Files
Sylpheed/tools/ppc-manual/categories/vmx128.md
sim 9bfe96e44d fix(ppc-manual): 543 dead links, from two generator bugs and wrong relative paths
- Category pages linked each family as `<slug>.md`, relative to categories/,
  where no family page lives. They now link `../<category>/<slug>.md`.
- Form pages linked a member into its *own* category directory, so every
  VMX128 sibling (`vsldoi128`) pointed at vmx128/ although its family page is
  under vmx/. They now link into the family's directory.
- Hand-written "Related" and sibling mentions linked other categories' pages
  as if they were in the same directory. 109 are retargeted through the page
  index; 29 that pointed a family page at itself (`vrefp128` on vrefp.md) and
  6 naming instructions the manual has no page for are plain text now.

Regenerated at the existing Canary pin (f21ebd49e): upstream has moved on, and
re-pinning belongs in its own change. The generator reports 0 family pages
changed and is idempotent; the only dead links left are TEMPLATE.md's
placeholders.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-09-16 22:37:12 +02:00

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VMX128

Xbox-360-specific Altivec extension that widens the vector register file to 128 registers (V0V127). Register IDs are encoded with bit-fusion across non-contiguous fields.

12 families · 12 XML entries.

Family Form Description Members
vcfpsxws128 VX128_3 Vector128 Convert From Floating-Point to Signed Fixed-Point Word Saturate vcfpsxws128
vcfpuxws128 VX128_3 Vector128 Convert From Floating-Point to Unsigned Fixed-Point Word Saturate vcfpuxws128
vcsxwfp128 VX128_3 Vector128 Convert From Signed Fixed-Point Word to Floating-Point vcsxwfp128
vcuxwfp128 VX128_3 Vector128 Convert From Unsigned Fixed-Point Word to Floating-Point vcuxwfp128
vmaddcfp128 VX128 Vector128 Multiply Add Floating Point vmaddcfp128
vmsum3fp128 VX128 Vector128 Multiply Sum 3-way Floating Point vmsum3fp128
vmsum4fp128 VX128 Vector128 Multiply Sum 4-way Floating-Point vmsum4fp128
vmulfp128 VX128 Vector128 Multiply Floating-Point vmulfp128
vpermwi128 VX128_P Vector128 Permutate Word Immediate vpermwi128
vpkd3d128 VX128_4 Vector128 Pack D3Dtype, Rotate Left Immediate and Mask Insert vpkd3d128
vrlimi128 VX128_4 Vector128 Rotate Left Immediate and Mask Insert vrlimi128
vupkd3d128 VX128_3 Vector128 Unpack D3Dtype vupkd3d128