Triang3l
6ce5330f5f
[UI] Loop thread to main thread WindowedAppContext
2021-08-28 19:38:24 +03:00
Triang3l
4bb0ca0e09
[GPU] Move all xenos.h to gpu::xenos, disambiguate Dimension/TextureDimension
2020-07-11 15:54:22 +03:00
gibbed
5bf0b34445
C++17ification.
...
C++17ification!
- Filesystem interaction now uses std::filesystem::path.
- Usage of const char*, std::string have been changed to
std::string_view where appropriate.
- Usage of printf-style functions changed to use fmt.
2020-04-07 16:09:41 -05:00
Dr. Chat
cbccc785cc
TraceViewer: Build a tree of all command buffers and display that instead of a flat list.
2016-05-01 10:15:33 -05:00
Ben Vanik
05107d2d3e
Skeleton xenia::gpu::vulkan implementation, enough to start trace viewer.
2016-02-18 16:43:41 -08:00
Dr. Chat
47f5896089
Add TFB support to the trace viewer
2016-01-18 22:22:15 -06:00
Ben Vanik
0e58208add
Dropping elemental-forms and swapping out with imgui.
...
Too much code for such little use. This should simplify porting.
2015-12-26 20:25:24 -08:00
Ben Vanik
95b0ecf774
Sharing more of trace viewer code.
2015-12-13 11:22:47 -08:00
Ben Vanik
c86e479214
Replacing old Shader with TranslatedShader.
2015-12-06 10:36:07 -08:00
Ben Vanik
51a8002629
Moving GL backend to new shader translator.
...
This seems to make a lot of things better, but may also break things.
Cleanup to follow.
2015-12-06 00:48:41 -08:00
Ben Vanik
bea8870700
Shuffling old-style ucode.h under gl4.
2015-11-28 16:10:27 -08:00
Ben Vanik
5834a42ef3
Dependency injection for apu/gpu/hid.
2015-11-08 15:02:24 -08:00
Ben Vanik
9a6c5c5c74
95% of trace viewer now gpu backend agnostic.
2015-11-08 14:05:37 -08:00