[Vulkan] add no_discard_stencil_in_transfer_pipelines support
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@@ -37,7 +37,6 @@ DEFINE_bool(
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"Allow stencil reference output usage on Direct3D 12 on Intel GPUs - not "
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"working on UHD Graphics 630 as of March 2021 (driver 27.20.0100.8336).",
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"GPU");
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DEFINE_bool(no_discard_stencil_in_transfer_pipelines, false, "bleh", "GPU");
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// TODO(Triang3l): Make ROV the default when it's optimized better (for
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// instance, using static shader modifications to pass render target
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// parameters).
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