Commit Graph

56 Commits

Author SHA1 Message Date
gibbed
0ac83f99dc [App] Add winkey input driver last. 2019-08-03 20:47:39 -05:00
gibbed
f2dac86b3f [App] Use make_unique when creating a derived type instance. 2019-08-03 20:46:03 -05:00
gibbed
02ea74becd [App] Only create input nop driver when explicitly requested. 2019-08-03 20:07:19 -05:00
gibbed
e5eb59df71 [App] Remove unnecessary type aliasing (which also broke Travis). 2019-08-03 18:10:49 -05:00
gibbed
f5cddbbf3f [App] Simplify and improve factory template.
[App] Rework audio and input system creation.
2019-08-03 17:36:50 -05:00
gibbed
848e2a4088 [App] Rework graphics system creation. 2019-08-03 16:42:38 -05:00
Triang3l
890a32bd98 [App] Only start D3D12 if DLL exists 2019-08-03 22:33:09 +03:00
Triang3l
a0c92e30ce [Main] Add --gpu=d3d12 hint 2019-08-03 17:16:52 +03:00
Triang3l
e04dfe8833 Merge branch 'master' into d3d12 2019-08-03 16:53:37 +03:00
Triang3l
352f12f92e [D3D12] Switch from gflags to cvars 2019-08-03 16:53:23 +03:00
gibbed
c16ef67ff9 [App/Discord] Rework how rich presence is managed.
Updating rich presence state every time the window title changes
is a bad idea(tm).
2019-08-03 08:16:04 -05:00
Jonathan Goyvaerts
d12871b8b4 [App] Initialize config on emulator startup 2019-08-03 02:34:08 +02:00
Jonathan Goyvaerts
c1af632562 Replace all gflag implementations with cvar implementations 2019-08-03 02:34:07 +02:00
gibbed
f54dddee90 Merge branch 'master' into d3d12 2019-05-04 13:09:08 -05:00
chris-hawley
fed4cb63a7 implement linux filesystem support 2019-04-08 01:06:06 -04:00
Triang3l
03f440582d Merge branch 'master' into d3d12 2018-12-16 12:49:09 +03:00
gibbed
eee4d91621 [App] Hopefully fix CPU support check for AVX so it will function on CPUs without AVX. 2018-12-15 23:36:07 -06:00
Triang3l
b56f8f9c7c Merge branch 'master' into d3d12 2018-11-26 20:45:52 +03:00
gibbed
e7d77f4780 Clarify AVX requirement error message. 2018-11-26 10:33:22 -06:00
gibbed
08be8af5c0 [App] Abort out early with an error message if CPU does not support AVX. 2018-11-26 10:24:17 -06:00
Triang3l
ff363d85be Merge branch 'master' into d3d12 2018-11-23 19:08:43 +03:00
gibbed
d04c748773 [App] Log content root. 2018-11-22 17:40:38 -06:00
gibbed
00261b9ca0 [App] Get absolute path of content root in all cases. 2018-11-22 17:40:22 -06:00
Triang3l
da280347c4 Merge branch 'master' into d3d12 2018-11-22 21:01:05 +03:00
gibbed
086d7e9da7 [Input] Dynamically link to XInput. 2018-11-22 10:46:48 -06:00
gibbed
1ba5dd5eb1 Use platform-specific user directory to store content. Create a file named portable.txt next to xenia.exe to restore previous behavior. 2018-11-21 18:07:45 -06:00
Triang3l
cd1cf3a857 [D3D12] Make something buildable 2018-07-20 15:18:02 +03:00
Triang3l
fde3c1f0e8 [D3D12] Copy the null graphics system as D3D12 2018-07-18 12:02:00 +03:00
gibbed
9e153c0db1 [App] Add optional scratch/cache mounts. 2018-05-23 04:55:18 -05:00
Dr. Chat
040d8d1ade [GL4] Farewell, GL4 backend 2018-05-04 11:54:33 -05:00
DrChat
a976056afb [UI] Shut down the profiler before the graphics context 2018-02-28 15:05:10 -06:00
DrChat
c64916be94 Display a dialog if the emulator failed to launch a title specified on the command line. 2017-12-28 16:20:35 -06:00
DrChat
7ae5795cb8 Quick hack to prevent Xenia from crashing on exit. 2017-12-18 18:15:19 -06:00
DrChat
81cd532ff8 [UI] Profiler shutdown goes before window shutdown 2017-12-17 14:43:52 -06:00
DrChat
8ec8d9778f [UI] Shuffle some exit handling code around 2017-12-17 12:37:58 -06:00
DrChat
aaf281351d Format all code with new clang-format 2017-12-14 20:44:43 -06:00
Parker Lamb
fc27b34304 UI: Prevent race condition during emulator startup. 2017-07-02 11:57:54 -05:00
PikminGuts92
9a8005e6fd Added flag for fullscreen toggle. 2016-12-06 14:35:49 -05:00
Dr. Chat
40f782a83b Add a null graphics system (enable with --gpu=null)
Still uses vulkan to drive xenia UI, may look into decoupling later.
2016-08-04 09:50:13 -05:00
Dr. Chat
69bb6aacef Swap to using the Vulkan renderer by default
This will break a lot of games and fix others, but it makes more sense to use a backend being actively worked on.
2016-07-28 19:33:05 -05:00
Dr. Chat
0c69e05eb1 Handle load requests made by the guest 2016-06-18 21:00:01 -05:00
Dr. Chat
b82f6a990a Core: Add a file open dialog and refactor logic around loading new games 2016-06-18 20:42:28 -05:00
Dr. Chat
323b993bbc Revert the default graphics backend to GL4 (in preparation of merge to master) 2016-06-11 19:13:45 -05:00
Dr. Chat
b9a40d1a00 Use Vulkan as the default graphics backend. 2016-05-15 12:08:29 -05:00
Dr. Chat
3130d4b38e Add the vulkan backend as a choice in xenia-app 2016-02-20 21:02:28 -06:00
Ben Vanik
6777ce6668 Reconcile debugger and save state stuff into a single implementation.
Fixes #497 and fixes #496.
Still rough edges, but at least less duplication.
2016-01-18 11:48:21 -08:00
x1nixmzeng
6530b9dc49 Added callback when new module is launched
This avoids having to guess the display window title format
Also manually fixed the linting errors picked out by travis which do not
get picked up using xb format locally
2016-01-09 17:36:46 +00:00
Ben Vanik
6b92c1a01e Moving GPU flags to graphics_system.cc so all graphical exes get them. 2015-12-27 10:21:11 -08:00
Parker Lamb
b59ee24f5d NvOptimusEnablement and AmdPowerXpressRequestHighPerformance symbols are
now exported for laptops with dual graphics
2015-12-26 22:14:13 -06:00
Ben Vanik
5834a42ef3 Dependency injection for apu/gpu/hid. 2015-11-08 15:02:24 -08:00