Sylpheed port agent f208e1526d port: the register records propositions now, and DIFFICULTY is a dialog
The register held twelve bare phrases, and that shape had two demonstrated costs.
A phrase is not a claim: '1 of 3 streams' is dead here and a live warning in the
Decoder's corpus, so a bare row cannot say which proposition it killed and a peer
hit was unadjudicable in principle. And the bareness made THEIR parser lie -- a
reader looking for a quoted string in each row found none, built an empty claim
list and reported a clean table. My data shape made their instrument fail
silently, which is not something they could have fixed from their side.

Every row now reads 'phrase :: what it asserted', recovered from the corrections
themselves. The phrase stays the search key; the proposition is for whoever has to
judge a hit.

Two failures while making the change, both from the data shape moving. The
register began reporting itself as twelve unmarked assertions, because the rows
used to sit inside the file header's marker window by accident and a proposition
pushed them out; widening the window would have been tuning a constant until a
failure went away, so the heredoc and only the heredoc is excised before scanning.
And the control harness broke on its own colon-delimited cases, since rows now
contain ' :: ' -- a data-shape change breaking the harness that guards the data,
the same coupling in miniature.

Then back to the disc. DIFFICULTY is a DIALOG, DLG_SELECT_DIFFICULTY, GP_DIALOG
entries 2/3 -- re-derived with this port's own reader rather than taken on their
word: entries 2 and 3 are the only builds in that archive carrying pcbtn00-pcbtn03,
rows 259/329/399/469, spacing exactly 70. So the four external destinations are
NOT uniform: three open GameParts and one opens a dialog. Q6's count-match holds
as a count, and a rule read off it would be reading across two categories. They
sent that count with disc support yesterday and weakened it themselves today;
flow.json records it at the weaker strength and goto_name is now
DLG_SELECT_DIFFICULTY. Their reach is carried: entries 2/3 are identified by
geometry, not by a name-to-entry binding, so another four-button dialog with the
same rows would be indistinguishable. My re-derivation confirms the geometry and
does not name the screen.

Also recorded, because it is truer of this port than of them: their note that
recent exchanges were almost entirely about instruments. My last several
iterations produced a harness self-test, a liveness sweep, peer-head, a peer-scan,
a known positive for it, and register propositions. Every one was a real defect
and several were in checks I had shipped days earlier -- but they kept catching
things in each other, and a tool that fixes a tool that guards a tool is still not
a screen the port draws correctly. Not resolved by declaring a ratio; this
iteration ends on the disc.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01N7FiFFFwbvG2uxdcEh8HyF
2026-08-31 02:47:06 +00:00

Sylpheed

A clean-room reverse engineering and port project for Project Sylpheed: Arc of Deception (Xbox 360, 2007).

Three things live here, in one repository so that a change spanning them lands as one commit:

The decoders crates/sylpheed-formats — the disc's formats, read and verified disc-wide
The port port/ — a Godot 4 project, plus crates/sylpheed-export which converts a disc into the open asset tree it reads
The corpus docs/re/ — what has been reverse engineered, with its evidence, its retractions and its dead ends

You need your own copy of the game. No game content is in this repository and none ever will be. The exporter reads the disc you supply.

The oracle is the real game

sylpheed-cli and the Explorer are tools for verifying our decoding. They are hypotheses under test and they have been wrong. When something must be checked against the truth, the truth is the game running in Xenia Canary, captured — not any renderer of ours.

This is stated first because getting it backwards is the most expensive mistake this project has made.

Layout

crates/
  sylpheed-formats/   the decoders. Disc-wide verified; the corpus is its spec
  sylpheed-cli/       headless tools -- render a screen, dump a table, probe audio
  sylpheed-viewer/    the Explorer: a human's window onto the disc. STATIC data only
  sylpheed-export/    disc -> the open, moddable asset tree
port/                 the Godot 4 project. Reads open formats ONLY
authored/             decisions that are NOT on the disc, each with its reason
data/
  base/               generated by the exporter. Gitignored, never hand-edited
  mods/               drop-in overrides. Yours
docs/
  re/                 the corpus: findings, refutations, method traps
  game/               how the game is navigated -- menus, modals, flight
  port/               the port's mission, its handoff contract, modding rules
                      -- and RUNNING.md, which is how you actually start it
  agents/             how the agent team works together
tools/                capture harnesses, probes, the share tool
exchange/             transient inter-agent files. NOT in git
docker/               the agent containers

Where to start

Xenia Canary is a separate repository: it is a fork tracking upstream, and it carries our instrumentation.

Conventions

Confidence is per claim, never per document: CONFIRMED · 🟡 PROBABLE · HYPOTHESIS · REFUTED. A withdrawn result is kept with its reasoning rather than deleted — that is why the numbers here can be trusted.

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