Re-measured with 5 s of settle per phase and the speed recorded at the moment the turn starts (flight_law3.py): pitch @ 130/s 74.9 deg/s vs AV_PitchMinus_Min 75 pitch @ 1821/s 41.1 vs AV_PitchMinus_Max 40 roll @ 110/s 129.5 vs AV_Roll_Min 200 roll @ 1722/s 149.3 vs AV_Roll_Max 125 Pitch lands on the definition's own numbers with NO scale factor, so the ~1.2x I attributed to the emulated time base two iterations ago was an artefact of differentiating during the AA_* acceleration ramp with too little settle. That explanation is withdrawn: AV_* can be used verbatim. What remains is only on the linear side — settled speeds still read high and vary between runs (RT full: 1342 in one flight, 1821 in another, vs MaximumVelocity 1200), consistent with a craft being shoved around in a firefight. The HUD reads exactly CruisingVelocity at neutral. A clean linear measurement needs a quiet map; no cause is claimed until then. Roll re-measured with proper settles confirms the axis difference: no speed dependence, both regimes near AV_Roll_Max, where pitch moved 75 -> 40. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01NptfmpjdpNCKEez6d2xvA9
3.4 KiB
3.4 KiB