chss95cs@gmail.com a63f424c0a Directly check PEB for IsDebuggerAttached
Add constexpr getters to magicdiv class so it can be used from jitted x64/dxbc
Track the guest return address as well for guest/host sync, if multiple entries have the same guest stack find the first one with a matching guest retaddr. this fixes epic mickey 2 (which the previous guest-stack change had allowed to go ingame for a bit) and potentially also a crash in fable3.
Break if under debugger when stackpoints are overflowed

Add much more useful output for host exceptions, print out xenia_canary.exe relative offsets if exception is in module, formatmessage for ntstatus/win32err, strerror

Minor d3d12 microoptimization, instead of doing SetEventOnCompletion + WaitForSingleObject do SetEventOnCompletion w/ nullptr so that the wait happens in kernel mode, avoiding two extra context switches

add unimplemented kernel functions:
ExAllocatePoolWithTag
ObReferenceObject

ObDereferenceObject has no return value.
Log a message when ObDereferenceObject/Reference receive unregistered guest kernel objects
gave ObLookupThreadByThreadId its correct error status
hoist object_types initialization out of ObReferenceObjectByHandle
Fix out parameter values on error for a few kernel funcs
add note about msr to KeSetCurrentStackPointers
add X_STATUS_OBJECT_TYPE_MISMATCH check for xeNtSetEvent
add msr_mask field to X_KPCR
2022-12-04 12:38:19 -08:00
2022-08-19 03:39:29 -07:00
2022-05-19 09:39:55 +02:00
2022-07-30 11:13:17 -05:00
2022-05-19 09:39:57 +02:00
2022-07-17 19:57:37 -05:00
2022-01-28 23:01:50 +03:00
2022-07-21 08:31:35 -05:00
2022-07-21 08:31:35 -05:00
2022-07-21 08:31:35 -05:00
2015-08-01 00:41:46 -07:00

Xenia - Xbox 360 Emulator

Xenia is an experimental emulator for the Xbox 360. For more information, see the main Xenia wiki.

Interested in supporting the core contributors? Visit Xenia Project on Patreon.

Come chat with us about emulator-related topics on Discord. For developer chat join #dev but stay on topic. Lurking is not only fine, but encouraged! Please check the FAQ page before asking questions. We've got jobs/lives/etc, so don't expect instant answers.

Discussing illegal activities will get you banned.

Status

Buildbot Status Releases
Windows Build status LatestAll
Linux Build status

Quite a few real games run. Quite a few don't. See the Game compatibility list for currently tracked games, and feel free to contribute your own updates, screenshots, and information there following the existing conventions.

Disclaimer

The goal of this project is to experiment, research, and educate on the topic of emulation of modern devices and operating systems. It is not for enabling illegal activity. All information is obtained via reverse engineering of legally purchased devices and games and information made public on the internet (you'd be surprised what's indexed on Google...).

Quickstart

See the Quickstart page.

Building

See building.md for setup and information about the xb script. When writing code, check the style guide and be sure to run clang-format!

Contributors Wanted!

Have some spare time, know advanced C++, and want to write an emulator? Contribute! There's a ton of work that needs to be done, a lot of which is wide open greenfield fun.

For general rules and guidelines please see CONTRIBUTING.md.

Fixes and optimizations are always welcome (please!), but in addition to that there are some major work areas still untouched:

See more projects good for contributors. It's a good idea to ask on Discord and check the issues page before beginning work on something.

FAQ

See the frequently asked questions page.

Description
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Readme 68 MiB
Languages
C++ 95.9%
Rust 2%
Python 0.9%
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