[D3D12] Compilation fixes related to 8_8_8_8_GAMMA_EDRAM texture format
This commit is contained in:
@@ -100,7 +100,6 @@ inline TextureFormat GetBaseFormat(TextureFormat texture_format) {
|
||||
case TextureFormat::k_16_16_16_16_EXPAND:
|
||||
return TextureFormat::k_16_16_16_16_FLOAT;
|
||||
case TextureFormat::k_8_8_8_8_AS_16_16_16_16:
|
||||
case TextureFormat::k_8_8_8_8_GAMMA_EDRAM:
|
||||
return TextureFormat::k_8_8_8_8;
|
||||
case TextureFormat::k_DXT1_AS_16_16_16_16:
|
||||
return TextureFormat::k_DXT1;
|
||||
@@ -114,7 +113,7 @@ inline TextureFormat GetBaseFormat(TextureFormat texture_format) {
|
||||
return TextureFormat::k_10_11_11;
|
||||
case TextureFormat::k_11_11_10_AS_16_16_16_16:
|
||||
return TextureFormat::k_11_11_10;
|
||||
case TextureFormat::k_8_8_8_8_GAMMA:
|
||||
case TextureFormat::k_8_8_8_8_GAMMA_EDRAM:
|
||||
return TextureFormat::k_8_8_8_8;
|
||||
default:
|
||||
break;
|
||||
@@ -213,7 +212,6 @@ inline bool IsSRGBCapable(TextureFormat format) {
|
||||
case TextureFormat::k_2_10_10_10_AS_16_16_16_16:
|
||||
case TextureFormat::k_10_11_11_AS_16_16_16_16:
|
||||
case TextureFormat::k_11_11_10_AS_16_16_16_16:
|
||||
case TextureFormat::k_8_8_8_8_GAMMA:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
|
||||
Reference in New Issue
Block a user