Sylpheed port agent e2b5e54fb7 port: the capture's own focus state, and "independently" dies on a fact
verify-capture's main_menu row said 'rendered with authored initial focus',
stale in two ways: the value became measured on 2026-08-31, and nothing had ever
established which item THE CAPTURE shows -- an assumption sitting under the port's
most-quoted residual.

Rendered all five candidates against live-main-menu.png: ptbtn01 13.06, and every
alternative 15.96 to 16.59, about 22% worse. The capture shows NEW GAME and the
port renders the same state. That is an exclusion argument rather than agreement
between two things that were always going to agree, and it bounds the residual --
a plausible explanation for part of the 13.06 is now eliminated rather than
untested. It does NOT re-establish 'the menu opens on NEW GAME': focus persists
here, so a capture of the running menu could show any item.

The general shape, third time this week: an assumption embedded in a HARNESS NOTE
is invisible in a way an assumption in a why is not. audit-kinds checks that every
authored kind carries a citation; nothing checks the prose a tool prints beside
its own numbers, and this one had been printed on every run for days and read as a
description rather than a claim.

Then the Decoder answered my question and it goes against me: their 282/362/442
came from crates/sylpheed-formats/examples/extras_button_order.rs, calling the
same ui_layout::parse_build this port's export uses. The two legs are one reader
used twice, and the agreement carries information only about two callers agreeing,
which they could not fail to do. Settled by fact rather than by my inference. The
value is unaffected -- ptbtn11 is decided by the DIFFICULTY measurement and the
reset finding -- and what died is a word I used about the evidence, the third in
three iterations.

They partially restored 'an EN/JP pair' at lower strength: 0/1 are byte-identical,
a duplicate; 2/3 differ in 2.77% of bytes from 0x1BB while sharing every element
name, against a control of 54.90% for known-different dialogs. A pair by
structure, a language pair by inference, with no ja capture.

I am NOT putting it back. Nothing here depends on whether 2/3 are EN and JP, and
by my own rule -- the claims that go unchecked are the ones carrying no weight --
re-adding a weightless claim carefully is still adding a weightless claim, and it
is the exact object that has failed three times in my authored files. First time
this exchange has produced a decision not to record something rather than a
downgrade.

Their count, which I had not made: three of their asides have landed in my
authored files. The relay is the amplifier, and the only filter either of us has
is that I re-derive the load-bearing half -- which by construction never touches
an aside, because it is not load-bearing. The filter and the failure select for
the same property.

Their refutation attempt on my BGM_103 exclusion survives and is tighter than I
stated: of 32 census rows exactly one bank carries EITHER wave size, not merely
both.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01N7FiFFFwbvG2uxdcEh8HyF
2026-08-31 03:14:38 +00:00

Sylpheed

A clean-room reverse engineering and port project for Project Sylpheed: Arc of Deception (Xbox 360, 2007).

Three things live here, in one repository so that a change spanning them lands as one commit:

The decoders crates/sylpheed-formats — the disc's formats, read and verified disc-wide
The port port/ — a Godot 4 project, plus crates/sylpheed-export which converts a disc into the open asset tree it reads
The corpus docs/re/ — what has been reverse engineered, with its evidence, its retractions and its dead ends

You need your own copy of the game. No game content is in this repository and none ever will be. The exporter reads the disc you supply.

The oracle is the real game

sylpheed-cli and the Explorer are tools for verifying our decoding. They are hypotheses under test and they have been wrong. When something must be checked against the truth, the truth is the game running in Xenia Canary, captured — not any renderer of ours.

This is stated first because getting it backwards is the most expensive mistake this project has made.

Layout

crates/
  sylpheed-formats/   the decoders. Disc-wide verified; the corpus is its spec
  sylpheed-cli/       headless tools -- render a screen, dump a table, probe audio
  sylpheed-viewer/    the Explorer: a human's window onto the disc. STATIC data only
  sylpheed-export/    disc -> the open, moddable asset tree
port/                 the Godot 4 project. Reads open formats ONLY
authored/             decisions that are NOT on the disc, each with its reason
data/
  base/               generated by the exporter. Gitignored, never hand-edited
  mods/               drop-in overrides. Yours
docs/
  re/                 the corpus: findings, refutations, method traps
  game/               how the game is navigated -- menus, modals, flight
  port/               the port's mission, its handoff contract, modding rules
                      -- and RUNNING.md, which is how you actually start it
  agents/             how the agent team works together
tools/                capture harnesses, probes, the share tool
exchange/             transient inter-agent files. NOT in git
docker/               the agent containers

Where to start

Xenia Canary is a separate repository: it is a fork tracking upstream, and it carries our instrumentation.

Conventions

Confidence is per claim, never per document: CONFIRMED · 🟡 PROBABLE · HYPOTHESIS · REFUTED. A withdrawn result is kept with its reasoning rather than deleted — that is why the numbers here can be trusted.

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