Replacing old Shader with TranslatedShader.

This commit is contained in:
Ben Vanik
2015-12-06 10:36:07 -08:00
parent 083f936bbc
commit c86e479214
14 changed files with 693 additions and 727 deletions

View File

@@ -13,7 +13,6 @@
#include <string>
#include "xenia/gpu/shader.h"
#include "xenia/gpu/shader_translator.h"
#include "xenia/ui/gl/gl_context.h"
namespace xe {
@@ -29,7 +28,7 @@ class GL4Shader : public Shader {
GLuint program() const { return program_; }
GLuint vao() const { return vao_; }
bool Prepare(ShaderTranslator* shader_translator);
bool Prepare() override;
protected:
bool PrepareVertexArrayObject();