Reworks the XPR2 texture path after RE against the retail disc (viewer previews were scrambled/failed). - de-tile: replace the naive Morton-over-32×32 approximation with the faithful Xenos Tiled2D bank/pipe/macro-tile address formula (ported from xenia texture_address.h). Verified correct: the Acheron backdrop decodes to a sharp planet with its spiral storm. - endian: undo the X360 word byte-swap per the fetch-constant endianness field (k8in16/k8in32/k16in32) — without it BCn/ARGB data is noise. - cubemaps: parse TXCM resources (skybox/backdrops), decoding face 0, instead of erroring "No TX2D found". - A8R8G8B8: correct channel order after the k8in32 swap ([A,R,G,B]→RGBA) — the Acheron backdrop is now correctly green, not red. - XPR files are texture PACKS; add XPR_RES_INDEX to select a resource. - CLI `texture export` now writes real PNGs (texpresso BCn decode + image), replacing the stub. Adds texpresso + image deps. - tests/texture_disc.rs: integration test running the pipeline over real disc .xpr files (28/28 parse). RE debug knobs: XPR_NO_DETILE / XPR_NO_ENDIAN / XPR_FORCE_ENDIAN. KNOWN ISSUE: mipmapped DXT1 textures still decode to noise — mip 0 is not at base_address in the multi-resource packs (localized to a mip storage-offset quirk; uncompressed + de-tile + endian are all verified). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
5.1 KiB
5.1 KiB