[GPU] Changed default readback_resolve to none

This commit is contained in:
Gliniak
2025-12-04 20:12:34 +01:00
parent 4494e40c71
commit 90a7cc4fee
2 changed files with 6 additions and 3 deletions

View File

@@ -511,7 +511,7 @@ class IConfigVarUpdate {
// If you're reviewing a pull request with a change here, check if 1) has been
// done by the submitter before merging.
static constexpr uint32_t kLastCommittedUpdateDate =
MakeConfigVarUpdateDate(2025, 12, 1, 23);
MakeConfigVarUpdateDate(2025, 12, 4, 21);
virtual ~IConfigVarUpdate() = default;

View File

@@ -49,13 +49,16 @@ DEFINE_bool(clear_memory_page_state, false,
"GPU");
DEFINE_string(
readback_resolve, "fast",
readback_resolve, "none",
"Controls CPU readback of render-to-texture resolve results.\n"
" fast: Read from previous frame (1 frame delay, no GPU stall - default)\n"
" fast: Read from previous frame (1 frame delay, no GPU stall, slight "
"performance hit)\n"
" full: Wait for GPU to finish (accurate but slow, GPU-CPU sync stall)\n"
" none: Disable readback completely (some games render better without it)",
"GPU");
UPDATE_from_string(readback_resolve, 2025, 12, 4, 21, "fast");
DEFINE_bool(
readback_memexport, false,
"Read data written by memory export in shaders on the CPU. "