cut on a guess** — what is needed is the trace started before the music, which is
one line of scheduling and is not done.