22 lines
478 B
C#
22 lines
478 B
C#
// automatically generated, do not modify
|
|
|
|
namespace xe.debug.proto
|
|
{
|
|
|
|
using FlatBuffers;
|
|
|
|
public sealed class Breakpoint : Struct {
|
|
public Breakpoint __init(int _i, ByteBuffer _bb) { bb_pos = _i; bb = _bb; return this; }
|
|
|
|
public uint BreakpointId { get { return bb.GetUint(bb_pos + 0); } }
|
|
|
|
public static int CreateBreakpoint(FlatBufferBuilder builder, uint BreakpointId) {
|
|
builder.Prep(4, 4);
|
|
builder.PutUint(BreakpointId);
|
|
return builder.Offset;
|
|
}
|
|
};
|
|
|
|
|
|
}
|