2 Commits

Author SHA1 Message Date
MechaCat02
840db9c549 fix(texture): correct Xenos de-tile + endian + cubemaps + PNG export
Reworks the XPR2 texture path after RE against the retail disc (viewer
previews were scrambled/failed).

- de-tile: replace the naive Morton-over-32×32 approximation with the
  faithful Xenos Tiled2D bank/pipe/macro-tile address formula (ported
  from xenia texture_address.h). Verified correct: the Acheron backdrop
  decodes to a sharp planet with its spiral storm.
- endian: undo the X360 word byte-swap per the fetch-constant endianness
  field (k8in16/k8in32/k16in32) — without it BCn/ARGB data is noise.
- cubemaps: parse TXCM resources (skybox/backdrops), decoding face 0,
  instead of erroring "No TX2D found".
- A8R8G8B8: correct channel order after the k8in32 swap ([A,R,G,B]→RGBA)
  — the Acheron backdrop is now correctly green, not red.
- XPR files are texture PACKS; add XPR_RES_INDEX to select a resource.
- CLI `texture export` now writes real PNGs (texpresso BCn decode +
  image), replacing the stub. Adds texpresso + image deps.
- tests/texture_disc.rs: integration test running the pipeline over real
  disc .xpr files (28/28 parse). RE debug knobs: XPR_NO_DETILE /
  XPR_NO_ENDIAN / XPR_FORCE_ENDIAN.

KNOWN ISSUE: mipmapped DXT1 textures still decode to noise — mip 0 is
not at base_address in the multi-resource packs (localized to a mip
storage-offset quirk; uncompressed + de-tile + endian are all verified).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-10 21:37:20 +02:00
MechaCat02
f8127e73b0 feat: initialise workspace — Milestone 1 asset explorer
Three-crate Cargo workspace structured per PROJECT.md spec:
- crates/sylpheed-formats  — Xbox 360 format parsers (no Bevy)
- crates/sylpheed-viewer   — Bevy 0.15 asset viewer + egui UI
- crates/sylpheed-cli      — CLI tools (extract/list/sniff/texture)

Milestone 1 features:
- XISO disc image reading via xdvdfs 0.8
- XPR2 texture container parsing + Morton de-tiling
- D3DFORMAT → wgpu TextureFormat mapping (DXT1/3/5, DXN, ARGB)
- Custom Bevy AssetLoader for .xpr files
- Orbit camera (LMB orbit, RMB pan, scroll zoom)
- egui file browser + RE notes panel
- CLI: extract / list / sniff / texture info / texture export
- GitHub Actions CI (Linux, macOS, Windows, WASM)
- Trunk WASM build config

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-25 21:04:07 +01:00