[GPU] Changed default readback_resolve to none
This commit is contained in:
@@ -511,7 +511,7 @@ class IConfigVarUpdate {
|
||||
// If you're reviewing a pull request with a change here, check if 1) has been
|
||||
// done by the submitter before merging.
|
||||
static constexpr uint32_t kLastCommittedUpdateDate =
|
||||
MakeConfigVarUpdateDate(2025, 12, 1, 23);
|
||||
MakeConfigVarUpdateDate(2025, 12, 4, 21);
|
||||
|
||||
virtual ~IConfigVarUpdate() = default;
|
||||
|
||||
|
||||
@@ -49,13 +49,16 @@ DEFINE_bool(clear_memory_page_state, false,
|
||||
"GPU");
|
||||
|
||||
DEFINE_string(
|
||||
readback_resolve, "fast",
|
||||
readback_resolve, "none",
|
||||
"Controls CPU readback of render-to-texture resolve results.\n"
|
||||
" fast: Read from previous frame (1 frame delay, no GPU stall - default)\n"
|
||||
" fast: Read from previous frame (1 frame delay, no GPU stall, slight "
|
||||
"performance hit)\n"
|
||||
" full: Wait for GPU to finish (accurate but slow, GPU-CPU sync stall)\n"
|
||||
" none: Disable readback completely (some games render better without it)",
|
||||
"GPU");
|
||||
|
||||
UPDATE_from_string(readback_resolve, 2025, 12, 4, 21, "fast");
|
||||
|
||||
DEFINE_bool(
|
||||
readback_memexport, false,
|
||||
"Read data written by memory export in shaders on the CPU. "
|
||||
|
||||
Reference in New Issue
Block a user