Directly check PEB for IsDebuggerAttached
Add constexpr getters to magicdiv class so it can be used from jitted x64/dxbc Track the guest return address as well for guest/host sync, if multiple entries have the same guest stack find the first one with a matching guest retaddr. this fixes epic mickey 2 (which the previous guest-stack change had allowed to go ingame for a bit) and potentially also a crash in fable3. Break if under debugger when stackpoints are overflowed Add much more useful output for host exceptions, print out xenia_canary.exe relative offsets if exception is in module, formatmessage for ntstatus/win32err, strerror Minor d3d12 microoptimization, instead of doing SetEventOnCompletion + WaitForSingleObject do SetEventOnCompletion w/ nullptr so that the wait happens in kernel mode, avoiding two extra context switches add unimplemented kernel functions: ExAllocatePoolWithTag ObReferenceObject ObDereferenceObject has no return value. Log a message when ObDereferenceObject/Reference receive unregistered guest kernel objects gave ObLookupThreadByThreadId its correct error status hoist object_types initialization out of ObReferenceObjectByHandle Fix out parameter values on error for a few kernel funcs add note about msr to KeSetCurrentStackPointers add X_STATUS_OBJECT_TYPE_MISMATCH check for xeNtSetEvent add msr_mask field to X_KPCR
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@@ -609,6 +609,10 @@ dword_result_t ExAllocatePoolTypeWithTag_entry(dword_t size, dword_t tag,
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return addr;
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}
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DECLARE_XBOXKRNL_EXPORT1(ExAllocatePoolTypeWithTag, kMemory, kImplemented);
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dword_result_t ExAllocatePoolWithTag_entry(dword_t numbytes, dword_t tag) {
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return ExAllocatePoolTypeWithTag_entry(numbytes, tag, 0);
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}
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DECLARE_XBOXKRNL_EXPORT1(ExAllocatePoolWithTag, kMemory, kImplemented);
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dword_result_t ExAllocatePool_entry(dword_t size) {
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const uint32_t none = 0x656E6F4E; // 'None'
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