[Kernel] Fixed releasing XObject handles on title termination
This commit is contained in:
@@ -903,10 +903,7 @@ void KernelState::TerminateTitle() {
|
||||
|
||||
// Third: Unload all user modules (including the executable).
|
||||
for (size_t i = 0; i < user_modules_.size(); i++) {
|
||||
X_STATUS status = user_modules_[i]->Unload();
|
||||
assert_true(XSUCCEEDED(status));
|
||||
|
||||
object_table_.RemoveHandle(user_modules_[i]->handle());
|
||||
user_modules_[i]->ReleaseHandle();
|
||||
}
|
||||
user_modules_.clear();
|
||||
|
||||
|
||||
@@ -276,7 +276,7 @@ void ObjectTable::PurgeAllObjects() {
|
||||
auto& entry = table_[slot];
|
||||
if (entry.object) {
|
||||
entry.handle_ref_count = 0;
|
||||
entry.object->Release();
|
||||
entry.object->ReleaseHandle();
|
||||
|
||||
entry.object = nullptr;
|
||||
}
|
||||
|
||||
@@ -383,27 +383,43 @@ void XamLoaderLaunchTitle_entry(lpstring_t raw_name_ptr, dword_t flags) {
|
||||
auto& loader_data = xam->loader_data();
|
||||
loader_data.launch_flags = flags;
|
||||
|
||||
std::string title;
|
||||
std::string message;
|
||||
|
||||
// Translate the launch path to a full path.
|
||||
if (raw_name_ptr && !raw_name_ptr.value().empty()) {
|
||||
loader_data.launch_path = xe::path_to_utf8(raw_name_ptr.value());
|
||||
loader_data.launch_data_present = true;
|
||||
xam->SaveLoaderData();
|
||||
|
||||
auto display_window = kernel_state()->emulator()->display_window();
|
||||
auto imgui_drawer = kernel_state()->emulator()->imgui_drawer();
|
||||
|
||||
if (display_window && imgui_drawer) {
|
||||
display_window->app_context().CallInUIThreadSynchronous([imgui_drawer]() {
|
||||
xe::ui::ImGuiDialog::ShowMessageBox(
|
||||
imgui_drawer, "Title was restarted",
|
||||
"Title closed with new launch data. \nPlease restart Xenia. "
|
||||
"Game will be loaded automatically.");
|
||||
});
|
||||
}
|
||||
title = "Title was restarted";
|
||||
message =
|
||||
"Title closed with new launch data. \nPlease restart Xenia. "
|
||||
"Game will be loaded automatically.";
|
||||
} else {
|
||||
title = "Title terminated";
|
||||
message = "Game requested exit to dashboard.";
|
||||
assert_always("Game requested exit to dashboard via XamLoaderLaunchTitle");
|
||||
}
|
||||
|
||||
auto display_window = kernel_state()->emulator()->display_window();
|
||||
auto imgui_drawer = kernel_state()->emulator()->imgui_drawer();
|
||||
|
||||
if (display_window && imgui_drawer) {
|
||||
display_window->app_context().CallInUIThreadSynchronous(
|
||||
[imgui_drawer, title, message]() {
|
||||
auto dialog = xe::ui::ImGuiDialog::ShowMessageBox(
|
||||
imgui_drawer, title.c_str(), message.c_str());
|
||||
|
||||
std::jthread([dialog]() {
|
||||
while (!dialog->IsClosing()) {
|
||||
std::this_thread::yield();
|
||||
}
|
||||
|
||||
std::quick_exit(0);
|
||||
}).detach();
|
||||
});
|
||||
}
|
||||
|
||||
// This function does not return.
|
||||
kernel_state()->TerminateTitle();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user