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Syplheed-Reborn/docs/re/structures/isl-builtins.md
Sylpheed RE agent 63d3ce089f re: trigger queue layout at phase+272, and a readable pending count
Chasing what makes the phase-1 condition re-evaluate, since the polls do not run
continuously.

Two method corrections: searching the VM range for '272(rN)' mostly returns
VTABLE slot offsets -- 0x82273174 lwz r11,272(r11) is followed by mtctr/bctrl,
a virtual call through slot 68, not an access to the phase field. And
[phase+272] is not a pointer to a queue but an EMBEDDED container: vt2
(sub_82265DD0) is 'addi r3,r3,272 ; b 0x8226E3B8', passing phase+272 as this.

Layout from the push/pop pair (sub_8226E3B8 from built-in 100, sub_8226E220
called every frame from sub_8226D740): +12 list head, +16 current node, +20
element count (zero = empty, tested first by the pop), +24 scratch. The pop
returns the record through out-parameters read from node+8: three u32s, a
double at +16, another u32 at +24 -- matching the six pointers sub_8226D740
passes in.

The actionable part is [phase+272+20], a live pending-trigger count readable
from /dev/shm. Watching it alongside [ScriptMission+40] should show when the
engine hands the script an event, which is when condition coroutines start --
the thing every phase experiment so far has been blind to.

Layout is from disassembly only; not yet verified live.
2026-08-25 17:54:34 +00:00

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# The 147 ISL built-ins
Status: ✅ table encoding, calling convention and the `ScriptPhase` state layout;
✅ ~135 of 147 handlers characterised from the disassembly; 🟡 three resolved
only partially; ❔ the interpreter-command table is only partly recovered.
Companion to [isl-bytecode](isl-bytecode.md) (the instruction encoding) and
[mission-phase-advance](../mission-phase-advance.md) (why phases hinge on these).
## ✅ Table and calling convention
`0x8227226C … 0x822724B7` is **147 big-endian absolute VAs** — no base-relative
offsets. Verified structurally: the table starts immediately after the `bctr` at
`0x82272268`, `0x8227226C + 147·4 = 0x822724B8` is exactly where the first
handler begins, and every target lies inside `sub_82272220`.
Six ids are **unused defaults** (0, 0x410x44, 0x7A) and about ten more are
deliberate stubs returning a constant.
Arguments do **not** live in the instruction. Every handler starts
`addi r3,r31,20 ; bl 0x82454A40``std::string::c_str()` — so `[phase+20]` is a
**packed operand blob**, which is what the `local[]` staging in
[isl-bytecode](isl-bytecode.md) fills.
Return codes: **0** continue, **2** yield (re-execute next frame), **3**
coroutine control. Five built-ins skip the pc advance on 2 and so genuinely
**block**: 97, 120, 137, 142, 143.
## ✅ `ScriptPhase` state layout
| offset | meaning |
|---|---|
| `+88` | **32-entry float register file** |
| `+120` | **32-entry flag register file** |
| `+160` | frame-wait counter |
| `+164` / `+176` | **int** / **double result register** |
| `+196` | phase-finished flag |
| `+232` / `+236` | code base / end-event offset |
| `+244` | **symbol table 1** base (route + message names) |
| `+272` | trigger queue |
| `+300` | 1 = not last phase, 2 = last |
| `+304…+320` | mission timer (elapsed, t0, limit, running, enabled) |
| `+324` | **runtime unit array**, indexed by **symbol table 2** index |
Per-unit record: `+4` live object (NULL = absent), `+16` state (2 = active;
1/3/4 = gone/dead/invalid), `+32/40/48` position, `+128/132` HP / max HP,
`+140` flag bitmask.
**That is the hook into the data**: blob fields indexing `[phase+244]` are
symtab-1 indices and fields indexing `[phase+324]` are symtab-2 indices — the
two tables already parsed in [mission-script-ssb](mission-script-ssb.md).
## ✅ The conditions a phase can test
| id | name | what it tests |
|---|---|---|
| **6 / 62** | `END_PHASE` / `FORCE_END_PHASE` | sets `[+196]`, with / without the end event |
| **39 / 40** | `MARK_LAST_PHASE` / `mark_not_last` | `[+300] = 2` / `1` |
| **69 / 70** | `unit_state` / `unit_alive` | a **named unit's** lifecycle state; state == 2 |
| **20 / 95** | `hp_pct_test` / `unit_hp_pct` | unit HP as a percentage of max |
| **18** | `dist_lt` | 3-D distance between two named units below a threshold |
| **24 / 72** | `squad_survival_pct` / `group_ratio_pct` | current ÷ initial squadron members × 100 |
| **56 / 94** | `unit_relation` / `is_engaged` | relation between units; is anything engaging this one |
| **33 / 34** | `global_counter0/1` | two global counters read straight into `[+164]` |
| **132134** | player gauges | speed/boost ratios and a player byte |
| **73, 123127** | timer family | start / resume / stop / reset / read elapsed / read limit |
| **8 / 9 / 93** | `set_flag` / `read_freg` / `clear_flag` | latch a result into the 32-entry files |
| **100 / 115** | `push_trigger` / `named_event` | the engine→script edge |
**The state machine is therefore:** a trigger fires a coroutine → the coroutine
tests one of the predicates → it latches the answer with `set_flag` → some later
thread reaches `END_PHASE`.
Two spot-checks I ran against the disassembly rather than taking on trust:
* **id 4 (`wait_s`)** — `c_str()`, `li r3,2` (yield), `lfd f0,0(r11)`,
`stfd f0,8(r30)`: a **double** seconds value into the thread countdown. Exactly
as described.
* **id 24 (`squad_survival_pct`)** — indexes `[phase+324]` by `[arg+4]`, rejects
a NULL object and state 1, then calls `823011B0` (initial, packed
`hi<<16|lo`) and `82301118` (current). Exactly as described.
## ✅ What Stage 02 actually uses — and it settles a standing question
Counting call sites in `Stage02.ssb` (`data/isl-stage02.txt`):
| built-in | sites |
|---|---|
| `unit_state` | **255** |
| `hp_pct_test` | **167** |
| `dist_lt` | **92** |
| `unit_alive` | **71** |
| `unit_relation` | **52** |
| `set_flag` / `clear_flag` / `push_trigger` | 12 each |
| `END_PHASE` / `MARK_LAST_PHASE` / `FORCE_END_PHASE` | 12 / 8 / 3 |
**Not used at all in Stage 02:** `squad_survival_pct`, `group_ratio_pct`,
`global_counter0/1`, `is_engaged`, `player_gauge*`, `prompt_yes_no`,
`deploy_and_wait`.
🔑 **So Stage 02's phases are gated on named-unit tests — destroyed / HP /
proximity — and not on any aggregate count.** The kill-counter primitives exist
in the VM (33, 34) and this mission never calls them.
That is a direct answer to the standing "does the next wave start after N kills
or after an event?" question, at least for Stage 02: **specific units, not a
number.** "Certain objectives shot down" is right; "a certain number shot down"
is not.
⚠️ Scoped to Stage 02. Other stages may well use `squad_survival_pct` — the
counting is per-file and cheap to repeat.
## ✅ A real Stage 02 condition, read end to end
With the symbol tables resolved (unit arguments are symbol-table-2 indices), the
bytecode reads as mission logic. From `Stage02.ssb` at `0xF524`
(`data/isl-stage02-conditions.txt`):
```
unit_state(1, ADN110) objective_marker(1, 0x01, 0, 8, 0)
unit_state(1, ADN111) objective_marker(1, 0x02, 0, 8, 0)
unit_state(1, ADN112) objective_marker(1, 0x05, 0, 8, 0)
objective_marker(1, 0x3A, 1, 8, 0)
set_flag(8)
```
Three **named ADAN squadrons** are polled for lifecycle state, each with its
objective marker updated, and then **flag 8** is latched. That is the shape
[mission-phase-advance](../mission-phase-advance.md) predicted from the
disassembly alone — trigger → predicate → `set_flag` → (later) `END_PHASE` — now
seen in the mission's own code with the squadron names the roster tables already
gave us.
The 12 `END_PHASE` sites are, by contrast, **outro sequences**:
`wait_cmds_drained``fade_sound(3)``builtin85(3)``wait_s(3)`
`END_PHASE``yield`. The *decision* is not there; the terminator is.
### ⚠️ A decode bug that hid every argument
The first version of the argument tracker only followed
`local[i] = special[0]`. But the common form is
**`set.i k=01,03` — an immediate written straight into `local[i]`** — and
missing it meant every unit predicate printed with **no arguments at all**
(`unit_state` rather than `unit_state(1, ADN110)`). The disassembly looked
complete and was silently empty where it mattered most. Both staging forms are
now handled.
## ✅ Correction: the script reads its own flags — no engine reader needed
Last iteration ended with "what reads the flag file is unknown", after an offset
search failed and a promising hit in `sub_8226D740` turned out to be a trigger
record. **The framing was wrong.** I was looking for an *engine-side* reader;
the consumer is the **script itself**, through built-in **9** (`read_freg`),
which loads `[phase+88][i]` into the double result register `[phase+176]`.
`Stage02.ssb` calls it **12 times** — the same count as `set_flag` (12) and
`clear_flag` (12). So the latch is symmetric and entirely inside the VM:
```
set_flag(i) -> [phase+88][i] = 1.0 , [phase+120][i] = 1
read_freg(i) -> [phase+176] = [phase+88][i]
clear_flag(i) -> zero entry i, or all 32 when the argument is -1
```
That closes the middle of the `set_flag → … → END_PHASE` chain: a condition
coroutine latches a flag, and another coroutine reads it back with `read_freg`
and branches on it.
## 🟡 `op10` + `op13` look like a switch
Seen repeatedly, e.g. at `0x5774`:
```
op13 -> 0x5448
op10 imm 4
op13 -> 0x54F0
op10 imm 5
op13 -> 0x5598
```
Consecutive small immediates each paired with their own code offset is the shape
of a **case/branch dispatch**, and `op12` is already confirmed as the
unconditional jump. **Not confirmed** — the handlers (`0x82271598` for op10,
`0x82271830` for op13) have not been read, and I am not going to name them from
a pattern alone.
## 🔴 Correction: `unit_state` does NOT read `+16` — it reads `+4` and `+104`
Disassembling built-in 69's handler (`0x8226ADF0`) rather than trusting the
one-line summary:
```
lwz r10, 324(r30) ; the unit array
lwz r11, 4(r31) ; arg blob +4 = the symbol-table-2 index
lwz r10, 4(r10) ; records base
lwzx r9, r11, r10 ; rec = base[idx]
lwz r9, 4(r9) ; <-- rec+4
cmplwi r9, 0
beq 0x8226AF44 ; rec+4 == 0 -> early exit, "absent"
lwz r4, 4(r11) ; rec+4 again
bl 0x82301240 ; lifecycle lookup ON rec+4
...
lbz r11, 104(r11) ; rec+104, a BYTE, compared against 1
li r11, 2 ; -> result 2
```
**`rec+16` is never touched on this path.** The predicate reads the **handle at
`rec+4`** — which is why it holds small consecutive integers (26/27/28) rather
than pointers; `sub_82301240` resolves it — plus the byte at `rec+104`.
That is exactly why poking `+16` to 4 changed nothing
([script-runtime-probe](../script-runtime-probe.md)): the value was written into
a field the condition does not consult. `+16` still tracks
deployed/active/destroyed faithfully as an *observable* — the arrival and death
transitions were real — but it is a **readout, not the input**.
**The corrected way to simulate "this squadron is gone" is `rec+4 = 0`**, which
takes the documented early exit. That is the next experiment.
⚠️ General lesson for this table: it was assembled by a subagent from handler
behaviour, and this is the second field description that did not survive contact
with the disassembly. Treat the per-offset meanings as leads to verify, not as
facts — the *identifications* (which built-in does what) have held up well.
## 🟡 Not settled
* **Three handlers resisted**: id 55 (`vt35`, 411 instructions, returns a float),
id 75 (`vt52`, message/HUD-ish), id 105 (`vt73`, meaning of unit field `+600`).
* The **1024-slot interpreter-command table** is only partly recovered — 57
slots, by simulating the constant/stack dataflow of `sub_822FE040`.
* Names here are from handler behaviour, not from symbols; `isl.py` prints a bare
`builtinN` for anything unread rather than guessing.
## ✅ The trigger queue at `phase+272` — layout, and a readable pending count
Chasing what makes the phase-1 condition re-evaluate (the polls do **not** run
continuously — see [script-runtime-probe](../script-runtime-probe.md)).
**Two method corrections first**, because both nearly sent me the wrong way:
* Searching the VM's address range for `272(rN)` returns mostly **vtable slot
offsets**, not accesses to the phase field. `0x82273174 lwz r11,272(r11)` is
followed by `mtctr; bctrl` — it is a virtual call through slot 68, nothing to
do with `[phase+272]`.
* `[phase+272]` is **not a pointer to a queue** — it is an **embedded container**.
`vt2` (`sub_82265DD0`) is literally `addi r3,r3,272 ; b 0x8226E3B8`, i.e. it
passes `phase+272` as `this` into the push.
### Container layout, from the push/pop pair
`sub_8226E3B8` (push, reached from built-in **100**) and `sub_8226E220` (pop,
called every frame from `sub_8226D740`):
| offset in the container | meaning |
|---|---|
| `+12` | list head/sentinel (`addi r31, r30, 12`) |
| `+16` | current node pointer |
| `+20` | **element count — zero means empty**; the pop tests it first and returns 0 |
| `+24` | scratch: the popped node is stashed here |
The pop hands the record out through **out-parameters**, reading from
`node+8`: `+0`, `+4`, `+8` as `u32`s, `+16` as a `double`, `+24` as another
`u32` — which matches `sub_8226D740` passing six pointers into local slots.
### 🎯 `[phase + 272 + 20]` is a live "pending triggers" counter
That is the useful part: a single `u32` that says how many triggers are queued,
readable from `/dev/shm` with no debugger. Watching it alongside
`[ScriptMission+40]` should show **when** the engine hands the script an event —
which is exactly the moment the condition coroutines get started, and the thing
every phase experiment so far has been blind to.
**Not yet verified live.** The layout above is read off the disassembly only.