Real modules and threads (mostly).
Need events/waiting to get proper launch thread behavior.
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@@ -25,16 +25,19 @@ class Processor;
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class ThreadState {
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public:
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ThreadState(Processor* processor,
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uint32_t stack_address, uint32_t stack_size);
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uint32_t stack_size, uint32_t thread_state_address);
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~ThreadState();
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xe_ppc_state_t* ppc_state();
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private:
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uint32_t stack_address_;
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uint32_t stack_size_;
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uint32_t thread_state_address;
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xe_memory_ref memory_;
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uint32_t stack_address_;
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uint32_t thread_state_address_;
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xe_ppc_state_t ppc_state_;
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};
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