Dr. Chat
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b7f2c93d73
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SPIR-V: Batch predicated instructions together into a single block.
Add Post-Translation validation.
Fix a couple of type-related typos.
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2016-04-09 21:03:44 -05:00 |
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Dr. Chat
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2eca3ce9e6
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Texture uploads/basic formats
Fixed swizzle one/zero mismatch
Sampler setup
Remove samplers from the descriptor set layout
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2016-04-01 21:51:17 -05:00 |
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Dr. Chat
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4e27539709
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Fix Vulkan texture drawing.
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2016-03-08 17:57:04 -06:00 |
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Dr. Chat
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6109e0b03a
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Fix incorrect images/samplers definitions
ps_param_gen and fix interpolators being copied incorrectly
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2016-02-25 17:41:41 -06:00 |
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Dr. Chat
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8a29330f8c
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First-pass image sampling
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2016-02-21 20:42:37 -06:00 |
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Dr. Chat
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d217f7b3c3
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MaxAs/SetpClr
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2016-02-21 19:20:53 -06:00 |
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Ben Vanik
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b3faba50a3
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Pushing constants.
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2016-02-21 10:38:58 -08:00 |
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Dr. Chat
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71440a4137
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Add code to correct vertex format
Move translated shader code to its own function
Add push constants
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2016-02-21 12:06:59 -06:00 |
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Ben Vanik
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ff373a83a4
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Private->Function variables, fragment output, geometry shader tweaks.
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2016-02-20 20:44:11 -08:00 |
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Dr. Chat
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ca01bb2311
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ALU predicated discard
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2016-02-20 21:53:22 -06:00 |
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Dr. Chat
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4aff1c19a7
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(WIP) SPIR-V Shader Translator
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2016-02-20 18:44:37 -06:00 |
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Ben Vanik
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35e08d9428
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Switching from fork to main glslang spirv builder.
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2016-02-18 16:43:41 -08:00 |
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Ben Vanik
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cd50aac6d2
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Skeleton SPIRV translator.
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2015-11-29 19:45:55 -08:00 |
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Ben Vanik
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d2f7cc1602
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Reworking translator code to be pretty sexy.
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2015-11-29 16:55:42 -08:00 |
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