idxd_tokens took the sub-record type list as an argument already but still hard-filtered entries to those declaring a `Weapon_*` id, so it could not be pointed at another schema. Filter on the requested type names instead -- it now splits `EnumUnit` (Generic/Maneuver/Shield/Explosion/Frame/Turret/...) too. gmem: honour $GMEM_FILE. `cp --sparse=always /dev/shm/xenia_memory_* snap.bin` takes ~2 s and reads identically, which matters because a running Canary pegs every core under lavapipe and makes repeated live reads stall unpredictably. Groundwork for the craft (UNIT) stats. Not a finding yet: in menus only the player craft's *name* is resident -- the flight-model object is not instantiated until a mission loads, so that needs an in-mission snapshot. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
5.3 KiB
5.3 KiB