Re-measured with 5 s of settle per phase and the speed recorded at the moment the
turn starts (flight_law3.py):
pitch @ 130/s 74.9 deg/s vs AV_PitchMinus_Min 75
pitch @ 1821/s 41.1 vs AV_PitchMinus_Max 40
roll @ 110/s 129.5 vs AV_Roll_Min 200
roll @ 1722/s 149.3 vs AV_Roll_Max 125
Pitch lands on the definition's own numbers with NO scale factor, so the ~1.2x I
attributed to the emulated time base two iterations ago was an artefact of
differentiating during the AA_* acceleration ramp with too little settle. That
explanation is withdrawn: AV_* can be used verbatim.
What remains is only on the linear side — settled speeds still read high and vary
between runs (RT full: 1342 in one flight, 1821 in another, vs MaximumVelocity 1200),
consistent with a craft being shoved around in a firefight. The HUD reads exactly
CruisingVelocity at neutral. A clean linear measurement needs a quiet map; no cause
is claimed until then.
Roll re-measured with proper settles confirms the axis difference: no speed
dependence, both regimes near AV_Roll_Max, where pitch moved 75 -> 40.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NptfmpjdpNCKEez6d2xvA9