Fleshing out debugger types.

This commit is contained in:
Ben Vanik
2015-05-24 13:43:15 -07:00
parent da655d15b3
commit e55be7d2c9
103 changed files with 4008 additions and 2025 deletions

View File

@@ -0,0 +1,21 @@
// automatically generated, do not modify
namespace xe.debug.proto
{
using FlatBuffers;
public sealed class Breakpoint : Struct {
public Breakpoint __init(int _i, ByteBuffer _bb) { bb_pos = _i; bb = _bb; return this; }
public uint BreakpointId { get { return bb.GetUint(bb_pos + 0); } }
public static int CreateBreakpoint(FlatBufferBuilder builder, uint BreakpointId) {
builder.Prep(4, 4);
builder.PutUint(BreakpointId);
return builder.Offset;
}
};
}