Commit Graph

21 Commits

Author SHA1 Message Date
Ben Vanik
6cb9ca432f More shared header cleanup. 2014-08-16 19:07:21 -07:00
Ben Vanik
27bc4ba405 Removing XEINLINE*. 2014-08-16 18:19:35 -07:00
Ben Vanik
ec4f41fec4 Moving byte order/memory access to poly. 2014-07-17 19:20:17 -07:00
Ben Vanik
dfbbefa97f Asserting byte swapped vbs. 2014-01-23 23:58:23 -08:00
gibbed
a9dfe13799 Further improvements to FetchTexture2D. 2014-01-21 18:19:50 -08:00
Ben Vanik
58db76c42c Pay no attention to the man behind the curtains. 2014-01-21 18:14:36 -08:00
Ben Vanik
1316e79a2f Fixing missing field. 2014-01-21 18:12:18 -08:00
Ben Vanik
7d8aaaaea7 Texture wrapping modes. 2014-01-21 08:31:25 -08:00
gibbed
efa7199974 XE_GPU_SWIZZLE_000R. 2014-01-21 01:51:56 -08:00
Ben Vanik
44c15342f5 Swizzling some textures. 2014-01-21 00:31:24 -08:00
Ben Vanik
175e21bea1 Texture filtering (mostly). 2014-01-20 23:45:45 -08:00
Ben Vanik
af223b2067 Textures part 1: uploading. 2014-01-20 13:57:22 -08:00
Ben Vanik
1cd518b19c Geometry shader work for rect lists and quad lists. 2014-01-20 00:18:14 -08:00
Ben Vanik
7bdd973935 Proper vertex format input type in shaders. 2014-01-18 01:08:45 -08:00
Ben Vanik
62d4d5ce84 Randomly messing with address translation. Still not right. 2013-10-22 21:05:56 -07:00
Ben Vanik
e0b6d0f689 Cleaning up packet reading/endianness. 2013-10-22 20:47:27 -07:00
Ben Vanik
5a80c7b9c1 Hacking shaders to get dummy texture colors and such. 2013-10-20 00:20:36 -07:00
Ben Vanik
68d5f33cfa GPU byte swapping.
A lot of other packets likely do this.
2013-10-19 16:29:00 -07:00
Ben Vanik
96a857e892 Massively disgusting and incomplete shader translator. 2013-10-12 22:14:23 -07:00
Ben Vanik
8e01e2d945 Vertex fetching. 2013-10-12 02:29:01 -07:00
Ben Vanik
8558176ee0 Cleaning up the ucode disassembler. 2013-10-09 22:50:44 -07:00