Add OPCODE_NEGATED_MUL_ADD/OPCODE_NEGATED_MUL_SUB

Proper handling of nans for VMX max/min on x64 (minps/maxps has special behavior depending on the operand order that vmx does not have for vminfp/vmaxfp)
Add extremely unintrusive guest code profiler utilizing KUSER_SHARED systemtime. This profiler is disabled on platforms other than windows, and on windows is disabled by default by a cvar
Repurpose GUEST_SCRATCH64 stack offset to instead be for storing guest function profile times, define GUEST_SCRATCH as 0 instead, since thats already meant to be a scratch area
Fix xenia silently closing on config errors/other fatal errors by setting has_console_attached_'s default to false
Add alternative code path for guest clock that uses kusershared systemtime instead of QueryPerformanceCounter. This is way faster and I have tested it and found it to be working, but i have disabled it because i do not know how well it works on wine or on processors other than mine
Significantly reduce log spam by setting XELOGAPU and XELOGGPU to be LogLevel::Debug
Changed some LOGI to LOGD in places to reduce log spam
Mark VdSwap as kHighFrequency, it was spamming up logs
Make logging calls less intrusive for the caller by forcing the test of log level inline and moving the format/AppendLogLine stuff to an outlined cold function
Add swcache namespace for software cache operations like prefetches, streaming stores and streaming loads.
Add XE_MSVC_REORDER_BARRIER for preventing msvc from propagating a value too close to its store or from its load
Add xe_unlikely_mutex for locks we know have very little contention
add XE_HOST_CACHE_LINE_SIZE and XE_RESTRICT to platform.h
Microoptimization: Changed most uses of size_t to ring_size_t in RingBuffer, this reduces the size of the inlined ringbuffer operations slightly by eliminating rex prefixes, depending on register allocation
Add BeginPrefetchedRead to ringbuffer, which prefetches the second range if there is one according to the provided PrefetchTag
added inline_loadclock cvar, which will directly use the value of the guest clock from clock.cc in jitted guest code. off by default
change uses of GUEST_SCRATCH64 to GUEST_SCRATCH
Add fast vectorized xenos_half_to_float/xenos_float_to_half (currently resides in x64_seq_vector, move to gpu code maybe at some point)
Add fast x64 codegen for PackFloat16_4/UnpackFloat16_4. Same code can be used for Float16_2 in future commit. This should speed up some games that use these functions heavily
Remove cvar for toggling old float16 behavior
Add VRSAVE register, support mfspr/mtspr vrsave
Add cvar for toggling off codegen for trap instructions and set it to true by default.
Add specialized methods to CommandProcessor: WriteRegistersFromMem, WriteRegisterRangeFromRing, and WriteOneRegisterFromRing. These reduce the overall cost of WriteRegister
Use a fixed size vmem vector for upload ranges, realloc/memsetting on resize  in the inner loop of requestranges was showing up on the profiler (the search in requestranges itself needs work)
Rename fixed_vmem_vector to better fit xenia's naming convention
Only log unknown register writes in WriteRegister if DEBUG :/. We're stuck on MSVC with c++17 so we have no way of influencing the branch ordering for that function without profile guided optimization
Remove binding stride assert in shader_translator.cc, triangle told me its leftover ogl stuff
Mark xe::FatalError as noreturn
If a controller is not connected, delay by 1.1 seconds before checking if it has been reconnected. Asking Xinput about a controller slot that is unused is extremely slow, and XinputGetState/SetState were taking up
an enormous amount of time in profiles. this may have caused a bit of input lag
Protect accesses to input_system with a lock
Add proper handling for user_index>= 4 in XamInputGetState/SetState, properly return zeroed state in GetState
Add missing argument to NtQueryVirtualMemory_entry
Fixed RtlCompareMemoryUlong_entry, it actually does not care if the source is misaligned, and for length it aligns down
Fixed RtlUpperChar and RtlLowerChar, added a table that has their correct return values precomputed
This commit is contained in:
chss95cs@gmail.com
2022-08-20 11:40:19 -07:00
parent 7cc364dcb8
commit 457296850e
54 changed files with 1441 additions and 615 deletions

View File

@@ -948,7 +948,11 @@ bool KernelState::Restore(ByteStream* stream) {
}
uint8_t KernelState::GetConnectedUsers() const {
return emulator_->input_system()->GetConnectedSlots();
auto input_sys = emulator_->input_system();
auto lock = input_sys->lock();
return input_sys->GetConnectedSlots();
}
void KernelState::UpdateUsedUserProfiles() {

View File

@@ -58,6 +58,7 @@ dword_result_t XamInputGetCapabilities_entry(
}
auto input_system = kernel_state()->emulator()->input_system();
auto lock = input_system->lock();
return input_system->GetCapabilities(actual_user_index, flags, caps);
}
DECLARE_XAM_EXPORT1(XamInputGetCapabilities, kInput, kSketchy);
@@ -81,6 +82,7 @@ dword_result_t XamInputGetCapabilitiesEx_entry(
}
auto input_system = kernel_state()->emulator()->input_system();
auto lock = input_system->lock();
return input_system->GetCapabilities(actual_user_index, flags, caps);
}
DECLARE_XAM_EXPORT1(XamInputGetCapabilitiesEx, kInput, kSketchy);
@@ -88,6 +90,13 @@ DECLARE_XAM_EXPORT1(XamInputGetCapabilitiesEx, kInput, kSketchy);
// https://msdn.microsoft.com/en-us/library/windows/desktop/microsoft.directx_sdk.reference.xinputgetstate(v=vs.85).aspx
dword_result_t XamInputGetState_entry(dword_t user_index, dword_t flags,
pointer_t<X_INPUT_STATE> input_state) {
if (input_state) {
memset((void*)input_state.host_address(), 0, sizeof X_INPUT_STATE);
}
if (user_index >= 4) {
return X_ERROR_DEVICE_NOT_CONNECTED;
}
// Games call this with a NULL state ptr, probably as a query.
if ((flags & 0xFF) && (flags & XINPUT_FLAG_GAMEPAD) == 0) {
@@ -96,12 +105,14 @@ dword_result_t XamInputGetState_entry(dword_t user_index, dword_t flags,
}
uint32_t actual_user_index = user_index;
// chrispy: change this, logic is not right
if ((actual_user_index & 0xFF) == 0xFF || (flags & XINPUT_FLAG_ANY_USER)) {
// Always pin user to 0.
actual_user_index = 0;
}
auto input_system = kernel_state()->emulator()->input_system();
auto lock = input_system->lock();
return input_system->GetState(user_index, input_state);
}
DECLARE_XAM_EXPORT2(XamInputGetState, kInput, kImplemented, kHighFrequency);
@@ -109,6 +120,9 @@ DECLARE_XAM_EXPORT2(XamInputGetState, kInput, kImplemented, kHighFrequency);
// https://msdn.microsoft.com/en-us/library/windows/desktop/microsoft.directx_sdk.reference.xinputsetstate(v=vs.85).aspx
dword_result_t XamInputSetState_entry(dword_t user_index, dword_t unk,
pointer_t<X_INPUT_VIBRATION> vibration) {
if (user_index >= 4) {
return X_E_DEVICE_NOT_CONNECTED;
}
if (!vibration) {
return X_ERROR_BAD_ARGUMENTS;
}
@@ -120,6 +134,7 @@ dword_result_t XamInputSetState_entry(dword_t user_index, dword_t unk,
}
auto input_system = kernel_state()->emulator()->input_system();
auto lock = input_system->lock();
return input_system->SetState(user_index, vibration);
}
DECLARE_XAM_EXPORT1(XamInputSetState, kInput, kImplemented);
@@ -147,6 +162,7 @@ dword_result_t XamInputGetKeystroke_entry(
}
auto input_system = kernel_state()->emulator()->input_system();
auto lock = input_system->lock();
return input_system->GetKeystroke(user_index, flags, keystroke);
}
DECLARE_XAM_EXPORT1(XamInputGetKeystroke, kInput, kImplemented);
@@ -166,14 +182,15 @@ dword_result_t XamInputGetKeystrokeEx_entry(
uint32_t user_index = *user_index_ptr;
auto input_system = kernel_state()->emulator()->input_system();
auto lock = input_system->lock();
if ((user_index & 0xFF) == 0xFF) {
// Always pin user to 0.
user_index = 0;
}
if (flags & XINPUT_FLAG_ANY_USER) {
// That flag means we should iterate over every connected controller and check which one have pending request.
// That flag means we should iterate over every connected controller and
// check which one have pending request.
auto result = X_ERROR_DEVICE_NOT_CONNECTED;
for (uint32_t i = 0; i < 4; i++) {
auto result = input_system->GetKeystroke(i, flags, keystroke);
@@ -188,6 +205,7 @@ dword_result_t XamInputGetKeystrokeEx_entry(
}
auto result = input_system->GetKeystroke(user_index, flags, keystroke);
if (XSUCCEEDED(result)) {
*user_index_ptr = keystroke->user_index;
}
@@ -202,7 +220,8 @@ X_HRESULT_result_t XamUserGetDeviceContext_entry(dword_t user_index,
// If this function fails they assume zero, so let's fail AND
// set zero just to be safe.
*out_ptr = 0;
if (kernel_state()->IsUserSignedIn(user_index) || (user_index & 0xFF) == 0xFF) {
if (kernel_state()->IsUserSignedIn(user_index) ||
(user_index & 0xFF) == 0xFF) {
*out_ptr = (uint32_t)user_index;
return X_E_SUCCESS;
} else {

View File

@@ -121,7 +121,8 @@ dword_result_t NtAllocateVirtualMemory_entry(lpdword_t base_addr_ptr,
? -int32_t(region_size_ptr.value())
: region_size_ptr.value();
adjusted_size = xe::round_up(adjusted_size, adjusted_base ? page_size : 64 * 1024);
adjusted_size =
xe::round_up(adjusted_size, adjusted_base ? page_size : 64 * 1024);
// Allocate.
uint32_t allocation_type = 0;
@@ -295,10 +296,19 @@ struct X_MEMORY_BASIC_INFORMATION {
be<uint32_t> protect;
be<uint32_t> type;
};
// chrispy: added region_type ? guessed name, havent seen any except 0 used
dword_result_t NtQueryVirtualMemory_entry(
dword_t base_address,
pointer_t<X_MEMORY_BASIC_INFORMATION> memory_basic_information_ptr) {
pointer_t<X_MEMORY_BASIC_INFORMATION> memory_basic_information_ptr,
dword_t region_type) {
switch (region_type) {
case 0:
case 1:
case 2:
break;
default:
return X_STATUS_INVALID_PARAMETER;
}
auto heap = kernel_state()->memory()->LookupHeap(base_address);
HeapAllocationInfo alloc_info;
if (heap == nullptr || !heap->QueryRegionInfo(base_address, &alloc_info)) {
@@ -373,8 +383,9 @@ dword_result_t MmAllocatePhysicalMemoryEx_entry(
// min_addr_range/max_addr_range are bounds in physical memory, not virtual.
uint32_t heap_base = heap->heap_base();
uint32_t heap_physical_address_offset = heap->GetPhysicalAddress(heap_base);
// TODO(Gliniak): Games like 545108B4 compares min_addr_range with value returned.
// 0x1000 offset causes it to go below that minimal range and goes haywire
// TODO(Gliniak): Games like 545108B4 compares min_addr_range with value
// returned. 0x1000 offset causes it to go below that minimal range and goes
// haywire
if (min_addr_range && max_addr_range) {
heap_physical_address_offset = 0;
}

View File

@@ -53,21 +53,20 @@ DECLARE_XBOXKRNL_EXPORT1(RtlCompareMemory, kMemory, kImplemented);
// https://msdn.microsoft.com/en-us/library/ff552123
dword_result_t RtlCompareMemoryUlong_entry(lpvoid_t source, dword_t length,
dword_t pattern) {
// Return 0 if source/length not aligned
if (source.guest_address() % 4 || length % 4) {
return 0;
}
uint32_t num_compared_bytes = 0;
uint32_t n = 0;
for (uint32_t i = 0; i < (length / 4); i++) {
// FIXME: This assumes as_array returns xe::be
uint32_t val = source.as_array<uint32_t>()[i];
if (val == pattern) {
n++;
uint32_t swapped_pattern = xe::byte_swap(pattern.value());
char* host_source = (char*)source.host_address();
for (uint32_t aligned_length = length & 0xFFFFFFFCU; aligned_length;
num_compared_bytes += 4) {
if (*(uint32_t*)(host_source + num_compared_bytes) != swapped_pattern) {
break;
}
aligned_length = aligned_length - 4;
}
return n;
return num_compared_bytes;
}
DECLARE_XBOXKRNL_EXPORT1(RtlCompareMemoryUlong, kMemory, kImplemented);
@@ -85,23 +84,61 @@ void RtlFillMemoryUlong_entry(lpvoid_t destination, dword_t length,
}
DECLARE_XBOXKRNL_EXPORT1(RtlFillMemoryUlong, kMemory, kImplemented);
dword_result_t RtlUpperChar_entry(dword_t in) {
char c = in & 0xFF;
if (c >= 'a' && c <= 'z') {
return c ^ 0x20;
}
static constexpr const unsigned char rtl_lower_table[256] = {
0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, 0x8, 0x9, 0xA, 0xB,
0xC, 0xD, 0xE, 0xF, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17,
0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F, 0x20, 0x21, 0x22, 0x23,
0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2A, 0x2B, 0x2C, 0x2D, 0x2E, 0x2F,
0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0x3A, 0x3B,
0x3C, 0x3D, 0x3E, 0x3F, 0x40, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66, 0x67,
0x68, 0x69, 0x6A, 0x6B, 0x6C, 0x6D, 0x6E, 0x6F, 0x70, 0x71, 0x72, 0x73,
0x74, 0x75, 0x76, 0x77, 0x78, 0x79, 0x7A, 0x5B, 0x5C, 0x5D, 0x5E, 0x5F,
0x60, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68, 0x69, 0x6A, 0x6B,
0x6C, 0x6D, 0x6E, 0x6F, 0x70, 0x71, 0x72, 0x73, 0x74, 0x75, 0x76, 0x77,
0x78, 0x79, 0x7A, 0x7B, 0x7C, 0x7D, 0x7E, 0x7F, 0x80, 0x81, 0x82, 0x83,
0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8A, 0x8B, 0x8C, 0x8D, 0x8E, 0x8F,
0x90, 0x91, 0x92, 0x93, 0x94, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9A, 0x9B,
0x9C, 0x9D, 0x9E, 0x9F, 0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xA5, 0xA6, 0xA7,
0xA8, 0xA9, 0xAA, 0xAB, 0xAC, 0xAD, 0xAE, 0xAF, 0xB0, 0xB1, 0xB2, 0xB3,
0xB4, 0xB5, 0xB6, 0xB7, 0xB8, 0xB9, 0xBA, 0xBB, 0xBC, 0xBD, 0xBE, 0xBF,
0xE0, 0xE1, 0xE2, 0xE3, 0xE4, 0xE5, 0xE6, 0xE7, 0xE8, 0xE9, 0xEA, 0xEB,
0xEC, 0xED, 0xEE, 0xEF, 0xF0, 0xF1, 0xF2, 0xF3, 0xF4, 0xF5, 0xF6, 0xD7,
0xF8, 0xF9, 0xFA, 0xFB, 0xFC, 0xFD, 0xFE, 0xDF, 0xE0, 0xE1, 0xE2, 0xE3,
0xE4, 0xE5, 0xE6, 0xE7, 0xE8, 0xE9, 0xEA, 0xEB, 0xEC, 0xED, 0xEE, 0xEF,
0xF0, 0xF1, 0xF2, 0xF3, 0xF4, 0xF5, 0xF6, 0xF7, 0xF8, 0xF9, 0xFA, 0xFB,
0xFC, 0xFD, 0xFE, 0xFF};
return c;
static constexpr const unsigned char rtl_upper_table[256] = {
0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, 0x8, 0x9, 0xA, 0xB,
0xC, 0xD, 0xE, 0xF, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17,
0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F, 0x20, 0x21, 0x22, 0x23,
0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2A, 0x2B, 0x2C, 0x2D, 0x2E, 0x2F,
0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0x3A, 0x3B,
0x3C, 0x3D, 0x3E, 0x3F, 0x40, 0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0x47,
0x48, 0x49, 0x4A, 0x4B, 0x4C, 0x4D, 0x4E, 0x4F, 0x50, 0x51, 0x52, 0x53,
0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5A, 0x5B, 0x5C, 0x5D, 0x5E, 0x5F,
0x60, 0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0x47, 0x48, 0x49, 0x4A, 0x4B,
0x4C, 0x4D, 0x4E, 0x4F, 0x50, 0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57,
0x58, 0x59, 0x5A, 0x7B, 0x7C, 0x7D, 0x7E, 0x7F, 0x80, 0x81, 0x82, 0x83,
0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8A, 0x8B, 0x8C, 0x8D, 0x8E, 0x8F,
0x90, 0x91, 0x92, 0x93, 0x94, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9A, 0x9B,
0x9C, 0x9D, 0x9E, 0x9F, 0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xA5, 0xA6, 0xA7,
0xA8, 0xA9, 0xAA, 0xAB, 0xAC, 0xAD, 0xAE, 0xAF, 0xB0, 0xB1, 0xB2, 0xB3,
0xB4, 0xB5, 0xB6, 0xB7, 0xB8, 0xB9, 0xBA, 0xBB, 0xBC, 0xBD, 0xBE, 0xBF,
0xC0, 0xC1, 0xC2, 0xC3, 0xC4, 0xC5, 0xC6, 0xC7, 0xC8, 0xC9, 0xCA, 0xCB,
0xCC, 0xCD, 0xCE, 0xCF, 0xD0, 0xD1, 0xD2, 0xD3, 0xD4, 0xD5, 0xD6, 0xD7,
0xD8, 0xD9, 0xDA, 0xDB, 0xDC, 0xDD, 0xDE, 0xDF, 0xC0, 0xC1, 0xC2, 0xC3,
0xC4, 0xC5, 0xC6, 0xC7, 0xC8, 0xC9, 0xCA, 0xCB, 0xCC, 0xCD, 0xCE, 0xCF,
0xD0, 0xD1, 0xD2, 0xD3, 0xD4, 0xD5, 0xD6, 0xF7, 0xD8, 0xD9, 0xDA, 0xDB,
0xDC, 0xDD, 0xDE, 0x3F};
dword_result_t RtlUpperChar_entry(dword_t in) {
return rtl_upper_table[in & 0xff];
}
DECLARE_XBOXKRNL_EXPORT1(RtlUpperChar, kNone, kImplemented);
dword_result_t RtlLowerChar_entry(dword_t in) {
char c = in & 0xFF;
if (c >= 'A' && c <= 'Z') {
return c ^ 0x20;
}
return c;
return rtl_lower_table[in & 0xff];
}
DECLARE_XBOXKRNL_EXPORT1(RtlLowerChar, kNone, kImplemented);

View File

@@ -473,7 +473,8 @@ void VdSwap_entry(
dwords[i] = xenos::MakePacketType2();
}
}
DECLARE_XBOXKRNL_EXPORT2(VdSwap, kVideo, kImplemented, kImportant);
DECLARE_XBOXKRNL_EXPORT3(VdSwap, kVideo, kImplemented, kHighFrequency,
kImportant);
void RegisterVideoExports(xe::cpu::ExportResolver* export_resolver,
KernelState* kernel_state) {