Walked the route the bounded-negative page named -- trace down from the
quad emitter -- and got one step.
sub_822380B0 is not a geometry emitter. It fetches a vertex pointer from
sub_823C2AC0, stashes it at this+0x20, then loops over an array of item
POINTERS at this+4 bounded by this+0x0C and this+0x10, loading a type tag
from item+8 and dispatching on it. So the object is a draw QUEUE and this
function consumes it.
That is a partial answer to a different open question:
ui-quad-class-foothold.md records that no function iterating screen
elements has been found. This iterates UI items and dispatches per item.
It is a draw queue rather than a screen's declared element list, so it is
not that walk, but it is the consumer immediately downstream and the type
tag at item+8 is a concrete field to chase.
Still not the interpolator: alpha is already decided by the time an item
reaches the queue. The evaluator runs before the enqueue, so the next step
is whoever pushes items -- the writer of +0x0C/+0x10 on this object.
Recorded as an increment, not a finding: one function identified by
disassembly, no behaviour measured, identification resting on code shape
alone.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Jc4pciRArGHfxGGhEbwp5t