Replacing old Shader with TranslatedShader.

This commit is contained in:
Ben Vanik
2015-12-06 10:36:07 -08:00
parent 083f936bbc
commit c86e479214
14 changed files with 693 additions and 727 deletions

View File

@@ -85,13 +85,12 @@ class TraceViewer {
void DrawBlendMode(uint32_t src_blend, uint32_t dest_blend,
uint32_t blend_op);
void DrawTextureInfo(const TranslatedShader::TextureBinding& texture_binding);
void DrawFailedTextureInfo(
const TranslatedShader::TextureBinding& texture_binding,
const char* message);
void DrawTextureInfo(const Shader::TextureBinding& texture_binding);
void DrawFailedTextureInfo(const Shader::TextureBinding& texture_binding,
const char* message);
void DrawVertexFetcher(Shader* shader,
const TranslatedShader::VertexBinding& vertex_binding,
const Shader::VertexBinding& vertex_binding,
const xenos::xe_gpu_vertex_fetch_t* fetch);
};