Merge branch 'auto/isl-builtins-26-28-29'

# Conflicts:
#	docs/re/INDEX.md
#	tools/re-capture/isl.py
This commit is contained in:
Sylpheed RE agent
2026-08-28 15:24:55 +02:00
5 changed files with 1345 additions and 39 deletions

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@@ -92,7 +92,11 @@ BUILTIN = {
13: 'play_se', 14: 'play_bgm',
15: 'set_group_speed',
17: 'wait_frames', 18: 'dist_lt', 20: 'hp_pct_test', 24: 'squad_survival_pct',
26: 'damage_unit', 30: 'objective_marker', 31: 'objective_marker_at_route',
26: 'set_unit_hp_pct',
# 28's field and default (1.0) are certain; the LABEL rests on a single
# consumer, so it is PROBABLE, not confirmed. See isl-builtins.md.
28: 'set_unit_damage_dealt_pct', 29: 'set_unit_damage_taken_pct',
30: 'objective_marker', 31: 'objective_marker_at_route',
33: 'global_counter0', 34: 'global_counter1', 36: 'screen_fade',
39: 'MARK_LAST_PHASE', 40: 'mark_not_last', 43: 'play_voice',
45: 'play_voice_vol', 46: 'squadron_trace', 47: 'squadron_attack',
@@ -109,8 +113,13 @@ BUILTIN = {
77: 'banner_mission_start', 78: 'banner_mission_complete',
81: 'banner_objective_update', 82: 'banner_mission_failed',
135: 'banner_mission_restart',
# 93 is `stopwatch_stop`, not the older `clear_flag`: 8/9/93 were renamed to
# stopwatch_start/_elapsed/_stop once the reading landed (isl-timers.md says
# of the old trio "the names predate the reading"). The branch that still
# called it `clear_flag` simply forked before that rename.
93: 'stopwatch_stop', 94: 'is_engaged', 95: 'unit_hp_pct', 100: 'reset_phase_threads',
102: 'prompt_yes_no', 104: 'request_next', 108: 'deploy_squadron_ex',
101: 'all_units_invulnerable', 102: 'prompt_yes_no', 104: 'request_next',
108: 'deploy_squadron_ex',
109: 'set_unit_flags', 115: 'named_event',
120: 'wait_cmds_drained', 123: 'timer_resume', 124: 'timer_stop',
125: 'timer_reset', 126: 'timer_elapsed', 127: 'timer_set',

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@@ -0,0 +1,171 @@
#!/usr/bin/env python3
"""Every call site of one or more ISL built-ins, across all `StageNN.ssb`.
Pure static work — reads the extracted scripts, runs no emulator.
python3 tools/re-capture/isl_builtin_sites.py 26,28,29 --ssb <dir>
python3 tools/re-capture/isl_builtin_sites.py 101 --ctx 3 --ssb <dir>
python3 tools/re-capture/isl_builtin_sites.py 28 --craft <unitgroup-dump>
Why this exists rather than `isl.py --calls`: naming a built-in needs the
OPERANDS and the NEIGHBOURS, not just a histogram of ids. `isl.py --calls`
scans on the encoding and so cannot see the `local[]` staging that carries a
call's arguments, and `isl.py dis` has to be re-synchronised by hand for each
site.
The walk here is a straight linear decode of the whole code region, from the
header's code offset (`+0x08`) to the symbol-table-1 offset (`+0x0C`, which is
where the code ends). That is safe: **measured on all 28 stages, the linear walk
lands on every call site the independent encoding scan finds** (Stage02:
2846/2846), so no call is skipped and no false instruction boundary is invented.
Columns are tab-separated:
stage offset builtin slot8 slot4-name slot4-raw symtype before after
`slot4` is the unit operand (a symbol-table-2 index; see isl.py for why the unit
sits at slot 4 and slot 0 is a tag word) and `slot8` is the second operand,
which is a bare double for the built-ins this was written for. `before`/`after`
are the ids of the neighbouring calls, which is what makes a fixed idiom —
`116 -> 101 -> 100 -> 124 -> 93` — visible.
With `--craft <file>` (the output of `unitgroup.py --all`) it also cross-tabs
value against the squadron's craft type, which is the test that separated
built-in 15's classes and separates these three.
"""
import argparse
import collections
import glob
import os
import re
import struct
import sys
sys.path.insert(0, os.path.dirname(os.path.abspath(__file__)))
import isl # noqa: E402
def walk(b):
"""Yield `(offset, builtin_id, staged)` for every call in the code region.
`staged` is the `local[]` slot -> value map as it stood when the call
executed, i.e. the call's arguments. Both staging forms matter:
`local[i] = special[0]` after an immediate, and the far commoner
`local[i] = immediate` written straight in.
"""
code_base = struct.unpack_from('>I', b, 0x08)[0]
code_end = struct.unpack_from('>I', b, 0x0C)[0]
off, staged, pending = code_base, {}, None
while off + 4 <= code_end:
w = struct.unpack_from('>I', b, off)[0]
op, ln = w & 0xFF, (w >> 8) & 0xFF
k1, k0 = (w >> 24) & 0xFF, (w >> 16) & 0xFF
if ln == 0 or ln % 4:
break
words = [struct.unpack_from('>I', b, off + i)[0]
for i in range(4, max(ln, 4), 4) if off + i + 4 <= len(b)]
if op in (0, 1) and len(words) >= 2:
if k0 == 2 and k1 == 1:
pending = _imm(op, words)
elif k0 == 3 and k1 == 2 and pending is not None:
staged[words[0]] = pending
elif k0 == 3 and k1 == 1:
staged[words[0]] = _imm(op, words)
if op == 19 and words:
yield off, words[0], dict(staged)
staged = {}
off += ln
def _imm(op, words):
"""An `op 1` immediate is a DOUBLE carried as two words, not a float."""
if op == 1:
lo = words[2] if len(words) > 2 else 0
return struct.unpack('>d', struct.pack('>II', words[1], lo))[0]
return words[1]
def _fmt(v):
if v is None:
return '-'
return ('%g' % v) if isinstance(v, float) else '0x%X' % v
def load_craft(path):
"""{stage: {squadron: [craft, ...]}} from `unitgroup.py --all` output."""
out, stage, squad = collections.defaultdict(dict), None, None
for line in open(path):
m = re.match(r'^(S\d\d):', line)
if m:
stage = m.group(1)
continue
m = re.match(r'^ (\S+)\s+\S+\s+Count=', line)
if m:
squad = m.group(1)
out[stage][squad] = []
continue
m = re.match(r'^ unit=(\S+)', line)
if m and squad:
out[stage][squad].append(m.group(1))
return out
def main():
ap = argparse.ArgumentParser()
ap.add_argument('ids', help='comma-separated built-in ids')
ap.add_argument('--ssb', default='.', help='directory holding StageNN.ssb')
ap.add_argument('--ctx', type=int, default=2, help='neighbour calls to show')
ap.add_argument('--craft', help='unitgroup.py --all output, for the cross-tab')
a = ap.parse_args()
ids = {int(x) for x in a.ids.split(',')}
craft = load_craft(a.craft) if a.craft else None
vals = collections.defaultdict(collections.Counter)
units = collections.defaultdict(collections.Counter)
cross = collections.defaultdict(lambda: collections.defaultdict(collections.Counter))
unresolved = collections.Counter()
for path in sorted(glob.glob(os.path.join(a.ssb, 'Stage*.ssb'))):
stage = os.path.basename(path)[:-4]
b = isl.load(path)
sym2 = isl.symbols(b, 2)
calls = list(walk(b))
for i, (off, bid, staged) in enumerate(calls):
if bid not in ids:
continue
uidx = staged.get(4)
typ, name = sym2.get(uidx, (None, '?')) if isinstance(uidx, int) \
else (None, '?')
val = _fmt(staged.get(8))
print('%s\t0x%06X\t%d\t%s\t%s\t%s\ttype%s\t[%s]\t[%s]' % (
stage, off, bid, val, name,
('0x%X' % uidx) if isinstance(uidx, int) else uidx, typ,
','.join(str(calls[j][1]) for j in range(max(0, i - a.ctx), i)),
','.join(str(calls[j][1])
for j in range(i + 1, min(len(calls), i + 1 + a.ctx)))))
vals[bid][val] += 1
units[bid][name] += 1
if craft is not None:
cs = craft.get('S' + stage[-2:], {}).get(name)
if cs:
for c in set(cs):
cross[bid][c][val] += 1
else:
unresolved[bid] += 1
for bid in sorted(ids):
n = sum(vals[bid].values())
print('\n# builtin %d: %d sites, %d distinct values' % (bid, n, len(vals[bid])))
print('# values: ' + ', '.join('%s x%d' % kv for kv in vals[bid].most_common()))
print('# units: %d distinct, top: %s' % (
len(units[bid]), ', '.join('%s x%d' % kv for kv in units[bid].most_common(10))))
if craft is not None:
print('# craft cross-tab (%d unresolved):' % unresolved[bid])
for c in sorted(cross[bid], key=lambda c: -sum(cross[bid][c].values())):
print('# %-42s %4d %s' % (
c, sum(cross[bid][c].values()),
', '.join('%sx%d' % kv for kv in cross[bid][c].most_common())))
if __name__ == '__main__':
main()