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Sylpheed/docs
sylph-decoder d53128151f re: F6 unit 6 -- pteff03a is not submitted at any size; the collapsed-scale candidate dies
Unit 5 filtered on height, so a collapsed quad would have been invisible to
it by construction. Dropping that filter: across the whole title era,
frames >=700, every quad regardless of size --

  RIGHT->LEFT travellers (pteff03a's direction):  0
  LEFT->RIGHT travellers:                         2  (both pteff03)
  static shapes:                                 10
  degenerate/collapsed quads:                     0

Not one quad travels right-to-left in the entire title era at any size, and
nothing is submitted collapsed. So pteff03a is absent from the draw stream
-- not drawn invisibly, not drawn at zero scale. That strengthens unit 5
from "no tall quad of that size" to "no quad of that motion at all".

All three candidate mechanisms are now dead: the zero-alpha skip is weak on
its own terms (explains opening frames, not a whole run), the focus/variant
link was eliminated by the port's wider survey (linked targets chain across
unrelated element kinds -- on one menu a sweep points at a button, so the
field is a chain pointer rather than a variant selector), and collapsed
scale dies here.

Recording that as the state rather than proposing a fourth candidate.
Three have been named and three have failed, two by checks that took
minutes. A fourth guess before the human's "one streak or two" look would
be guessing against an answer about to arrive for free.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Jc4pciRArGHfxGGhEbwp5t
2026-09-02 18:46:22 +00:00
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