sylpheed.db has the machinery named: IdxdLoad_Dispatch 0x824486c0, Idxd_Parse 0x82449640, Reflect_FindFieldIndex 0x8244a2f0, Reflect_SetField 0x8244a4b0. FindFieldIndex looks a field up by NAME at runtime (strlen + compare), which supports the reflective-read reading -- but Idxd_Parse is a text parser that calls SetField on a target object, so a parsed record does exist and the earlier 'no flat record' hypothesis is weakened. The useful consequence: Idxd_Parse only writes fields the text contains, so a DEFAULTED field keeps whatever the constructor stored. The defaults are therefore immediates in each definition class's constructor -- reachable by walking the call graph above IdxdLoad_Dispatch -- not values to be scanned for in RAM. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
13 KiB
Live unit definitions from a running Stage 02 (2026-08-12)
The Route-B question — what value does a field that the disc leaves defaulted actually take at runtime — needs the game running. This is the first snapshot of the parsed definition objects taken straight out of guest RAM, plus the recipe that works in the box today, because getting there was most of the work.
The recipe that works
Everything must happen inside one blocking foreground call. A process that
outlives the call that started it is reaped — nohup, a harness background job
and a wait-holding wrapper were all tried and all died within a minute of the
turn ending (see the session-lifetime notes).
tools/re-capture/launch_mission.sh fly # title → LOAD → slot 01 → READY ROOM → TAKE OFF
python3 tools/re-capture/gmem.py find hex:820af844 400 # live definition objects
python3 tools/re-capture/gmem.py words <va> 96 # dump each one
Two environment facts that cost an hour each:
- Audio must be
--audio --apu=sdlwithSDL_AUDIODRIVER=dummy. There is no PulseAudio server in the box, so muting (--apu=nop,run-canary's default) looks like the safe choice. It is not: the log then fills withAudioSystem::RegisterClient: CreateDriver failed for index=0, the guest never gets past the movie, and the window stays black for 8+ minutes.nav_probe.shandlaunch_mission.shalready pass the right pair — do not "fix" them. - Boot is fast once the caches are warm. The first boot took minutes; with
the shader/code cache populated,
launch_mission.shreached the flight HUD in 25 s, which is what makes a launch-and-dump fit in a single call.
entities2.py, flight_probe.py and the other analysis scripts do not run
here — no numpy (and no PIL for image work). gmem.py is pure stdlib and
works, so the pattern is: dump raw words to disc inside the call, analyse
afterwards.
What came out
14 live definition objects (vtable 0x820af844), 96 words each:
captures/stage02-live-unit-definitions.txt,
with the flight screenshot they were taken from.
| object | +0x30 |
+0x34 |
+0x38 |
+0x54 |
|---|---|---|---|---|
0xbd3b6a00 |
2500 | 3100 | 2600 | 10000 |
0xbd3d2d80 |
80 | 80 | 350 | 4000 |
0xbd3da100 |
10 | 7 | 29 | 1500 |
0xbd3db980 |
350 | 70 | 200 | 10000 |
0xbd3dbd00 |
10 | 5 | 20 | 300 |
0xbd3dea80 |
20 | 9 | 22 | 100 |
0xbd3dfc00 |
10 | 7 | 29 | 1000 |
0xbd3e0680 |
300 | 300 | 2800 | 3000 |
0xbd3e1f00 |
400 | 400 | 1400 | 25000 |
0xbd3e6f80 |
300 | 300 | 2100 | 10000 |
0xbd3ee300 |
200 | 200 | 2000 | 10000 |
0xbd3faa80 |
100 | 40 | 50 | 500 |
0xbd3fd800 |
600 | 600 | 3800 | 30000 |
0xbd40e200 |
700 | 700 | 3800 | 30000 |
This corroborates the layout solved earlier from a single in-mission
snapshot (+0x054 = HP, +0x30…0x38 = Size_X/Y/Z) rather than re-proving it:
the +0x54 column reads as hull values across three orders of magnitude
(100 for something small, 30 000 twice for capital ships), and the sizes scale
with them. It also gives independent support to the Size_Y inherits Size_X
default rule — five of the fourteen have +0x30 == +0x34 exactly
(300/300, 400/400, 200/200, 600/600, 700/700) while the rest differ.
Identity without a name: match on the values
Nothing in the first 96 words is a name pointer, so identity comes from the
numbers themselves. examples/unit_signatures.rs prints (HP, Size_X, Size_Y, Size_Z) for every craft unit and vessel on the disc; a live object is then the
record whose known fields it reproduces exactly.
Seven of the fourteen match a disc record on all four values — the player's
Delta Saber (10, 7, 29, HP 1500 in its player form and 1000 otherwise), the
ArrowHead, an ADAN turret, an Attacker. The other seven match nothing, and
that is the point: their disc records leave a field defaulted, so there is
nothing to match against. 18 of the 23 vessel records on disc are missing at
least one of these four fields, nearly always Size_Y.
✅ Route B: 13 defaulted fields read out of the running game
Matching each disc record that defaults exactly one field against the live object that reproduces its remaining fields resolves the missing value:
| unit | field | runtime value | live object (sx, sy, sz, hp) |
|---|---|---|---|
UN_e201_ADAN_ISCMissile |
Size_Y |
300 | 0xbd3e0680 (300, 300, 2800, 3000) |
UN_f106_TCAF_Destroyer |
Size_Y |
200 | 0xbd3ee300 (200, 200, 2000, 10000) |
UN_f106_TCAF_Destroyer_Inv |
Size_Y |
200 | 0xbd3ee300 |
UN_e105_ADAN_Cruiser |
Size_Y |
600 | 0xbd3fd800 (600, 600, 3800, 30000) |
UN_e105_ADAN_CruiserEX |
Size_Y |
600 | 0xbd3fd800 |
UN_f105_TCAF_Cruiser |
Size_Y |
700 | 0xbd40e200 (700, 700, 3800, 30000) |
UN_f105_TCAF_Cruiser_EX5 |
Size_Y |
700 | 0xbd40e200 |
UN_f105_TCAF_Cruiser_Inv |
Size_Y |
700 | 0xbd40e200 |
UN_e108_ADAN_ASFrigate |
Size_Y |
80 | 0xbd3d2d80 (80, 80, 350, 4000) |
UN_e108_ADAN_ASFrigateEX |
Size_Y |
80 | 0xbd3d2d80 |
UN_e106_ADAN_Destroyer |
Size_Y |
300 | 0xbd3e6f80 (300, 300, 2100, 10000) |
UN_e106_ADAN_DestroyerEX |
Size_Y |
300 | 0xbd3e6f80 |
UN_f101_TCAF_Acropolis |
Size_Y |
400 | 0xbd3e1f00 (400, 400, 1400, 25000) |
Every resolved value equals that unit's Size_X — so the running game
confirms the Size_Y inherits Size_X rule that was derived statically from
sibling records, this time from the engine's own parsed definitions.
Two honest limits. Variants share a live object (_Inv, _EX5, EX map to the
same definition as their base), so the snapshot cannot distinguish them — the
value is right for the class, and per-variant differences in other fields are
not addressed. And this run only reaches the units Stage 02 instantiates: the
…Ratio / …Count family (HQRatio, PowerRatio, ShieldRatio, HatchCount,
NodeCount, SequencingCount, …) is defaulted on 5–23 records each and is
not resolved here, because those fields' offsets in the live object are not
yet known. Finding them is the next run: dump deeper than 96 words and look for
the constants the disc does set on the records that set them.
Locating fields inside the live object
The next step — reading the …Ratio / …Count family — needs to know where
each field sits in the live object. The method is to anchor on a unit whose disc
record sets a field and look for that value in its dumped words. Anchoring on
UN_f106_TCAF_Destroyer (disc sets Size_Radius 0.1, ThrusterRatio 0.8,
ResistanceParalyze 0.97) and then checking the same offsets across five capital
ships and the player's fighter:
| offset | reading | f106 |
f105 |
e105 |
e106 |
f101 |
Delta Saber |
|---|---|---|---|---|---|---|---|
+0x30 |
Size_X ✅ |
200 | 700 | 600 | 300 | 400 | 10 |
+0x34 |
Size_Y ✅ |
200 | 700 | 600 | 300 | 400 | 7 |
+0x38 |
Size_Z ✅ |
2000 | 3800 | 3800 | 2100 | 1400 | 29 |
+0x54 |
HP ✅ |
10000 | 30000 | 30000 | 10000 | 25000 | 1500 |
+0x74 |
🟡 ThrusterRatio |
0.8 | 0.8 | 0.8 | 0.8 | 0.8 | 1 |
+0x84 |
🟡 ResistanceParalyze |
0.97 | 0.97 | 0.97 | 0.97 | 0.97 | 0.97 |
+0x40 |
❔ | 0.1 | 0.1 | 1 | 1 | 1 | 0.1 |
+0x74 and +0x84 are marked 🟡 because they rest on one anchoring unit: the
value is right for the Destroyer and constant across the others, which is
consistent with a field the rest default, but a second anchoring unit that sets
them to something different is what would prove it. +0x40 is 0.1 on two units
and 1 on three, so it is a real per-unit field — just not identified.
⚠️ The automated version finds almost nothing, and the reason is not what it
first looked like. examples/live_offsets.rs correlates every get_f32(key)
against every dumped word and keeps offsets all units agree on. Over five units
it produced exactly one hit, YawDragFactor → +0x0c, and that hit is
wrong: +0x0c holds the integer 2 (printed as the denormal 2.8e-45), which
collided with YawDragFactor = 2.0. Any float-compare against small integers has
that failure mode.
The first explanation written here — that get_f32 is unreliable on
default-heavy records — was wrong, and measuring killed it: get_f32
resolves 46–57 numeric fields per unit (Destroyer 46, e105 Cruiser 57,
f105 Cruiser 49, e106 Destroyer 51, Acropolis 45). It is the documented,
reliable API and it works.
The real problem is that the values are not in this object. Dumping 512 words
(2 KB) instead of 96 changes nothing at all: still exactly 4 of ~50 disc
values found, for every one of the five units. So the structure at vtable
0x820af844 is not the parsed definition record — it carries the handful of
fields above (sizes, HP, a couple of ratios) and the rest of the record lives
elsewhere, presumably behind a pointer.
Next probe, therefore, is not a bigger window: search guest RAM for a value that
is distinctive to one unit (e.g. the Acropolis' HP 25000 = 0x46c35000) and see
what other structure holds it, then map that one.
Where the rest of the record is — three probes, and a hypothesis
Following "search RAM for a unit-distinctive value" produced no parsed record:
HP 25000(0x46c35000, the Acropolis) — 200+ hits, the search limit. Too common to anchor on: it is also a generic constant.AttackVesselPoint 0.08(0x3da3d70a, an unusual float) — 64+ hits, and none of the eight windows dumped around them contained the unit's other values (Size_X 400,Size_Z 1400,HP 25000,RadarRange 60000). One hit sits in the executable range (0x820b62f4), i.e. a code/rdata constant.- The ID string itself.
UN_f101_TCAF_Acropolisappears twice in RAM, each copy referenced by a pointer exactly 16 bytes before the string. But a 256-word window around it contains none of the unit's numbers — because that region is the IDXD string pool, where25000.0is stored as text.
🟡 Hypothesis: there is no flat parsed record. IDXD is a reflective format,
and the evidence fits the engine reading values out of the pool by key when it
needs them, caching only the few it touches per frame. That is exactly what the
0x820af844 object looks like: sizes (collision), HP (damage), a couple of
ratios — and nothing else, no matter how deep it is dumped.
If that is right, it reframes Route B. For a defaulted field there is no value
in the pool at all, so the default is applied by code at read time and can never
be found by scanning data structures. It would have to come from either the read
path (trace where a key hash is looked up and what the miss path substitutes) or
from the title's own code — which is the DuckDB static route this project already
has. The 13 Size_Y values recovered above worked precisely because Size_Y is
one of the cached, every-frame fields.
This is a hypothesis, not a finding: it explains three negative probes but has not been confirmed by watching a read happen.
The static route says where the defaults must be
The DuckDB image (xenia-rs/sylpheed.db, 12 156 functions / 1.87 M instructions)
has the reflective machinery under real names:
| address | name |
|---|---|
0x824486c0 |
IdxdLoad_Dispatch |
0x82448d00 |
IdxdLoad_Variant2 |
0x82449640 |
Idxd_Parse |
0x8244a2f0 |
Reflect_FindFieldIndex |
0x8244a4b0 |
Reflect_SetField |
Reflect_FindFieldIndex measures a C string, indexes a buffer and calls a
compare routine — it looks a field up by name at runtime, which is the
reflective read the hypothesis above predicted. But Idxd_Parse is a text
parser (it checks for a UTF-16 BOM, walks characters through a jump table at
0x824497f8) and it calls Reflect_SetField on a target object passed in r3.
That last point weakens the "no parsed record" hypothesis: parsing writes
values into a real object. So a parsed record does exist — my three RAM probes
simply did not find the right one — and, more usefully, it tells us where a
defaulted field's value comes from. Idxd_Parse only ever writes the fields the
text actually contains, so a defaulted field keeps whatever the object had
before parsing — i.e. the value its constructor stored.
So the defaults are neither in the disc data (by definition) nor in a table to be
scanned for: they are immediates in the constructor of each definition class.
Reading them is a disassembly job — find the allocation site above
IdxdLoad_Dispatch, then the constructor it calls, and read the stores. That is
the next step, and it would settle the whole …Ratio / …Count family at once
rather than one field per flight.
(The vtables, classes and methods tables are empty in this DB build, as
CLAUDE.md warns, so the class has to be reached through the call graph.)