Files
Sylpheed/docs/re/audio-capture-channel-map-trap.md
sylph-decoder e8afbc8632 re: the buffer/dropout relationship is not monotonic, and a gap-rate bar misses it
Extends the latency finding with a third point, and it changes the advice.

  xenia default (~5.3 ms)   347.5 s   39.3 percent silence   30.5 gaps/s   3.94 ms median
  PULSE_LATENCY_MSEC=200     88.0 s   15.6 percent silence    3.5 gaps/s  37.33 ms median
  PULSE_LATENCY_MSEC=500     87.9 s   50.1 percent silence    1.3 gaps/s 346.67 ms median

200 ms is 2.5x better than the default; 500 ms is worse than either. Raising the
buffer keeps cutting the gap RATE while total silence bottoms out at 200 ms and
then doubles, because an over-large buffer starves in a few enormous holes rather
than many small ones.

That is also a warning about the metric. The port s check-capture bar is 20
gaps/s, derived from sound controls -- starved 32.9, genuine music bed 3.3, voice
track 0.03. The 500 ms file scores 1.3 gaps/s, better than a real music bed,
while being 50 percent silence: a gap-rate test alone would pass the worst
capture of the three. It needs a total-silence companion. Same shape as the
defect that made a per-channel level table useless -- one number that cannot see
the failure mode next door.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01QsEPXWVaEpyfudtR6re1Pd
2026-08-29 16:35:46 +00:00

308 lines
16 KiB
Markdown
Raw Blame History

This file contains ambiguous Unicode characters
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
# 🔴 A 6-channel PulseAudio capture SCRAMBLES AND DUPLICATES channels unless the maps match
**Classification: measured**, on the capture chain itself rather than on the
game. Recorded because a capture taken with this defect was handed to the port
as evidence, cost them a full controlled analysis, and the negative they
correctly reported was **my instrument, not the guest**.
## What happened
`adv-game-output-6ch.wav` was captured from Canary through a PulseAudio null
sink and shared as "what the game emits during `ADV`". The port could not match
it against **anything** — the `ADV` bed, any of the three XMA voice streams,
`BGM_103`, `S00A` — with best-vs-runner-up margins of 0.0010.016 everywhere,
i.e. plateaux rather than peaks. They controlled that three ways (their
instrument finds `bed` vs `bed` at r=1.000 margin +0.115; their `.ogv` reference
matches the disc's `.wmv` at r=1.000 margin +0.114; and drift was excluded by
windowed lags scattering across the movie). They also observed that **capture
channels 3 and 6 were byte-identical, same MD5**.
That duplicate pair is the tell, and it is reproducible without the emulator.
## The control I should have run first
Six channels, each a **different** tone, so any reorder, drop or duplication
shows up as a wrong frequency. Played to the sink with `paplay`, recorded from
its monitor with the same `parec` invocation the `ADV` capture used.
**Sink map `FL,FR,RL,RR,FC,LFE`, i.e. NOT the stream's map — the original setup:**
| channel | expected | captured | |
|---|---|---|---|
| 0 | 400 Hz | 400 Hz | ok |
| 1 | 800 Hz | **3200 Hz** | wrong |
| 2 | 200 Hz | 200 Hz | ok |
| 3 | 1600 Hz | **800 Hz** | wrong |
| 4 | 3200 Hz | **800 Hz** | wrong |
| 5 | 6400 Hz | **200 Hz** | wrong |
`ch2 == ch5`, **byte-identical** — the same artefact the port found. The 6400 Hz
and 1600 Hz channels are **gone entirely**, replaced by duplicates.
**Sink map made identical to Canary's own stream map**
(`front-left,front-right,front-center,lfe,rear-left,rear-right`), and the same
map given to `parec` explicitly:
| channel | expected | captured |
|---|---|---|
| 05 | 400 / 800 / 200 / 1600 / 3200 / 6400 | **400 / 800 / 200 / 1600 / 3200 / 6400** |
No duplicates. **CONTROL PASSED.**
## 🔴 And a LEVEL CHECK cannot see this failure — by construction
The port made this point while building a checker for it, and it refutes
something written above.
In the known-bad control, **all six channels report a peak of 18.063656 dB,
identical to six decimals, while the file contains three duplicate pairs.** Equal
tone amplitudes make the peak table uniform no matter how the channels are
permuted or duplicated — and on *real* content the peaks simply differ from each
other, which looks equally healthy. Either way the table is uninformative.
⚠️ So "the WAV has plausible per-channel levels" was not weak evidence that the
capture was sound; it was **no** evidence, and this page said otherwise. The
per-channel peak table is the natural thing to eyeball after a capture and it is
**blind to remap corruption**. What detects it is hashing each channel and
comparing — the port's `tools/port/check-capture`, controlled in both directions
(six distinct tones → PASS; this page's known-bad pattern → FAIL naming all four
pairs; the withdrawn capture → FAIL on `ch2 == ch5`).
## The rule
⚠️ **A null sink whose `channel_map` differs from the client's makes PulseAudio
remap, and a 6-channel remap silently loses channels and duplicates others.**
There is no error, no warning, and the WAV has the right length, the right
channel count and plausible per-channel levels. Set the sink's map to the
client's, and pass the same map to `parec`:
```bash
MAP=front-left,front-right,front-center,lfe,rear-left,rear-right
pactl load-module module-null-sink sink_name=cap channels=6 channel_map=$MAP
parec -d cap.monitor --channels=6 --rate=48000 --format=s16le --channel-map=$MAP
```
## 🔴 What this withdraws
* **`adv-game-output-6ch.wav` is withdrawn as evidence.** Its channels are
scrambled and one pair is a duplicate. Nothing should be concluded from it,
in either direction — it is not evidence that the game emits something
unexpected, and the port's inability to match it is fully explained.
* **"All six channels carry signal"** — withdrawn. One of the six was a copy of
another.
* **"The surround and LFE channels are not zero, which a stereo guest padded
into a 6-channel frame would give"** — withdrawn. It was offered as weak
support for the 5.1 reading of a voice cue's three streams
([`voice-three-streams-are-concurrent.md`](structures/voice-three-streams-are-concurrent.md)),
and it is worth nothing. The port said a duplicated channel is not an
independent one, and they were right before this control existed.
**Unaffected:** the three-XMA-context concurrency result. That is read from
the emulator's own log, not from the audio path, and it reproduced on two
independent boots.
## The lesson, in the form it should have been applied
The corpus's own rule is *run your instrument through a control first*. Here the
control needed no emulator, no disc and 30 seconds: **play a known signal through
the capture chain and check that it comes back.** It was not run, an artefact was
published, and the person who found the defect was the one who could not see the
instrument. ⚠️ **A capture is an instrument, not just an output** — the same
scrutiny a parser or an estimator gets.
---
## ✅ The capture that passes — recipe, and how it proves itself
Take 2, 2026-08-29. Verified with the port's independent
`tools/port/check-capture` (six distinct channel MD5s → PASS) **before** being
shared, deliberately using their tool rather than the hand that made the file.
```bash
MAP=front-left,front-right,front-center,lfe,rear-left,rear-right # Canary's own
pactl load-module module-null-sink sink_name=cap channels=6 channel_map=$MAP
parec -d cap.monitor --channels=6 --rate=48000 --format=s16le \
--channel-map=$MAP --file-format=wav out.wav & # recorder FIRST
PULSE_SINK=cap SDL_AUDIODRIVER=pulseaudio \
run-canary --mute=false# both mutes off
```
Two properties make it self-checking, and both were the port's asks:
* **The recorder starts before the emulator**, so WAV `t=0` precedes process
launch and the movie cannot fall outside the window by accident.
* **A screenshot every ~11 s, keyed to the recording's own clock.** Classified
against the committed references afterwards, this run reads `movie/other` for
**t = 10 … 251** and then `title_noplate` at **t = 262** (r = +0.998),
`title_plate` at 277/289. So the 253 s of audio sits wholly inside the movie,
with the title arriving just after it ends. **A miss would now be diagnosable
instead of ambiguous** — which is the whole difference from take 1.
⚠️ It is still the **full mix** — the movie's own WMA bed plus the voice streams.
Nothing at this boundary separates them.
## ❔ New, unexplained: this run decoded FIVE XMA streams, not three
`--xma_param_probe` on the take-2 boot logs five distinct `byte_size` values:
`ADV`'s three (**1 294 336 / 1 118 208 / 1 171 456**) plus **1 150 976** and
**1 269 760**. The extra pair belongs to some other cue and is unidentified —
they are not `BGM_103`'s two waves (3 876 864 / 3 930 112). A *pair* is the shape
[`bgm-two-stems`](structures/bgm-two-stems.md) documents for music banks, so a
second bank is the first guess and it is untested.
---
## 🔴 TAKE 2 IS ALSO UNUSABLE — the sink is being STARVED, 39.3 % digital silence
Take 2 passed the duplicate-channel check and carried a verified screen log, and
the port still could not find either the movie's WMA bed or the cutscene voice in
it — this time with a **calibrated** correlator (they had retracted their first
one: it scored 0.415 hunting a bed inside a synthetic mix that certainly
contained it, so it could not have found the target even when present). Their
rebuilt instrument passes both directions, and their negative on take 2 stands.
They named the two readings: *the capture path is still losing the guest's mix*,
or *the guest is not emitting these sources*. ⚠️ They flagged the second as
landing on them hard — if the game never plays the `.wmv`'s WMA track, the port's
intro audio has been wrong since P4.
**It is the first, and the capture says so on its face.** Take 2, measured
directly:
| | |
|---|---|
| frames that are digital silence on **all six** channels | **6 557 892 / 16 680 453 = 39.3 %** |
| non-silent runs | **10 595**, median **13.60 ms**, longest 1.19 s |
| silent runs | **10 596**, median **3.94 ms** |
| burst + gap period | **≈17.5 ms → 57 Hz**, duty cycle **60.7 %** |
The recording is chopped into ~13 ms fragments separated by ~4 ms holes, ten
thousand times over. That is a **starved sink** — PulseAudio filling underruns
with silence because the guest is not keeping the driver fed — and it destroys
envelope correlation *by construction*: the envelope is dominated by a 57 Hz chop
that has nothing to do with the content.
**So the port's alarming hypothesis is NOT supported by this capture.** Nothing
here says the game fails to play the movie's audio track. What it says is that
**this capture cannot answer the question either way**, and the earlier
autocorrelation hint pointed the same way — the file's strongest periodicity is
at **5.2 s** (r = 0.449), not at `BGM_102`'s 37.487 s loop, and 5.2 s is a beat of
the dropout schedule rather than anything musical. (Estimator controlled: it
recovers a synthetic 37.487 s loop as **37.480 s**, and scores non-repeating noise
at r = 0.019.)
### Why the sink starves — and 🔴 why "it cannot be fixed by configuration" was WRONG
`parec` reads a sink **monitor**, which advances at wall-clock rate and
substitutes silence whenever nothing is written. **And every sink in this
container is a null sink**, because there is no audio hardware at all — no
`/proc/asound/cards`, no `/dev/snd`, no `/etc/asound.conf` — so PulseAudio's
stock `default.pa:109` `module-always-sink` supplies one, whose stated purpose is
to "make sure we always have a sink around, **even if it is a null sink**". A
null sink has no hardware clock: it is driven on a timer, and anything the client
fails to write in time becomes silence in the monitor.
From that I concluded the route "cannot be fixed by configuration" and that only
an in-emulator tap would work. **That was wrong, and it was wrong because I
assumed the holes meant the guest was running below real time without testing the
alternative** — that the *client buffer* is simply too small. Xenia asks SDL for
`channel_samples_ = 256`, i.e. **5.33 ms** at 6 channels, and `daemon.conf` here
is stock with no fragment tuning at all.
`PULSE_LATENCY_MSEC` overrides what SDL's PulseAudio backend requests. Measured,
same title, same sink, same `parec` invocation:
| client buffer | duration | **silence** | gaps/s | median gap |
|---|---|---|---|---|
| xenia default (~5.3 ms) | 347.5 s | 39.3 % | 30.5 | 3.94 ms |
| **`PULSE_LATENCY_MSEC=200`** (114.7 ms reported) | 88.0 s | **15.6 %** | 3.5 | 37.33 ms |
| `PULSE_LATENCY_MSEC=500` | 87.9 s | **50.1 %** | **1.3** | 346.67 ms |
**200 ms is 2.5× better than the default. 500 ms is worse than either.** The
relationship is **not monotonic**: raising the buffer keeps cutting the gap
*rate* (30.5 → 3.5 → 1.3) while the *total silence* bottoms out at 200 ms and
then doubles, because an over-large buffer starves in a few enormous holes
instead of many small ones — a 346 ms median gap at 500 ms against 37 ms at 200.
🔴 **And that is a warning about the metric, not just the setting.** The port's
`check-capture` bar is **20 gaps/s**, derived from good controls (starved 32.9,
genuine music bed 3.3, voice track 0.03). The 500 ms file scores **1.3 gaps/s —
better than a real music bed — while being 50 % silence.** A gap-*rate* test
alone would pass the worst capture of the three. It needs a **total-silence**
companion, and this is the same shape as the defect that made a level table
useless: one number that cannot see the failure mode next door.
⚠️ **Not yet a clean bill of health.** The two runs are not like-for-like: 88 s
against 347 s, and the short one covers the splash logos, where silence between
cards is real. What is established is the *direction and scale* — the dropouts
were substantially a **client-buffer** problem, not proof that the guest runs
below real time.
**Consequence: the in-emulator tap may not be needed.** The capture route is
worth retrying at a raised latency before anyone spends a session on a Canary
rebuild.
**The route that would work is an internal tap**, and it does not exist yet.
`SDLAudioDriver::SubmitFrame(float* frame)`
(`/canary/src/xenia/apu/sdl/sdl_audio_driver.cc`) receives exactly `frame_size_`
bytes — `sizeof(float) × frame_channels_ × channel_samples_` — of the guest's own
frame, in guest order, with **no wall clock in the loop**. A cvar-gated WAV
writer there is the same shape as `xma_param_probe`: additive, default-off,
read-only. It would produce a gap-free recording however slowly the emulator
runs, because it records what the guest *produced* rather than what a device
*consumed*.
🔴 **Blocked on the build, not on the change — and this is a container fact
worth knowing before anyone plans around it.** `build-canary` builds
`${PROJECT_DIR:-/work}/xenia-canary`, which does not exist here; the source is at
`/canary`. The warm 235 MB tree at `/sylph-home/re/canary-build` is configured
with `CMAKE_HOME_DIRECTORY=/work/xenia-canary` — also missing — and its
`build-Release.ninja` has no per-file rules, so it re-runs CMake first and that
reconfigure fails on the absent root. **Any Canary change is therefore a full
reconfigure plus a full compile**, at `SYLPH_JOBS=4` on a box sitting at ~700 MB
free with a documented history of parallel builds OOM-killing the host.
**Not attempted, deliberately** — that is a whole session's risk for one probe,
and the rule here is not to improvise around a blocker. Recorded so the next
session can decide with the cost in front of it rather than discovering it
halfway through a build.
## 🔴 And a provenance number I got wrong
I told the port take 2 was **253.3 s**. The file is **318.5 s**, and the full
recording on disk is 349 s. I read `ffprobe` *while the recorder was still
writing*, quoted the partial length, and copied the file before it finished — so
the shared artefact is itself a truncation of the run.
The corrected provenance, from the same screen log: movie/other **t = 10 … 251**,
`title_noplate` at **262**, `title_plate` **277 … 318**, back to movie/other at
**329** (the documented title idle timeout). ⚠️ So the shared file **includes the
title screen**, which contradicts what I told them — I had said it sat wholly
inside the movie window.
**A length in a provenance claim must be read from the finished artefact.**
Measuring a file that is still being written is the same class of error as
reading a level table that cannot see the defect.
🔴 **And it is worse than "truncated" — the shared file declares itself EMPTY.**
`parec` writes the WAV header with zero sizes and only patches them on a clean
exit, so a copy taken mid-recording has:
| field | shared artefact | the finished local recording |
|---|---|---|
| `RIFF` size | **8** | 200 165 472 |
| `data` size | **0** | 200 165 436 |
| actual bytes | 183 478 556 | 200 165 480 |
Python's `wave` module **refuses to open it** (`fmt chunk and/or data chunk
missing`). `ffmpeg` and `ffprobe` recover by scanning, report a plausible
duration, and that is exactly why the defect went unnoticed — **the lenient
reader hid it from me and the strict one would have caught it instantly.**
⚠️ **Attribution of the starvation numbers, corrected.** The 39.3 % / 16 680 453
frames / 10 595 runs above were measured on the **finished local recording**
(347.5 s), not on the artefact that was shared (318.5 s). The port measured the
shared copy independently and got **35.6 % / 15 289 876 frames / 10 482 runs**;
median burst 13.5 ms vs 13.6, gap 3.9 vs 3.9, period 17.4 ms vs ≈17.5. The
diagnosis is unaffected — both files are starved — but **a number must say which
artefact it came from**, and these did not.