Three-crate Cargo workspace structured per PROJECT.md spec: - crates/sylpheed-formats — Xbox 360 format parsers (no Bevy) - crates/sylpheed-viewer — Bevy 0.15 asset viewer + egui UI - crates/sylpheed-cli — CLI tools (extract/list/sniff/texture) Milestone 1 features: - XISO disc image reading via xdvdfs 0.8 - XPR2 texture container parsing + Morton de-tiling - D3DFORMAT → wgpu TextureFormat mapping (DXT1/3/5, DXN, ARGB) - Custom Bevy AssetLoader for .xpr files - Orbit camera (LMB orbit, RMB pan, scroll zoom) - egui file browser + RE notes panel - CLI: extract / list / sniff / texture info / texture export - GitHub Actions CI (Linux, macOS, Windows, WASM) - Trunk WASM build config Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
22 lines
589 B
TOML
22 lines
589 B
TOML
[package]
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name = "sylpheed-formats"
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description = "Xbox 360 game asset format parsers for Project Sylpheed: Arc of Deception"
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version.workspace = true
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edition.workspace = true
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license.workspace = true
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authors.workspace = true
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[dependencies]
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xdvdfs = { workspace = true }
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binrw = { workspace = true }
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tokio = { workspace = true }
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futures = { workspace = true }
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thiserror = { workspace = true }
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anyhow = { workspace = true }
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tracing = { workspace = true }
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serde = { workspace = true }
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serde_json = { workspace = true }
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[dev-dependencies]
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tokio = { workspace = true }
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