[Vulkan] Untextured ImmediateDrawer, [D3D12] Small refactoring

This commit is contained in:
Triang3l
2020-09-19 18:05:54 +03:00
parent 36347ffedd
commit 229eb49b54
33 changed files with 1305 additions and 76 deletions

View File

@@ -10,7 +10,10 @@
#ifndef XENIA_UI_VULKAN_VULKAN_IMMEDIATE_DRAWER_H_
#define XENIA_UI_VULKAN_VULKAN_IMMEDIATE_DRAWER_H_
#include <memory>
#include "xenia/ui/immediate_drawer.h"
#include "xenia/ui/vulkan/vulkan_upload_buffer_pool.h"
namespace xe {
namespace ui {
@@ -21,6 +24,10 @@ class VulkanContext;
class VulkanImmediateDrawer : public ImmediateDrawer {
public:
VulkanImmediateDrawer(VulkanContext& graphics_context);
~VulkanImmediateDrawer() override;
bool Initialize();
void Shutdown();
std::unique_ptr<ImmediateTexture> CreateTexture(uint32_t width,
uint32_t height,
@@ -36,7 +43,29 @@ class VulkanImmediateDrawer : public ImmediateDrawer {
void End() override;
private:
struct PushConstants {
struct Vertex {
float viewport_size_inv[2];
} vertex;
};
bool EnsurePipelinesCreated();
VulkanContext& context_;
VkPipelineLayout pipeline_layout_ = VK_NULL_HANDLE;
std::unique_ptr<VulkanUploadBufferPool> vertex_buffer_pool_;
VkFormat pipeline_framebuffer_format_ = VK_FORMAT_UNDEFINED;
VkPipeline pipeline_triangle_ = VK_NULL_HANDLE;
VkPipeline pipeline_line_ = VK_NULL_HANDLE;
VkCommandBuffer current_command_buffer_ = VK_NULL_HANDLE;
VkExtent2D current_render_target_extent_;
VkPipeline current_pipeline_;
bool batch_open_ = false;
bool batch_has_index_buffer_;
};
} // namespace vulkan